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Contents

  • Reclamation Begins!
    • Foreword
    • Welcome to West Virginia!
  • Training
    • Status: You Will Emerge!
    • Status: You Have Emerged!
      • Now What?
      • The First 76 Seconds...Minutes...and Hours
      • Onward to Flatwoods: Eight Steps in Your Initial Exploration (Levels 2–10)
      • You Will Explore: General Activities to Undertake
      • Montani Semper Liberi: Adventuring Across Appalachia
    • Let's Work With Others!
    • Special Attributes and Perks
      • What Makes You SPECIAL?
      • Strength
      • Perception
      • Endurance
      • Charisma
      • Intelligence
      • Agility
      • Luck
    • Appalachian Archetypes
  • Crafting and C.A.M.P.ing
    • Crafting and Modifications
    • C.A.M.P.ING and Workshops
  • Inventory
    • Weapons
    • Apparel
    • Power Armor
    • Aid
    • Junk
    • Weapon and Armor Mods
    • Ammo
  • Quests
    • Introduction
    • Quest index
    • Main Quests
    • Side Quests
    • Daily, Repeatable, and Drop Quests
    • Event Quests
    • Other Quests
    • Challenges
    • Treasure Maps
  • Atlas of Appalachia
    • An Overview of Appalachia
  • REGION 1: THE FOREST
    • Region 1 Map
    • The Forest: Zone A—Vault 76 and Flatwoods
      • Zone A Primary Locations
      • Zone A Primary Locations Checklist
      • Vault 76
      • Moonshiner’s Shack
      • North Kanawha Lookout
      • Twin Pine Cabins
      • Gilman Lumber Mill
      • Isolated cabin
      • Landview Lighthouse
      • Alpine River Cabins
      • Wixon Homestead
      • Flatwoods Lookout
      • Overseer’s Camp
      • Relay Tower EM-B1-27
      • Green Country Lodge
      • Flatwoods
      • Vault-tec Agricultural Research Center
      • Sunshine Meadows Industrial Farm
      • Zone A: Secondary Locations
    • The Forest: Zone B—Northwest Forest and Point Pleasant
      • Zone B: Primary Locations
      • Zone B Primary Locations Checklist
      • WV Lumber Co.
      • Darling Sister’s Lab
      • Groves Family Cabin
      • Aaronholt Homestead
      • Tyler County Fairgrounds
      • Tyler County Dirt Track
      • Deathclaw Island
      • Transmission Station 1AT-U03
      • Anchor Farm
      • Black Mountain Ordnance Works
      • Point Pleasant
      • Marigold Pavilion
      • Hunter’s Ridge
      • Zone B: Secondary Locations
    • The Forest: Zone C—Morgantown and Eastern Forest
      • Zone C: Primary Locations
      • Zone C Primary Locations Checklist
      • Wilson Brother’s Auto Repair
      • Gorge Junkyard
      • Morgantown
      • Morgantown Trainyard
      • Morgantown Station
      • Morgantown Airport
      • Morgantown High School
      • Portside Pub
      • Mama Dolce’s Food Processing
      • Vault-tec University
      • Grafton Dam
      • Slocum’s Joe
      • Gauley Mine
      • Arktos Pharma
      • Greg’s Mine Supply
      • Bolton Greens
      • New River Gorge Bridge-East
      • New River Gorge Resort
      • Sutton
      • Sutton Station
      • East Kanawha Lookout
      • Helvetia
      • Horizon’s Rest
      • Relay Tower HN-B1-12
      • White Powder Winter Sports
      • Tygart Water Treatment
      • Poseidon Power Substation PX-02
      • Camp Mcclintock
      • Zone C: Secondary Locations
    • The Forest: Zone D—Southwest Forest
      • Zone D: Primary Locations
      • Zone D Primary Locations Checklist
      • Hillfolk Hotdogs
      • Poseidon Power Substation PX-01
      • Ohio River Adventures
      • Kanawha County Cemetery
      • Billings Homestead
      • Silva Homestead
      • Orwell Orchards
      • New River Gorge Bridge-West
      • Cow Spots Creamery
      • Lewis & Sons Farming Supply
      • Kanawha Nuka-Cola Plant
      • Camp Adams
      • Camp Adams Lookout
      • The Giant Teapot
      • Poseidon Energy Plant WV-06
      • Poseidon Energy Plant Yard
      • Zone D: Secondary Locations
    • The Forest: Zone E—Charleston and Surroundings
      • Zone E: Primary Locations
      • Zone E Primary Locations Checklist
      • Charleston
      • Charleston Station
      • Charleston Railyard
      • Charleston Landfill
      • AVR Medical Center
      • Hornwright Industrial Headquarters
      • Charleston Herald
      • Charleston Fire Department
      • Charleston Capitol Building
      • Wade Airport
      • Summersville Dam
      • Summersville Docks
      • Lakeside Cabins
      • New Gad
      • Summersville
      • Burdette Manor
      • Sugarmaple
      • Overlook Cabin
      • Riverside Manor
      • Torrance House
      • Hornwright Summer Villa
      • Fissure Site
      • Zone E: Secondary Locations
  • REGION 2: TOXIC VALLEY
    • Toxic Valley: Primary Locations
    • Primary Locations Checklist
    • The Crosshair
    • Clancy Manor
    • Cobbleton Farm
    • Lady Janet’s Soft Serve
    • Hemlock Holes
    • Hemlock Holes Maintenance
    • Becker Farm
    • Grafton Station
    • Grafton
    • Eastern Regional Penitentiary
    • Smith Farm
    • Woods Estate
    • Wavy Willard’s Water Park
    • Willard Corporate Housing
    • Clarksburg
    • Clarksburg Shooting Club
    • Toxic Dried Lakebed
    • Kiddie Corner Cabins
    • Black Bear Lodge
    • Graninger Farm
    • Pioneer Scout Lookout
    • Pioneer Scout Camp
    • Grafton Steel and Grafton Steel Yard
    • Poseidon Power Substation PX-03
    • Colonel Kelly Monument
    • Philippi Battlefield Cemetery
    • Crashed Space Station
    • Knife Edge
    • Prickett’s Fort
    • Toxic Valley: Secondary Locations
  • REGION 3: The Ash Heap
    • Region 3 Map
    • The Ash Heap: Zone A—Beckley and Mount Blair
      • Zone A: Primary Locations
      • Zone A Primary Locations Checklist
      • Camden Park
      • Brim Quarry
      • Hornwright Testing Site #04
      • Relay Tower HG-B7-09
      • Abandoned Mine Shaft 5
      • Belching Betty
      • The Rusty Pick
      • Abandoned Mine Site Kittery
      • Beckley Mine Exhibit
      • Beckley
      • Sal’s Grinders
      • Hornwright Air Cleanser Site #04
      • Nicholsons’s End
      • Abandoned Mine Shaft 4
      • Abandoned Mine Shaft Elaine
      • Mount Blair Trainyard
      • Mount Blair
      • Abandoned Mine Shaft 6
      • Rollins Work Camp
      • Zone A: Secondary Locations
    • The Ash Heap: Zone B—Lewisburg, Welch, and Garrahan Mining
      • Zone B: Primary Locations
      • Zone B Primary Locations Checklist
      • Hornwright Air Cleanser Site #01
      • The Burning Mine
      • Widow’s Perch
      • Bleeding Kate’s Grindhouse
      • Relay Tower DP-B5-21
      • Uncanny Caverns
      • Miners Monument
      • Bastion Park
      • Abandoned Mine Shaft 3
      • Hornwright Air Cleanser Site #02
      • Pleasant Hills Cemetery
      • Lewisburg
      • Lewisburg Station
      • Lake Reynolds
      • Big Bend Tunnel West
      • Monongah Power Substation MZ-03
      • Hornwright Testing Site #02
      • Welch
      • Welch Station
      • Abandoned Mine Shaft 1
      • AMS Testing Site
      • Hornwright Air Cleanser Site #03
      • Red Rocket Filling Station
      • Abandoned Mine Shaft 2
      • Hornwright Testing Site #03
      • Fissure Site
      • Striker Row
      • Unfinished Mansion
      • Garrahan Estate
      • Hornwright Estate
      • Garrahan Mining Headquarters
      • Zone B: Secondary Locations
  • REGION 4: SAVAGE DIVIDE
    • Region 4 Map
