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Xenoblade Chronicles X eGuide
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Contents

  • Changelog
    • Updates
  • Now Approaching Planet Mira
    • Foreword
    • See You in 40 Years
    • What Is Xenoblade Chronicles X?
    • Info for Veterans of Xenoblade Chronicles
  • A Primer for Prospective Citizens of Mira
    • Main Menu and Basic Functions
    • Who Are You?
    • Welcome to Blade
    • Seeing the World
    • Dressing the Part
    • Battle Meta
    • Combat Flow
    • Skells: Take It Up a Notch
  • The World of Mira
    • Introduction
    • New Los Angeles
    • Mira
  • Characters
    • The Player Character
      • The Player Character
      • Player Character Soul Voices
    • Party Members
      • Party Members
      • Alexa
      • Bozé Lowes
      • Celica
      • Doug
      • Elma
      • Frye
      • Gwin
      • H.B.
      • Hope Alanzi
      • Irina
      • L
      • Lao
      • Lin
      • Mia
      • Murderess
      • Nagi
      • Phog Christoph
      • Yelv
  • The Miran Unification Quest
    • The Miran Unification Quest
    • Prologue: Awakening
    • Chapter 1: New Los Angeles
    • Chapter 2: The New Frontier
    • Chapter 3: Builders of a Legacy
    • Chapter 4: The Ganglion Menace
    • Chapter 5: Ma-non Maneuvers
    • Chapter 6: Dark Matters
    • Chapter 7: Treachery
    • Chapter 8: The Gathering Storm
    • Chapter 9: Warriors of Wroth
    • Chapter 10: The Zu Pharg Menace
    • Chapter 11: Consequences
    • Chapter 12: Into the Core
    • Affinity Missions
      • Affinity Missions
      • A New Rival?
      • We Were Soldiers
      • Foggy Dilemma
      • The Repair Job
      • Meeting Yelv
      • Renewed Will
      • The Ties That Bind
      • A Day in the Life
      • Weaponized
      • A Friend in Need
      • Bottoms Up
      • The Mad Monk
      • Close Comrades
      • Nine Lives
      • Hope Springs Eternal
      • BFFs
      • My Dream
      • A False Hope
      • The Matchmaker
      • Arms and the Man
      • Spy Games
      • Bozé's Way
      • A Great Divide
      • Soldier of the Harriers
      • Nagis Time
      • The King of Fear
      • A Girls Wings
      • Blitzkrieg
      • Manhunt
      • Prospective Partners
      • What the Skell?!
      • Bozé's Ignorance
      • Climbing the Ladder
      • Ls Conundrum
      • The Little Rich Girl
      • Boot Camp
      • Reporting for Duty
      • A Challenger Approaches
      • A Present for Hope
      • New in New LA
      • Brotherly Love
      • Fitting In
      • Two Peas in a Pod
      • The Nopon Heir
      • Fathers and Sons
      • Rapid Misfire
      • Yelvs Partner
      • Lionhearted
      • To Serve Nopon
      • Mia Grows Up
      • Serial Thriller
      • Then and Now
    • Normal Missions
      • Normal and Basic Mission Index
      • Normal Missions
    • Basic Missions
      • Basic Missions
  • Data
    • Secret Files
      • Character-Yielding Missions At A Glance
      • Arms Manufacturer-Yielding Missions At A Glance
      • Exclusive Art-Yielding Missions At A Glance
      • Branching Missions
      • About Definian Downfall
      • Off The Record
      • The Skell License Exam
      • Rise of the Blood Lobster
      • Trade Agreement
    • Missions at a Glance
      • Story Missions
      • Affinity Missions
      • Normal Missions
      • Basic Missions: Bounty
      • Basic Missions: Gathering
      • Basic Missions: Social
    • Map Segment Contents
      • New Los Angeles
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • FrontierNav Connections and Data
      • Rare Resources
      • FrontierNav Site Data
    • Collectotopedia
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Collectopedia Locations
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Achievements
      • Story Achievements
      • World Achievements
      • Combat Achievements
    • Enemy Index
      • Enemy Categories
        • Theroids
        • Insectoids
        • Piscinoids
        • Humanoids
        • Mechanoids
        • Chmeroids
        • Ultrafauna
      • Enemies (Alphabetical)
        • A
        • B
        • C
        • D
        • E
        • F
        • G
        • H
        • I
        • J
        • K
        • L
        • M
        • N
        • O
        • P
        • Q
        • R
        • S
        • T
        • U
        • V
        • W
        • X
        • Y
        • Z
  • Social Functions
    • Overview
    • Squads
    • Scouting BLADEs
  • Shop Terminal Listings
    • Ground Gear: Weaponry
      • Assault Rifles
      • Longsword
      • Sniper Rifles
      • Javelins
      • Dual Guns
      • Dual Swords
      • Gatling Guns
      • Shields
      • Rayguns
      • Knives
      • Psycho Launchers
      • Photo Sabers
    • Ground Gear: Armor
      • Head Armor
      • Torso Armor
      • Left Arm
      • Right Arm
      • Leg Armor
    • Skell Gear: Armor
      • Head Armor
      • Torso Armor
      • Arm Armor
      • Leg Armor
    • Shop Terminal Listing
      • Skell Frames
    • Skell Gear: Weaponry
      • Sidearms
      • Back Weapons
      • Shoulder Weapons
      • Arm Weapons
      • Spare Weapons
  • AM Terminal Listings
    • Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Soul Voice
      • Special
    • AM Terminal Listings
      • Corporations
    • Skell Armor Augments
      • Stat Increase
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Special
      • Anticlimate Measures
    • Armor Augments
      • Stat Increase
      • Skell Enhancement
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Overdrive
      • Art Mods
      • Soul Voice
      • Special
      • Anticlimate Measures
    • Skell Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Special
    • Skell Frame Augments
      • Stat Increase
      • Fuel
      • Debuff Resistance
      • Attack Increase
      • Antidamage Measures
      • Overdrive
      • Special

