Prima Games eGuides Xenoblade Chronicles X eGuide

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Xenoblade Chronicles X eGuide AM Terminal Listings Weapon Augments

Weapon Customization

Weapon Attack Power Up I

Type

Common

Sell Price

500

Boosts weapon attack by 5%.

Required Miranium

100

Required Materials

Refined Horn

1

Insect Jaw

1

Strong Purgovent Extract

1

White Cometite

1

Weapon Attack Power Up V

Type

Common

Sell Price

900

Boosts weapon attack by 25%.

Required Miranium

100

Required Materials

Refined Horn

2

Insect Jaw

2

Strong Purgovent Extract

2

Dawnstone

1

Weapon Attack Power Up X

Type

Rare

Sell Price

1400

Boosts weapon attack by 50%.

Required Miranium

100

Required Materials

Quality Giant Cells

8

Visigel Poison Orb

8

Silver Cantor Tooth

8

Everfreeze Ore

2

Weapon Attack Power Up XV

Type

Unique

Sell Price

1900

Boosts weapon attack by 75%.

Required Miranium

1500

Required Materials

Quality Giant Cells

16

Visigel Poison Orb

16

Silver Cantor Tooth

16

Foucaultium

4

Weapon Attack Power Up XX

Type

Intergalactic

Sell Price

2500

Boosts weapon attack by 100%.

Required Miranium

2000

Required Materials

Quality Giant Cells

32

Visigel Poison Orb

32

Silver Cantor Tooth

32

Bonjelium

8

Stabilizer I

Type

Common

Sell Price

500

Boosts weapon stability by 10%.

Required Miranium

100

Required Materials

Poisonous Needle

1

Arc Sand Ore

1

Stabilizer V

Type

Common

Sell Price

900

Boosts weapon stability by 18%.

Required Miranium

100

Required Materials

Poisonous Needle

2

Lionbone Bort

1

Stabilizer X

Type

Rare

Sell Price

1400

Boosts weapon stability by 28%.

Required Miranium

100

Required Materials

Poisonous Needle

3

Enduron Lead

1

Stabilizer XV

Type

Unique

Sell Price

1900

Boosts weapon stability by 40%.

Required Miranium

1500

Required Materials

Poisonous Needle

4

Boiled-Egg Ore

1

Stabilizer XX

Type

Intergalactic

Sell Price

2500

Boosts weapon stability by 50%.

Required Miranium

2000

Required Materials

Poisonous Needle

5

Marine Rutile

1

Destabilizer I

Type

Common

Sell Price

500

Reduces Weapon Stability by 10%.

Required Miranium

100

Required Materials

Broken Pincer

1

Arc Sand Ore

1

Destabilizer V

Type

Common

Sell Price

900

Reduces Weapon Stability by 18%.

Required Miranium

100

Required Materials

Broken Pincer

2

Lionbone Bort

1

Destabilizer X

Type

Rare

Sell Price

1400

Reduces Weapon Stability by 28%.

Required Miranium

100

Required Materials

Broken Pincer

3

Enduron Lead

1

Destabilizer XV

Type

Unique

Sell Price

1900

Reduces Weapon Stability by 40%.

Required Miranium

1500

Required Materials

Broken Pincer

4

Boiled-Egg Ore

1

Destabilizer XX

Type

Intergalactic

Sell Price

2500

Reduces Weapon Stability by 50%.

Required Miranium

2000

Required Materials

Broken Pincer

5

Marine Rutile

1

Magazine Capacity Up I

Type

Common

Sell Price

500

Increases Magazine Capacity for Ranged Weapons by 1.

Required Miranium

100

Required Materials

Genuine Crank

1

Standard Shaft

1

Fine Black Belt

1

White Cometite

1

Magazine Capacity Up V

Type

Common

Sell Price

900

Increases Magazine Capacity for Ranged Weapons by 5.