    • Savage Divide: Zone A—North Mountains, Sunnytop, and Monongah
      • Zone A: Primary Locations
      • Zone A Primary Locations Checklist
      • Palace of the Winding Path
      • Converted Munitions Factory
      • Bailey Family Cabin
      • Fissure Site Beta
      • Site Bravo
      • Monongah Power Substation MZ-01
      • Sunnytop Station
      • Sunnytop Ski Lanes
      • Sunnytop Ski Lanes Base Lodge
      • North Mountain Lookout
      • Fissure Site Sigma
      • Hopewell Cave
      • Pumpkin House
      • Red Rocket Mega Stop
      • Vault 94
      • Ingram Mansion
      • Monongah Overlook
      • Monongah Mine
      • Monongah Power Plant
      • Monongah Power Plant Yard
      • Monongah
      • Observatory
      • Ammo Dump
      • Sons of Dane Compound
      • Relay Tower LW-B1-22
      • Sylvie & Sons Logging Camp
      • Zone A: Secondary Locations
    • Savage Divide: Zone B—Central Mountains, Pleasant Valley, and Whitespring
      • Zone B: Primary Locations
      • Zone B Primary Locations Checklist
      • Seneca Rocks Visitor Center
      • Seneca Rocks
      • The Sludge Hole
      • Seneca Gang Camp
      • Wendigo Cave
      • Autumn Acre Cabin
      • Toxic Larry’s Meat ‘n Go
      • Skullbone Vantage
      • Pleasant Valley Cabins
      • Top of the World
      • Pleasant Valley Ski Resort
      • Pleasant Valley Station
      • South Cutthroat Camp
      • North Cutthroat Camp
      • Central Mountain Lookout
      • Yellow Sandy’s Still
      • Cliffwatch
      • Safe ‘n Clean Disposal
      • New Appalachian Central Trainyard
      • 98 NAR Regional
      • Beckwith Farm
      • Big Fred’s BBQ Shack
      • Site Alpha
      • Whitespring Lookout
      • The Whitespring Golf Club
      • The Whitespring Resort
      • The Whitespring Service Entrance
      • The Whitespring Bunker
      • Whitespring Station
      • Zone B: Secondary Locations
    • Savage Divide: Zone C—South Mountains, Sugar Grove, and Spruce Knob
      • Zone C: Primary Locations
      • Zone C Primary Locations Checklist
      • Monongah Power Substation MZ-02
      • Blackwater Mine
      • Middle Mountain Cabins
      • Emmett Mountain Disposal Site
      • Ripper Alley
      • National Isolated Radio Array
      • Sugar Grove
      • National Radio Astronomy Research Center
      • West Tek Research Center
      • US-13C Bivouac
      • East Mountain Lookout
      • Mountainside Bed-and-Breakfast
      • The Vantage
      • Solomon’s Pond
      • Twin Lakes
      • Investigator’s Cabin
      • Huntersville
      • Devil’s Backbone
      • The Freak Show
      • Site Charlie
      • R&G Processing Services
      • R&G Station
      • Spruce Knob Channels
      • Spruce Knob Lake
      • Spruce Knob
      • Spruce Knob Campground
      • South Mountain Lookout
      • Monorail Elevator
      • Lucky Hole Mine
      • Dent & Sons Construction
      • Scenic Overlook
      • Federal Disposal Field HZ-21
      • Vault 96
      • Lake Eloise
      • Fissure Site Gamma
      • Relay Tower EL-B1-02
      • Johnson’s Acre
      • Zone C: Secondary Locations
  • REGION 5: THE MIRE
    • Region 4 Map
    • The Mire: Zone A—North Mire, Thunder Mountain, and Berkeley Springs
      • Zone A: Primary Locations
      • Zone A Primary Locations Checklist
      • Freddy Fear’s House of Scares
      • East Ridge Lookout
      • Abandoned Bunker
      • Hunter’s Shack
      • Southhampton Estate
      • Highland Marsh
      • Abbie’s Bunker
      • Gnarled Shadows
      • Gulper Lagoon
      • Ella Ames’ Bunker
      • Excelsior Model Home
      • Fissure Site Omicron
      • Mosstown
      • Dolly Sods Lookout
      • Dolly Sods Wilderness
      • Dolly Sods Campground
      • Crashed Plane
      • Carson Family Bunker
      • Crevasse Dam
      • Thunder Mountain Power Plant Yard
      • Thunder Mountain Power Plant
      • Dyer Chemical
      • Raleigh Clay’s Bunker
      • Braxson’s Quality Medical Supplies
      • Berkeley Springs West
      • Berkeley Springs
      • Big Maw
      • Treehouse Village
      • Haven Church
      • Zone A: Secondary Locations
    • The Mire: Zone B—South Mire, Harpers Ferry, and Tanagra Town
      • Zone B: Primary Locations
      • Zone B Primary Locations Checklist
      • Hawke’s Refuge
      • Sunday Brothers’ Cabin
      • Thunder Mountain Substation TM-01
      • Harpers Ferry
      • Southern Belle Motel
      • Abandoned Waste Dump
      • Tanagra Town
      • Ransacked Bunker
      • Big B’s Rest Stop
      • Valley Galleria
      • Treetops
      • Dabney Homestead
      • Camp Venture
      • KMAX Transmission
      • Zone B: Secondary Locations
  • REGION 6: CRANBERRY BOG
    • Region 6 Map
    • Cranberry Bog: Zone A—North Bog, RobCo Research Center, and Abandoned Bog Town
      • Zone A: Primary Locations
      • Zone A Primary Locations Checklist
      • Kerwood Mine
      • Firebase Major
      • Fissure Site
      • Firebase LT
      • Mac’s Farm
      • The General’s Steakhouse
      • RobCo Research Center
      • The Thorn
      • Forward Station Alpha
      • Superior Sunset Farm
      • Ranger District Office
      • Ranger Lookout
      • Creekside Sundew Grove
      • Bootlegger’s Shack
      • Drop Site G3
      • Quarry X3
      • Abandoned Bog Town
      • Pylon V-13
      • Old Mold Quarry
      • Drop Site C2
      • Zone A: Secondary Locations
    • Cranberry Bog: Zone B—South Bog and Watoga
      • Zone B: Primary Locations
      • Zone B Primary Locations Checklist
      • Fort Defiance
      • Appalachian Antiques
      • Thunder Mountain Substation TM-02
      • Veiled Sundew Grove
      • Cranberry Glade
      • Big Bend Tunnel East
      • NAR Repair Yard
      • Watoga
      • Watoga Civic Center
      • Watoga Transit Hub
      • Watoga Emergency Services
      • Watoga Municipal Center
      • AMS Corporate Headquarters
      • Watoga Shopping Plaza
      • Watoga Estates
      • Watoga Station
      • Watoga High School
      • Flooded Trainyard
      • Firebase Hancock
      • Lost Home
      • Sparse Sundew Grove
      • Sunrise Farm
      • Survey Camp Alpha
      • Fissure Site
      • Overgrown Sundew Grove
      • Drop Site V9
      • Glassed Cavern
      • Fissure Site Prime
      • Forward Station Delta
      • Zone B: Secondary Locations
  • Bestiary
    • Enemy Encounters
    • Turrets
    • Critters
    • Cryptids
  • Appendices
    • Achievements
    • BOBBLEHEADS, POWER ARMOR, AND MAGAZINES
      • APPENDIX: BOBBLEHEAD LOCATIONS
      • APPENDIX: POWER ARMOR LOCATIONS
      • APPENDIX: MAGAZINE LOCATIONS
  • Interactive Maps
    • Appalachia World Map
    • The Forest: Zone A
      • Vault 76 (Interior)
      • Alpine River Cabins (Exterior)
      • Wixon Homestead (Exterior)
      • Flatwoods (Exterior)
      • Vault-Tec Agricultural Research Center (Exterior)
      • Vault-Tec Agricultural Research Center (Interior)
      • Sunshine Meadows Industrial Farm (Exterior)
    • The Forest: Zone B
      • WV Lumber Co. (Exterior)
      • Tyler County Fairgrounds (Exterior)
      • Tyler County Dirt Track (Exterior)
      • Black Mountain Ordnance Works (Exterior)
      • Point Pleasant (Exterior)
      • Point Pleasant: Mothman Museum (Interior)
      • Hunter's Ridge (Exterior)
    • The Forest: Zone C
      • Gorge Junkyard (Exterior)
      • Morgantown (Exterior)
      • Morgantown Trainyard (Exterior and Interior)
