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Xenoblade Chronicles X eGuide
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Contents

  • Changelog
    • Updates
  • Now Approaching Planet Mira
    • Foreword
    • See You in 40 Years
    • What Is Xenoblade Chronicles X?
    • Info for Veterans of Xenoblade Chronicles
  • A Primer for Prospective Citizens of Mira
    • Main Menu and Basic Functions
    • Who Are You?
    • Welcome to Blade
    • Seeing the World
    • Dressing the Part
    • Battle Meta
    • Combat Flow
    • Skells: Take It Up a Notch
  • The World of Mira
    • Introduction
    • New Los Angeles
    • Mira
  • Characters
    • The Player Character
      • The Player Character
      • Player Character Soul Voices
    • Party Members
      • Party Members
      • Alexa
      • Bozé Lowes
      • Celica
      • Doug
      • Elma
      • Frye
      • Gwin
      • H.B.
      • Hope Alanzi
      • Irina
      • L
      • Lao
      • Lin
      • Mia
      • Murderess
      • Nagi
      • Phog Christoph
      • Yelv
  • The Miran Unification Quest
    • The Miran Unification Quest
    • Prologue: Awakening
    • Chapter 1: New Los Angeles
    • Chapter 2: The New Frontier
    • Chapter 3: Builders of a Legacy
    • Chapter 4: The Ganglion Menace
    • Chapter 5: Ma-non Maneuvers
    • Chapter 6: Dark Matters
    • Chapter 7: Treachery
    • Chapter 8: The Gathering Storm
    • Chapter 9: Warriors of Wroth
    • Chapter 10: The Zu Pharg Menace
    • Chapter 11: Consequences
    • Chapter 12: Into the Core
    • Affinity Missions
      • Affinity Missions
      • A New Rival?
      • We Were Soldiers
      • Foggy Dilemma
      • The Repair Job
      • Meeting Yelv
      • Renewed Will
      • The Ties That Bind
      • A Day in the Life
      • Weaponized
      • A Friend in Need
      • Bottoms Up
      • The Mad Monk
      • Close Comrades
      • Nine Lives
      • Hope Springs Eternal
      • BFFs
      • My Dream
      • A False Hope
      • The Matchmaker
      • Arms and the Man
      • Spy Games
      • Bozé's Way
      • A Great Divide
      • Soldier of the Harriers
      • Nagis Time
      • The King of Fear
      • A Girls Wings
      • Blitzkrieg
      • Manhunt
      • Prospective Partners
      • What the Skell?!
      • Bozé's Ignorance
      • Climbing the Ladder
      • Ls Conundrum
      • The Little Rich Girl
      • Boot Camp
      • Reporting for Duty
      • A Challenger Approaches
      • A Present for Hope
      • New in New LA
      • Brotherly Love
      • Fitting In
      • Two Peas in a Pod
      • The Nopon Heir
      • Fathers and Sons
      • Rapid Misfire
      • Yelvs Partner
      • Lionhearted
      • To Serve Nopon
      • Mia Grows Up
      • Serial Thriller
      • Then and Now
    • Normal Missions
      • Normal and Basic Mission Index
      • Normal Missions
    • Basic Missions
      • Basic Missions
  • Data
    • Secret Files
      • Character-Yielding Missions At A Glance
      • Arms Manufacturer-Yielding Missions At A Glance
      • Exclusive Art-Yielding Missions At A Glance
      • Branching Missions
      • About Definian Downfall
      • Off The Record
      • The Skell License Exam
      • Rise of the Blood Lobster
      • Trade Agreement
    • Missions at a Glance
      • Story Missions
      • Affinity Missions
      • Normal Missions
      • Basic Missions: Bounty
      • Basic Missions: Gathering
      • Basic Missions: Social
    • Map Segment Contents
      • New Los Angeles
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • FrontierNav Connections and Data
      • Rare Resources
      • FrontierNav Site Data
    • Collectotopedia
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Collectopedia Locations
      • Primordia
      • Noctilum
      • Oblivia
      • Sylvalum
      • Cauldros
    • Achievements
      • Story Achievements
      • World Achievements
      • Combat Achievements
    • Enemy Index
      • Enemy Categories
        • Theroids
        • Insectoids
        • Piscinoids
        • Humanoids
        • Mechanoids
        • Chmeroids
        • Ultrafauna
      • Enemies (Alphabetical)
        • A
        • B
        • C
        • D
        • E
        • F
        • G
        • H
        • I
        • J
        • K
        • L
        • M
        • N
        • O
        • P
        • Q
        • R
        • S
        • T
        • U
        • V
        • W
        • X
        • Y
        • Z
  • Social Functions
    • Overview
    • Squads
    • Scouting BLADEs
  • Shop Terminal Listings
    • Ground Gear: Weaponry
      • Assault Rifles
      • Longsword
      • Sniper Rifles
      • Javelins
      • Dual Guns
      • Dual Swords
      • Gatling Guns
      • Shields
      • Rayguns
      • Knives
      • Psycho Launchers
      • Photo Sabers
    • Ground Gear: Armor
      • Head Armor
      • Torso Armor
      • Left Arm
      • Right Arm
      • Leg Armor
    • Skell Gear: Armor
      • Head Armor
      • Torso Armor
      • Arm Armor
      • Leg Armor
    • Shop Terminal Listing
      • Skell Frames
    • Skell Gear: Weaponry
      • Sidearms
      • Back Weapons
      • Shoulder Weapons
      • Arm Weapons
      • Spare Weapons
  • AM Terminal Listings
    • Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Soul Voice
      • Special
    • AM Terminal Listings
      • Corporations
    • Skell Armor Augments
      • Stat Increase
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Special
      • Anticlimate Measures
    • Armor Augments
      • Stat Increase
      • Skell Enhancement
      • Attribute Resistance
      • Debuff Resistance
      • Antidamage Measures
      • Overdrive
      • Art Mods
      • Soul Voice
      • Special
      • Anticlimate Measures
    • Skell Weapon Augments
      • Stat Increase
      • Weapon Customization
      • Critical Hits
      • Enemy Category
      • Attack Increase
      • Art Mods
      • Special
    • Skell Frame Augments
      • Stat Increase
      • Fuel
      • Debuff Resistance
      • Attack Increase
      • Antidamage Measures
      • Overdrive
      • Special

