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Pikmin 3 eGuide
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Contents

  • Essentials
    • Controls
      • Controls
    • Game Modes
      • Game Modes
    • Progressing the Story
      • Progressing the Story
    • The KopPad
      • The KopPad
    • The Basics
      • The Basics
    • Essential Techniques
      • Essential Techniques
    • Collectables
      • Collectables
  • Walkthrough
    • Walkthrough
      • Walkthrough
    • Day 1 (Part 1) - Distant Tundra
      • Day 1 (Part 1) - Distant Tundra
    • Day 1 (Part 2) - Tropical Wilds
      • Day 1 (Part 2) - Tropical Wilds
    • Day 2 - Garden of Hope
      • Day 2 - Garden of Hope
    • Day 3 - Garden of Hope
      • Day 3 - Garden of Hope
    • Day 4 - Distant Tundra
      • Day 4 - Distant Tundra
    • Day 5 - Distant Tundra
      • Day 5 - Distant Tundra
    • Day 6 - Distant Tundra
      • Day 6 - Distant Tundra
    • Day 7 - Tropical Wilds
      • Day 7 - Tropical Wilds
    • Day 8 - Tropical Wilds
      • Day 8 - Tropical Wilds
    • Day 9 - Tropical Wilds
      • Day 9 - Tropical Wilds
    • Day 10 - Tropical Wilds
      • Day 10 - Tropical Wilds
    • Day 11 - Twilight River
      • Day 11 - Twilight River
    • Day 12 - Twilight River
      • Day 12 - Twilight River
    • Day 13 - Twilight River
      • Day 13 - Twilight River
    • Day 14 - Garden of Hope
      • Day 14 - Garden of Hope
    • Day 15 - Garden of Hope
      • Day 15 - Garden of Hope
    • Day 16 - Garden of Hope
      • Day 16 - Garden of Hope
    • Day 17 - Garden of Hope
      • Day 17 - Garden of Hope
    • Day 18 - Distant Tundra
      • Day 18 - Distant Tundra
    • Day 19 - Distant Tundra
      • Day 19 - Distant Tundra
    • Day 20 - Tropical Wilds
      • Day 20 - Tropical Wilds
    • Day 21 - Tropical Wilds
      • Day 21 - Tropical Wilds
    • Day 22 - Twilight River
      • Day 22 - Twilight River
    • Day 23 - Formidable Oak
      • Day 23 - Formidable Oak
    • Day 24 - Formidable Oak
      • Day 24 - Formidable Oak
    • Day 25 - Formidable Oak
      • Day 25 - Formidable Oak
  • Area Breakdown
    • Area Breakdown
      • Area Breakdown
    • Tropical Wilds
      • Tropical Wilds
    • Garden of Hope
      • Garden of Hope
    • Distant Tundra
      • Distant Tundra
    • Twilight River
      • Twilight River
  • Collectible Data Files
    • Tropical Wilds
      • Tropical Wilds
    • Collectable Data Files
      • Collectable Data Files
    • Garden of Hope
      • Garden of Hope
    • Garden of Hope
      • Garden of Hope
      • Garden of Hope
      • Garden of Hope
    • Tropical Wilds
      • Tropical Wilds
      • Tropical Wilds
      • Tropical Wilds
    • Distant Tundra
      • Distant Tundra
    • Distant Tundra
      • Distant Tundra
      • Distant Tundra
      • Distant Tundra
    • Twilight River
      • Twilight River
    • Twilight River
      • Twilight River
      • Twilight River
      • Twilight River
    • Formidable Oak
      • Formidable Oak
    • Formidable Oak
      • Formidable Oak
      • Formidable Oak
      • Formidable Oak
  • Characters and Items
    • Characters
      • Allies
      • Enemies
      • Bosses
    • Items and Obstacles
      • Collectable Items
      • Equipment
      • Devices
      • Important Objects
      • Obstacles
  • Missions
    • Missions
      • Missions
    • Collect Treasure!
      • Course 1: Tropical Forest
      • Course 2: Silver Lake
      • Course 3: Thirsty Desert
      • Course 4: Twilight Hollow
      • Course 5: Shaded Garden
    • Battle Enemies!
      • Course 1: Tropical Forest
      • Course 2: Silver Lake
      • Course 3: Thirsty Desert
      • Course 4: Twilight Hollow
      • Course 5: Shaded Garden
    • Defeat Bosses!
      • Course 1: Armored Mawdad
      • Course 2: Vehemoth Phosbat
      • Course 3: Sandbelching Meerslug
      • Course 4: Scornet Maestro
      • Course 5: Quaggled Mireclops
      • Course 6: Plasm Wraith
  • Bingo Battle
    • Bingo Battle
      • Bingo Battle
    • Bingo Cards
      • Bingo Cards
    • Unlocking Maps
      • Unlocking Maps
    • Starting a Bingo Battle
      • Starting a Bingo Battle
    • Using Items
      • Using Items
    • Common Strategies
      • Common Strategies
    • Bingo Battle Maps
      • Bingo Battle Maps