Xenoblade Chronicles X Guide › The Miran Unification Quest › Affinity Missions

A Girls Wings

Mission Prerequisites

  • Level: 33.
  • Complete chapter 9.
  • Obtain a Skell license.
  • Accept the “Flight Module” basic mission from the mission board.

Mission Walkthrough

This mission is one of the biggies, and it’s highly beneficial to complete it ASAP. This gives you the flight module for your Skells—once you have it, there’s almost nowhere you can’t go on Mira.

That said, such power requires a test of worthiness: You’ll have to take on this entire mission by yourself if you want the goods.

Q&A Time!

Lin

“But that’s all a perfectly natural part of the R&D process! Right?”

Answer

Agree: Say that such things are an acceptable price to pay for science.

Disagree: Say that no project is worth such risk.

Q&A Time!

Vandham

“Sorry to surprise you with this, but can you go salvage those materials?”

Answer

Accept: Say that you’ll handle it.

Decline: Tell Commander Vandham that you’re no good at gathering missions.

Tatsu’s Tips: Help in Advance

Take a look at this mission’s objectives before starting it. You can go out with your full party and do your fighting and gathering so that when you do start the mission, what’s left will be child’s play!

New Affinity Mission: A Girl’s Wings

The Skell flight module has failed in testing a few too many times. See if you can help it get through development.

Objective 1
Achieve all objectives:
  • Get an upgraded coil from the oc-servs of Sylvalum.
  • Get a light-speed jet fin from the aetrygons of Oblivia.

You can find aetrygons around the watery areas of Oblivia and the oc-servs at the northern exit out of Seabird’s Beak in Sylvalum. It’ll just be you and your Skell fighting these, so be careful. Still, these are low-level indigens that shouldn’t prove a problem.

Objective 2
Head to the Outfitters Test Hangar in the Industrial District.

Q&A Time!

Vandham

“You’d have to be reeeeal crazy…”

Answer

Agree: Volunteer to be the test pilot.

Deflect: Say that Doug is the logical choice.

Q&A Time!

Vandham

“Ready to put your life in the hands of this thing?”

Answer

Affirm: Give a thumbs-up.

Deny: Say you’re feeling pretty sleepy right now.

When you come out of the cutscene, you’re in a Skell equipped with the experimental flight system. Time to put it to the test! Jump while inside the Skell to activate flight automatically.

Objective 3
Install a data probe at FrontierNav site 110.

Sector 110 is the Talon Rock Summit, which has been, until now, too high to reach. Fly up until you reach the top of Talon Rock’s overpass. The probe point will be in plain sight.

Q&A Time!

Lin

“Tell me everything down to the tiniest detail. I need it ALL!”

Answer

Cheer: Tell them that you flew with no problems.

Grumble: Say it’s a bit difficult to control.

Objective 4
Go to Vandham at the Outfitters Test Hangar in the Industrial District.

Q&A Time!

Lin

“But I had to do this. I had to make my dream a reality.”

Answer

Inquire: Ask Lin why this was so important to her.

Ponder: Ask Lin how many failures she experienced to reach this point.

Q&A Time!

Vandham

“You too. Thanks for all your support.”

Answer

Enthuse: Promise that you’ll use the Skell flight module to protect everyone in NLA.

Worry: Say that Skell pilots will likely need advanced technical training.

Mechanical Advancement: The Sky’s the Limit

Congratulations—your Skells now have flight capabilities! Now you can discover previously inaccessible territories, enemies, and treasures hidden in the skies!

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