      • Morgantown Station (Exterior and Interior)
      • Morgantown Airport (Exterior)
      • Morgantown Airport: Terminal (Interior)
      • Morgantown High School (Exterior)
      • Morgantown High School (Interior)
      • Portside Pub (Exterior and Interior)
      • Mama Dolce's Food Processing (Exterior and Interior)
      • Fujiniya Intelligence Base (Interior)
      • Vault-Tec University (Exterior)
      • Vault-Tec University (Interior)
      • Grafton Dam (Exterior and Interior)
      • Gauley Mine (Interior)
      • Arktos Pharma (Exterior)
      • Arktos Pharma (Interior)
      • Greg's Mine Supply (Interior)
      • Bolton Greens (Exterior)
      • Bolton Greens (Interior)
      • New River Gorge Bridge—East and West (Upper and Lower)
      • New River Gorge Resort (Exterior)
      • Sutton (Exterior)
      • Helvetia (Exterior)
      • Horizon's Rest (Exterior)
      • Tygart Water Treatment (Exterior)
      • Camp McClintock (Exterior)
      • Camp McClintock: Main Building (Interior)
    • The Forest: Zone D
      • Billings Homestead (Exterior)
      • Silva Homestead (Exterior)
      • Lewis & Sons Farming Supply (Exterior)
      • Kanawha Nuka-Cola Plant (Interior)
      • Kanawha Nuka-Cola Plant (Exterior)
      • Poseidon Energy Plant WV-06 (Exterior)
      • Poseidon Energy Plant WV-06 (Interior)
    • The Forest: Zone E
      • Charleston (Exterior)
      • Charleston Railyard (Exterior)
      • Charleston Landfill (Exterior)
      • AVR Medical Center (Exterior)
      • AVR Medical Center (Interior)
      • Hornwright Industrial Headquarters (Interior)
      • Charleston Herald (Interior)
      • Charleston Fire Department (Exterior)
      • Charleston Fire Department (Interior)
      • Charleston Capitol Building (Exterior)
      • Charleston Capitol Building (Interior)
      • Wade Airport (Exterior)
      • Summersville Docks (Exterior)
      • Lakeside Cabins (Exterior)
      • New Gad (Exterior)
      • Summersville (Exterior)
      • Overlook Cabin (Interior)
      • Riverside Manor (Exterior)
      • Riverside Manor (Interior)
      • Torrance House (Exterior and Interior)
      • Hornwright Summer Villa (Exterior)
    • Toxic Valley
      • Clancy Manor (Exterior)
      • Hemlock Holes Maintenance (Workshop)
      • Becker Farm (Exterior)
      • Grafton (Exterior)
      • Eastern Regional Penitentiary (Exterior)
      • Eastern Regional Penitentiary (Interior)
      • Wavy Willard's Water Park (Exterior)
      • Clarksburg (Exterior)
      • Black Bear Lodge (Exterior)
      • Black Bear Lodge (Interior)
      • Pioneer Scout Camp and Lookout (Exterior)
      • Grafton Steel (Exterior)
      • Grafton Steel (Interior)
      • Prickett's Fort (Exterior)
    • Ash Heap: Zone A
      • Camden Park (Exterior)
      • Brim Quarry (Exterior)
      • Belching Betty (Interior)
      • The Rusty Pick (Exterior)
      • The Rusty Pick (Interior)
      • Beckley (Exterior)
      • Sal's Grinders (Exterior and Interior)
      • Mount Blair Trainyard (Exterior)
      • Mount Blair (Exterior)
    • Ash Heap: Zone B
      • The Burning Mine (Interior)
      • Uncanny Caverns (Exterior)
      • Uncanny Caverns (Interior)
      • Lewisburg (Exterior)
      • Big Bend Tunnel East and West (Interior)
      • Welch (Exterior)
      • Garrahan Estate (Interior)
      • Hornwright Estate (Interior)
      • Garrahan Mining Headquarters (Exterior)
      • Garrahan Mining Headquarters (Interior)
    • Savage Divide: Zone A
      • Palace of the Winding Path (Exterior)
      • Palace of the Winding Path (Interior)
      • Converted Munitions Factory (Exterior)
      • Converted Munitions Factory (Interior)
      • Site Bravo (Interior)
      • Sunnytop Ski Lanes (Exterior)
      • Sunnytop Ski Lanes (Interior)
      • Red Rocket Mega Stop (Exterior)
      • Vault 94 Entrance (Exterior)
      • Monongah Power Plant (Exterior)
      • Monongah Power Plant (Interior)
      • Monongah (Exterior)
      • Observatory (Exterior)
      • Observatory (Interior)
      • Sons of Dane Compound (Exterior)
    • Savage Divide: Zone B
      • Wendigo Cave (Interior)
      • Pleasant Valley Cabins (Exterior)
      • Top of the World (Upper Area)
      • New Appalachian Central Trainyard (Exterior)
      • Site Alpha (Interior)
      • Whitespring Golf Club (Exterior and Interior)
      • The Whitespring Resort (Exterior)
      • The Whitespring Resort (Interior)
      • Whitespring Bunker (Interior)
    • Savage Divide: Zone C
      • Blackwater Mine (Interior)
      • Blackwater Mine (Exterior)
      • Emmett Mountain Disposal Site (Exterior)
      • Emmett Mountain Disposal Site (Interior)
      • National Isolated Radio Array (Exterior)
      • Sugar Grove (Exterior)
      • Sugar Grove (Secret Facility Interior)
      • National Radio Astronomy Research Center (Interior)
      • West Tek Research Center (Exterior)
      • West Tek Research Center (Interior)
      • Mountainside Bed & Breakfast (Exterior and Interior)
      • Huntersville (Exterior)
      • Site Charlie (Interior)
      • R&G Processing Services (Exterior)
      • Spruce Knob (Exterior)
      • Monorail Elevator (Exterior)
      • Lucky Hole Mine (Interior)
      • Federal Disposal Field HZ-21 (Exterior)
    • The Mire: Zone A
      • Abandoned Bunker (Interior)
      • Abbie's Bunker (Interior)
      • Ella Ames' Bunker (Interior)
      • Mosstown (Exterior)
      • Dolly Sods Wilderness (Exterior)
      • Carson Family Bunker (Interior)
      • Crevasse Dam (Exterior)
      • Thunder Mountain Power Plant (Exterior)
      • Thunder Mountain Power Plant (Interior)
      • Dyer Chemical (Exterior)
      • Dyer Chemical: Sewer (Interior)
      • Raleigh Clay's Bunker (Interior)
      • Braxson's Quality Medical Supplies (Exterior and Interior)
      • Berkeley Springs (Exterior)
      • Treehouse Village (Exterior)
      • Haven Church (Exterior)
    • The Mire: Zone B
      • Hawke's Refuge (Interior)
      • Harpers Ferry (Exterior)
      • Abandoned Waste Dump: Deathclaw Cavern (Interior)
      • Abandoned Waste Dump: Blackwell Bunker (Interior)
      • Tanagra Town (Exterior)
      • Ransacked Bunker (Interior)
      • Valley Galleria (Exterior)
      • Valley Galleria (Interior)
      • Dabney Homestead (Exterior)
      • Camp Venture (Exterior)
    • Cranberry Bog: Zone A
      • Kerwood Mine (Interior)
      • The General's Steakhouse (Exterior)
      • The General's Steakhouse (Interior)
      • RobCo Research Center (Exterior)
      • RobCo Research Center (Interior)
      • Abandoned Bog Town (Exterior)
    • Cranberry Bog: Zone B
      • Fort Defiance (Exterior)
      • Fort Defiance (Interior)
      • Cranberry Glade (Exterior)
      • Watoga (Exterior)
      • Watoga Civic Center (Exterior)
      • Watoga Civic Center (Interior)
      • Watoga Transit Hub (Exterior)
      • Watoga Emergency Services (Exterior)
      • Watoga Emergency Services (Interior)
      • Watoga Municipal Center (Exterior)
      • Watoga Municipal Center (Interior)
      • AMS Corporate Headquarters (Exterior)
      • AMS Corporate Headquarters: Third and Top Floors (Interior)
      • Watoga Shopping Plaza (Exterior)
      • Watoga Estates (Exterior)
      • Watoga High School (Exterior)
      • Watoga High School (Interior)
      • Flooded Trainyard (Exterior)
      • Glassed Cavern (Interior)

