Prima Games eGuides
primagames.com Browse Redeem a code Help
Xenoblade Chronicles X eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Changelog
    • Updates
  • Now Approaching Planet Mira
    • Foreword
    • See You in 40 Years
    • What Is Xenoblade Chronicles X?
    • Info for Veterans of Xenoblade Chronicles
  • A Primer for Prospective Citizens of Mira
    • Main Menu and Basic Functions
    • Who Are You?
    • Welcome to Blade
    • Seeing the World
    • Dressing the Part
    • Battle Meta
    • Combat Flow
    • Skells: Take It Up a Notch
  • The World of Mira
    • Introduction
    • New Los Angeles
    • Mira
  • Characters
    • The Player Character
      • The Player Character
      • Player Character Soul Voices
    • Party Members
      • Party Members
      • Alexa
      • Bozé Lowes
      • Celica
      • Doug
      • Elma
      • Frye
      • Gwin
      • H.B.
      • Hope Alanzi
      • Irina
      • L
      • Lao
      • Lin
      • Mia
      • Murderess
      • Nagi
      • Phog Christoph
      • Yelv
  • The Miran Unification Quest
    • The Miran Unification Quest
    • Prologue: Awakening
    • Chapter 1: New Los Angeles
    • Chapter 2: The New Frontier
    • Chapter 3: Builders of a Legacy
    • Chapter 4: The Ganglion Menace
    • Chapter 5: Ma-non Maneuvers
    • Chapter 6: Dark Matters
    • Chapter 7: Treachery
    • Chapter 8: The Gathering Storm
    • Chapter 9: Warriors of Wroth
    • Chapter 10: The Zu Pharg Menace
    • Chapter 11: Consequences
    • Chapter 12: Into the Core
    • Affinity Missions
      • Affinity Missions
      • A New Rival?
      • We Were Soldiers
      • Foggy Dilemma
      • The Repair Job
      • Meeting Yelv
      • Renewed Will
      • The Ties That Bind
      • A Day in the Life
      • Weaponized
      • A Friend in Need
      • Bottoms Up
      • The Mad Monk
      • Close Comrades
      • Nine Lives
      • Hope Springs Eternal
      • BFFs
      • My Dream
      • A False Hope
      • The Matchmaker
      • Arms and the Man
      • Spy Games
      • Bozé's Way
      • A Great Divide
      • Soldier of the Harriers
      • Nagis Time
      • The King of Fear
      • A Girls Wings
      • Blitzkrieg
      • Manhunt
      • Prospective Partners
      • What the Skell?!
      • Bozé's Ignorance
      • Climbing the Ladder
      • Ls Conundrum
      • The Little Rich Girl
      • Boot Camp
      • Reporting for Duty
      • A Challenger Approaches
      • A Present for Hope
      • New in New LA
      • Brotherly Love
      • Fitting In
      • Two Peas in a Pod
      • The Nopon Heir
      • Fathers and Sons
      • Rapid Misfire
      • Yelvs Partner
      • Lionhearted
      • To Serve Nopon
      • Mia Grows Up
      • Serial Thriller
      • Then and Now
    • Normal Missions
      • Normal and Basic Mission Index
      • Normal Missions
    • Basic Missions
      • Basic Missions
  • Data
    • Secret Files
      • Character-Yielding Missions At A Glance
      • Arms Manufacturer-Yielding Missions At A Glance
      • Exclusive Art-Yielding Missions At A Glance
      • Branching Missions
      • About Definian Downfall
      • Off The Record
      • The Skell License Exam
      • Rise of the Blood Lobster
      • Trade Agreement
    • Missions at a Glance
      • Story Missions
      • Affinity Missions
      • Normal Missions
      • Basic Missions: Bounty
      • Basic Missions: Gathering
      • Basic Missions: Social
    • Map Segment Contents
      • New Los Angeles
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • FrontierNav Connections and Data
      • Rare Resources
      • FrontierNav Site Data
    • Collectotopedia
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Collectopedia Locations
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Achievements
      • Story Achievements
      • World Achievements
      • Combat Achievements
    • Enemy Index
      • Enemy Categories
        • Theroids
        • Insectoids
        • Piscinoids
        • Humanoids
        • Mechanoids
        • Chmeroids
        • Ultrafauna
      • Enemies (Alphabetical)
        • A
        • B
        • C
        • D
        • E
        • F
        • G
        • H
        • I
        • J
        • K
        • L
        • M
        • N
        • O
        • P
        • Q
        • R
        • S
        • T
        • U
        • V
        • W
        • X
        • Y
        • Z
  • Social Functions
    • Overview
    • Squads
    • Scouting BLADEs
  • Shop Terminal Listings
    • Ground Gear: Weaponry
      • Assault Rifles
      • Longsword
      • Sniper Rifles
      • Javelins
      • Dual Guns
      • Dual Swords
      • Gatling Guns
      • Shields
      • Rayguns
      • Knives
      • Psycho Launchers
      • Photo Sabers
    • Ground Gear: Armor
      • Head Armor
      • Torso Armor
      • Left Arm
      • Right Arm
      • Leg Armor
    • Skell Gear: Armor
      • Head Armor
      • Torso Armor
      • Arm Armor
      • Leg Armor
    • Shop Terminal Listing
      • Skell Frames
    • Skell Gear: Weaponry
      • Sidearms
      • Back Weapons
      • Shoulder Weapons
      • Arm Weapons
      • Spare Weapons
  • AM Terminal Listings
    • Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Soul Voice
      • Special
    • AM Terminal Listings
      • Corporations
    • Skell Armor Augments
      • Stat Increase
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Special
      • Anticlimate Measures
    • Armor Augments
      • Stat Increase
      • Skell Enhancement
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Overdrive
      • Art Mods
      • Soul Voice
      • Special
      • Anticlimate Measures
    • Skell Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Special
    • Skell Frame Augments
      • Stat Increase
      • Fuel
      • Debuff Resistance
      • Attack Increase
      • Antidamage Measures
      • Overdrive
      • Special

