Unlike the characters that join your party during your adventures, your character—the protagonist with the mysterious past—can choose freely from all the game’s classes and switch between them at will. New classes become available as you progress through the class tree’s numerous branches, and with enough time spent braving Mira’s hazards, you soon have access to them all. Your beginnings are decidedly humble, however.
Drifter-Starting Class
The class you start out with as a baby BLADE operative is nothing fancy. Its spread of Arts covers all the basics, but there are no stat bonuses or skill selections to push you in any particular direction. Once you reach rank 10, the possibilities broaden.
|
Standard Arms |
|
Assault Rifle |
|
Knife |
|
Skill Slots: 5 |
ARTS
|
Flame Grenade |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Deals thermal damage, Inflicts Blaze, Boosts damage vs. Toppled targets. |
|
Assault Hammer |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Deals physical damage, Inflicts Topple. |
|
Chrome Armor |
|
|
Acquired Rank |
2 |
|
Target |
One ally |
|
Description |
Grants Physical Res Up. |
|
Slit Edge |
|
|
Acquired Rank |
4 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Boosts damage from the side. |
|
Infuriate |
|
|
Acquired Rank |
6 |
|
Target |
Single enemy |
|
Description |
Inflicts Taunt to draw the target’s attacks. |
|
Recuperate |
|
|
Acquired Rank |
8 |
|
Target |
Self |
|
Description |
Requires TP, Boosts evasion, Continually restores HP. |
Striker-Tier 1
The Striker is a solid choice for your new class once Drifter reaches rank 10. It favors melee engagement with bonuses to HP and melee attack power. Striker Arts and Skills lean toward durability in combat, holding enemies’ attention, and dishing out damage.
|
Standard Arms |
|
Assault Rifle |
|
Skill Slots: 1 |
ARTS
|
Rising Blade |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Boosts damage when taunted. |
|
Defensive Stance |
|
|
Acquired Rank |
2 |
|
Target |
Self |
|
Description |
Reduces damage taken, Continually restores HP, Reduces total melee attack. |
|
Power Dive |
|
|
Acquired Rank |
3 |
|
Target |
Self |
|
Description |
Grants Supercharge, Grants total evasion during execution. |
|
Tornado Blade |
|
|
Acquired Rank |
4 |
|
Target |
Nearby enemies |
|
Description |
Deals weapon damage, With an aura: boosts TP. |
|
Furious Blast |
|
|
Acquired Rank |
6 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Boosts damage in melee combos. |
|
Magnum Edge |
|
|
Acquired Rank |
8 |
|
Target |
Enemies ahead |
|
Description |
Deals weapon damage, Inflicts Physical Res Down. |
Skills
|
Steel Flesh |
|
|
Acquired Rank |
2 |
|
Description |
Boosts maximum HP. |
|
Flame Trigger |
|
|
Acquired Rank |
5 |
|
Description |
Boosts Blaze damage. |
|
Combat Presence |
|
|
Acquired Rank |
9 |
|
Description |
Extends Taunt effects. |
|
Unwavering Courage |
|
|
Acquired Rank |
2 |
|
Description |
Boosts melee accuracy. |
|
Mighty Muscle |
|
|
Acquired Rank |
7 |
|
Description |
Boosts melee attack. |
|
Dismantler |
|
|
Acquired Rank |
10 |
|
Description |
Grants a chance of dealing more damage to appendages with melee Arts. |
Samurai Gunner-Tier 2
Samurai Gunner is the logical next step up from Striker. The class doubles down on the stat bonuses to HP and melee attack, and it offers some hard-hitting area-of-effect Arts and debuffs, as well as clutch Skills.