Fallout 76 Guide › Quests

Side Quests

Side Quests are typically as long as a Main Quest, but they aren’t directly tied to one. You will often have to complete a specific Main Quest in order to participate in a Side Quest, but they are stand-alone, one-off adventures that don’t tie into other quests.

An Organic Solution

Objectives
  • Find Ella’s Research
  • Collect bone meal
  • (Optional) Install the tracking station
  • Collect chemicals at Dyer Chemical
  • Deposit the chemicals and bone meal
  • Mix and flush the fertilizer into the river
  • Collect a Strangler Bloom
Locations
  • Ella Ames’ Bunker
  • Southhampton Estate
  • Crevasses Dam
  • Dyer Chemical
Rewards
  • Daisycutter (Modded Fat Man)
  • RadShield
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Starts as Miscellaneous Quest “Investigate Ella’s Bunker.” Use Ella’s terminal in Ella Ames’ Bunker on the northern side of the Mire. Select “Research Studies,” then “RadShield” to initiate this quest.

Organic Panic

Exit the bunker and head into the forest to the north to reach Southhampton Estate. Find Ella’s Research on Ella Ames’ body on the estate’s second floor.

  • Ella’s Research Holotape

Access Ella’s Research Holotape under the Holo tab in the Items menu. It will bring up a terminal screen. Read through the entries, then select “Install Radio Tracking” under “Tracking Bone Meal.” Now set your radio to “Radiation Signal Tracker” and start your hunt for bone meal.

Pay attention to the signal strength percentage in the screen’s top-left corner. If it goes up while you’re moving in a direction, keep moving in that direction. If it goes down, switch gears and start moving toward a new location.

Head southeast of Southhampton Estate toward the Crevasse Dam to reach the objective circle. Once inside, follow your Radiation Signal Tracker to locate a Deathclaw nest on the western bank of the Mire lake. Be warned: Where there are Deathclaw nests, there are inevitably Deathclaws.

Once you’ve grabbed the bone meal, head south on Route 65 to Dyer Chemical, where you’ll need to find nitrogen, phosphorous, and potassium.

  • Bone Meal
Nitrogen

The nitrogen is in the office on the second floor of the building on Dyer Chemical’s north side.

  • Nitrogen
Potassium

The potassium is in the back of a large blue truck on the south side of Dyer Chemical.

  • Potassium
Phosphorous

Phosphorous is inside the small building attached to the southwestern corner of Dyer Chemical.

  • Phosphorous
Constructing RadShield

Once you have all three chemicals, take them and the bone meal up to the facility’s third floor and insert them into the marked terminal. Select “Confirm.” Once complete, select “Flush” to dump the fertilizer into the river.

Jump into the western river and pull one of the glowing Strangler Blooms off a tree lining the riverbank. Head to the marked Chemistry Station and craft RadShield, which is under the “Healing” category. Once you craft the RadShield, the quest completes.

  • Strangler Bloom
  • RadShield

Bureau of Tourism

Objectives
  • Talk to Grafton Mayor
  • Open the water valve at Wavy Willard’s Waterpack
  • Pick up 10 Beer Bottles at the shooting range
  • Repair Prickett’s Fort token dispenser
  • Repair Black Bear Lodge check-in terminal
Locations
  • Grafton
  • Clarksburg Shooting Club
  • Prickett’s Fort
  • Wavy Willard’s Water Park
Rewards
  • Trail Warden (Modded Metal Torso Armor)
  • Components
  • Random Ammo
  • Random Aid Item
Prerequisites
  • As you approach Grafton, you’ll receive a Miscellaneous Quest to listen to the WGRF Grafton radio station. Complete that to initiate the quest.

Handy Man

Head into Grafton and use the terminal at the objective marker. Grafton Mayor will send you off to repair tourist attractions around Toxic Valley. Most of these are as simple as walking to an objective and activating something, but there are some things to note.

Tourist Traps

Start by repairing the token dispenser. It takes a few base components, which are common and easy enough to find.

Helpful Hint from Vault Boy!

Consult the “Junk” chapter for information on what to break down for components if you’re lacking the means to repair anything during this quest.

Repairing the Black Bear Lodge Check-in Terminal requires a Screw and one Circuitry. If you have those items in your inventory, you only need to interact with the terminal to fix it—finding it is a breeze.

When you’re off to repair the water valve at Wavy Willard’s Water Park, head under the facility. There’s a set of stairs in the park’s northeastern side that lead to the park’s lower levels. You can also use a hole in the bottom of one of the cobra pools slightly north of the objective marker.

Once you finish all four tasks, the quest concludes.

Cold Case

Objectives
  • Access the security system
  • Play the Holotape clues
  • Search for Freddy’s ID
  • Search the Mailbox
  • Go to Clarksburg Post Office
  • (Optional) Repair the KidSecure using a Tinker’s Bench
  • Search Otis Pike’s house
  • Enter the Grafton Dam and search for clues
  • Search the Woods Estate
Locations
  • Wavy Willard’s Water Park
  • Clarksburg
  • Grafton Dam
  • Woods Estate
Rewards
  • Perfect Storm (Modded 10-mm SMG)
  • Multiple Random Ammo Types
  • Random Aid Item
Prerequisites
  • Speak with Miss Annie, who is sitting below the giant crocodile’s mouth in Wavy Willard’s Water Park to initiate this quest.

A Cold, Wet Mystery

Access the security terminal in the building near the center of Wavy Willard’s Water Park. The front door is locked with a Level 2 lock, but you can access the building from a hole in the building’s northeastern corner.

Read through all the “Holotape Review” entries; then unlock the safe behind the terminal and listen to the holotape within. Head down the stairs beneath the Slither Slide Terminal to find the second holotape.

  • WWWP Log Ride Entry 10172077 Daily Holotape
  • WWWP Slither Slide 10172077 Daily Holotape

Head back upstairs and grab the notes out of the mailbox; then head to the top of Slither Slide in the park’s northeast corner to find the KidSecure ID.

  • Letter to the Media
  • Clarksburg P.O. Box 12
  • KidSecure ID

You can repair the KidSecure ID at a Tinker’s Workbench in the southeast building in Willard Corporate Housing (east of Wavy Willard’s Water Park), but it will require a Nuclear Material, three Adhesive, and one Circuitry. If you don’t have the time or patience to wrangle the components for the SecureKid ID, head to Clarksburg Post Office to continue the quest.

Mail Call

Once in the Clarksburg Post Office, select “Search by BOX NUMBER,” then “Box 012.” Your next task is to search Otis Pike’s house, which is on the south end of Grafton. Use the terminal in Pike’s basement and select “Correspondence,” then “Dam Safety Inquiry.”

You will need a Lockpicking skill of 3 in order to enter the dam directly. Otherwise, there’s a hidden way in; follow your objective marker along the walkway around the building and drop down into a broken spill tube. You’ll find keys to the dam inside.

  • Diary of Otis Pike
  • Freddy’s Adventure #1
  • Freddy’s Adventure #2
  • Freddy’s Adventure #3
  • Arthur’s Wood Lighter

Head northwest to the Woods Estate and head upstairs. Check the desk beneath the terminal and grab “Freddy’s Hasty Note”; then head back to Miss Annie at Wavy Willard’s Water Park to conclude the quest.

  • Freddy’s Hasty Note

Falsely Accused

Objectives
  • Talk to the Warden about the Marshals
  • Clear your good name
Locations
  • Eastern Regional Penitentiary (Toxic Valley)
Rewards
  • Civil Unrest (Modded Pump-Action Shotgun)
  • Robot Torso Armor
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Appears randomly while in Toxic Valley, but only after completing the “Bureau of Tourism” Side Quest.

Fugitive from Justice

While trekking about Toxic Valley, you’ll find yourself suddenly and unceremoniously attacked by Protectron Marshals. It turns out that you’ve been mistaken for a notorious criminal and the law will stop at nothing to see you dead or put behind bars.

