Map: Tropical Wilds
Remaining Juice: 3 canisters
Objectives: Acquire at least 20 Red Pikmin, recover the KopPad, and reach the S.S. Drake.
None of the crew members are faring particularly well, but Alph had the good fortune of landing near the ship’s crash site. As such, it’s up to him to get this mission back on track. Recruit some Red Pikmin to help you overcome obstacles, reclaim the missing KopPad, and reach the safety of the S.S. Drake.
When you gain control of Alph, leave the water to find a Red Pikmin standing near the enclosure’s exit. When the Pikmin flees, follow it out of the enclosure.
Cross to the three Red Pikmin and help them free their Onion from the nearby tree. Call the Pikmin to you, then throw them up to the Onion. When all three Pikmin are in place, their combined weight brings the Onion crashing to the ground.
After you free the Onion, gather the Pikmin and lead them to the nearby flower pot. Locate the Red Pikmin hiding in the pot and call it over to you. Toss all four Pikmin into the pile of Fragments and wait for them to finish their work.
The Pikmin use the Fragments to build a bridge over the nearby trench. When they’re finished, gather the Pikmin and head across the bridge to find Alph’s missing KopPad. Follow the instructions on the Wii U Game Pad to locate the S.S. Drake’s crash site.
It’ll take the combined strength of 20 Pikmin to move the Cardboard Box blocking the path to the crash site. Toss a Pikmin onto each of the three Pellet Poises surrounding the obstacle. Follow your Pikmin as they deliver the pellets to the Onion, then pluck the resulting sprouts to gain six new recruits.
Gather your Red Pikmin and move to the enclosure just west of the Cardboard Box. Throw the Pikmin onto the Female Sheargrubs that emerge from the ground and allow one Pikmin to carry each of the defeated enemies back to the Onion. Use your remaining Pikmin to destroy the nearby Pellet Poises. You should have just enough Pikmin to carry both the pellet on the ground and the 5 Pellet on the nearby ridge.
Pluck any remaining sprouts and gather your Pikmin. Move back across the bridge, lock onto the Cardboard Box, and dismiss your Pikmin to send them all charging to your target. Once the Cardboard Box is cleared out of your way, collect the revealed Data File and follow the path toward the crash site.
Head toward the S.S. Drake until a Dirt Wall blocks your path. Lock onto the obstacle and dismiss your Pikmin to send them charging into the obstacle. Wait for your allies to chip away at the Dirt Wall until the path is clear, then gather the Pikmin and continue along the path to trigger a cinematic and end Day 1.