|
Standard Arms |
|
Assault Rifle |
|
Skill Slots: 2 |
ARTS
|
Offensive Stance |
|
|
Acquired Rank |
1 |
|
Target |
Self |
|
Description |
Requires TP, Boosts melee accuracy, Boosts total melee attack, Increases damage taken. |
|
Burst Grenade |
|
|
Acquired Rank |
1 |
|
Target |
Enemy vicinity |
|
Description |
Requires TP, Deals thermal damage, Inflicts Blaze., Boosts damage vs. Toppled targets. |
|
Decoy Round |
|
|
Acquired Rank |
2 |
|
Target |
Single enemy |
|
Description |
Inflicts Taunt, With morale: Boosts TP. |
|
Flash Grenade |
|
|
Acquired Rank |
3 |
|
Target |
Enemy vicinity |
|
Description |
Deals electric damage, Inflicts Blackout. |
|
Medic Free |
|
|
Acquired Rank |
4 |
|
Target |
Self |
|
Description |
Requires TP: Boosts debuff resistance, Auto-revives on incapacitation. |
|
Assault Breaker |
|
|
Acquired Rank |
6 |
|
Target |
Single enemy |
|
Description |
Deals physical damage, From behind: Inflicts Stun. |
|
Burning Slash |
|
|
Acquired Rank |
8 |
|
Target |
Enemies ahead |
|
Description |
Deals thermal damage, Inflicts Thermal Res Down. |
Skills
|
CQC Master |
|
|
Acquired Rank |
2 |
|
Description |
Boosts critical chance when triggering a melee combo. |
|
Auto Melee Boost |
|
|
Acquired Rank |
3 |
|
Description |
Boosts melee auto attack damage. |
|
Iron Knuckle |
|
|
Acquired Rank |
4 |
|
Description |
Boosts physical damage. |
|
Healing Aura |
|
|
Acquired Rank |
5 |
|
Description |
Recovers HP when you use an aura. |
|
Weapon Guard |
|
|
Acquired Rank |
6 |
|
Description |
Boosts physical resistance when wielding a melee weapon. |
|
Blazing Auto |
|
|
Acquired Rank |
7 |
|
Description |
Grants a chance of inflicting Blaze 1 when melee auto-attacking. |
|
Theroid Slayer |
|
|
Acquired Rank |
9 |
|
Description |
Boosts damage to theroid enemies. |
|
Yamato Spirit |
|
|
Acquired Rank |
10 |
|
Description |
Boosts TP when using a melee Art; bonus is doubled if you have an aura active. |
Duelist-Tier 3
The Duelist is a Samurai Gunner who’s wholly dedicated to the pursuit of offense, with explosive Arts and Skills geared toward boosting thermal damage and bolstering TP. Duelists enjoy bonuses to HP and melee attack.
|
Standard Arms |
|
Assault Rifle |
|
Skill Slots: 3 |
ARTS
|
Incendiary Edge |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Requires TP, Deals thermal damage, Boosts damage in melee combos. |
|
Gunforce |
|
|
Acquired Rank |
2 |
|
Target |
Self |
|
Description |
Requires TP, Boosts ranged attack, Boosts critical chance, Reduces secondary cooldown. |
|
Takedown Shot |
|
|
Acquired Rank |
4 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Inflicts Topple on mechanoids. |
|
Samurai Soul |
|
|
Acquired Rank |
6 |
|
Target |
Self |
|
Description |
Requires TP, Adds area-of-effect to melee auto-attacks, Boosts auto-attacks upon taking damage, Reduces secondary cooldown. |
|
Last Stand |
|
|
Acquired Rank |
8 |
|
Target |
Allies |
|
Description |
Requires TP, Boosts allies’ TP. |
Skills
|
Conflagrant Edge |
|
|
Acquired Rank |
2 |
|
Description |
Boosts thermal damage. |
|
Aggro Boost |
|
|
Acquired Rank |
3 |
|
Description |
Boosts damage to Taunted enemies. |
|
Fortified Flesh |
|
|
Acquired Rank |
5 |
|
Description |
Boosts maximum HP. |
|
Grand Procession |
|
|
Acquired Rank |
7 |
|
Description |
Boosts entire party’s TP when activating Overdrive. |
Shield Trooper-Tier 2
Go into the Shield Trooper class if you’re a Striker with a penchant for tanking. Your selection of Arts and Skills helps you hold an enemy’s attention, batter them to keep them from harming your party, and bolster your own defenses.