Required Miranium

100

Required Materials

Genuine Crank

2

Standard Shaft

2

Fine Black Belt

2

Dawnstone

1

Magazine Capacity Up X

Type

Rare

Sell Price

1400

Increases Magazine Capacity for Ranged Weapons by 10.

Required Miranium

100

Required Materials

Genuine Crank

4

White Stabilizer

4

Sturdy Drakebone

4

Everfreeze Ore

2

Magazine Capacity Up XV

Type

Unique

Sell Price

1900

Increases Magazine Capacity for Ranged Weapons by 15.

Required Miranium

1500

Required Materials

Genuine Crank

8

White Stabilizer

8

Sturdy Drakebone

8

Foucaultium

4

Magazine Capacity Up XX

Type

Intergalactic

Sell Price

2500

Increases Magazine Capacity for Ranged Weapons by 20.

Required Miranium

2000

Required Materials

Genuine Crank

16

White Stabilizer

16

Sturdy Drakebone

16

Bonjelium

8

Melee: TP Gain Up

Type

Unique

Sell Price

1000

Boosts TP Gain for Melee auto-attacks by 50.

Required Miranium

100

Required Materials

Upgraded Coil

12

Flaming Rock

12

Crimson Sacrifole Feather

12

White Cometite

12

Ranged: TP Gain Up

Type

Unique

Sell Price

1000

Boosts TP Gain for Ranged auto-attacks by 20.

Required Miranium

100

Required Materials

Genuine Frame

12

Black Yggralith Nut

1

Virago Alloy Plate

12

White Cometite

12

Cooldown Reducer I

Type

Common

Sell Price

500

Reduces auto-attack cooldown by 2%.

Required Miranium

100

Required Materials

Quality Fuse

1

Golden Simius Mane

1

Upgraded Shaft Part

1

White Cometite

1

Cooldown Reducer V

Type

Common

Sell Price

900

Reduces auto-attack cooldown by 10%.

Required Miranium

100

Required Materials

Quality Fuse

2

Golden Simius Mane

2

Upgraded Shaft Part

2

Dawnstone

1

Cooldown Reducer X

Type

Rare

Sell Price

1400

Reduces auto-attack cooldown by 20%.

Required Miranium

100

Required Materials

Quality Fuse

3

Spathi Glyph

3

White Yddralith Nut

3

Everfreeze Ore

2

Cooldown Reducer XV

Type

Unique

Sell Price

1900

Reduces auto-attack cooldown by 30%.

Required Miranium

1500

Required Materials

Quality Fuse

6

Spathi Glyph

4

White Yddralith Nut

4

Foucaultium

4

Cooldown Reducer XX

Type

Intergalactic

Sell Price

2500

Reduces auto-attack cooldown by 40%.

Required Miranium

2000

Required Materials

Quality Fuse

12

Spathi Glyph

5

White Yddralith Nut

5

Bonjelium

16

Firing Range Up I

Type

Common

Sell Price

500

Boosts ranged weapon range by 5m.

Required Miranium

100

Required Materials

Turba Straw

1

Used Cylinder

1

Aurorite

1

Firing Range Up V

Type

Common

Sell Price

900

Boosts ranged weapon range by 9m.

Required Miranium

100

Required Materials

Turba Straw

2

Used Cylinder

2

Inernium

1

Firing Range Up X

Type

Rare

Sell Price

1400

Boosts ranged weapon range by 14m.

Required Miranium

100

Required Materials

Turba Straw

3

Coronid Larynx

3

Cimmerian Cinnabar

1

Firing Range Up XV

Type

Unique

Sell Price

1900

Boosts ranged weapon range by 20m.

Required Miranium

1500

Required Materials

Turba Straw

4

Coronid Larynx

4

Ouroboros Crystal

1

Firing Range Up XX

Type

Intergalactic

Sell Price

2500

Boosts ranged weapon range by 25m.

Required Miranium

2000

Required Materials

Turba Straw

5

Coronid Larynx

5

Parhelion Platinum

1