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Xenoblade Chronicles X eGuide
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Contents

  • Changelog
    • Updates
  • Now Approaching Planet Mira
    • Foreword
    • See You in 40 Years
    • What Is Xenoblade Chronicles X?
    • Info for Veterans of Xenoblade Chronicles
  • A Primer for Prospective Citizens of Mira
    • Main Menu and Basic Functions
    • Who Are You?
    • Welcome to Blade
    • Seeing the World
    • Dressing the Part
    • Battle Meta
    • Combat Flow
    • Skells: Take It Up a Notch
  • The World of Mira
    • Introduction
    • New Los Angeles
    • Mira
  • Characters
    • The Player Character
      • The Player Character
      • Player Character Soul Voices
    • Party Members
      • Party Members
      • Alexa
      • Bozé Lowes
      • Celica
      • Doug
      • Elma
      • Frye
      • Gwin
      • H.B.
      • Hope Alanzi
      • Irina
      • L
      • Lao
      • Lin
      • Mia
      • Murderess
      • Nagi
      • Phog Christoph
      • Yelv
  • The Miran Unification Quest
    • The Miran Unification Quest
    • Prologue: Awakening
    • Chapter 1: New Los Angeles
    • Chapter 2: The New Frontier
    • Chapter 3: Builders of a Legacy
    • Chapter 4: The Ganglion Menace
    • Chapter 5: Ma-non Maneuvers
    • Chapter 6: Dark Matters
    • Chapter 7: Treachery
    • Chapter 8: The Gathering Storm
    • Chapter 9: Warriors of Wroth
    • Chapter 10: The Zu Pharg Menace
    • Chapter 11: Consequences
    • Chapter 12: Into the Core
    • Affinity Missions
      • Affinity Missions
      • A New Rival?
      • We Were Soldiers
      • Foggy Dilemma
      • The Repair Job
      • Meeting Yelv
      • Renewed Will
      • The Ties That Bind
      • A Day in the Life
      • Weaponized
      • A Friend in Need
      • Bottoms Up
      • The Mad Monk
      • Close Comrades
      • Nine Lives
      • Hope Springs Eternal
      • BFFs
      • My Dream
      • A False Hope
      • The Matchmaker
      • Arms and the Man
      • Spy Games
      • Bozé's Way
      • A Great Divide
      • Soldier of the Harriers
      • Nagis Time
      • The King of Fear
      • A Girls Wings
      • Blitzkrieg
      • Manhunt
      • Prospective Partners
      • What the Skell?!
      • Bozé's Ignorance
      • Climbing the Ladder
      • Ls Conundrum
      • The Little Rich Girl
      • Boot Camp
      • Reporting for Duty
      • A Challenger Approaches
      • A Present for Hope
      • New in New LA
      • Brotherly Love
      • Fitting In
      • Two Peas in a Pod
      • The Nopon Heir
      • Fathers and Sons
      • Rapid Misfire
      • Yelvs Partner
      • Lionhearted
      • To Serve Nopon
      • Mia Grows Up
      • Serial Thriller
      • Then and Now
    • Normal Missions
      • Normal and Basic Mission Index
      • Normal Missions
    • Basic Missions
      • Basic Missions
  • Data
    • Secret Files
      • Character-Yielding Missions At A Glance
      • Arms Manufacturer-Yielding Missions At A Glance
      • Exclusive Art-Yielding Missions At A Glance
      • Branching Missions
      • About Definian Downfall
      • Off The Record
      • The Skell License Exam
      • Rise of the Blood Lobster
      • Trade Agreement
    • Missions at a Glance
      • Story Missions
      • Affinity Missions
      • Normal Missions
      • Basic Missions: Bounty
      • Basic Missions: Gathering
      • Basic Missions: Social
    • Map Segment Contents
      • New Los Angeles
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • FrontierNav Connections and Data
      • Rare Resources
      • FrontierNav Site Data
    • Collectotopedia
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Collectopedia Locations
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Achievements
      • Story Achievements
      • World Achievements
      • Combat Achievements
    • Enemy Index
      • Enemy Categories
        • Theroids
        • Insectoids
        • Piscinoids
        • Humanoids
        • Mechanoids
        • Chmeroids
        • Ultrafauna
      • Enemies (Alphabetical)
        • A
        • B
        • C
        • D
        • E
        • F
        • G
        • H
        • I
        • J
        • K
        • L
        • M
        • N
        • O
        • P
        • Q
        • R
        • S
        • T
        • U
        • V
        • W
        • X
        • Y
        • Z
  • Social Functions
    • Overview
    • Squads
    • Scouting BLADEs
  • Shop Terminal Listings
    • Ground Gear: Weaponry
      • Assault Rifles
      • Longsword
      • Sniper Rifles
      • Javelins
      • Dual Guns
      • Dual Swords
      • Gatling Guns
      • Shields
      • Rayguns
      • Knives
      • Psycho Launchers
      • Photo Sabers
    • Ground Gear: Armor
      • Head Armor
      • Torso Armor
      • Left Arm
      • Right Arm
      • Leg Armor
    • Skell Gear: Armor
      • Head Armor
      • Torso Armor
      • Arm Armor
      • Leg Armor
    • Shop Terminal Listing
      • Skell Frames
    • Skell Gear: Weaponry
      • Sidearms
      • Back Weapons
      • Shoulder Weapons
      • Arm Weapons
      • Spare Weapons
  • AM Terminal Listings
    • Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Soul Voice
      • Special
    • AM Terminal Listings
      • Corporations
    • Skell Armor Augments
      • Stat Increase
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Special
      • Anticlimate Measures
    • Armor Augments
      • Stat Increase
      • Skell Enhancement
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Overdrive
      • Art Mods
      • Soul Voice
      • Special
      • Anticlimate Measures
    • Skell Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Special
    • Skell Frame Augments
      • Stat Increase
      • Fuel
      • Debuff Resistance
      • Attack Increase
      • Antidamage Measures
      • Overdrive
      • Special