Xenoblade Chronicles X Guide › Shop Terminal Listings › Skell Gear: Weaponry

Arm Weapons

SAM-M123SA Shield

Cost 12800
Sell Price 128
Force 0
Lv. 20
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA III
SpecUp.HP-MAX III
Custom.WP-SPEED III
Empty Slots 1
Art Description (30 Fuel) Grants Melee Attack Up
Effect Range Target: Self
Hits 0

SSM-R150ME M-Missile

Cost 307200
Sell Price 3072
Force 528
Lv. 50
Maker Meredith & Co.
Cooldown 20.0s
Attribute Beam
Ammo 8
Stability +/-20
GP Gain 0
Upgrades 0/3
Augments
CritUp.MECHANOID VI
Custom.WP-MSL-MAG I
Empty Slots 2
Art Description (50 Fuel) Deals beam damage + FROM ABOVE: boosts damage
Effect Range Target: Single Enemy
Hits 8

SSM-R250ME Widebeam

Cost 307200
Sell Price 3072
Force 8640
Lv. 50
Maker Meredith & Co.
Cooldown 40.0s
Attribute Beam
Ammo 1
Stability +/-12
GP Gain 0
Upgrades 0/3
Augments
Dmg.BEAM VI
Custom.WP-SPEED VI
Empty Slots 2
Art Description (50 Fuel) Deals beam damage
Effect Range Target: Enemies Ahead
Hits 1

SSM-R350ME SHD-Missile

Cost 358400
Sell Price 3584
Force 240
Lv. 50
Maker Meredith & Co.
Cooldown 20.0s
Attribute Ether
Ammo 12
Stability +/-12
GP Gain 20
Upgrades 0/3
Augments
SpecUp.HP-MAX VI
SpecUp.ETHER-RES VI
Empty Slots 2
Art Description (30 Fuel) Deals ether damage + Boosts GP on hit
Effect Range Target: Nearby Enemies
Hits 12

