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Xenoblade Chronicles X eGuide
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Contents

  • Changelog
    • Updates
  • Now Approaching Planet Mira
    • Foreword
    • See You in 40 Years
    • What Is Xenoblade Chronicles X?
    • Info for Veterans of Xenoblade Chronicles
  • A Primer for Prospective Citizens of Mira
    • Main Menu and Basic Functions
    • Who Are You?
    • Welcome to Blade
    • Seeing the World
    • Dressing the Part
    • Battle Meta
    • Combat Flow
    • Skells: Take It Up a Notch
  • The World of Mira
    • Introduction
    • New Los Angeles
    • Mira
  • Characters
    • The Player Character
      • The Player Character
      • Player Character Soul Voices
    • Party Members
      • Party Members
      • Alexa
      • Bozé Lowes
      • Celica
      • Doug
      • Elma
      • Frye
      • Gwin
      • H.B.
      • Hope Alanzi
      • Irina
      • L
      • Lao
      • Lin
      • Mia
      • Murderess
      • Nagi
      • Phog Christoph
      • Yelv
  • The Miran Unification Quest
    • The Miran Unification Quest
    • Prologue: Awakening
    • Chapter 1: New Los Angeles
    • Chapter 2: The New Frontier
    • Chapter 3: Builders of a Legacy
    • Chapter 4: The Ganglion Menace
    • Chapter 5: Ma-non Maneuvers
    • Chapter 6: Dark Matters
    • Chapter 7: Treachery
    • Chapter 8: The Gathering Storm
    • Chapter 9: Warriors of Wroth
    • Chapter 10: The Zu Pharg Menace
    • Chapter 11: Consequences
    • Chapter 12: Into the Core
    • Affinity Missions
      • Affinity Missions
      • A New Rival?
      • We Were Soldiers
      • Foggy Dilemma
      • The Repair Job
      • Meeting Yelv
      • Renewed Will
      • The Ties That Bind
      • A Day in the Life
      • Weaponized
      • A Friend in Need
      • Bottoms Up
      • The Mad Monk
      • Close Comrades
      • Nine Lives
      • Hope Springs Eternal
      • BFFs
      • My Dream
      • A False Hope
      • The Matchmaker
      • Arms and the Man
      • Spy Games
      • Bozé's Way
      • A Great Divide
      • Soldier of the Harriers
      • Nagis Time
      • The King of Fear
      • A Girls Wings
      • Blitzkrieg
      • Manhunt
      • Prospective Partners
      • What the Skell?!
      • Bozé's Ignorance
      • Climbing the Ladder
      • Ls Conundrum
      • The Little Rich Girl
      • Boot Camp
      • Reporting for Duty
      • A Challenger Approaches
      • A Present for Hope
      • New in New LA
      • Brotherly Love
      • Fitting In
      • Two Peas in a Pod
      • The Nopon Heir
      • Fathers and Sons
      • Rapid Misfire
      • Yelvs Partner
      • Lionhearted
      • To Serve Nopon
      • Mia Grows Up
      • Serial Thriller
      • Then and Now
    • Normal Missions
      • Normal and Basic Mission Index
      • Normal Missions
    • Basic Missions
      • Basic Missions
  • Data
    • Secret Files
      • Character-Yielding Missions At A Glance
      • Arms Manufacturer-Yielding Missions At A Glance
      • Exclusive Art-Yielding Missions At A Glance
      • Branching Missions
      • About Definian Downfall
      • Off The Record
      • The Skell License Exam
      • Rise of the Blood Lobster
      • Trade Agreement
    • Missions at a Glance
      • Story Missions
      • Affinity Missions
      • Normal Missions
      • Basic Missions: Bounty
      • Basic Missions: Gathering
      • Basic Missions: Social
    • Map Segment Contents
      • New Los Angeles
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • FrontierNav Connections and Data
      • Rare Resources
      • FrontierNav Site Data
    • Collectotopedia
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Collectopedia Locations
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Achievements
      • Story Achievements
      • World Achievements
      • Combat Achievements
    • Enemy Index
      • Enemy Categories
        • Theroids
        • Insectoids
        • Piscinoids
        • Humanoids
        • Mechanoids
        • Chmeroids
        • Ultrafauna
      • Enemies (Alphabetical)
        • A
        • B
        • C
        • D
        • E
        • F
        • G
        • H
        • I
        • J
        • K
        • L
        • M
        • N
        • O
        • P
        • Q
        • R
        • S
        • T
        • U
        • V
        • W
        • X
        • Y
        • Z
  • Social Functions
    • Overview
    • Squads
    • Scouting BLADEs
  • Shop Terminal Listings
    • Ground Gear: Weaponry
      • Assault Rifles
      • Longsword
      • Sniper Rifles
      • Javelins
      • Dual Guns
      • Dual Swords
      • Gatling Guns
      • Shields
      • Rayguns
      • Knives
      • Psycho Launchers
      • Photo Sabers
    • Ground Gear: Armor
      • Head Armor
      • Torso Armor
      • Left Arm
      • Right Arm
      • Leg Armor
    • Skell Gear: Armor
      • Head Armor
      • Torso Armor
      • Arm Armor
      • Leg Armor
    • Shop Terminal Listing
      • Skell Frames
    • Skell Gear: Weaponry
      • Sidearms
      • Back Weapons
      • Shoulder Weapons
      • Arm Weapons
      • Spare Weapons
  • AM Terminal Listings
    • Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Soul Voice
      • Special
    • AM Terminal Listings
      • Corporations
    • Skell Armor Augments
      • Stat Increase
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Special
      • Anticlimate Measures
    • Armor Augments
      • Stat Increase
      • Skell Enhancement
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Overdrive
      • Art Mods
      • Soul Voice
      • Special
      • Anticlimate Measures
    • Skell Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Special
    • Skell Frame Augments
      • Stat Increase
      • Fuel
      • Debuff Resistance
      • Attack Increase
      • Antidamage Measures
      • Overdrive
      • Special