Xenoblade Chronicles X Guide › The Miran Unification Quest

Chapter 6: Dark Matters

It’s a race between BLADE and the Ganglion to see who can uncover a vital piece of tide-turning technology first. Don’t fall behind!

Chapter Prerequisites

  • Survey 20 percent of Noctilum.
  • Complete the “A Friend in Need” affinity mission.
  • Complete Chapter 5.
  • Required Members: Elma and Lin.

Main Mission Walkthrough

Once you accept this mission, a cutscene gives you your first look into the hierarchy, inner workings, and plans of the Ganglion. You’re also introduced to Luxaar, the Ganglion commander. An ominous cloud hangs over the proceedings.

Then it’s time for dinner!

Go ahead and choose your meal, and prepare for the briefing. Lao’s team has found an alien mech, and taps L and Team Elma regarding a mysterious mech to be found in Noctilum. Neither BLADE nor Ganglion can get to it, and L knows why—it’s guarded by ferocious territorial beasts known as the Tainted.

New Story Mission: Chapter 6

Head to Noctilum and retrieve the alien mech.

Objective 1
Retrieve the alien mech from Noctilum’s Dead Man’s gulch.

After a discussion between Lin and Lao, it’s time to head out. As usual, Noctilum can be a bit of a maze, so make sure you use the Follow Ball to help you out.

Tatsu’s Tips: Stick to the Shadows

This is one of the better places to switch to Elma as your party leader/playable character, and use her Shadowrunner Art. This Art allows you to sneak past enemies undetected for its duration.

There’s one catch: Shadowrunner requires 1000 TP to activate! If you don’t have enough TP, you can target an enemy (without going into battle) and use the Blood Sacrifice Art to halve your HP and gain 1000 TP.

When you arrive at the gulch, you’ll see the tainted up close. From here on, it’s pseudo-stealth time. Elma says they won’t bother you if you don’t bother them. Take this to heart. They won’t attack you unless you attack them first.

Q&A Time!

Elma

“This must be their handiwork…”

Answer

Show curiosity: Ask Elma if she has any idea what it is.

Show concern: Ask Elma if she’s all right.

It looks like you’re about to make a clean escape. However, no plan survives contact with Tatsu, and without a second thought, the tainted are upon you. It’s time to fight!

Objective 2
Defeat the tainted caro.

Tainted Caro x3

Lv. 21-30: Enemy

Tainted are tough and fast, lashing out with powerful Bite attacks and debuffing Roars. Absolutely stay behind these monsters if you can while dishing out your attacks. Try to be at least level 25 before wandering into this battle.

Topple is your best friend here, as is noting elemental weaknesses: If all else fails, use fire.

The caro are down. Unfortunately, this only invites more trouble. There’s still no way out but through, so it’s boss time.

Objective 3
Defeat the tainted sphinx.

Tainted Sphinx

Lv. 24: Boss

The tainted sphinx is bigger and tougher than the tainted caro. Expect more of the same as the last fight, only more painful. Speaking of the caro, the sphinx will call some in to the fight halfway through. If you had an easy time against the caro in the last fight, then you may wish to just have your entire team concentrate on the sphinx—once it’s gone, the battle’s over no matter what.

As Team Elma is set upon by a seemingly insurmountable number of tainted, a scene takes place that will prove very familiar to players of the original Xenoblade Chronicles. Enjoy!

Objective 4
Report to Commander Vandham in front of the restricted hangar in New LA’s Administrative District.

Come the end of the mission, you’ll be able to take the Skell license test to get your Skell license, which is something you absolutely want. We’ll talk about that in the next section.

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