Kill the Marshals and loot the warrant off their bodies. Head to the Eastern Regional Penitentiary and speak with the warden. You’ll need to visit each of the security stations marked on your map and authorize turret activation. Once you’ve done that, return to the warden to complete the quest.

Mayor for a Day

Objectives
  • Learn more about the Saboteur
  • Find the Saboteur’s Hideout
  • Search the hideout for clues
  • Investigate the Saboteur’s work terminal
  • Take the Virus Holotape to MAIA
  • Start upload process
  • Prevent security from stopping the upload
Locations
  • Watoga Municipal Center
  • Abandoned Bog Town
  • RobCo Research Center
Rewards
  • All Rise (Modded Super Sledge)
  • Mayor’s Hat
  • Mayor’s Clothes
  • Watoga Mayor Safe Combination
  • Random Ammo
  • Random Aid Item
Prerequisites
  • While approaching Watoga in Cranberry Bog, you’ll receive a transmission from the mayor of Watoga. This will give you a Miscellaneous Quest to go to the mayor’s office. Complete that quest to start this one.

Stalking the Saboteur

Use the terminal on the mayor’s desk and select “Read this! [HIGH PRIORITY]”; then select “Mayor for a Day.” Exit the municipal building and head north up Route 65. The Saboteur’s house is inside a small warehouse with the words “Private Property No Trespassing Keep Out” written on the door.

You’ll need to hunt down five clues inside the hideout, so search all the likely places. Start with the body of Scott Turner, crack into the terminal on the desk and read the entries. Select “Safe Control” and unlock the safe on the ground under the cabinet on the desk’s left side. Continue thoroughly investigating until you have all five necessary pieces of evidence.

  • RobCo Research Facility Keycard
  • Saboteur’s Work Password
Humble Beginnings

Head north from the Saboteur’s house to find the RobCo where the Saboteur once worked. Enter the building and head to the Saboteur’s office on the building’s east side. Use his terminal and select “Scan Likeness” to obtain the Robot Virus Holotape. Now exit the building and go to the Watoga Municipal Center.

  • Robot Virus Holotape

Return to the mayor’s office and interact with MAIA on the office’s west wall. She’ll instruct you to go up to the building’s roof and upload the virus from a relay tower. Exit the office, go down the hall, and use the elevator on the left to reach the roof. Use the marked terminal to start the upload. You’ll have to guard the terminal for a full 5 minutes while fending off waves of robotic enemies and a Scorchbeast. Once you do, the quest will be complete.

You’ll earn the Watoga Mayor Safe Combination for your troubles, and the robots in Watoga will no long be hostile. Not too bad! You can use the safe combination on the safe in the mayor’s office (on the desk’s left side).

Fascinating Facts from Vault Boy!

Completing this quest will make most of the robots in Watoga stop attacking you (so long as you don’t attack them). This only applies to those who have completed this quest, so if you have teammates who haven’t uploaded the virus, they’ll still get attacked by the robots in Watoga.

Miner Miracles

Objectives
  • Investigate Garrahan Mining’s Headquarters
  • Consult the Project Manager’s terminal
  • Building Excavator Power Armor
Locations
  • Garrahan Mining Headquarters
Rewards
  • Excavator Power Armor Plans
  • Power Armor Workbench Plan
  • Random Ammo
  • Random Aid Item
Prerequisites
  • This quest starts after you complete a Miscellaneous Quest with the objective “Discover Garrahan Mining’s Innovation.”

Dig Deep

Head into the Garrahan Mining Headquarters, but do so slowly. The path leading into the building is loaded with fragmentation mines. Once inside, find the terminal near the back of the building and select “Memo: Excavator Queries.”

Now go to the project manager’s terminal on the building’s east side. Select “Excavator Module Blueprints” to download plans for all of the Excavator Power Armor parts.

Ore Tour

At this point you’ll need to take a suit of Power Armor to a Power Armor Station and craft all the parts for the Excavator Power Armor. The greatest challenge you’ll have to face from here on is that it requires some difficult-to-find materials, such as Nuclear Material and Black Titanium.

Helpful Hints from Vault Boy

If you’re looking for Nuclear Material, you can flip to the “Junk” chapter of this book to figure out the best items to scrap to get it.

If you’re trying to quickly locate Black Titanium, leave Garrahan Mining Headquarters and head directly north until you reach the northwest corner of Lewisburg. The Black Titanium is just slightly off the road around that area. Use the screenshot we’ve included above to find the exact location.

Once you’ve built the Excavator Power Armor parts, head back to Garrahan Mining Headquarters and register it by using the marked button on the building’s east side.

Overseer’s Mission

Objectives
  • Follow the Overseer’s journey
Location
  • Camp McClintock
Rewards
  • None
Prerequisites
  • None

Hot on the Trail

The Overseer has been a busy lady, as evidenced by the number of Overseer’s Caches and holotapes around Appalachia. Finding each one is key to this quest, which is only as difficult as putting one foot in front of the other. Whenever you’re in close proximity to an Overseer’s Cache, you’ll receive an objective marker for it.

Find the Overseer’s Caches in the following locations:

  • C.A.M.P. southeast of Vault 76
  • Flatwoods inside the white church
  • Morgantown Airport Terminal
  • Charleston Fire Department
  • Next to the first-floor elevator at Top of the World
  • Charleston Capitol DMV
  • Next to Abbie’s Bunker entrance
  • Camp Venture (on the southern border of the Mire and Cranberry Bog)
  • Fort Defiance near the elevator on the third floor
  • Fort Defiance near the elevator on the fourth floor
  • Grafton
  • Camp McClintock
  • Near the elevator down to Site Alpha
  • Near the elevator down to Site Bravo
  • R&G Processing Services near the elevator to Site Charlie
  • R&G Processing Services near the elevator to Site Charlie—this one appears in the Overseer’s Cache after receiving the first holotape and after someone has launched a nuke at a non-fissure site target on the server you’re in.

None of these Overseer’s Caches are hidden, and they all have the same appearance and shape. As we mentioned earlier, when you’re near one, you’ll receive an objective marker, so jump to this book’s Atlas to find each location listed and the Overseer’s Caches. Each one contains loot on top of a holotape chronicling the Overseer’s journey through Appalachia. There’s an additional holotape to be found (without a cache) at the Mountainside B&B.

Personal Matters

Objectives
  • Find the Overseer’s Journals
Locations
  • Vault-Tec Agricultural Center
  • Sutton
  • Morgantown High School
  • Vault-Tec University
  • Welch
  • Mount Blair
Rewards
  • Random Ammo and Aid item
Prerequisites
  • Find and listen to the Overseer’s Journal, Entry 1 Holotape to start this quest

Invasion of Privacy

Aside from the Overseer’s Cache Holotapes, there are a small handful of personal journals from the Overseer.

You can find the journals in any order (except for Entry 1 in the Vault-Tec Agricultural Center, which initiates the quest). Upon reaching the location, you’ll receive an objective marker that will point you to the location of the next journal.

The journals can be found in the following locations:

  • Vault-Tec Agricultural Center, which initiates the quest
  • Sutton
  • Morgantown High School
  • Vault-Tec University
  • Welch
  • Mount Blair

Find and listen to each one; then find Evan to complete the quest.

Safe for Work

Objectives
  • Listen to the Patrol: Training Exercise Holotape
  • Check the supplies in the triage center
  • Use the security terminal to unlock the safe
  • Listen to the Patrol: Triage Center Holotape
  • Patrol the processing center
  • Get the supply cache key from Responder Rocky
  • Check the supplies in the safe
  • Listen to the Patrol: Processing Center Holotape
  • Report to the medical center
  • Check the supplies in the storage chest
  • Listen to the Patrol: Medical Clinic Holotape
  • Report to the traffic control tower
  • Get the last holotape from the control tower terminal
  • Listen to the Patrol: Control Tower Holotape
  • Check in at the Responders Terminal
Locations
  • Morgantown Airport
Rewards
  • Bobby Pins
  • Random Ammo Random Aid Item
  • Random Legendary Weapon or Armor
Prerequisites
  • Complete the “Tentative Plans” quest to unlock a miscellaneous objective requiring you to “register for more Advanced Responder Training.” Use the terminal on the second floor of Morgantown Airport and select “Volunteers: Advanced Training” to start this quest.