Pikmin 3 Guide › Walkthrough › Day 1 (Part 2) - Tropical Wilds

Day 1 (Part 2) - Tropical Wilds

Map: Tropical Wilds

Remaining Juice: 3 canisters

Objectives: Acquire at least 20 Red Pikmin, recover the KopPad, and reach the S.S. Drake.

None of the crew members are faring particularly well, but Alph had the good fortune of landing near the ship’s crash site. As such, it’s up to him to get this mission back on track. Recruit some Red Pikmin to help you overcome obstacles, reclaim the missing KopPad, and reach the safety of the S.S. Drake.

When you gain control of Alph, leave the water to find a Red Pikmin standing near the enclosure’s exit. When the Pikmin flees, follow it out of the enclosure.

Cross to the three Red Pikmin and help them free their Onion from the nearby tree. Call the Pikmin to you, then throw them up to the Onion. When all three Pikmin are in place, their combined weight brings the Onion crashing to the ground.

After you free the Onion, gather the Pikmin and lead them to the nearby flower pot. Locate the Red Pikmin hiding in the pot and call it over to you. Toss all four Pikmin into the pile of Fragments and wait for them to finish their work.

Note

Any Pikmin you assign to a Fragment pile will work until the pile is gone. When all of the Fragments have been used, the Pikmin will head back to the pile’s original location and wait for new orders.

The Pikmin use the Fragments to build a bridge over the nearby trench. When they’re finished, gather the Pikmin and head across the bridge to find Alph’s missing KopPad. Follow the instructions on the Wii U Game Pad to locate the S.S. Drake’s crash site.

Note

The map can be set to rotate with the camera or to remain in a fixed position. Tap the compass in the upper-left corner of the Touchscreen to toggle between the two modes.

It’ll take the combined strength of 20 Pikmin to move the Cardboard Box blocking the path to the crash site. Toss a Pikmin onto each of the three Pellet Poises surrounding the obstacle. Follow your Pikmin as they deliver the pellets to the Onion, then pluck the resulting sprouts to gain six new recruits.

Gather your Red Pikmin and move to the enclosure just west of the Cardboard Box. Throw the Pikmin onto the Female Sheargrubs that emerge from the ground and allow one Pikmin to carry each of the defeated enemies back to the Onion. Use your remaining Pikmin to destroy the nearby Pellet Poises. You should have just enough Pikmin to carry both the pellet on the ground and the 5 Pellet on the nearby ridge.

Tip

As the 5 Pellet is being transported, run back to the Onion and gather five idle Pikmin, then throw them at the 5 Pellet to help speed up the task.

Pluck any remaining sprouts and gather your Pikmin. Move back across the bridge, lock onto the Cardboard Box, and dismiss your Pikmin to send them all charging to your target. Once the Cardboard Box is cleared out of your way, collect the revealed Data File and follow the path toward the crash site.

Head toward the S.S. Drake until a Dirt Wall blocks your path. Lock onto the obstacle and dismiss your Pikmin to send them charging into the obstacle. Wait for your allies to chip away at the Dirt Wall until the path is clear, then gather the Pikmin and continue along the path to trigger a cinematic and end Day 1.

Progress Report: 
Day 1 (Part 2)

The second half of Day 1 ends when you complete the following tasks:

    • Gain the Red Pikmin.
    • Build a bridge.
    • Recover Alph’s KopPad.
    • Reach the S.S. Drake.

Travel to the Garden of Hope when you’re ready to begin Day 2.

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