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Pikmin 3 eGuide
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Contents

  • Essentials
    • Controls
      • Controls
    • Game Modes
      • Game Modes
    • Progressing the Story
      • Progressing the Story
    • The KopPad
      • The KopPad
    • The Basics
      • The Basics
    • Essential Techniques
      • Essential Techniques
    • Collectables
      • Collectables
  • Walkthrough
    • Walkthrough
      • Walkthrough
    • Day 1 (Part 1) - Distant Tundra
      • Day 1 (Part 1) - Distant Tundra
    • Day 1 (Part 2) - Tropical Wilds
      • Day 1 (Part 2) - Tropical Wilds
    • Day 2 - Garden of Hope
      • Day 2 - Garden of Hope
    • Day 3 - Garden of Hope
      • Day 3 - Garden of Hope
    • Day 4 - Distant Tundra
      • Day 4 - Distant Tundra
    • Day 5 - Distant Tundra
      • Day 5 - Distant Tundra
    • Day 6 - Distant Tundra
      • Day 6 - Distant Tundra
    • Day 7 - Tropical Wilds
      • Day 7 - Tropical Wilds
    • Day 8 - Tropical Wilds
      • Day 8 - Tropical Wilds
    • Day 9 - Tropical Wilds
      • Day 9 - Tropical Wilds
    • Day 10 - Tropical Wilds
      • Day 10 - Tropical Wilds
    • Day 11 - Twilight River
      • Day 11 - Twilight River
    • Day 12 - Twilight River
      • Day 12 - Twilight River
    • Day 13 - Twilight River
      • Day 13 - Twilight River
    • Day 14 - Garden of Hope
      • Day 14 - Garden of Hope
    • Day 15 - Garden of Hope
      • Day 15 - Garden of Hope
    • Day 16 - Garden of Hope
      • Day 16 - Garden of Hope
    • Day 17 - Garden of Hope
      • Day 17 - Garden of Hope
    • Day 18 - Distant Tundra
      • Day 18 - Distant Tundra
    • Day 19 - Distant Tundra
      • Day 19 - Distant Tundra
    • Day 20 - Tropical Wilds
      • Day 20 - Tropical Wilds
    • Day 21 - Tropical Wilds
      • Day 21 - Tropical Wilds
    • Day 22 - Twilight River
      • Day 22 - Twilight River
    • Day 23 - Formidable Oak
      • Day 23 - Formidable Oak
    • Day 24 - Formidable Oak
      • Day 24 - Formidable Oak
    • Day 25 - Formidable Oak
      • Day 25 - Formidable Oak
  • Area Breakdown
    • Area Breakdown
      • Area Breakdown
    • Tropical Wilds
      • Tropical Wilds
    • Garden of Hope
      • Garden of Hope
    • Distant Tundra
      • Distant Tundra
    • Twilight River
      • Twilight River
  • Collectible Data Files
    • Tropical Wilds
      • Tropical Wilds
    • Collectable Data Files
      • Collectable Data Files
    • Garden of Hope
      • Garden of Hope
    • Garden of Hope
      • Garden of Hope
      • Garden of Hope
      • Garden of Hope
    • Tropical Wilds
      • Tropical Wilds
      • Tropical Wilds
      • Tropical Wilds
    • Distant Tundra
      • Distant Tundra
    • Distant Tundra
      • Distant Tundra
      • Distant Tundra
      • Distant Tundra
    • Twilight River
      • Twilight River
    • Twilight River
      • Twilight River
      • Twilight River
      • Twilight River
    • Formidable Oak
      • Formidable Oak
    • Formidable Oak
      • Formidable Oak
      • Formidable Oak
      • Formidable Oak
  • Characters and Items
    • Characters
      • Allies
      • Enemies
      • Bosses
    • Items and Obstacles
      • Collectable Items
      • Equipment
      • Devices
      • Important Objects
      • Obstacles
  • Missions
    • Missions
      • Missions
    • Collect Treasure!
      • Course 1: Tropical Forest
      • Course 2: Silver Lake
      • Course 3: Thirsty Desert
      • Course 4: Twilight Hollow
      • Course 5: Shaded Garden
    • Battle Enemies!
      • Course 1: Tropical Forest
      • Course 2: Silver Lake
      • Course 3: Thirsty Desert
      • Course 4: Twilight Hollow
      • Course 5: Shaded Garden
    • Defeat Bosses!
      • Course 1: Armored Mawdad
      • Course 2: Vehemoth Phosbat
      • Course 3: Sandbelching Meerslug
      • Course 4: Scornet Maestro
      • Course 5: Quaggled Mireclops
      • Course 6: Plasm Wraith
  • Bingo Battle
    • Bingo Battle
      • Bingo Battle
    • Bingo Cards
      • Bingo Cards
    • Unlocking Maps
      • Unlocking Maps
    • Starting a Bingo Battle
      • Starting a Bingo Battle
    • Using Items
      • Using Items
    • Common Strategies
      • Common Strategies
    • Bingo Battle Maps
      • Bingo Battle Maps

Pikmin 3 Guide › Characters and Items › Items and Obstacles

Obstacles

While in the field, you’ll encounter a number of blocked paths and sealed enclosures. As you acquire new Pikmin types, use them to overcome these obstacles and access new areas.

Spotcap

These small mushrooms can often be ignored. However, Spotcaps can sometimes block paths or hide important objects. To quickly destroy a Spotcap, 
just toss a single Pikmin directly onto it.

Kingcap

Kingcaps are not only larger than Spotcaps, they’re much more durable. Toss several Pikmin directly onto a 
Kingcap to clear it from your path as quickly as possible.

Dirt Wall

Dirt Walls are among the most common obstacles you’ll encounter. All Pikmin types can attack Dirt Walls, but Red Pikmin are particularly good at destroying these barriers.

Crystal Wall

Crystal Walls are impervious to most Pikmin attacks—only Rock Pikmin are tough enough to break through these obstacles. To quickly shatter a Crystal Wall, throw a steady stream of Rock Pikmin directly into the obstacle.

Reinforced Wall

Reinforced Walls can withstand attacks from all Pikmin types. Detonate three Bomb Rocks near a Reinforced Wall to clear it from your path.

Electric Gate

Electric Gates are not only effective barriers, they’re also dangerous hazards. Only Yellow Pikmin can safely attack 
these high-voltage barriers.

Bamboo Gate

Unlike similar barriers, Bamboo Gates cannot be destroyed. Instead, you must assign 10 Winged Pikmin to raise a Bamboo Gate into the air. When you call your Winged Pikmin away from a raised Bamboo Gate, the barrier drops back into place.

Large Crystal

To quickly clear a Large Crystal from your path, throw Rock Pikmin at the obstacle until it shatters. Large Crystals usually contain objects like fruit, pellets, or Data Files.

Cardboard Box

When you encounter the Cardboard Box during the Day 1 tutorial, assign 20 Pikmin to slide the obstacle out of your path.

Tin Box

When you reach the Tin Box in the Garden of Hope, assign 20 Pikmin to slide the obstacle into the water. This not only opens the path in front of you, it bridges the gap in the path just over the ledge.

Paper Bag

A Paper Bag can only be moved by assigning 10 Pikmin to push against the obstacle’s rigid base. Whenever you push a Paper Bag off of a ledge, it becomes a makeshift ramp.

Clipboard

Most of the Clipboards you encounter will be covering important objects. Assign eight Winged Pikmin to flip a Clipboard and reveal whatever is hidden beneath it.

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