Prima Games eGuides
primagames.com Browse Redeem a code Help
Pikmin 3 eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Essentials
    • Controls
      • Controls
    • Game Modes
      • Game Modes
    • Progressing the Story
      • Progressing the Story
    • The KopPad
      • The KopPad
    • The Basics
      • The Basics
    • Essential Techniques
      • Essential Techniques
    • Collectables
      • Collectables
  • Walkthrough
    • Walkthrough
      • Walkthrough
    • Day 1 (Part 1) - Distant Tundra
      • Day 1 (Part 1) - Distant Tundra
    • Day 1 (Part 2) - Tropical Wilds
      • Day 1 (Part 2) - Tropical Wilds
    • Day 2 - Garden of Hope
      • Day 2 - Garden of Hope
    • Day 3 - Garden of Hope
      • Day 3 - Garden of Hope
    • Day 4 - Distant Tundra
      • Day 4 - Distant Tundra
    • Day 5 - Distant Tundra
      • Day 5 - Distant Tundra
    • Day 6 - Distant Tundra
      • Day 6 - Distant Tundra
    • Day 7 - Tropical Wilds
      • Day 7 - Tropical Wilds
    • Day 8 - Tropical Wilds
      • Day 8 - Tropical Wilds
    • Day 9 - Tropical Wilds
      • Day 9 - Tropical Wilds
    • Day 10 - Tropical Wilds
      • Day 10 - Tropical Wilds
    • Day 11 - Twilight River
      • Day 11 - Twilight River
    • Day 12 - Twilight River
      • Day 12 - Twilight River
    • Day 13 - Twilight River
      • Day 13 - Twilight River
    • Day 14 - Garden of Hope
      • Day 14 - Garden of Hope
    • Day 15 - Garden of Hope
      • Day 15 - Garden of Hope
    • Day 16 - Garden of Hope
      • Day 16 - Garden of Hope
    • Day 17 - Garden of Hope
      • Day 17 - Garden of Hope
    • Day 18 - Distant Tundra
      • Day 18 - Distant Tundra
    • Day 19 - Distant Tundra
      • Day 19 - Distant Tundra
    • Day 20 - Tropical Wilds
      • Day 20 - Tropical Wilds
    • Day 21 - Tropical Wilds
      • Day 21 - Tropical Wilds
    • Day 22 - Twilight River
      • Day 22 - Twilight River
    • Day 23 - Formidable Oak
      • Day 23 - Formidable Oak
    • Day 24 - Formidable Oak
      • Day 24 - Formidable Oak
    • Day 25 - Formidable Oak
      • Day 25 - Formidable Oak
  • Area Breakdown
    • Area Breakdown
      • Area Breakdown
    • Tropical Wilds
      • Tropical Wilds
    • Garden of Hope
      • Garden of Hope
    • Distant Tundra
      • Distant Tundra
    • Twilight River
      • Twilight River
  • Collectible Data Files
    • Tropical Wilds
      • Tropical Wilds
    • Collectable Data Files
      • Collectable Data Files
    • Garden of Hope
      • Garden of Hope
    • Garden of Hope
      • Garden of Hope
      • Garden of Hope
      • Garden of Hope
    • Tropical Wilds
      • Tropical Wilds
      • Tropical Wilds
      • Tropical Wilds
    • Distant Tundra
      • Distant Tundra
    • Distant Tundra
      • Distant Tundra
      • Distant Tundra
      • Distant Tundra
    • Twilight River
      • Twilight River
    • Twilight River
      • Twilight River
      • Twilight River
      • Twilight River
    • Formidable Oak
      • Formidable Oak
    • Formidable Oak
      • Formidable Oak
      • Formidable Oak
      • Formidable Oak
  • Characters and Items
    • Characters
      • Allies
      • Enemies
      • Bosses
    • Items and Obstacles
      • Collectable Items
      • Equipment
      • Devices
      • Important Objects
      • Obstacles
  • Missions
    • Missions
      • Missions
    • Collect Treasure!
      • Course 1: Tropical Forest
      • Course 2: Silver Lake
      • Course 3: Thirsty Desert
      • Course 4: Twilight Hollow
      • Course 5: Shaded Garden
    • Battle Enemies!
      • Course 1: Tropical Forest
      • Course 2: Silver Lake
      • Course 3: Thirsty Desert
      • Course 4: Twilight Hollow
      • Course 5: Shaded Garden
    • Defeat Bosses!
      • Course 1: Armored Mawdad
      • Course 2: Vehemoth Phosbat
      • Course 3: Sandbelching Meerslug
      • Course 4: Scornet Maestro
      • Course 5: Quaggled Mireclops
      • Course 6: Plasm Wraith
  • Bingo Battle
    • Bingo Battle
      • Bingo Battle
    • Bingo Cards
      • Bingo Cards
    • Unlocking Maps
      • Unlocking Maps
    • Starting a Bingo Battle
      • Starting a Bingo Battle
    • Using Items
      • Using Items
    • Common Strategies
      • Common Strategies
    • Bingo Battle Maps
      • Bingo Battle Maps

Pikmin 3 Guide › Walkthrough › Day 23 - Formidable Oak

Day 23 - Formidable Oak

Map: Formidable Oak

Remaining Juice: 76 canisters

Objectives: Keep Captain Olimar safe as you search for a route back to the landing site.

