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Contents

  • Changelog
    • Updates
  • Now Approaching Planet Mira
    • Foreword
    • See You in 40 Years
    • What Is Xenoblade Chronicles X?
    • Info for Veterans of Xenoblade Chronicles
  • A Primer for Prospective Citizens of Mira
    • Main Menu and Basic Functions
    • Who Are You?
    • Welcome to Blade
    • Seeing the World
    • Dressing the Part
    • Battle Meta
    • Combat Flow
    • Skells: Take It Up a Notch
  • The World of Mira
    • Introduction
    • New Los Angeles
    • Mira
  • Characters
    • The Player Character
      • The Player Character
      • Player Character Soul Voices
    • Party Members
      • Party Members
      • Alexa
      • Bozé Lowes
      • Celica
      • Doug
      • Elma
      • Frye
      • Gwin
      • H.B.
      • Hope Alanzi
      • Irina
      • L
      • Lao
      • Lin
      • Mia
      • Murderess
      • Nagi
      • Phog Christoph
      • Yelv
  • The Miran Unification Quest
    • The Miran Unification Quest
    • Prologue: Awakening
    • Chapter 1: New Los Angeles
    • Chapter 2: The New Frontier
    • Chapter 3: Builders of a Legacy
    • Chapter 4: The Ganglion Menace
    • Chapter 5: Ma-non Maneuvers
    • Chapter 6: Dark Matters
    • Chapter 7: Treachery
    • Chapter 8: The Gathering Storm
    • Chapter 9: Warriors of Wroth
    • Chapter 10: The Zu Pharg Menace
    • Chapter 11: Consequences
    • Chapter 12: Into the Core
    • Affinity Missions
      • Affinity Missions
      • A New Rival?
      • We Were Soldiers
      • Foggy Dilemma
      • The Repair Job
      • Meeting Yelv
      • Renewed Will
      • The Ties That Bind
      • A Day in the Life
      • Weaponized
      • A Friend in Need
      • Bottoms Up
      • The Mad Monk
      • Close Comrades
      • Nine Lives
      • Hope Springs Eternal
      • BFFs
      • My Dream
      • A False Hope
      • The Matchmaker
      • Arms and the Man
      • Spy Games
      • Bozé's Way
      • A Great Divide
      • Soldier of the Harriers
      • Nagis Time
      • The King of Fear
      • A Girls Wings
      • Blitzkrieg
      • Manhunt
      • Prospective Partners
      • What the Skell?!
      • Bozé's Ignorance
      • Climbing the Ladder
      • Ls Conundrum
      • The Little Rich Girl
      • Boot Camp
      • Reporting for Duty
      • A Challenger Approaches
      • A Present for Hope
      • New in New LA
      • Brotherly Love
      • Fitting In
      • Two Peas in a Pod
      • The Nopon Heir
      • Fathers and Sons
      • Rapid Misfire
      • Yelvs Partner
      • Lionhearted
      • To Serve Nopon
      • Mia Grows Up
      • Serial Thriller
      • Then and Now
    • Normal Missions
      • Normal and Basic Mission Index
      • Normal Missions
    • Basic Missions
      • Basic Missions
  • Data
    • Secret Files
      • Character-Yielding Missions At A Glance
      • Arms Manufacturer-Yielding Missions At A Glance
      • Exclusive Art-Yielding Missions At A Glance
      • Branching Missions
      • About Definian Downfall
      • Off The Record
      • The Skell License Exam
      • Rise of the Blood Lobster
      • Trade Agreement
    • Missions at a Glance
      • Story Missions
      • Affinity Missions
      • Normal Missions
      • Basic Missions: Bounty
      • Basic Missions: Gathering
      • Basic Missions: Social
    • Map Segment Contents
      • New Los Angeles
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • FrontierNav Connections and Data
      • Rare Resources
      • FrontierNav Site Data
    • Collectotopedia
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Collectopedia Locations
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Achievements
      • Story Achievements
      • World Achievements
      • Combat Achievements
    • Enemy Index
      • Enemy Categories
        • Theroids
        • Insectoids
        • Piscinoids
        • Humanoids
        • Mechanoids
        • Chmeroids
        • Ultrafauna
      • Enemies (Alphabetical)
        • A
        • B
        • C
        • D
        • E
        • F
        • G
        • H
        • I
        • J
        • K
        • L
        • M
        • N
        • O
        • P
        • Q
        • R
        • S
        • T
        • U
        • V
        • W
        • X
        • Y
        • Z
  • Social Functions
    • Overview
    • Squads
    • Scouting BLADEs
  • Shop Terminal Listings
    • Ground Gear: Weaponry
      • Assault Rifles
      • Longsword
      • Sniper Rifles
      • Javelins
      • Dual Guns
      • Dual Swords
      • Gatling Guns
      • Shields
      • Rayguns
      • Knives
      • Psycho Launchers
      • Photo Sabers
    • Ground Gear: Armor
      • Head Armor
      • Torso Armor
      • Left Arm
      • Right Arm
      • Leg Armor
    • Skell Gear: Armor
      • Head Armor
      • Torso Armor
      • Arm Armor
      • Leg Armor
    • Shop Terminal Listing
      • Skell Frames
    • Skell Gear: Weaponry
      • Sidearms
      • Back Weapons
      • Shoulder Weapons
      • Arm Weapons
      • Spare Weapons
  • AM Terminal Listings
    • Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Soul Voice
      • Special
    • AM Terminal Listings
      • Corporations
    • Skell Armor Augments
      • Stat Increase
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Special
      • Anticlimate Measures
    • Armor Augments
      • Stat Increase
      • Skell Enhancement
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Overdrive
      • Art Mods
      • Soul Voice
      • Special
      • Anticlimate Measures
    • Skell Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Special
    • Skell Frame Augments
      • Stat Increase
      • Fuel
      • Debuff Resistance
      • Attack Increase
      • Antidamage Measures
      • Overdrive
      • Special