Xenoblade Chronicles X Guide › Shop Terminal Listings › Ground Gear: Weaponry

Assault Rifles

Storm Assault Rifle

Cost 2500
Sell Price 25
Attack 4
Lv. 1
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 20
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Attack Up I
Theroid Slayer I
Extend Physical Res Down I

SK30ME H-LEGS-ETH

Cost 62200
Sell Price 622
Heavy Armor
Defense 93
Lv. 30
Maker Meredith & Co.
Attributes
Physical 8
Beam 6
Ether 12
Thermal 2
Electric 8
Gravity -16
Appendage HP 15660
Upgrades 0/1
Augments
Dmg.ETHER V
SpecUp.PTL V
Vehicle.DEBUFF-RES V
Empty Slots 0

SK50SA L-LEGS-SPD

Cost 82800
Sell Price 828
Light Armor
Defense 76
Lv. 50
Maker Sakuraba Industries
Attributes
Physical 4
Beam 8
Ether 6
Thermal 4
Electric 4
Gravity -6
Appendage HP 11160
Upgrades 0/3
Augments
SpecUp.EVA IX
SpecUp.M-ACC IX
SpecUp.R-ACC IX
Empty Slots 0

SK50SA L-LEGS-ATK

Cost 92100
Sell Price 921
Light Armor
Defense 85
Lv. 50
Maker Sakuraba Industries
Attributes
Physical 4
Beam 6
Ether 6
Thermal 6
Electric 6
Gravity -8
Appendage HP 11160
Upgrades 0/3
Augments
SpecUp.EVA IX
SpecUp.M-ATK IX
SpecUp.FUEL-MAX I
Empty Slots 0

SK50GG L-LEGS-DEF

Cost 110500
Sell Price 1105
Light Armor
Defense 67
Lv. 50
Maker Grenada Galactic Group
Attributes
Physical 4
Beam 10
Ether 6
Thermal 2
Electric 10
Gravity -6
Appendage HP 9810
Upgrades 0/3
Augments
SpecUp.EVA IX
SpecUp.HP-MAX IX
Empty Slots 1

Storm Assault Rifle III

Cost 2500
Sell Price 25
Attack 4
Lv. 1
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Beam
Ammo 20
Stability +/-20
TP Gain 1
Upgrades 0/3
Augments
Insectoid Slayer I
Ranged Attack Up I
Arts: Gain TP I

SK50SA M-LEGS-RNG

Cost 124300
Sell Price 1243
Medium Armor
Defense 110
Lv. 50
Maker Sakuraba Industries
Attributes
Physical 6
Beam 4
Ether 4
Thermal 6
Electric 6
Gravity -10
Appendage HP 28080
Upgrades 0/2
Augments
SpecUp.R-ACC IX
Jamming IX
Empty Slots 1

SK50SA H-LEGS-ATK2

Cost 186500
Sell Price 1865
Heavy Armor
Defense 145
Lv. 50
Maker Sakuraba Industries
Attributes
Physical 8
Beam 2
Ether 2
Thermal 12
Electric 2
Gravity -16
Appendage HP 16830
Upgrades 0/1
Augments
Dmg.BEAM IX
Dmg.ELEC IX
Vehicle.FRAME-DEF IX
Empty Slots 0