SSM-M150ME Heathorn

Cost 716800
Sell Price 7168
Force 4800
Lv. 50
Maker Meredith & Co.
Cooldown 40.0s
Attribute Thermal
Ammo 0
Stability +/-15
GP Gain 0
Upgrades 0/3
Augments
CriticalUp VI
Custom.WP-SPEED VI
Empty Slots 2
Art Description (50 Fuel) Deals thermal damage + Inflicts Stagger
Effect Range Target: Single Enemy
Hits 1

SAM-M124SA Shield

Cost 12800
Sell Price 128
Force 0
Lv. 20
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA III
SpecUp.HP-MAX III
Custom.WP-SPEED III
Empty Slots 1
Art Description (30 Fuel) Grants Ranged Attack Up
Effect Range Target: Self
Hits 0

SAM-M125SA Shield

Cost 12800
Sell Price 128
Force 0
Lv. 20
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA III
SpecUp.HP-MAX III
Custom.WP-SPEED III
Empty Slots 1
Art Description (30 Fuel) Grants Potential Up
Effect Range Target: Self
Hits 0

SAM-M110ME Beam-Shield

Cost 12800
Sell Price 128
Force 0
Lv. 20
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH III
Resist.TOPPLE III
Empty Slots 2
Art Description (50 Fuel) Grants Physical Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-M111ME Beam-Shield

Cost 12800
Sell Price 128
Force 0
Lv. 20
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH III
Resist.TOPPLE III
Empty Slots 2
Art Description (50 Fuel) Grants Beam Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-M130SA Shield

Cost 25600
Sell Price 256
Force 0
Lv. 30
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA IV
SpecUp.HP-MAX IV
Custom.WP-SPEED IV
Empty Slots 1
Art Description (30 Fuel) Grants Melee Accuracy Up
Effect Range Target: Self
Hits 0

SAM-M131SA Shield

Cost 25600
Sell Price 256
Force 0
Lv. 30
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA IV
SpecUp.HP-MAX IV
Custom.WP-SPEED IV
Empty Slots 1
Art Description (30 Fuel) Grants Ranged Accuracy Up
Effect Range Target: Self
Hits 0

SAM-M133SA Shield

Cost 25600
Sell Price 256
Force 0
Lv. 30
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA IV
SpecUp.HP-MAX IV
Custom.WP-SPEED IV
Empty Slots 1
Art Description (30 Fuel) Grants Melee Attack Up
Effect Range Target: Self
Hits 0

SAM-M134SA Shield

Cost 25600
Sell Price 256
Force 0
Lv. 30
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA IV
SpecUp.HP-MAX IV
Custom.WP-SPEED IV
Empty Slots 1
Art Description (30 Fuel) Grants Ranged Attack Up
Effect Range Target: Self
Hits 0

SAM-M135SA Shield

Cost 25600
Sell Price 256
Force 0
Lv. 30
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA IV
SpecUp.HP-MAX IV
Custom.WP-SPEED IV
Empty Slots 1
Art Description (30 Fuel) Grants Potential Up
Effect Range Target: Self
Hits 0

SAM-R130SA Minigun

Cost 25600
Sell Price 256
Force 128
Lv. 30
Maker Sakuraba Industries
Cooldown 12.0s
Attribute Physical
Ammo 5
Stability +/-8
GP Gain 0
Upgrades 0/3
Augments
Custom.WP-RFL-MAG II
Custom.WP-R-RANGE IV
Custom.WP-SPEED IV
Empty Slots 1
Art Description (30 Fuel) Deals physical damage + Inflicts Taunt
Effect Range Target: Single Enemy
Hits 5

SAM-M120ME Beam-Shield

Cost 25600
Sell Price 256
Force 0
Lv. 30
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH IV
Resist.TOPPLE IV
Empty Slots 2
Art Description (50 Fuel) Grants Physical Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-M121ME Beam-Shield

Cost 25600
Sell Price 256
Force 0
Lv. 30
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH IV
Resist.TOPPLE IV
Empty Slots 2
Art Description (50 Fuel) Grants Beam Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-M123ME Beam-Shield

Cost 25600
Sell Price 256
Force 0
Lv. 30
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH IV
Resist.TOPPLE IV
Empty Slots 2
Art Description (50 Fuel) Grants Electric Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-M124ME Beam-Shield

Cost 25600
Sell Price 256
Force 0
Lv. 30
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH IV
Resist.TOPPLE IV
Empty Slots 2
Art Description (50 Fuel) Grants Thermal Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