|
Standard Arms |
|
Gatling Gun |
|
Shield |
|
Skill Slots: 3 |
ARTS
|
Wild Down |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Requires TP, Deals weapon damage, Inflicts Topple. |
|
Missile Volley |
|
|
Acquired Rank |
1 |
|
Target |
Enemies ahead |
|
Description |
Deals thermal damage, Inflicts Thermal Res Down. |
|
Flame Cloak |
|
|
Acquired Rank |
2 |
|
Target |
Nearby allies |
|
Description |
Grants Thermal Res Up. |
|
Iron Prison |
|
|
Acquired Rank |
3 |
|
Target |
Self |
|
Description |
Requires TP, Grants Physical Res Up, Enables proximity spike damage. |
|
Wild Smash |
|
|
Acquired Rank |
4 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Boosts damage vs. Toppled targets. |
|
Trash Talk |
|
|
Acquired Rank |
5 |
|
Target |
Nearby enemies |
|
Description |
Inflicts Taunt, Boosts TP with morale. |
|
Bullet Storm |
|
|
Acquired Rank |
7 |
|
Target |
Enemies ahead |
|
Description |
Deals weapon damage, Inflicts Flinch on humanoids. |
Skills
|
Thermal Shield |
|
|
Acquired Rank |
2 |
|
Description |
Boosts thermal resistance when wielding a melee weapon. |
|
Topple Topper |
|
|
Acquired Rank |
3 |
|
Description |
Reduces enemy Topple resistance. |
|
Shield Screen |
|
|
Acquired Rank |
4 |
|
Description |
Reduces damage when wielding a shield. |
|
Rising Renewal |
|
|
Acquired Rank |
5 |
|
Description |
Boosts HP recovery when revived. |
|
Long Topple |
|
|
Acquired Rank |
6 |
|
Description |
Extends duration of Topple effects. |
|
Trauma Tension |
|
|
Acquired Rank |
8 |
|
Description |
Grants a chance of receiving TP when taking damage. |
|
Dirty Fighter |
|
|
Acquired Rank |
9 |
|
Description |
Boosts melee Art damage to enemies inflicted with Topple. |
|
Stand Strong |
|
|
Acquired Rank |
10 |
|
Description |
Boosts resistance to Stagger, Topple, Knockback, and Launch when wielding a shield. |
Bastion Warrior-Tier 3
Bastion Warriors are Shield Warriors that are even more indomitable. Your Arts keep you and your allies safe and boost a variety of attacks. Bastion Warriors enjoy huge buffs to HP and melee attack.
|
Standard Arms |
|
Gatling Gun |
|
Shield |
|
Skill Slots: 4 |
ARTS
|
Hellfire |
|
|
Acquired Rank |
1 |
|
Target |
Enemies ahead |
|
Description |
Requires TP, Deals weapon damage, With an aura: Boosts damage. |
|
Shield Wall |
|
|
Acquired Rank |
2 |
|
Target |
Nearby allies |
|
Description |
Grants Barrier. |
|
Enhanced Stand |
|
|
Acquired Rank |
2 |
|
Target |
Self |
|
Description |
Requires TP, Boosts auto-attack damage, Continually restores HP. |
|
Reality Rift |
|
|
Acquired Rank |
3 |
|
Target |
Enemies ahead |
|
Description |
Deals weapon damage, Inflicts Slow Arts. |
|
Thermal Payload |
|
|
Acquired Rank |
4 |
|
Target |
Single enemy |
|
Description |
Requires TP: Deals thermal damage, Boosts damage vs. Toppled enemies. |
|
Bombardier |
|
|
Acquired Rank |
6 |
|
Target |
Nearby enemies |
|
Description |
Deals thermal damage, Inflicts Blaze. |
|
Cool Off |
|
|
Acquired Rank |
7 |
|
Target |
Self |
|
Description |
Removes debuffs, With an aura: Consumes aura to yield TP. |
|
Supershield |
|
|
Acquired Rank |
8 |
|
Target |
Self |
|
Description |
Requires TP, Reflects physical attacks, Reduces damage taken, Nullifies Stun. |
Skills
|
Machine Gunner |
|
|
Acquired Rank |
2 |
|
Description |
Boosts ranged damage when fighting two or more enemies. |
|
Heatseeker |
|
|
Acquired Rank |
5 |
|
Description |
Boosts critical chance when attacking enemies inflicted with Blaze. |
|
Double Spike |
|
|
Acquired Rank |
9 |
|
Description |
Boosts spike damage. |
|
Double Reflect |
|
|
Acquired Rank |
10 |
|
Description |
Boosts reflect damage. |
Commando-Tier 1
The Commando serves as a good introduction to positioning in combat, with Arts and Skills that benefit from precise maneuvering in battle. This class provides stat bonuses to melee accuracy, ranged accuracy, and evasion.