Xenoblade Chronicles X Guide › AM Terminal Listings › Armor Augments

Antidamage Measures

HP Rebound I

Type

Common

Sell Price

500

Grants a low chance of recovering 25 HP when taking damage.

Required Miranium

100

Required Materials

Honey Oil

1

Large Purgovent Liver

1

Hulking Incisor

1

White Cometite

1

HP Rebound V

Type

Common

Sell Price

900

Grants a low chance of recovering 125 HP when taking damage.

Required Miranium

100

Required Materials

Honey Oil

2

Large Purgovent Liver

2

Hulking Incisor

2

Dawnstone

1

HP Rebound X

Type

Rare

Sell Price

1400

Grants a low chance of recovering 250 HP when taking damage.

Required Miranium

100

Required Materials

Honey Oil

8

Unafulge Death Toxin

8

Rich Scintimure Meat

8

Everfreeze Ore

2

HP Rebound XV

Type

Unique

Sell Price

1900

Grants a low chance of recovering 375 HP when taking damage.

Required Miranium

1500

Required Materials

Honey Oil

16

Unafulge Death Toxin

16

Rich Scintimure Meat

16

Foucaultium

4

HP Rebound XX

Type

Intergalactic

Sell Price

2500

Grants a low chance of recovering 500 HP when taking damage.

Required Miranium

2000

Required Materials

Honey Oil

32

Unafulge Death Toxin

32

Rich Scintimure Meat

32

Bonjelium

8

TP Rebound I

Type

Common

Sell Price

500

Grants a low chance of receiving 100 TP when taking damage.

Required Miranium

100

Required Materials

Topaz Wine

1

Glowing Retina

1

Terebra Water Grease

1

White Cometite

1

TP Rebound V

Type

Common

Sell Price

900

Grants a low chance of receiving 200 TP when taking damage.

Required Miranium

100

Required Materials

Topaz Wine

2

Glowing Retina

2

Terebra Water Grease

2

Dawnstone

1

TP Rebound X

Type

Rare

Sell Price

1400

Grants a low chance of receiving 325 TP when taking damage.

Required Miranium

100

Required Materials

Topaz Wine

8

Silver Petramand Silk

8

Big Balaena Sand Bag

8

Everfreeze Ore

2

TP Rebound XV

Type

Unique

Sell Price

1900

Grants a low chance of receiving 450 TP when taking damage.

Required Miranium

1500

Required Materials

Topaz Wine

16

Silver Petramand Silk

16

Big Balaena Sand Bag

16

Foucaultium

4

TP Rebound XX

Type

Intergalactic

Sell Price

2500

Grants a low chance of receiving 750 TP when taking damage.

Required Miranium

2000

Required Materials

Topaz Wine

32

Silver Petramand Silk

32

Big Balaena Sand Bag

32

Bonjelium

8

Taunt: Barrier I

Type

Common

Sell Price

200

Grants a very low chance of activating Barrier I when taunted.