SK50SA H-LEGS-ATK3

Cost 207300
Sell Price 2073
Heavy Armor
Defense 152
Lv. 50
Maker Sakuraba Industries
Attributes
Physical 8
Beam 2
Ether 2
Thermal 10
Electric 2
Gravity -18
Appendage HP 16830
Upgrades 0/1
Augments
Dmg.THERM IX
Dmg.PHYS IX
SpecUp.APP-HP IX
Empty Slots 0

Storm Assault Rifle II

Cost 3700
Sell Price 37
Attack 6
Lv. 1
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 12
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Accuracy Up I
Mechanoid Slayer I
Extend Blaze I

Storm Avagar

Cost 2700
Sell Price 27
Attack 4
Lv. 1
Maker Grenada Galactic Group
Cooldown 2.5s
Attribute Beam
Ammo 18
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Crush: Gain TP I
Firing Range Up I
Potential Boost I

Soldier Assault Rifle

Cost 4500
Sell Price 45
Attack 6
Lv. 10
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 20
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Attack Up I
Theroid Slayer II
Extend Physical Res Down II

Soldier Assault Rifle III

Cost 4500
Sell Price 45
Attack 6
Lv. 10
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Beam
Ammo 20
Stability +/-20
TP Gain 1
Upgrades 0/3
Augments
Insectoid Slayer II
Ranged Attack Up II
Arts: Gain TP II

Soldier Assault Rifle II

Cost 6700
Sell Price 67
Attack 8
Lv. 10
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 12
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Accuracy Up II
Mechanoid Slayer II
Extend Blaze II

Soldier Avagar

Cost 4900
Sell Price 49
Attack 6
Lv. 10
Maker Grenada Galactic Group
Cooldown 2.5s
Attribute Beam
Ammo 18
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Crush: Gain TP II
Firing Range Up II
Potential Boost II

Soldier Sclopetum

Cost 5400
Sell Price 54
Attack 6
Lv. 10
Maker Meredith & Co.
Cooldown 2.7s
Attribute Ether
Ammo 16
Stability +/-15
TP Gain 1
Upgrades 0/3
Augments
Firing Range Up II
Potential Up II
Extend Blackout II

Warrior Assault Rifle

Cost 12500
Sell Price 125
Attack 8
Lv. 20
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 20
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Attack Up III
Theroid Slayer III
Extend Physical Res Down III

Warrior Assault Rifle III

Cost 12500
Sell Price 125
Attack 8
Lv. 20
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Beam
Ammo 20
Stability +/-20
TP Gain 1
Upgrades 0/3
Augments
Insectoid Slayer III
Ranged Attack Up III
Arts: Gain TP III

Warrior Assault Rifle II

Cost 18700
Sell Price 187
Attack 10
Lv. 20
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 12
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Accuracy Up III
Mechanoid Slayer III
Extend Blaze III

Warrior Avagar

Cost 13700
Sell Price 137
Attack 8
Lv. 20
Maker Grenada Galactic Group
Cooldown 2.5s
Attribute Beam
Ammo 18
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Crush: Gain TP III
Firing Range Up III
Potential Boost III

Warrior Sclopetum

Cost 15000
Sell Price 150
Attack 8
Lv. 20
Maker Meredith & Co.
Cooldown 2.7s
Attribute Ether
Ammo 16
Stability +/-15
TP Gain 1
Upgrades 0/3
Augments
Firing Range Up III
Potential Up III
Extend Blackout III

Warrior Assailer

Cost 12500
Sell Price 125
Attack 8
Lv. 20
Maker Candid & Credible
Cooldown 2.7s
Attribute Electric
Ammo 20
Stability +/-8
TP Gain 1
Upgrades 0/3
Augments
Potential Up III
Ranged Accuracy Up III
Stabilizer III

Warrior Rapture

Cost 25000
Sell Price 250
Attack 8
Lv. 20
Maker Factory 1.21
Cooldown 2.7s
Attribute Gravity
Ammo 20
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Stabilizer III
Ranged Accuracy Boost III
Nullify Gravity Reflect III

Rugged Raidrifle

Cost 15000
Sell Price 150
Attack 10
Lv. 20
Maker Six Stars
Cooldown 2.7s
Attribute Thermal
Ammo 20
Stability +/-12
TP Gain 1
Upgrades 0/3
Augments
Humanoid Slayer III
Destabilixer III
Extend Taunt III