|
Standard Arms |
|
Skill Slots: 2 |
ARTS
|
Back Slash |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, From behind: Boosts damage. |
|
Early Bird |
|
|
Acquired Rank |
1 |
|
Target |
Self |
|
Description |
Requires TP, Raises Critical Power tier, Boosts critical chance, Boosts evasion. |
|
Stream Edge |
|
|
Acquired Rank |
2 |
|
Target |
Single enemy |
|
Description |
Requires TP, Deals weapon damage, Boosts damage in ranged combos. |
|
Sliding Slinger |
|
|
Acquired Rank |
2 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, From the side: Boosts TP. |
|
Upper Hand |
|
|
Acquired Rank |
4 |
|
Target |
Self |
|
Description |
Grants Critical Power. |
|
Shadowrunner |
|
|
Acquired Rank |
6 |
|
Target |
Self |
|
Description |
Requires TP, Boosts potential, From behind: Boosts damage and disables enemy detection. |
Skills
|
Agile Gunslinger |
|
|
Acquired Rank |
2 |
|
Description |
Boosts evasion when wielding a ranged weapon. |
|
Steady Hand |
|
|
Acquired Rank |
3 |
|
Description |
Boosts ranged accuracy. |
|
Boosted Bullets |
|
|
Acquired Rank |
4 |
|
Description |
Boosts ranged attack. |
|
Background Noise |
|
|
Acquired Rank |
5 |
|
Description |
Boosts damage when using melee Arts from behind. |
|
Combo Gunner |
|
|
Acquired Rank |
7 |
|
Description |
Boosts damage when triggering ranged combos. |
|
Third Eye |
|
|
Acquired Rank |
8 |
|
Description |
Boosts TP when using a ranged Art. Boost is doubled if you have an aura active. |
|
Master Edge |
|
|
Acquired Rank |
9 |
|
Description |
Boosts critical chance when using a melee weapon. |
|
Aura Burst |
|
|
Acquired Rank |
10 |
|
Description |
Extends duration of aura effects. |
Winged Viper-Tier 2
The Winged Viper class is high risk, high reward, and rewards precise positioning on the battlefield. Its suite of Arts and Skills complements a fully ranked Commando’s capabilities exceedingly well, as do the stat bonuses to melee accuracy, ranged accuracy, and evasion.
|
Standard Arms |
|
Skill Slots: 3 |
ARTS
|
Side Slash |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Inflicts Fatigue, From the side: Boosts damage. |
|
Thirsty Edge |
|
|
Acquired Rank |
2 |
|
Target |
Self |
|
Description |
Requires TP, Restores HP when landing melee attacks. |
|
Violent Streak |
|
|
Acquired Rank |
3 |
|
Target |
Nearby enemies |
|
Description |
Deals weapon damage, Boosts TP with criticals. |
|
Blood Sacrifice |
|
|
Acquired Rank |
4 |
|
Target |
Self |
|
Description |
Halves current HP to boost TP by 1,000. |
|
Killing Machine |
|
|
Acquired Rank |
6 |
|
Target |
Self |
|
Description |
Requires TP, Boosts melee accuracy, Boosts melee attack., Boosts potential. |
|
Primer |
|
|
Acquired Rank |
8 |
|
Target |
Self |
|
Description |
Grants Critical Power, Boosts TP. |
Skills
|
Deep Fang |
|
|
Acquired Rank |
2 |
|
Description |
Reduces enemy debuff resistances when attacking from the side. |
|
Mortal Enemy |
|
|
Acquired Rank |
3 |
|
Description |
Boosts damage to humanoid enemies. |
|
Trigger Happy |
|
|
Acquired Rank |
5 |
|
Description |
Reduces an Art’s cooldown when triggering a ranged combo. |
|
Lifeline |
|
|
Acquired Rank |
7 |
|
Description |
Recovers HP when your HP is at 50% or less and you use an aura. |
|
Mindscape |
|
|
Acquired Rank |
9 |
|
Description |
Boosts maximum TP. |
|
Hellhound |
|
|
Acquired Rank |
10 |
|
Description |
Extends Overdrive duration. |
Full Metal Jaguar-Tier 3
If you’ve achieved a mastery of positioning as a Winged Viper, the Full Metal Jaguar path is your true calling, with Arts and Skills that greatly bolster that risky, demanding play style. Full Metal Jaguars get big bonuses to melee accuracy, ranged accuracy, and evasion.