Required Miranium

100

Required Materials

Small Shell

1

Arc Sand Ore

1

Taunt: Barrier V

Type

Common

Sell Price

360

Grants a very high chance of activating Barrier I when taunted.

Required Miranium

100

Required Materials

Small Shell

2

Lionbone Bort

1

Taunt: Barrier X

Type

Rare

Sell Price

560

Grants a very high chance of activating Barrier II when taunted.

Required Miranium

100

Required Materials

Small Shell

3

Enduron Lead

1

Taunt: Barrier XV

Type

Unique

Sell Price

760

Grants a very high chance of activating Barrier III when taunted.

Required Miranium

1500

Required Materials

Small Shell

4

Boiled-Egg Ore

1

Taunt: Barrier XX

Type

Intergalactic

Sell Price

1000

Grants a very high chance of activating Barrier IV when taunted.

Required Miranium

2000

Required Materials

Small Shell

5

Marine Rutile

1

Taunt: Decoy I

Type

Common

Sell Price

200

Grants a very low chance of activating Decoy I when taunted.

Required Miranium

100

Required Materials

Black Fog Deposits

1

Arc Sand Ore

1

Taunt: Decoy V

Type

Common

Sell Price

360

Grants a very high chance of activating Decoy I when taunted.

Required Miranium

100

Required Materials

Black Fog Deposits

2

Lionbone Bort

1

Taunt: Decoy X

Type

Rare

Sell Price

560

Grants a very high chance of activating Decoy II when taunted.

Required Miranium

100

Required Materials

Black Fog Deposits

3

Enduron Lead

1

Taunt: Decoy XV

Type

Unique

Sell Price

760

Grants a very high chance of activating Decoy III when taunted.

Required Miranium

1500

Required Materials

Black Fog Deposits

4

Boiled-Egg Ore

1

Taunt: Decoy XX

Type

Intergalactic

Sell Price

1000

Grants a very high chance of activating Decoy IV when taunted.

Required Miranium

2000

Required Materials

Black Fog Deposits

5

Marine Rutile

1

Taunt: Supercharge I

Type

Common

Sell Price

200

Grants a 20% chance of activating Supercharge I when taunted.

Required Miranium

100

Required Materials

Tatty Insect Wing

1

Arc Sand Ore

1

Taunt: Supercharge V

Type

Common

Sell Price

360

Grants a 100% chance of activating Supercharge I when taunted.

Required Miranium

100

Required Materials

Tatty Insect Wing

2

Lionbone Bort

1

Taunt: Supercharge X

Type

Rare

Sell Price

560

Grants a 100% chance of activating Supercharge II when taunted.

Required Miranium

100

Required Materials

Tatty Insect Wing

3

Enduron Lead

1

Taunt: Supercharge XV

Type

Unique

Sell Price

760

Grants a 100% chance of activating Supercharge III when taunted.

Required Miranium

1500

Required Materials

Tatty Insect Wing

4

Boiled-Egg Ore

1

Taunt: Supercharge XX

Type

Intergalactic

Sell Price

1000

Grants a 100% chance of activating Supercharge IV when taunted.

Required Miranium

2000

Required Materials

Tatty Insect Wing

5

Marine Rutile

1

Topple: Barrier I

Type

Common

Sell Price

200

Grants a 20% chance of activating Barrier I when toppled.

Required Miranium

100

Required Materials

Small Shell

1

Arc Sand Ore

1

Topple: Barrier V

Type

Common

Sell Price

360

Grants a 100% chance of activating Barrier I when toppled.

Required Miranium

100

Required Materials

Small Shell

2

Lionbone Bort

1

Topple: Barrier X

Type

Rare

Sell Price

560

Grants a 100% chance of activating Barrier II when toppled.

Required Miranium

100

Required Materials

Small Shell

3

Enduron Lead

1

Topple: Barrier XV

Type

Unique

Sell Price

760

Grants a 100% chance of activating Barrier III when toppled.

Required Miranium

1500

Required Materials

Small Shell

4

Boiled-Egg Ore

1

Topple: Barrier XX

Type

Intergalactic

Sell Price

1000

Grants a 100% chance of activating Barrier IV when toppled.

Required Miranium

2000

Required Materials

Small Shell

5

Marine Rutile

1

Topple: Decoy I

Type

Common

Sell Price

200

Grants a 20% chance of activating Decoy I when toppled.