Now that you’ve collected all of the fruit, it’s time to track down the cosmic-drive key. Search the Formidable Oak for the source of the signal and see if you can find this crucial piece of equipment.

Note

This day’s walkthrough contains extra steps to ensure you fully explore the Formidable Oak. During a speed-run, you can safely bypass many of the areas described.

When the day starts, create a squad consisting of three crew members and 20 of each Pikmin type. A well-balanced squad is essential for tackling the tasks ahead, and you’ll want to fill every available spot. Once you’ve assembled your squad, climb the large root north of the landing site and follow the path to the next area.

When you reach the end of the path, you discover a Mysterious Life-Form standing over an unconscious Captain Olimar. Drop down from the ledge and investigate. As you approach, the Mysterious Life-Form absorbs Olimar and transforms into a sphere. Send your squad charging in to attack the Mysterious Life-Form until Olimar is free.

Once Olimar is free, assign five Pikmin to carry him—choose one member of each Pikmin type to ensure your main squad remains balanced. When all five Pikmin are in place, the crew realizes they must find an alternate route back to the ship. Brittany volunteers to lead the Pikmin transporting Olimar while the main squad searches for a new path.

After Brittany heads into the nearby passage, send your squad charging into the nearby Dirt Mound. Collect the resulting Data File, gather your squad, then follow Brittany into the passage.

When you land, the Mysterious Life-Form appears behind your main squad. Move quickly to keep your Pikmin safely ahead of the enemy. Follow the path to find Brittany in the next area.

When you reach Brittany, assign five more Pikmin to carry Olimar—again, select one Pikmin from each type to keep your main squad balanced. With a total of 10 Pikmin carrying Olimar, it’s much easier to move him out of dangerous situations. Call Brittany back into your squad without disturbing the Pikmin assigned to Olimar. Cross the enclosure and follow the path to the south. As you do, the Pikmin carrying Olimar follow your squad.

When you reach the enemies in the next area, clear out the three nearest Dwarf Bulborbs. Toss Brittany out of the squad, then sneak past the sleeping Bulborb and have your Pikmin attack the Dirt Wall to the north.

Switch to Brittany and sneak around the sleeping Bulborb to keep the smaller enemies from noticing you. When you reach the Dirt Wall, move west to find a Data File at the end of a short path. Wait here until you see the Mysterious Life-Form enter the area.

Use the “Go Here” command to send Brittany over the ledge and back to the previous area. Choose a spot that will move Olimar away from the Mysterious Life-Form while ensuring the enemy will follow the same route. The creature will generally follow the shortest possible route to its target—it’s essential that the Mysterious Life-Form follows Olimar over the ledge, rather than doubling back along its original path.

Distracting the
Mysterious Life-Form

The Mysterious Life-Form is only interested in capturing Olimar—turn the creature’s obsession to your advantage. Use Brittany and her Pikmin to lead the enemy away from the main squad. By circling the area with Olimar, you can lead the Mysterious Life-Form in an endless loop while the main squad secures an alternate route to the landing site.

Use the “Go Here” command to reposition Olimar each time the Mysterious Life-Form closes in on Brittany’s squad. Early in the day, the best route is a fairly small loop between two areas. As the main squad clears out the enemies and obstacles deep in the Formidable Oak, you’ll find longer, more convenient paths for Brittany to follow.

While you’re distracting the Mysterious Life-Form, it’s important to check in with Brittany’s squad regularly. Each time Brittany reaches an assigned destination, check the Mysterious Life-Form’s location. As the enemy closes in, issue a new “Go Here” command.

One of your crew members will warn the group whenever the Mysterious Life-Form gets close to Olimar—if you receive one of these urgent notifications, drop whatever you’re doing and move Olimar right away.

Throughout the day, use the in-game map to keep tabs on the Mysterious Life-Form and issue new “Go Here” commands as needed.

Caution

If the Mysterious Life-Form captures Olimar, it attempts to flee the area. To free Olimar, you must wait for the enemy to turn an opaque gold color, then attack it with your Pikmin. However, freeing Olimar takes a fairly long time, and since your main squad will generally be far away from the Mysterious Life-Form, you may not be able to get your Pikmin into position before the enemy escapes.

As Brittany leads the Mysterious Life-Form out of the area, switch back to the main squad. When the Dirt Wall is destroyed, gather your Pikmin and finish off any nearby enemies the Mysterious Life-Form left intact. When you’re ready, head through the remains of the Dirt Wall. Follow the path as it curves south. Ignore the Crystal Wall you pass along the way—stop near the Iron Ball at the end of the path.

