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Pikmin 3 eGuide
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Contents

  • Essentials
    • Controls
      • Controls
    • Game Modes
      • Game Modes
    • Progressing the Story
      • Progressing the Story
    • The KopPad
      • The KopPad
    • The Basics
      • The Basics
    • Essential Techniques
      • Essential Techniques
    • Collectables
      • Collectables
  • Walkthrough
    • Walkthrough
      • Walkthrough
    • Day 1 (Part 1) - Distant Tundra
      • Day 1 (Part 1) - Distant Tundra
    • Day 1 (Part 2) - Tropical Wilds
      • Day 1 (Part 2) - Tropical Wilds
    • Day 2 - Garden of Hope
      • Day 2 - Garden of Hope
    • Day 3 - Garden of Hope
      • Day 3 - Garden of Hope
    • Day 4 - Distant Tundra
      • Day 4 - Distant Tundra
    • Day 5 - Distant Tundra
      • Day 5 - Distant Tundra
    • Day 6 - Distant Tundra
      • Day 6 - Distant Tundra
    • Day 7 - Tropical Wilds
      • Day 7 - Tropical Wilds
    • Day 8 - Tropical Wilds
      • Day 8 - Tropical Wilds
    • Day 9 - Tropical Wilds
      • Day 9 - Tropical Wilds
    • Day 10 - Tropical Wilds
      • Day 10 - Tropical Wilds
    • Day 11 - Twilight River
      • Day 11 - Twilight River
    • Day 12 - Twilight River
      • Day 12 - Twilight River
    • Day 13 - Twilight River
      • Day 13 - Twilight River
    • Day 14 - Garden of Hope
      • Day 14 - Garden of Hope
    • Day 15 - Garden of Hope
      • Day 15 - Garden of Hope
    • Day 16 - Garden of Hope
      • Day 16 - Garden of Hope
    • Day 17 - Garden of Hope
      • Day 17 - Garden of Hope
    • Day 18 - Distant Tundra
      • Day 18 - Distant Tundra
    • Day 19 - Distant Tundra
      • Day 19 - Distant Tundra
    • Day 20 - Tropical Wilds
      • Day 20 - Tropical Wilds
    • Day 21 - Tropical Wilds
      • Day 21 - Tropical Wilds
    • Day 22 - Twilight River
      • Day 22 - Twilight River
    • Day 23 - Formidable Oak
      • Day 23 - Formidable Oak
    • Day 24 - Formidable Oak
      • Day 24 - Formidable Oak
    • Day 25 - Formidable Oak
      • Day 25 - Formidable Oak
  • Area Breakdown
    • Area Breakdown
      • Area Breakdown
    • Tropical Wilds
      • Tropical Wilds
    • Garden of Hope
      • Garden of Hope
    • Distant Tundra
      • Distant Tundra
    • Twilight River
      • Twilight River
  • Collectible Data Files
    • Tropical Wilds
      • Tropical Wilds
    • Collectable Data Files
      • Collectable Data Files
    • Garden of Hope
      • Garden of Hope
    • Garden of Hope
      • Garden of Hope
      • Garden of Hope
      • Garden of Hope
    • Tropical Wilds
      • Tropical Wilds
      • Tropical Wilds
      • Tropical Wilds
    • Distant Tundra
      • Distant Tundra
    • Distant Tundra
      • Distant Tundra
      • Distant Tundra
      • Distant Tundra
    • Twilight River
      • Twilight River
    • Twilight River
      • Twilight River
      • Twilight River
      • Twilight River
    • Formidable Oak
      • Formidable Oak
    • Formidable Oak
      • Formidable Oak
      • Formidable Oak
      • Formidable Oak
  • Characters and Items
    • Characters
      • Allies
      • Enemies
      • Bosses
    • Items and Obstacles
      • Collectable Items
      • Equipment
      • Devices
      • Important Objects
      • Obstacles
  • Missions
    • Missions
      • Missions
    • Collect Treasure!
      • Course 1: Tropical Forest
      • Course 2: Silver Lake
      • Course 3: Thirsty Desert
      • Course 4: Twilight Hollow
      • Course 5: Shaded Garden
    • Battle Enemies!
      • Course 1: Tropical Forest
      • Course 2: Silver Lake
      • Course 3: Thirsty Desert
      • Course 4: Twilight Hollow
      • Course 5: Shaded Garden
    • Defeat Bosses!
      • Course 1: Armored Mawdad
      • Course 2: Vehemoth Phosbat
      • Course 3: Sandbelching Meerslug
      • Course 4: Scornet Maestro
      • Course 5: Quaggled Mireclops
      • Course 6: Plasm Wraith
  • Bingo Battle
    • Bingo Battle
      • Bingo Battle
    • Bingo Cards
      • Bingo Cards
    • Unlocking Maps
      • Unlocking Maps
    • Starting a Bingo Battle
      • Starting a Bingo Battle
    • Using Items
      • Using Items
    • Common Strategies
      • Common Strategies
    • Bingo Battle Maps
      • Bingo Battle Maps

Pikmin 3 Guide › Walkthrough › Day 20 - Tropical Wilds

Day 20 - Tropical Wilds

Map: Tropical Wilds

Remaining Juice: 63 canisters

Objectives: Collect some of the area’s 
remaining fruit.

Before you follow the latest signal, use your full complement of Pikmin to gather the fruit you couldn’t reach during your last visit to the Tropical Wilds.

Note

It’s fairly difficult to collect all of 
the remaining fruit in a single day. 
For the purposes of this walkthrough, the tasks have been divided across two days, allowing plenty of time for optional tasks.