\SAM-R130ME Needlegun

Cost 25600
Sell Price 256
Force 128
Lv. 30
Maker Meredith & Co.
Cooldown 12.0s
Attribute Ether
Ammo 5
Stability +/-10
GP Gain 0
Upgrades 0/3
Augments
SpecUp.R-ACC IV
Custom.R-ATK IV
Empty Slots 2
Art Description (30 Fuel) Deals ether damage + WHEN TARGETED: boosts GP
Effect Range Target: Single Enemy
Hits 5

SAM-M150SA Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA VI
SpecUp.HP-MAX VI
Custom.WP-SPEED VI
Empty Slots 1
Art Description (30 Fuel) Grants Melee Accuracy Up
Effect Range Target: Self
Hits 0

SAM-M151SA Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA VI
SpecUp.HP-MAX VI
Custom.WP-SPEED VI
Empty Slots 1
Art Description (30 Fuel) Grants Ranged Accuracy Up
Effect Range Target: Self
Hits 0

SAM-M152SA Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA VI
SpecUp.HP-MAX VI
Custom.WP-SPEED VI
Empty Slots 1
Art Description (30 Fuel) Grants Evasion Up
Effect Range Target: Self
Hits 0

SAM-M153SA Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA VI
SpecUp.HP-MAX VI
Custom.WP-SPEED VI
Empty Slots 1
Art Description (30 Fuel) Grants Melee Attack Up
Effect Range Target: Self
Hits 0

SAM-M154SA Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA VI
SpecUp.HP-MAX VI
Custom.WP-SPEED VI
Empty Slots 1
Art Description (30 Fuel) Grants Ranged Attack Up
Effect Range Target: Self
Hits 0

SAM-M155SA Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Sakuraba Industries
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
SpecUp.EVA VI
SpecUp.HP-MAX VI
Custom.WP-SPEED VI
Empty Slots 1
Art Description (30 Fuel) Grants Potential Up
Effect Range Target: Self
Hits 0

SAM-R150SA Minigun

Cost 102400
Sell Price 1024
Force 192
Lv. 50
Maker Sakuraba Industries
Cooldown 12.0s
Attribute Physical
Ammo 5
Stability +/-8
GP Gain 0
Upgrades 0/3
Augments
Custom.WP-RFL-MAG IV
Custom.WP-R-RANGE VI
Custom.WP-SPEED VI
Empty Slots 1
Art Description (30 Fuel) Deals physical damage + Inflicts Taunt
Effect Range Target: Single Enemy
Hits 5

SAM-M140ME Beam-Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH VI
Resist.TOPPLE VI
Empty Slots 2
Art Description (50 Fuel) Grants Physical Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-M141ME Beam-Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH VI
Resist.TOPPLE VI
Empty Slots 2
Art Description (50 Fuel) Grants Beam Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-M142ME Beam-Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH VI
Resist.TOPPLE VI
Empty Slots 2
Art Description (50 Fuel) Grants Ether Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-M143ME Beam-Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH VI
Resist.TOPPLE VI
Empty Slots 2
Art Description (50 Fuel) Grants Electric Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-M144ME Beam-Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH VI
Resist.TOPPLE VI
Empty Slots 2
Art Description (50 Fuel) Grants Thermal Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-M145ME Beam-Shield

Cost 102400
Sell Price 1024
Force 0
Lv. 50
Maker Meredith & Co.
Cooldown 20.0s
Attribute None
Ammo 0
Stability +/-0
GP Gain 0
Upgrades 0/3
Augments
Resist.FLINCH VI
Resist.TOPPLE VI
Empty Slots 2
Art Description (50 Fuel) Grants Gravity Res Up + Restores appendage HP
Effect Range Target: Self
Hits 0

SAM-R150ME Needlegun

Cost 102400
Sell Price 1024
Force 192
Lv. 50
Maker Meredith & Co.
Cooldown 12.0s
Attribute Ether
Ammo 5
Stability +/-10
GP Gain 0
Upgrades 0/3
Augments
SpecUp.R-ACC VI
SpecUp.R-ATK VI
Empty Slots 2
Art Description (30 Fuel) Deals ether damage + WHEN TARGETED: boosts GP
Effect Range Target: Single Enemy
Hits 5

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