First Day on the Job

To start, open your Pip-Boy and listen to the Patrol: Training Exercise Holotape. Now head to the triage center terminal in the tent in front of Morgantown Airport. Select “Safe Control,” then disengage the lock to the safe to the terminal’s right. Loot and listen to the Patrol: Triage Center Holotape.

  • Patrol: Triage Center Holotape

Head to the airport’s north side and take the Responders Bravo Station Key off of Responder Rocky, who is lying on the bed in the large blue storage container. Use the key to open the safe next to Rocky’s bed, grab the Patrol: Processing Center Holotape, and head to the airport’s east side to reach the medical center. It may be a bit confusing, but the building with the “Laboratory” sign on it is the one you’re gunning for (the beginning of the post-apocalypse was a chaotic time).

  • Responders Bravo Station Key
  • Patrol: Processing Center

Open the wooden crate inside the medical center, then grab and listen to the Patrol: Medical Clinic Holotape. Now head to the traffic control tower near the center of the airport. Climb to the tower’s top and use the terminal. Select “Resource Requests,” then “Requests” to obtain a copy of the Patrol: Control Tower Holotape. Listen to the holotape to complete the quest.

  • Patrol: Medical Clinic Holotape
  • Patrol: Control Tower Holotape

Tentative Plans

Objectives
  • Listen to “Volunteer Training: Camping 101”
  • Investigate Responder Miguel’s campsite
  • Search the campsite
  • Investigate the ProTectron
  • Search Miguel’s terminal for C.A.M.P. Plans
  • Find the “Camp Guide Program” for the Protectron
  • Give holotape to Miguel’s Protectron
  • Deploy your C.A.M.P.
  • (Optional) Deploy your C.A.M.P. near Miguel’s campsite
  • Build a basic cooking fire
  • Build a simple stash box
  • Build a generator at your C.A.M.P.
Locations
  • Morgantown Airport Terminal
  • Miguel’s Campsite
Rewards
  • Silver Lining (Modded Leather Torso Armor)
  • Screws
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Complete the “Thirst Things First” and “Second Helpings” Quests. Use the Responders HQ terminal on the second floor of the Morgantown Airport Terminal and select “Volunteers: Advanced Training” to begin this Miscellaneous quest.

C.A.M.P. Grounds

Bring up your Pip-Boy and play the Volunteer Training: Camping 101 Holotape. Head north from Morgantown Airport to reach Responder Miguel’s campsite. Search his tent, read through the Camping Syllabus hidden within, then speak with the nearby Protectron.

Head back down to the Morgantown Airport and search the area near Miguel’s terminal for the Camp Guide Program 3.4 Holotape. Head back to Miguel’s camp and hand the holotape over to his Protectron. If you’ve already deployed a C.A.M.P. before delivering the holotape, you’ll be instructed to complete the quest by building a generator. Otherwise, you’ll be tasked with building a cooking fire and stash box.

  • Camp Guide Program 3.4

Builder’s Basics

Pull up your Pip-Boy and press the Move C.A.M.P. button, as shown on the bottom of the screen. Place the C.A.M.P. next to Miguel’s camp; then approach the C.A.M.P. device and press the Build button to enter build mode. Move to the Stash Boxes tab and build a My Stash Box. Place the My Stash Box on the ground, then move to the Crafting tab and create a cooking station. Place this on the ground to complete the quest.

Fascinating Facts from Vault Boy!

Completing this quest will unlock another miscellaneous objective: Register for more Advanced Responder Training. Head back to the Morgantown Airport Terminal and use the computer terminal on the second floor.

The Motherlode

Objectives
  • Search Penny’s office for info about the “Motherlode”
  • Find an ID Card Printer
  • Obtain a Senior Executive ID
  • Explore the building’s upper floor
  • Search the area for a repair beacon
  • Deploy the repair beacon
  • Collect Motherlode’s gift
Locations
  • Hornwright Industrial Headquarters
Rewards
  • Ultracite Ore
  • Random Weapon
  • Random Ore
  • Random Components
Prerequisites
  • Tied to a Miscellaneous Quest that appears upon approaching the Hornwright Industrial Headquarters. Enter, use the terminal in the foyer, and read the archived messages to begin this quest and complete the Miscellaneous Quest.

Corporate Espionage

Head to the second to top floor and use the Penelope Hornwright’s Terminal. Select “Archived Message—9.30.77” after accessing the archived messages to receive the Hornwright HR Password.

  • Hornwright HR Password

Head to the third floor and enter the Human Resources Department. Immediately look atop the filing cabinets to your right to find an ID Card Printer. Use this to create an Executive Key Card. To do that, you’ll need to find a way to prove you’re an executive.

Climbing the Ladder

Head to the office next door and use one of the Hiring System Terminals. You must take an exam to prove you’ve got what it takes to be a Hornwright Industrial top-shelf exec. If you’re keen on figuring out the answers to this quiz on your own, head down a floor and search the Technology Support Department to find something to help you out. If you’re the impatient sort, read the Helpful Hints from Vault Boy! box for the answers.

Helpful Hints from Vault Boy!

Whoever said “cheaters never prosper” has never had the answers to the Hornwright Industrial Mining executive exam placed in their laps, which is what we happen to have here for you.

    Q1: 2
    Q2: 2 or 3
    Q3: 1
    Q4: 2
    Q5: 1

After you complete the exam, reenter the Human Resources Department next door and use the ID Card Printer to collect your Senior Executive ID.

  • Hornwright Senior Executive ID

Head back down to the bottom floor and use the elevator on the room’s northeastern side. Slide your card through the ID Reader to head to the executive floor.

Once on the executive floor, enter the room on the left and inspect one of the External Connection Systems. You’ll be tasked with searching the area for a repair beacon. Head up the small flight of stairs and go to the northeast wall. There’s a red computer terminal there. Use it, then select “Power Struggles” to learn the repair beacon acquisition code. Head back down the stairs and use one of the keypads on the opposite side of the red computer terminal. Punch in the requisition code (it’s part of your current mission objective); then collect the Repair Beacon from the dispenser on your left.

  • Repair Beacon

Hitting the Motherlode

Exit the room and head to the room on the floor’s opposite end. Use the elevator behind the laser grid, then enter the center of the next room and put the Repair Beacon into the yellow Beacon Launcher. A giant, seemingly sentient machine called “Motherlode” will appear from the ground near the center of the room, then dig its way back down into the earth. Once the dust settles, head up the small flight of stairs and use the marked Docking Station Dispenser to collect Motherlode’s gift: some Ultracite Ore, a random assortment of other Ores and components, and a random weapon.

Fascinating Facts from Vault Boy!

Having completed this quest, Motherlode will show up in Appalachia from time to time to offer you an Event Quest called “The Motherlode,” which shows up exclusively in Ash Heap.

Tracking Unknowns

Objectives
  • Investigate the area north of Valley Galleria
  • Find a Signal Booster
  • Summon a Cargobot
  • Attach the Signal Booster
  • Track the distress beacon to its source
  • Enter the Dyer Chemical sewers
  • Discover the fate of the tracking party
Locations
  • Harpers Ferry
  • Valley Galleria
  • Camp Venture
  • Dyer Chemical
Rewards
  • Pyrolyzer (Modded Flamer)
  • RadAway
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Starts as a Miscellaneous Quest to “Investigate Harpers Ferry” upon visiting Harpers Ferry in the Mire. Use any of the three marked terminals, select “Missing Persons,” then “Missing Hunting Party” to start this quest.

A Grim Fate

Search the bottom of the marked circle to find a Mr. Gutsy named “Hardball.” Speak with Hardball to learn about what happened to the hunting party he was accompanying. He’ll task you with tracking down a Signal Booster in either Harpers Ferry or Valley Galleria. We suggest going to the Valley Galleria. Harpers Ferry is a veritable fortress that can be difficult to traverse, while the Signal Booster in Valley Galleria is a short walk once inside the building.

  • Signal Booster

Special Delivery

After obtaining the Signal Booster, head to Camp Venture in the south; then go to the helipad at the top of the camp. Use the control terminal to summon a Cargobot, and wait for it to arrive. Once it has lowered to the helipad, approach it and attach the Signal Booster by pressing the Activate button. Once the Cargobot lifts off, bring up your Pip-Boy and listen to the Distress Beacon radio station.