When the day starts, create a squad consisting of two crew members and 50 Blue Pikmin. Head to the water east of the landing site and use the Blue Pikmin to clear out the three Puckering Blinnows swimming near the waterfall.

Gather your squad and move to the Hermit Crawmad hole just south of the landing site. Draw the enemy into the open, keep your squad clear of its lunging attack, then flank the creature and charge it from behind. Gather your Pikmin and explore the water to the west.

When you reach the water’s west edge, look for the opening in the rocks. Defeat the nearby Skitter Leaf, then lead your squad through the passage and into the next area.

When you reach the Dirt Wall, send your squad charging into the obstacle.

While the Blue Pikmin tear down the Dirt Wall, switch to the crew member waiting at the landing site and call 15 Blue Pikmin down from the Onion. Lead this small squad across the bridge south of the landing site, then follow the path to the north. When you reach the waterfall, toss all of your Pikmin up to the nearby Climbing Stick. When the Blue Pikmin finish working, they’ll automatically transport the Mock Bottom (peach) sitting at the top of the waterfall.

Tip

If you spot the Swarming Sheargrubs that patrol the area, chase them off before you send your Blue Pikmin up to the 
Mock Bottom.

As your Pikmin extend the Climbing Stick, switch back to the squad you left at the Dirt Wall. The obstacle should be destroyed by now. Gather you squad and step through the opening. Clear out the four Puckering Blinnows swimming in the enclosure.

Before you leave the water, explore the area in the southwest section of the enclosure. Pass under the rocky path to find a Data File in a small cove at the edge of the area.

When you’re ready, head to the shallow water at the south edge of the area. Step out of the water and follow the path east to find a cluster of four black Candypop Buds. Use these Candypop Buds to transform 20 of your Blue Pikmin into Rock Pikmin. Pluck the new sprouts, then dismiss the squad to divide the Pikmin by type.

Switch to the crew member you left near the waterfall. Check to make sure that the Mock Bottom and all of the Pikmin assigned to it made it safely to the ship. If the task is complete, use the “Go Here” command to send the crew member back to the landing site.

Switch to one of the other crew members. Gather the Rock Pikmin and use them to attack the Calcified Crushblat in the center of the enclosure. Instead of charging the creature, throw each Rock Pikmin to shatter the Calcified Crushblat’s crystal armor as quickly as possible.

When the creature wakes, it marches around the area, leaping onto any Pikmin in range. Your Rock Pikmin won’t be damaged by these crushing attacks, but they will be temporarily incapacitated. Keep moving as you chip away at the creature’s armor, and try not to let any of your Pikmin bounce into the water.

After you destroy all of the Calcified Crushblat’s armor, call the Blue Pikmin into the squad and continue the fight. As long as you’ve completely destroyed the armor, all of your Pikmin should be safe from the Calcified Crushblat’s attacks.

Occasionally, the Calcified Crushblat will inflate its body to knock back any attackers clinging to it. When this happens, use your whistle to rescue any Rock Pikmin that land in the water. Gather your squad and resume your attack.

When you defeat the Calcified Crushblat, it drops a Searing Acidshock (green apricot). Assign your Blue Pikmin to transport the fruit and the defeated enemy. Once the objects are en route, use the Candypop Buds on the enclosure’s west side to transform your Rock Pikmin back into Blue Pikmin.

Tip

If you’d rather keep the Rock Pikmin, keep them in the squad and remain in the enclosure until the day ends.

Switch to the crew member waiting at the landing site. Gather the nearby Blue Pikmin and return them to the Onion. Call down a large squad of Red Pikmin and use them to deal with the Whiptongue Bulborb just west of the landing site.

Return to the Onion and swap your Red Pikmin for a new squad. Call down 20 Winged Pikmin and 30 Blue Pikmin. Move to the Dirt Mound west of the landing site and have your squad unearth the buried Bomb Rocks.

When your Pikmin emerge, gather your squad and move toward the bridge to the north. Veer into the water and assign one Blue Pikmin to transport the Cupid’s Grenade (cherry) located on the small island.

While the Cupid’s Grenade is being transported, turn around and lead your squad under the bridge. Follow the water west to enter a small cave.

Use your Bomb Rocks to clear out the two half-buried Flighty Joustmites. If either of your attacks fail, use your Blue Pikmin to finish the enemies.

Assign Winged Pikmin to each of the Flukeweeds along the cave’s far wall. Start with the southernmost Flukeweed and work your way north.

The first Flukeweed is attached to a Bomb Rock, and the second Flukeweed is attached to a pellet. Pulling the third Flukeweed unearths a Velvety Dreamdrop (loquat), but the fourth Flukeweed reveals a group of Male Sheargrubs. When the enemies appear, recall your Pikmin and use the Bomb Rock to defeat the enemies in a single attack.

Pull the remaining Flukeweeds to find a Nectar Egg and a few Female Sheargrubs. When the area is clear, assign Pikmin to carry the Velvety Dreamdrop and all of the defeated enemies. Depending on how long you spent battling the Calcified Crushblat, there may not be much time left in the day. Collect any defeated enemies you left in the field, then look for any other simple tasks you have time to complete. Watch the clock and round up any working or idle Pikmin before the day ends.

Progress Report: Day 20

Aside from basic exploration and 
preparation, you should have completed the following tasks by the end of Day 20:

    • Collect a Mock Bottom.
    • Collect a Searing Acidshock.
    • Collect a Cupid’s Grenade.
    • Collect a Velvety Dreamdrop.

If you left any of these tasks unfinished, make sure you complete them on the following day.

Return to the Tropical Wilds when you’re ready to begin Day 21.

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