Xenoblade Chronicles X Guide › The Miran Unification Quest

Chapter 8: The Gathering Storm

The Ganglion have officially had enough of your shenanigans and are bringing the fight to your doorstep. Time for you and the rest of New LA to be gracious hosts.

Chapter Prerequisites

  • Explore 10 percent of Mira.
  • Complete “The Matchmaker” affinity mission.
  • Complete Chapter 7.
  • Required Members: Elma and Lin.

Tatsu’s Tips: Prep for Battle!

If you didn’t get the Skell license last chapter, make sure you get it for this! Having at least two Skells to go around will help immensely for this chapter’s boss battle.

Story Mission Walkthrough

Dinner is interrupted by alarms, and Secretary Nagi tells you in short order that the Ganglion are marching en masse toward New LA. All fighting personnel are to defend the city—no matter the cost.

Team Elma is tasked with defending the Administrative District. No one is to get in through the gate if you can help it.

Q&A Time!

Elma

“And you, Rook. You ready?”

Answer

Nod: Boast you could take them all on by yourself.

Shake your head: Confide that you’re actually a bit scared.

New Story Mission: Chapter 8

Ganglion forces are approaching! Defend New LA against the onslaught.

Objective 1
Leave the BLADE barracks.

Tatsu and the Nopon have made it so that you can buy supplies and gear and use the Armory in the barracks for this chapter. Get whatever you need, and gear up however you see fit. If you have any Skells, outfit them with as many weapons as possible.

Once ready, walk out that door to punch Armageddon in the face.

Q&A Time!

Lin

“Yeah, but… ‘Brigadier General’?”

Answer

Approve: Remark that the title is already starting to grow on you.

Disapprove: Joke that the title makes Vandham sound like an old movie villain.

Objective 2
Achieve all objectives:
  • Defeat the scout puges.
  • Defeat the strike pugiliths.

Scout Puge x3

Lv. 28: Enemy

Strike Pugilith

Lv. 28: Enemy

You’re battling fodder of all sizes in this fight. You’ve fought them before—don’t be afraid to advance a little in order to hit them from the back and sides. Having at least one Skell makes this battle much easier.

Objective 3
Defend the east gate of New LA from the Ganglion’s attack for three minutes.

Once you’ve gotten rid of the warmup, it’s time for the real appetizer. Level 28-29 Ganglion mechs assault your position. Once again, you’ve fought them all before, and Skells will only make defeating them easier. If you don’t have Skells, then conquer your enemies by concentrating all of your party’s fire on one foe at a time. Three minutes is enough to tear through a few Qmoeva. Then prepare for the next wave.

Objective 4
Achieve all objectives:
  • Defeat the impact Galdr.
  • Defeat the impact Galdr.

