Prima Games eGuides Xenoblade Chronicles X eGuide

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Xenoblade Chronicles X eGuide The Miran Unification Quest Affinity Missions

A Day in the Life

Mission Prerequisites

  • Level: 16
  • Complete Chapter 3.
  • Required Members: Elma and Lin.

Mission Walkthrough

It’s Vandham time once again! This time he’s here because—well, he’s bored. Team Elma wastes no time in teasing him about this.

New Affinity Mission: A Day in the Life

You decided to observe Commander Vandham at work for an entire day. Go follow him around.

Objective 1
Head to Barista Court in the morning.

Barista Court is in the Commercial District of NLA. Get there during the early hours.

Objective 2
Head to the hangar in the afternoon.
Objective 3
Get a blue electrical tentacle from the duoguills in Primordia.

You can find duoguills at Cliffside Beach. Keep fighting them until they drop the material you need. Target the tentacle and break it off for a higher chance at the item dropping. Be prepared for this to take some time.

Objective 4
Talk to Cedric at the hangar in the Administrative District.
Objective 5
Gather information on the commander’s nighttime place of work.

You can find a person not too far from the hangar who will tell you that Vandham’s nighttime base of operation is BLADE Tower.

Objective 6
Investigate the BLADE Tower door at night.
Objective 7
Defeat the sailing grex in Primordia’s Biahno Grasslands.

Sailing Grex

Lv. 16: Enemy

While the sailing grex isn’t a boss-class indigen, it is part of a pack. It’s level 16 and is surrounded by a whole mess of level 12 fighter grexes. Depending on your levels, you might be fine charging in and concentrating your entire party’s fire on the sailing grex. If you’re cautious, then hang back and take out the fighter grexes one by one before moving in for the big daddy.

Keep in mind that only the sailing grex must be vanquished to successfully complete the objective.

Objective 8
Return to BLADE Tower and report to Commander Vandham.