Ophidian Assault Rifle

Cost 30000
Sell Price 300
Attack 10
Lv. 30
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 20
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Attack Up IV
Theroid Slayer IV
Extend Physical Res Down IV

Ophidian Assault Rifle III

Cost 30000
Sell Price 300
Attack 10
Lv. 30
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Beam
Ammo 20
Stability +/-20
TP Gain 1
Upgrades 0/3
Augments
Insectoid Slayer IV
Ranged Attack Up IV
Arts: Gain TP IV

Ophidian Assault Rifle II

Cost 45000
Sell Price 450
Attack 12
Lv. 30
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 12
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Accuracy Up IV
Mechanoid Slayer IV
Extend Blaze IV

Ophidian Avagar

Cost 33000
Sell Price 330
Attack 10
Lv. 30
Maker Grenada Galactic Group
Cooldown 2.5s
Attribute Beam
Ammo 18
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Crush: Gain TP IV
Firing Range Up IV
Potential Boost IV

Ophidian Sclopetum

Cost 36000
Sell Price 360
Attack 10
Lv. 30
Maker Meredith & Co.
Cooldown 2.7s
Attribute Ether
Ammo 16
Stability +/-15
TP Gain 1
Upgrades 0/3
Augments
Firing Range Up IV
Potential Up IV
Extend Blackout IV

Ophidian Assailer

Cost 30000
Sell Price 300
Attack 10
Lv. 30
Maker Candid & Credible
Cooldown 2.7s
Attribute Electric
Ammo 20
Stability +/-8
TP Gain 1
Upgrades 0/3
Augments
Potential Up IV
Ranged Accuracy Up IV
Stabilizer IV

Ophidian Rapture

Cost 60000
Sell Price 600
Attack 10
Lv. 30
Maker Factory 1.21
Cooldown 2.7s
Attribute Gravity
Ammo 20
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Stabilizer IV
Ranged Accuracy Boost IV
Nullify Gravity Reflect IV

Devastator Raidrifle

Cost 36000
Sell Price 360
Attack 12
Lv. 30
Maker Six Stars
Cooldown 2.7s
Attribute Thermal
Ammo 20
Stability +/-12
TP Gain 1
Upgrades 0/3
Augments
Humanoid Slayer IV
Destabilizer IV
Extend Taunt IV

Destroyer Assault Rifle

Cost 62500
Sell Price 625
Attack 12
Lv. 40
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 20
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Attack Up V
Theroid Slayer V
Extend Physical Res Down V

Destroyer Assault Rifle III

Cost 62500
Sell Price 625
Attack 12
Lv. 40
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Beam
Ammo 20
Stability +/-20
TP Gain 1
Upgrades 0/3
Augments
Insectoid Slayer V
Ranged Attack Up V
Arts: Gain TP V

Destroyer Assault Rifle II

Cost 93700
Sell Price 937
Attack 14
Lv. 40
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 12
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Accuracy Up V
Mechanoid Slayer V
Extend Blaze V

Destroyer Avagar

Cost 68700
Sell Price 687
Attack 12
Lv. 40
Maker Grenada Galactic Group
Cooldown 2.5s
Attribute Beam
Ammo 18
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Crush: Gain TP V
Firing Range Up V
Potential Boost V

Destroyer Sclopetum

Cost 75000
Sell Price 750
Attack 12
Lv. 40
Maker Meredith & Co.
Cooldown 2.7s
Attribute Ether
Ammo 16
Stability +/-15
TP Gain 1
Upgrades 0/3
Augments
Firing Range Up V
Potential Up V
Extend Blackout V

Destroyer Assailer

Cost 62500
Sell Price 625
Attack 12
Lv. 40
Maker Candid & Credible
Cooldown 2.7s
Attribute Electric
Ammo 20
Stability +/-8
TP Gain 1
Upgrades 0/3
Augments
Potential Up V
Ranged Accuracy Up V
Stabilizer V

Destroyer Rapture

Cost 125000
Sell Price 1250
Attack 12
Lv. 40
Maker Factory 1.21
Cooldown 2.7s
Attribute Gravity
Ammo 20
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Stabilizer V
Ranged Accuracy Boost V
Nullify Gravity Reflect V

Sparrow Raidrifle

Cost 75000
Sell Price 750
Attack 14
Lv. 40
Maker Six Stars
Cooldown 2.7s
Attribute Thermal
Ammo 20
Stability +/-12
TP Gain 1
Upgrades 0/3
Augments
Humanoid Slayer V
Destabilizer V
Extend Taunt V

