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Xenoblade Chronicles X eGuide
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Contents

  • Changelog
    • Updates
  • Now Approaching Planet Mira
    • Foreword
    • See You in 40 Years
    • What Is Xenoblade Chronicles X?
    • Info for Veterans of Xenoblade Chronicles
  • A Primer for Prospective Citizens of Mira
    • Main Menu and Basic Functions
    • Who Are You?
    • Welcome to Blade
    • Seeing the World
    • Dressing the Part
    • Battle Meta
    • Combat Flow
    • Skells: Take It Up a Notch
  • The World of Mira
    • Introduction
    • New Los Angeles
    • Mira
  • Characters
    • The Player Character
      • The Player Character
      • Player Character Soul Voices
    • Party Members
      • Party Members
      • Alexa
      • Bozé Lowes
      • Celica
      • Doug
      • Elma
      • Frye
      • Gwin
      • H.B.
      • Hope Alanzi
      • Irina
      • L
      • Lao
      • Lin
      • Mia
      • Murderess
      • Nagi
      • Phog Christoph
      • Yelv
  • The Miran Unification Quest
    • The Miran Unification Quest
    • Prologue: Awakening
    • Chapter 1: New Los Angeles
    • Chapter 2: The New Frontier
    • Chapter 3: Builders of a Legacy
    • Chapter 4: The Ganglion Menace
    • Chapter 5: Ma-non Maneuvers
    • Chapter 6: Dark Matters
    • Chapter 7: Treachery
    • Chapter 8: The Gathering Storm
    • Chapter 9: Warriors of Wroth
    • Chapter 10: The Zu Pharg Menace
    • Chapter 11: Consequences
    • Chapter 12: Into the Core
    • Affinity Missions
      • Affinity Missions
      • A New Rival?
      • We Were Soldiers
      • Foggy Dilemma
      • The Repair Job
      • Meeting Yelv
      • Renewed Will
      • The Ties That Bind
      • A Day in the Life
      • Weaponized
      • A Friend in Need
      • Bottoms Up
      • The Mad Monk
      • Close Comrades
      • Nine Lives
      • Hope Springs Eternal
      • BFFs
      • My Dream
      • A False Hope
      • The Matchmaker
      • Arms and the Man
      • Spy Games
      • Bozé's Way
      • A Great Divide
      • Soldier of the Harriers
      • Nagis Time
      • The King of Fear
      • A Girls Wings
      • Blitzkrieg
      • Manhunt
      • Prospective Partners
      • What the Skell?!
      • Bozé's Ignorance
      • Climbing the Ladder
      • Ls Conundrum
      • The Little Rich Girl
      • Boot Camp
      • Reporting for Duty
      • A Challenger Approaches
      • A Present for Hope
      • New in New LA
      • Brotherly Love
      • Fitting In
      • Two Peas in a Pod
      • The Nopon Heir
      • Fathers and Sons
      • Rapid Misfire
      • Yelvs Partner
      • Lionhearted
      • To Serve Nopon
      • Mia Grows Up
      • Serial Thriller
      • Then and Now
    • Normal Missions
      • Normal and Basic Mission Index
      • Normal Missions
    • Basic Missions
      • Basic Missions
  • Data
    • Secret Files
      • Character-Yielding Missions At A Glance
      • Arms Manufacturer-Yielding Missions At A Glance
      • Exclusive Art-Yielding Missions At A Glance
      • Branching Missions
      • About Definian Downfall
      • Off The Record
      • The Skell License Exam
      • Rise of the Blood Lobster
      • Trade Agreement
    • Missions at a Glance
      • Story Missions
      • Affinity Missions
      • Normal Missions
      • Basic Missions: Bounty
      • Basic Missions: Gathering
      • Basic Missions: Social
    • Map Segment Contents
      • New Los Angeles
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • FrontierNav Connections and Data
      • Rare Resources
      • FrontierNav Site Data
    • Collectotopedia
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Collectopedia Locations
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Achievements
      • Story Achievements
      • World Achievements
      • Combat Achievements
    • Enemy Index
      • Enemy Categories
        • Theroids
        • Insectoids
        • Piscinoids
        • Humanoids
        • Mechanoids
        • Chmeroids
        • Ultrafauna
      • Enemies (Alphabetical)
        • A
        • B
        • C
        • D
        • E
        • F
        • G
        • H
        • I
        • J
        • K
        • L
        • M
        • N
        • O
        • P
        • Q
        • R
        • S
        • T
        • U
        • V
        • W
        • X
        • Y
        • Z
  • Social Functions
    • Overview
    • Squads
    • Scouting BLADEs
  • Shop Terminal Listings
    • Ground Gear: Weaponry
      • Assault Rifles
      • Longsword
      • Sniper Rifles
      • Javelins
      • Dual Guns
      • Dual Swords
      • Gatling Guns
      • Shields
      • Rayguns
      • Knives
      • Psycho Launchers
      • Photo Sabers
    • Ground Gear: Armor
      • Head Armor
      • Torso Armor
      • Left Arm
      • Right Arm
      • Leg Armor
    • Skell Gear: Armor
      • Head Armor
      • Torso Armor
      • Arm Armor
      • Leg Armor
    • Shop Terminal Listing
      • Skell Frames
    • Skell Gear: Weaponry
      • Sidearms
      • Back Weapons
      • Shoulder Weapons
      • Arm Weapons
      • Spare Weapons
  • AM Terminal Listings
    • Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Soul Voice
      • Special
    • AM Terminal Listings
      • Corporations
    • Skell Armor Augments
      • Stat Increase
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Special
      • Anticlimate Measures
    • Armor Augments
      • Stat Increase
      • Skell Enhancement
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Overdrive
      • Art Mods
      • Soul Voice
      • Special
      • Anticlimate Measures
    • Skell Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Special
    • Skell Frame Augments
      • Stat Increase
      • Fuel
      • Debuff Resistance
      • Attack Increase
      • Antidamage Measures
      • Overdrive
      • Special

Xenoblade Chronicles X Guide › The Miran Unification Quest

Chapter 2: The New Frontier

Here you’ll get a crash course in the duties of BLADE, humanity’s military organization. Are you up to the task?