Hot and Cold

You’ll need to track a Distress Beacon by following the signal strength indicator in the screen’s top-left corner. The Distress Beacon is on the southern leg of the large white and red electrical tower, almost dead center of the triangle created by Southern Belle Motel, the Abandoned Waste Dump, and Haven Church. The Southern Belle Motel and Haven Church are both along Route 65, while the Abandoned Waste Dump is east of the Southern Belle Motel.

After grabbing the Distress Beacon, loot Randy’s Holotape off his body (right next to the beacon) and listen to it.

  • Randy’s Holotape
  • Distress Beacon

Head to the rusted car on the northwestern leg of the electrical tower to find Nari Samir’s body resting on the car’s left side. Collect the Dyer Chemical ID Card and Nari’s Holotape off of her body; then grab the Prototype Hazmat Suit from the backpack next to her.

  • Dyer Chemical ID Card
  • Nari’s Holotape
  • Prototype Hazmat Suit

Party’s Over

Head to Dyer Chemical, which is north of the electrical tower. Use the hatch to enter the pipes on the plant’s west side. Use the ID Reader to the door’s right to enter the Dyer Chemical Sewer. Go into the control room and grab Lucy’s Holotape off her body to complete the quest.

  • Lucy’s Holotape

Mistress of Mystery Quest Line

The Mistress of Mystery quest line follows the rise and fall of the Order of Mysteries: a group of young women led by an ex-actress to bring justice to a world gone mad.

The line starts after you investigate the body of one of its fallen members. You’ll find these bodies occasionally, but we’ve focused on the one you are guaranteed to encounter if you complete some of the earliest Main Quests. You’ll find her lying next to a trash can in the center of the AVR Medical Center’s exterior. Loot the Worn Veil and Damaged Holotape off of her to begin the first quest.

Into the Mystery

Objectives
  • Listen to the Damaged Holotape
  • Learn the history of Riverside Manor
  • Search the front parlor while wearing a veil
  • Discover the secret of Riverside Manor
Locations
  • Riverside Manor
Rewards
  • Veil of Secrets
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Find a body with a Worn Veil and Damaged Holotape.

Fascinating Facts from Vault Boy

Almost 20 former members of the Order of Mysteries can be found throughout the Forest, the Ash Heap, and Savage Divide. You can acquire the Worn Veil and Damaged Holotape from most of their bodies, but only the first corpse you find will have them.

Unraveling the Mystery

The holotape mentions Riverside Manor. Head to the manor’s second floor study and read the journal entry for 7/29/77. Head back downstairs and equip the Worn Veil from the Apparel tab in your Items menu and begin searching the marked room. Inspect the folding screen in eastern corner and it will fold back automatically, revealing a hidden door.

Initiate of Mysteries
Objectives
  • Register as an Initiate
  • Listen to the Initiate Holotape
  • Request a mentor assignment
  • Meet your mentor in Lewisburg
  • (Optional) Search for Raiders in Lewisburg
  • Report to Cryptos
  • Find a way to authorize your own promotion
  • Log in to claim your promotion
Locations
  • Riverside Manor
  • Lewisburg
Rewards
  • Garb of Mysteries
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Complete “Into the Mystery.”

Initiate Initiation

Use one of the terminals in the center and register yourself as an Initiate. Open your Pip-Boy and listen to the “Order of Mysteries—Rank: Initiate” Holotape, which was added when you registered on the terminal. When you’re done, use the terminal again and log in; then select “Database Queries,” followed by “Initiate | Mentor Assignment.”

  • Order of Mysteries—Rank: Initiate

Once you have your mentor assignment, head out of the Riverside Manor and go to Lewisburg, which is southeast of the manor.

Helpful Hints from Vault Boy

Before you head out to track down your mentor, you can use the Fabricator down the stairs on the room’s south side to repair the Worn Veil you acquired when you started this quest. Repairing it will grant you the Veil of Secrets, which prevents damage and diseases from toxic air—a very helpful tool since you’ll be entering the Ash Heap, which is rife with toxic air.

Word of Warning from Vault Boy

The air in Lewisburg is poisonous. Don’t enter unless you’ve procured some sort of mouth covering. For a quick solution, read the nearby “Helpful Hints from Vault Boy” tip.

Once in Lewisburg, clear out the local Ghoul population; then look next to the Nuka-Cola machine to the right of the Ice Cream sign on the corner of W. Foster St. to find Natasha Hunt’s body. Take the login password and holotape from her corpse, and listen to the holotape.

  • Mistress Natasha Hunt’s Login
  • Order of Mysteries—Lewisburg

Head to the building across the street from Natasha, make your way to the back alley, and climb the stairs. Follow the path to the roof. Loot Kerry’s body and pick up Note—Kerry’s Orders.

  • Note—Kerry’s Orders

With note in hand, return to Riverside Manor and use the terminal again. You’ll quickly discover that only your mentor is allowed to authorize your promotion. So back out, log in with Natasha Hunt’s ID, select “Administrative Actions,” then “Authorize Promotion,” and allow yourself the right to be promoted. Backtrack to the login screen and log in again, but this time as yourself.

Helpful Hints from Vault Boy

With Natasha Hunt’s login details, you can access the terminal in the infirmary, which is up the northern stairs. Select “Safe Control” to open a safe to the terminal’s right. You can also use it to access the terminal in the Council Chamber, on the opposite side of the room, to learn more about the Order’s deliberations

You will complete the quest and also be given the ability to fabricate the Garb of Mysteries from the Fabricator in this basement.

Novice of Mysteries

Objectives
  • Listen to the Novice holotape
  • Master the tools of the Mistress of Mystery
  • Earn the Phantom Device
  • Earn the Blade of Bastet
  • Earn the Voice of Set
  • Log in to claim your promotion
Locations
  • Riverside Manor
Rewards
  • Stealth Boy
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Complete “Initiate of Mysteries.”
Looking the Part

To get things rolling, open your Pip-Boy and listen to the Order of Mysteries—Rank: Novice Holotape. You will be tasked with earning several items to become a full-fledged member of the Order of Mysteries. You can find each of the three listed items in whatever order you choose. For simplicity’s sake, we cover them in the order they appear in your objectives, but feel free to branch out in whatever way you choose.

Use the terminal, log in, and select “Mission Board” to see all three items. Select any of the items to start new quests, which will point you in the direction of the items. Once you’ve completed those three quests, return to this section and continue.

Back on Track

After you craft the Phantom Device, the Blade of Bastet, and the Voice of Set, return to Cryptos in the Riverside Manor basement and log in to claim your promotion to complete the quest.

Fascinating Facts from Vault Boy!

Many of the items you earn from the Order of Mysteries can be upgraded as your level increases. You can upgrade the Garb of Mysteries at any armor workbench, and the Blade of Bastet and Voice of Set at any weapons workbench.

Chasing Shadows

Objectives
  • Listen to the Phantom Device Holotape
  • Search Cryptos for Phantom Device components
  • Locate a Stealth Boy
  • Locate Hallucigen Gas
  • Find a way to unlock the safe
  • Use the Fabricator to make a Phantom Device
Locations
  • Riverside Manor
  • North Cutthroat Camp
  • Garrahan Mining Headquarters
Rewards
  • Phantom Device
  • Phantom Device Schematic
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Use the terminal during “Novice of Mysteries” and select “the Phantom Device” to begin this quest.
Crafting the Phantom Device

Listen to the Order of Mysteries—the Phantom Device Holotape to complete the first objective. Afterward, use Cryptos, the terminal in the basement, to select “Database Queries,” then “Novice | Phantom Device Components” to locate the components necessary for building the device. You’ll need to track down a Stealth Boy in North Cutthroat Camp and Hallucigen Gas in Garrahan Mining HQ.

Helpful Hints from Vault Boy

If you already have Hallucigen Gas or a Stealth Boy, you can use them and skip a step.

Stealing a Stealth Boy

North Cutthroat Camp is located almost dead center of Savage Divide. The trek there is quite dangerous, so if you run into trouble, feel free to back off and do some other questing. You’ll eventually end up back in the Savage Divide while doing other quests, so there’s no shame in delaying this quest.

The trip to North Cutthroat Camp is the challenging part of this objective. Once you’re there, you simply need to pick a Level 0 lock to open a footlocker containing the Stealth Boy.