Striker Assault Rifle

Cost 132500
Sell Price 1325
Attack 14
Lv. 50
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 20
Stability +/-5
TP Gain 1
Upgrades 0/3

Augments

Ranged Attack Up VI
Theroid Slayer VI
Extend Physical Res Down VI

Striker Assault Rifle III

Cost 132500
Sell Price 1325
Attack 14
Lv. 50
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Beam
Ammo 20
Stability +/-20
TP Gain 1
Upgrades 0/3
Augments
Insectoid Slayer VI
Ranged Attack Up VI
Arts: Gain TP VI

Striker Assault Rifle II

Cost 198700
Sell Price 1987
Attack 16
Lv. 50
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 12
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Accuracy Up VI
Mechanoid Slayer VI
Extend Blaze VI

Striker Avagar

Cost 145700
Sell Price 1457
Attack 14
Lv. 50
Maker Grenada Galactic Group
Cooldown 2.5s
Attribute Beam
Ammo 18
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Crush: Gain TP VI
Firing Range Up VI
Potential Boost VI

Striker Sclopetum

Cost 159000
Sell Price 1590
Attack 14
Lv. 50
Maker Meredith & Co.
Cooldown 2.7s
Attribute Ether
Ammo 16
Stability +/-15
TP Gain 1
Upgrades 0/3
Augments
Firing Range Up VI
Potential Up VI
Extend Blackout VI

Striker Assailer

Cost 132500
Sell Price 1325
Attack 14
Lv. 50
Maker Candid & Credible
Cooldown 2.7s
Attribute Electric
Ammo 20
Stability +/-8
TP Gain 1
Upgrades 0/3
Augments
Potential Up VI
Ranged Accuracy UP VI
Stabilizer VI

Striker Rapture

Cost 265000
Sell Price 2650
Attack 14
Lv. 50
Maker Factory 1.21
Cooldown 2.7s
Attribute Gravity
Ammo 20
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Stabilizer VI
Ranged Accuracy Boost VI
Nullify Gravity Reflect VI

Foxfire Raidrifle

Cost 159000
Sell Price 1590
Attack 16
Lv. 50
Maker Six Stars
Cooldown 2.7s
Attribute Thermal
Ammo 20
Stability +/-12
TP Gain 1
Upgrades 0/3
Augments
Humanoid Slayer VI
Destabilizer VI
Extend Taunt VI

Delta Assault Rifle

Cost 275000
Sell Price 2750
Attack 16
Lv. 60
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 20
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Attack Up VII
Theroid Slayer VII
Extend Physical Res Down VII

Delta Assault Rifle III

Cost 275000
Sell Price 2750
Attack 16
Lv. 60
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Beam
Ammo 20
Stability +/-20
TP Gain 1
Upgrades 0/3
Augments
Insectoid Slayer VII
Ranged Attack Up VII
Arts: Gain TP VII

Delta Assault Rifle II

Cost 412500
Sell Price 4125
Attack 18
Lv. 60
Maker Sakuraba Industries
Cooldown 2.7s
Attribute Physical
Ammo 12
Stability +/-5
TP Gain 1
Upgrades 0/3
Augments
Ranged Accuracy Up VII
Mechanoid Slayer VII
Extend Blaze VII

Delta Avagar

Cost 302500
Sell Price 3025
Attack 16
Lv. 60
Maker Grenada galactic Group
Cooldown 2.5s
Attribute Beam
Ammo 18
Stability +/-10
TP Gain 1
Upgrades 0/3
Augments
Crush: Gain TP VII
Firing Range Up VII
Potential Boost VII

Delta Sclopetum

Cost 330000
Sell Price 3300
Attack 16
Lv. 60
Maker Meredith & Co.
Cooldown 2.7s
Attribute Ether
Ammo 16
Stability +/-15
TP Gain 1
Upgrades 0/3
Augments
Firing Range Up VII
Potential Up VII
Extend Blackout VII

Rectifier Raidrifle

Cost 330000
Sell Price 3300
Attack 18
Lv. 60
Maker Six Stars
Cooldown 2.7s
Attribute Thermal
Ammo 20
Stability +/-12
TP Gain 1
Upgrades 0/3
Augments
Humanoid Slayer VII
Destabilizer VII
Extend Taunt VII

Delta Assailer

Cost 275000
Sell Price 2750
Attack 16
Lv. 60
Maker Candid & Credible
Cooldown 2.7s
Attribute Electric
Ammo 20
Stability +/-8
TP Gain 1
Upgrades 0/3
Augments
Potential Up VII
Ranged Accuracy Up VII
Stabilizer VII

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