Chapter Prerequisites

There are no prerequisites for this chapter—going back to the BLADE barracks per Elma’s request at the end of Chapter 1 triggers it.

Story Mission Walkthrough

Right at the end of Chapter 1, Elma suggests that everyone go back to the BLADE barracks. Go ahead and do so when you’re ready, because you’re going to be scouted for BLADE the second you do.

Q&A Time!

Nagi

“Well, friend, what do you say? Can we count on you to do your part?”

Answer

Accept: Look into Nagi’s eyes and nod firmly.

Refuse: Shrug your shoulders and shake your head.

Whichever answer you pick, Nagi’s sly wit will make it so that you’re drafted into BLADE no matter what. Soon afterward, you’ll be thrust into your first BLADE training mission.

New Story Mission: Chapter 2

Install the data probe at the FrontierNav site and complete your training.

The Student Becomes the Teacher

Need a quick and early power boost? Go ahead and use the Active Members menu to switch Elma to the party leader and playable character. Since she starts out at a higher level than your avatar, she can dispatch indigens more easily, and help bring your avatar up to speed.

Objective 1
Head to the designated site on the East Gate Plains.

Go ahead and leave the barracks. In a cutscene, Elma and Lin ruminate on the state of the gates leading out of New LA.

Q&A Time!

Lin

“One of our teams must have gone out there and kicked some furry indigen butt, huh?”

Answer

Boast: Suggest it was you and Elma.

Speculate: Suggest it was Irina and Gwin.

Mechanical Advancement: The Segment Map

The segment map, found on the screen of your Wii U GamePad, is your absolute best friend in Xenoblade Chronicles X. The more of Mira you explore, the more of Mira gets put at your fingertips, allowing you to get detailed information about regions, missions, and even fast travel. For a more detailed rundown of its capabilities, refer to the Segment Map section in the Primer.

Now you can head to the East Gate. As usual, it’s as easy as following the arrow on your mini-map. It leads you out of New LA, via the East Gate, to the data probe planting location.

Getting close to the probe installation site triggers a cutscene, along with a boss battle directly afterward. Get ready for your first battle with a tyrant!

Tyrants Rule for a Reason

Tyrants are no joke. They look like regular enemies but are far more ferocious than their size and level let on. Think of them as boss-class versions of your usual indigens. Even if they’re your level numerically, you should approach them with extreme caution. You can read up more on Exploration section of the Primer.

Q&A Time!

Lin

“Ah, right—they couldn’t track it if there’s no local probe. They must have lost it when it went off the grid.”

Answer

Attack: Suggest killing the tyrant.

Inquire: Ask what a tyrant is.

Q&A Time!

Elma

“Even some of BLADE’s very best teams have come back with serious injuries after running into a tyrant in the field…if they come back at all.”

Answer

Unite: Suggest the three of you can handle it.

Protect: Say you can’t just leave it so close to New LA.

Mechanical Advancement: Gear and Arts

Before your tyrant battle, Lin gives you the scoop on equipping gear and leveling up your Arts. Listen to her—and check the Battle Mechanics section of the Primer if you want to be completely up to speed!

Objective 2
Defeat Volkampf, the Pursuer.

You’ll be a given a chance to deck yourselves out to the nines and level up your Arts. Once you’ve done both, go ahead and engage the foe standing in the way of you and your data probe installation.

Volkampf, the Pursuer

Lv. 5: Tyrant

Generally, tyrant fights go well if your entire party is at least five levels above the enemy. Right now, unless you’ve done some grinding beforehand, you’re probably nowhere near that point. Don’t worry, it’s still quite beatable.

As with most fights, you do not want to tackle Volkampf from the front—it’ll stab at you with its horns and pincers, and generally make life miserable for you. This is before we even talk about its Ether Laser attack, which emerges from its mouth. Go for its sides and back, and pay special attention to its legs—whittling down their HP will impair it significantly and give a greater chance of inflicting it with Topple. Keep the pressure on and you’ll pull through.

Once you beat Volkampf, Lin and Elma explain to you how probes work, then allow you to plant it.

Q&A Time!

Elma

“Why don’t you do the honors? You can launch it right from your comm device. Give it a try.”

Answer

Agree: Launch the probe.

Refuse: Suggest Lin should launch the probe.

Mechanical Advancement: Installing Data Probes

Congratulations on installing your first FrontierNav data probe! Installing more from this point on is easy—just approach a vacant FrontierNav point and press (A) repeatedly. Doing so allows you to survey data for greater swaths of Mira, as well as fast-travel to these points. Make sure to keep your Mechanical field skill leveled up, as some probe installations require higher levels.

Objective 3
Report to Secretary Nagi in New LA’s BLADE barracks.

Make your way back to the barracks at your leisure. Once there, you’ll be rewarded for your efforts and introduced to Commander Vandham, whom you’ll be seeing a lot of from here on out.

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PreviousChapter 1: New Los Angeles NextChapter 3: Builders of a Legacy