Impact Galdr x2

Lv. 27: Enemy

Impact Galdrs are rather new, and also rather massive. Treat this like the fight against Almandal last chapter—their capabilities are similar. Expect fast, hard-hitting attacks that can only be matched by hitting harder and faster. Topple them if possible, and if you have Skells, you have a lot less to worry about.

Q&A Time!

Lin

“We did it…? We did it!”

Answer

Caution: Suggest another wave might hit soon.

Rejoice: Propose a grand celebration tonight.

A massive Ganglion ship presence makes its way toward the city, filled with loads of mechs. Like it or not, this battle’s going to the streets. It also appears two new generals are leading this charge…

Q&A Time!

Lin

“Looks like a number of enemy Skells have entered the city.”

Answer

Be bold: Suggest you take them head-on.

Be pragmatic: Suggest a strategic withdrawal.

Vandham has a job for you as soon as you enter the city—two really nasty Ganglion are tearing through absolutely everything. If Team Elma can’t handle it, it’s safe to say no one can.

Objective 5
Head to New LA’s Commercial District and eliminate the invading forces.

You’ll fight some enemy fodder and mechs along the way, none of which should prove a problem after the waves you just went through to get this far. Dispatch them as quickly as possible so you can arrive at the Commercial District and the real fight.

The biggest threat blocking your way to the Commercial District is this level 30 talon knight Qmoeva. Treat it like any other boss-class Qmoeva you’ve fought thus far, and don’t give it an inch.

Once you make it to the Commercial District, the Ganglion give you an extra-warm welcome. Whatever you do, don’t rush into the fray full-force. Instead, pick at the assorted enemy mechs and troops from as far away as possible, pushing slowly into the ranks. You don’t want too many enemies drawing a bead on you at once, otherwise you will be toast, Skell backup or no.

Survive the onslaught and it’s time for the main event: Team Elma vs. Ganglion generals Ryyz and Dagahn! They have an imposing presence and absolutely have the strength to back up that presence and their words.

Q&A Time!

Lin

“I know…”

Answer

Encourage: Tell Lin there’s no way you’ll lose.

Panic: Get ready to grab Lin’s hand and run.

Objective 6
Achieve all objectives:
  • Defeat Dagahn.
  • Defeat Ryyz.

Dagahn

Lv. 31: Boss

Ryyz

Lv. 31: Boss

So far the enemies being thrown at you have been relentless and stronger than in previous chapters. This boss battle follows suit. Either general will give you a run for your money, so it doesn’t matter who you go for first. However, you do want to be quick about shaving off those hit points, so definitely have all four party members concentrate on one general at a time.

Ryyz brings gravity-based attacks such as Gravity Shell, Gravity Barrier, and Gravity Drop to the party, all of which make her hard to hit while she’s able to hit single enemies hard. Meanwhile, Gravity Rain has an area of effect. Suffice to say, if you can tune your gear to defend against gravity, you’ll have a much easier time.

When her HP approaches zero, Ryyz surrounds herself with dopplegangers (you won’t see them, but trust us, they’re there) making all of your subsequent attacks miss. Simply keep hammering her to finally finish her off.

Dagahn, meanwhile, is a flame and physical attacks master. Dynamite Punch and Flame Stomp will light up the field and put the hurt on anyone within their area of effect, and his sword slashes and punches are to be avoided at all costs.

Since Dagahn’s so big, you can actually Bind him with a Skell—if you see the opportunity, take it and don’t look back (just make sure Ryyz isn’t taking pot shots at you while you’re holding her partner in place!). Dagahn will take longer to defeat than Ryyz because he’s an absolute tank, but if you can get past one, you can definitely get past the other.

Q&A Time!

Dagahn

“Ryyz, no.”

Answer

Intimidate: Keep your weapon raised.

Stand down: Lower your weapon.

Q&A Time!

Gwin

“And when we do, Marcus will be the first one back in a brand-new, state-of-the-art mim—I promise.”

Answer

Lighten the mood: Suggest he get the latest “young and rugged” model.

Be optimistic: Suggest he get the latest “hip and fashionable” model.

After some revelations, optimistic words, confirmations of suspicions, and vows of revenge, this chapter’s over! Take a rest—you’ve earned it.

Before starting Chapter 9, unequip any gear you wish to keep from Lao.

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