As the Mysterious Life-Form closes in on Olimar, issue “Go Here” commands to keep Brittany moving, eventually looping back to the ledge overlooking the area. Use the in-game map to keep tabs on the Mysterious Life-Form, and have Brittany repeat this loop throughout the day.

As Brittany distracts the Mysterious Life-Form, use the main squad to clear out the enemies beyond the Iron Ball. The area contains a Fiery Blowhog, a Watery Blowhog, a Bearded Amprat, and two Swooping Snitchbugs. Since your main squad contains all Pikmin types, you’re well equipped to handle these creatures. Circle the area and clear out the enemies. As you do, remember to issue new “Go Here” commands whenever the Mysterious Life-Form approaches Olimar.

After you deal with the enemies, use your Rock Pikmin to destroy the Large Crystal near the center of the area. Once the obstacle is out of the way, assign half of your Yellow Pikmin to the nearby Fragment pile.

While your Pikmin are transporting the Fragments at the center of the area, toss the remaining Yellow Pikmin into the Dirt Mound to the west. While they unearth the buried Fragments, locate the Paper Bag southwest of the Dirt Mound.

When you find the Paper Bag, have your Pikmin push it off the ledge. This makeshift ramp creates a new path for Brittany to follow once your main squad is safely out of the area.

After the Paper Bag is in place, return to the Dirt Mound and have a few of your Red Pikmin start transporting the unearthed Fragments.

As your Pikmin work to construct the nearby bridge, return to the Iron Ball you passed as you entered the area. Have your Pikmin push the Iron Ball to send it crashing through the Crystal Wall at the bottom of the slope.

Follow the Iron Ball down the slope and step through the remains of the Crystal Wall. As you do, use your Winged Pikmin to clear out the Shearwigs that emerge from the ground. After you defeat the enemies, toss three of your Rock Pikmin into the nearby Dirt Mound. Throw one crew member out of the squad to wait in the area, then turn around and head back up the slope.

By the time you return, your Pikmin should have finished constructing the bridge. Gather the idle Pikmin, then have your squad destroy the Dirt Wall to the south.

When the Dirt Wall is destroyed, step through the opening and clear out the Female Sheargrubs that emerge from the ground. Continue south and use your Rock Pikmin to defeat the Skutterchucks patrolling the area. When it’s safe, toss your Rock Pikmin into the nearby Dirt Mound.

Switch to the crew member you left at the bottom of the slope. By now, the Rock Pikmin assigned to the nearby Dirt Mound should have unearthed three Bomb Rocks. Gather the Bomb Rock-carrying Pikmin and lead them back up the slope. Move to a point near the recently build bridge.

Tip

After you move this small squad to the bridge, you can adjust Brittany’s route to have her travel in a larger loop. This allows you to issue “Go Here” commands less often.

Switch back to the main squad. By now, the Rock Pikmin you sent into the nearby Dirt Mound should have unearthed another three Bomb Rocks. Gather your Pikmin, then back out of the area and meet up with the Bomb Rock-carrying Pikmin by the bridge. Dismiss your squad to separate the Pikmin, then gather all of the Pikmin that aren’t holding Bomb Rocks.

Lead the main squad onto the bridge and have your Winged Pikmin attack the Arachnode on the web in front of you.

After you destroy the web, cross the bridge and use your remaining Rock Pikmin to destroy the Large Crystal to the north.

Switch to the crew member waiting across the bridge. Gather the remaining Bomb Rock-carrying Pikmin and lead your small squad across the bridge. Move through the opening created when you destroyed the Large Crystal and move north. Use three of your Bomb Rocks to destroy the Reinforced Wall at the end of the path.

Tip

Destroying the Reinforced Wall creates a shortcut that will come in handy on the following day.

After the explosion, collect the Data File near the remains of the Reinforced Wall. Turn back and destroy the mushrooms to the southwest to uncover a hidden Data File.

Switch back to the main squad and destroy the Dirt Wall to the south. Use your Pikmin to clear out the Male Sheargrubs that emerge from the ground, or use one of your remaining Bomb Rocks to clear the pests with a single attack.

Follow the path as it winds back to the area you’ve already explored. Clear out the Male Sheargrubs that appear along the way.

At this point, there isn’t likely to be much daylight left. You’re free to keep exploring, but it’s best to save new tasks for the following day. Gather your idle Pikmin, then switch to Brittany and gather the Pikmin assigned to Olimar. End the day to resume the chase in the morning.

Progress Report: Day 23

Aside from basic exploration and preparation, you should have completed the following tasks by the end of Day 23:

    • Push the Paper Bag into place.
    • Construct the bridge in the first half of the Formidable Oak.
    • Destroy the Reinforced Wall located just inside the 
Formidable Oak.

Return to the Formidable Oak when you’re ready to begin Day 24.

Keep reading with a free account

The first 3 sections of Pikmin 3 are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousDay 22 - Twilight River NextDay 24 - Formidable Oak