Required Miranium

100

Required Materials

Black Fog Deposits

1

Arc Sand Ore

1

Topple: Decoy V

Type

Common

Sell Price

360

Grants a 100% chance of activating Decoy I when toppled.

Required Miranium

100

Required Materials

Black Fog Deposits

2

Lionbone Bort

1

Topple: Decoy X

Type

Rare

Sell Price

560

Grants a 100% chance of activating Decoy II when toppled.

Required Miranium

100

Required Materials

Black Fog Deposits

3

Enduron Lead

1

Topple: Decoy XV

Type

Unique

Sell Price

760

Grants a 100% chance of activating Decoy III when toppled.

Required Miranium

1500

Required Materials

Black Fog Deposits

4

Boiled-Egg Ore

1

Topple: Decoy XX

Type

Intergalactic

Sell Price

1000

Grants a 100% chance of activating Decoy IV when toppled.

Required Miranium

2000

Required Materials

Black Fog Deposits

5

Marine Rutile

1

Stun: Barrier I

Type

Common

Sell Price

200

Grants a 20% chance of activating Barrier I when stunned.

Required Miranium

100

Required Materials

Small Shell

1

Arc Sand Ore

1

Stun: Barrier V

Type

Common

Sell Price

360

Grants a 100% chance of activating Barrier I when stunned.

Required Miranium

100

Required Materials

Small Shell

2

Lionbone Bort

1

Stun: Barrier X

Type

Rare

Sell Price

560

Grants a 100% chance of activating Barrier II when stunned.

Required Miranium

100

Required Materials

Small Shell

3

Enduron Lead

1

Stun: Barrier XV

Type

Unique

Sell Price

760

Grants a 100% chance of activating Barrier III when stunned.

Required Miranium

1500

Required Materials

Small Shell

4

Boiled-Egg Ore

1

Stun: Barrier XX

Type

Intergalactic

Sell Price

1000

Grants a 100% chance of activating Barrier IV when stunned.

Required Miranium

2000

Required Materials

Small Shell

5

Marine Rutile

1

Stun: Decoy I

Type

Common

Sell Price

200

Grants a 20% chance of activating Decoy I when stunned.

Required Miranium

100

Required Materials

Black Fog Deposits

1

Arc Sand Ore

1

Stun: Decoy V

Type

Common

Sell Price

360

Grants a 100% chance of activating Decoy I when stunned.

Required Miranium

100

Required Materials

Black Fog Deposits

2

Lionbone Bort

1

Stun: Decoy X

Type

Rare

Sell Price

560

Grants a 100% chance of activating Decoy II when stunned.

Required Miranium

100

Required Materials

Black Fog Deposits

3

Enduron Lead

1

Stun: Decoy XV

Type

Unique

Sell Price

760

Grants a 100% chance of activating Decoy III when stunned.

Required Miranium

1500

Required Materials

Black Fog Deposits

4

Boiled-Egg Ore

1

Stun: Decoy XX

Type

Intergalactic

Sell Price

1000

Grants a 100% chance of activating Decoy IV when stunned.

Required Miranium

2000

Required Materials

Black Fog Deposits

5

Marine Rutile

1

Reflect Damage Up I

Type

Common

Sell Price

500

Boosts reflect damage by 5%.

Required Miranium

100

Required Materials

Green Crystal

1

Diamond Seed

1

Cimmerian Pom Pom

1

White Cometite

1

Reflect Damage Up V

Type

Common

Sell Price

900

Boosts reflect damage by 25%.

Required Miranium

100

Required Materials

Odorous Tentacle

2

Iron Lum

2

Pristine Dorsal Fin

2

Dawnstone

1

Reflect Damage Up X

Type

Rare

Sell Price

1400

Boosts reflect damage by 50%.

Required Miranium

100

Required Materials

Yggralith Horn

1

Cloudy Gerrid Soup

3

Sabula Backbone

3

Everfreeze Ore

1

Reflect Damage Up XV

Type

Unique

Sell Price

1900

Boosts reflect damage by 75%.

Required Miranium

1500

Required Materials

Yggralith Horn

1

Cloudy Gerrid Soup

4

Sabula Backbone

4

Foucaultium

1

Reflect Damage Up XX

Type

Intergalactic

Sell Price

2500

Boosts reflect damage by 100%.

Required Miranium

2000

Required Materials

Yggralith Horn

1

Cloudy Gerrid Soup

5

Sabula Backbone

5

Bonjelium

1

Keep reading with a free account

The first 3 sections of Xenoblade Chronicles X are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousDebuff Resistance NextOverdrive