  • Stealth Boy

Grabbing Hallucigen Gas

To reach the Hallucigen Gas, head south from Riverside Manor to reach Garrahan Mining Headquarters. Approach the objective marker and locate the safe in that back room. You’ll need to either pick the lock on the safe or hack the nearby terminal to open the safe remotely.

  • Hallucigen Gas

When you have both components, return to Riverside Manor and use the Fabricator to craft the Phantom Device. You’ll find it under the Aid tab in your Items menu. Take note, however, that it is single-use (and has a rather low time limit too). You can craft more from the Tinker’s Workbench, but you’ll need another Stealth Boy and canister of Hallucigen Gas.

  • Phantom Device

With the Phantom Device in hand, the quest concludes. Complete the other quests; then head back and read the rest of the “Novice of Mysteries” walkthrough to wrap up this overarching quest.

Forging a Legend

Objectives
  • Listen to the Blade of Bastet holotape
  • Search Cryptos for a historic sword
  • Get a Swing Analyzer from the Fabricator
  • Acquire a historic sword
  • Find the terminal password
  • Attach the Swing Analyzer to Grant’s Saber
  • Kill six different types of creatures with Grant’s Saber
  • Use the Fabricator to make the Blade of Bastet
Locations
  • The Whitespring Presidential Cottage
  • Riverside Manor
Rewards
  • Blade of Bastet
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Use the terminal during “Novice of Mysteries” and select “The Blade of Bastet” to begin this quest.
Historic Heist

Finding the Historic Sword isn’t too challenging. Simply head to The Whitespring Resort area east of Riverside Manor. The sword is locked in a case in the Presidential Cottage. To unlock the case, search the Protectron in the next room, and take the Presidential Cottage Password from its remains. Then locate the terminal next to the display case.

  • Presidential Cottage Password Holotape

Use the terminal and select “STAFF ACCESS,” followed by “Display Case Access” to open the case. You’ll find Grant’s Saber inside, which is our Historic Sword. Grab it, then return to Riverside Manor. Use the Fabricator on the basement’s south end to craft a Swing Analyzer; then use the Weapon Workbench in the Fabricator room and add the Swing Analyzer to Grant’s Saber.

  • Grant’s saber
  • Swing Analyzer

Your next step is to test Grant’s Saber by killing six different types of enemies. This isn’t terribly difficult, but it does require a good deal of patience and a willingness to do a bit of wandering. The Savage Divide has a very diverse ecology, and simply exploring new locations will allow you to find most of the targets you need. Or proceed with the other quests, Chasing Shadows and Prototypical Problems, and use the saber to confront the enemies you encounter while exploring their locations.

Once you kill six different enemy types, return to the Riverside Manor and use the Fabricator to create the Blade of Bastet and complete this quest.

  • Blade of Bastet

Prototypical Problems

Objectives
  • Listen to the Voice of Set Holotape
  • Search Cryptos for experimental weapons research
  • Locate the EMP Research Program
  • Find a way to copy the EMP Research Program Data
  • Get a Project Siphon Holotape
  • Use the Project Siphon Holotape to extract the data
  • Upload the data into the Fabricator
  • Use the Fabricator to make the Voice of Set
Locations
  • Sugar Grove
  • Riverside Manor
Rewards
  • Voice of Set
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Use the terminal during “Novice of Mysteries” and select “The Voice of Set” to begin this quest.
A Voice to Die For

Sugar Grove is located on the east side of Savage Divide, due east of Top of the World. It’s also the location for the EMP item we need to develop the Voice of Set. Once inside, head to the rear of the facility to find an advanced research terminal. The Blank Holotapes scattered around the terminal are a red herring, but they hint at your next problem. Read through the terminal’s project reports and mail messages to learn more.

  • Blank Holotape

Your goal is the EMP research data, but you won’t be able to download it without the proper tools. Fortunately, those tools can be found here in Sugar Grove. Follow your new quest target to the analyst’s terminal in the nearby office, and dispense the last Project SIPHON holotape. Then return to the advanced research terminal, insert the Project SIPHON holotape, and download the data.

  • Project Siphon Holotape

Once back at the manor, head to the Fabricator and insert the Project Siphon Holotape. Select “Play Holotape,” then upload the data. Now select “Fabrication Services” and fabricate the Voice of Set to complete this quest.

  • Voice of Set

Seeker of Mysteries

Objectives
  • Listen to the Seeker Holotape
  • Accept a Mistress-rank mission
  • Listen to the Pleasant Valley Holotape
  • Infiltrate Pleasant Valley Ski Resort
  • Search for information about the Order of Mysteries
  • Locate Brody’s Room
  • Break into Brody’s Room
  • (Optional) Find a key to Brody’s Room
  • Find Brody’s Holotape
  • (Optional) Find a password for Brody’s Terminal
Locations
  • Riverside Manor
  • Pleasant Valley Ski Resort
Rewards
  • Random Raider Torso Armor Mod
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Complete “Novice of Mysteries.”
Hide and Seeker

To kick things off, listen to the Order of Mysteries—Rank: Seeker Holotape; then use Cryptos to pick up a Mistress-rank mission from the “Mission Board” entry. The Order of Mysteries—Pleasant Valley Holotape will be added to your inventory. Listen to it, then put on your snow gear, because we’re heading to Pleasant Valley Ski Resort (conveniently located east of Top of the World in Savage Divide).

  • Order of Mysteries—Pleasant Valley Holotape

At the resort, visit each of the notes at the objective markers. Read them to get a broader perspective on the Raiders and their interactions with the Order of Mysteries. It sounds like one of the Raiders, Brody, had some valuable intel about the order.

If your lockpicking skill is up to Level 3, you can pick your way straight into Brody’s room. If it’s not, read the “Yo Brody” entry on the nearby terminal; this will give you the location of his room key—specifically by placing an objective marker on the map for you to follow.

After you enter Brody’s room, your next goal is to access his terminal. However, it requires a Level 3 Hacking skill to crack it. If you happen to have a Bobby Pin handy, you can crack open the footlocker at the base of the bed, pull out the note, and give it a read to learn the location of the password to the terminal. Either hack the computer or return to the main lodge of the ski resort. Head upstairs, and use the terminal to reset the user password for “Torrance, Brody.”

Whatever your method, once you’re on the terminal, select the second prompt. Follow it through and take the holotape to complete the quest.

The Mistress of Mystery

Objectives
  • Gain access to the Headmistress’ Office
  • Search the Headmistress’ Office
  • Locate the Meeting Place
  • (Optional) Look for clues to the Meeting Place
  • Search the bodies
  • Become a Mistress of Mystery
Locations
  • Riverside Manor
Rewards
  • Eye of Ra
  • Random Ammo
  • Random Aid Item
Prerequisites
  • Complete “Seeker of Mysteries.”
The Fall of the Order of Mysteries

Use the Cryptos terminal in the Riverside Manor basement and log in with your new login account. Select “Administrative Actions,” “Authorize Access,” then “Authorize Access—Headmistress’ Office.” Make your way down the personnel list and select yourself to have authorized access. Now head up the west steps and use the hand scanner to enter the Headmistress’s office.

Use the Headmistress’s terminal and select the first entry. You can also read through her personal journal to learn about the rise and tragic fall of the Order of Mysteries. Once finished, go to the manor’s second floor and use the study terminal.

Read the first entry of the “Personal Journal”; then make your way to the terminal on the other side of the house. Read the first entry of the “Personal Journal” on this terminal to get the location: just northeast of Top of the World.

When you arrive, grab the items from the bodies, and return to Riverside Manor.

  • Headmistress Shannon Rivers’ Login
  • Shannon Rivers’ Recording
  • Eye of Ra

Once back in the manor basement, log in to Cryptos with Headmistress Shannon Rivers’s account. Select “Administrative Actions,” “Authorize Promotion,” then “Authorize Promotion—Mistress of Mystery.” Move down the personnel list and select yourself for the promotion, then back out and log in on your own account to become a full-fledged Mistress of Mystery and complete the quest.

You’ll pick up the Order of Mysteries—Rank: Mistress Holotape upon signing in and you’ll have the Eye of Ra as your prize for completing the quest line.

Fascinating Facts from Vault Boy!

The Eye of Ra empowers the Mistress of Mystery’s items, often doubling their powers or effectiveness. It requires some commitment, though: in order to equip it, you must be wearing the Garb of Mysteries.

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