|
Standard Arms |
|
Skill Slots: 4 |
ARTS
|
Electric Surge |
|
|
Acquired Rank |
1 |
|
Target |
Enemies ahead |
|
Description |
Deals ether damage, Lower HP equals higher damage. |
|
Ghostwalker |
|
|
Acquired Rank |
2 |
|
Target |
Self |
|
Description |
Grants Decoy. |
|
Executioner |
|
|
Acquired Rank |
4 |
|
Target |
Single enemy |
|
Description |
Requires TP, Deals weapon damage, Boosts damage in ranged combos. |
|
Combat Limbo |
|
|
Acquired Rank |
6 |
|
Target |
Self |
|
Description |
Grants Effect Stasis. |
|
Hundred Shells |
|
|
Acquired Rank |
8 |
|
Target |
Single enemy |
|
Description |
Requires TP, Deals weapon damage, Boosts damage from behind. |
Skills
|
Night Vision |
|
|
Acquired Rank |
2 |
|
Description |
Boosts damage during the nighttime. |
|
Zero Lapse |
|
|
Acquired Rank |
3 |
|
Description |
Reduces cooldown for melee auto-attacks. |
|
Red Zone |
|
|
Acquired Rank |
5 |
|
Description |
Boosts critical chance during Overdrive. |
|
Crisis Catalyst |
|
|
Acquired Rank |
7 |
|
Description |
Boosts critical chance when HP is 50% or less. Effect doubles when HP is 25% or less. |
|
Blood Carnival |
|
|
Acquired Rank |
9 |
|
Description |
Grants a chance of converting a percentage of damage dealt to HP when melee auto-attacking. |
Partisan Eagle
The Partisan Eagle class is for Commandos who want to focus on ranged attacks with high-powered sniper rifles. Go here if your idea of fun is debuffing enemies from a distance, enabling melee combos, and then charging in viciously with a javelin. Partisan Eagles enjoy big bonuses to ranged attack and ranged accuracy.
|
Standard Arms |
|
Sniper Rifle |
|
Javelin |
|
Skill Slots: 3 |
ARTS
|
Arcing Horn |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Deals electric damage., Inflicts Electric Res Down, Boosts damage in melee combos. |
|
Shrapnel |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Boosts appendage damage. |
|
Eagle Eye |
|
|
Acquired Rank |
2 |
|
Target |
Nearby allies |
|
Description |
Grants Ranged Accuracy Up, Grants Ranged Attack Up. |
|
Raijin |
|
|
Acquired Rank |
3 |
|
Target |
Self |
|
Description |
Requires TP, Boosts critical change, Restores HP when using Arts, Reflects electric attacks. |
|
First Down |
|
|
Acquired Rank |
4 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Inflicts Topple on humanoids. |
|
Spiral Horn |
|
|
Acquired Rank |
6 |
|
Target |
Enemies ahead |
|
Description |
Deals weapon damage, Inflicts Physical Res Down, Boosts damage in melee combos. |
|
Intercept |
|
|
Acquired Rank |
8 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Inflicts Stun. |
Skills
|
Killshot |
|
|
Acquired Rank |
2 |
|
Description |
Boosts critical chance for ranged auto-attacks. |
|
Electric Guard |
|
|
Acquired Rank |
3 |
|
Description |
Boosts electric resistance when wielding a melee weapon. |
|
Electric Boost |
|
|
Acquired Rank |
5 |
|
Description |
Boosts electric damage. |
|
Knock ’n’ Shock |
|
|
Acquired Rank |
7 |
|
Description |
Grants a chance of inflicting Shock 1 when using melee Arts. |
|
Fleet Feet |
|
|
Acquired Rank |
9 |
|
Description |
Boosts evasion when wielding a melee weapon. |
|
Piscinoid Slayer |
|
|
Acquired Rank |
10 |
|
Description |
Boosts damage to piscinoid enemies. |
Astral Crusader-Tier 3
Astral Crusader is the next step up for accomplished Partisan Eagles, able to inflict punishment from afar and keep themselves going with powerful buffs and auras. Astral Crusaders enjoy bonuses to ranged attack and accuracy.
|
Standard Arms |
|
Sniper Rifle |
|
Javelin |
|
Skill Slots: 4 |
ARTS
|
Overwhelm |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Inflicts Fatigue, Higher HP equals higher damage. |
|
Hawkeye |
|
|
Acquired Rank |
1 |
|
Target |
Self |
|
Description |
Grants Critical Power. |
|
Speed Demon |
|
|
Acquired Rank |
2 |
|
Target |
Self |
|
Description |
Required TP, Reduces cooldown when sprinting, Restores HP. |
|
Sidewinder |
|
|
Acquired Rank |
3 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Inflicts Debuff Res Down. |
|
Hair Trigger |
|
|
Acquired Rank |
4 |
|
Target |
Self |
|
Description |
Grants Supercharge. |
|
Ghost Sniper |
|
|
Acquired Rank |
6 |
|
Target |
Self |
|
Description |
Requires TP, Boosts critical chance, Boosts TP with criticals, Boosts ranged accuracy. |
|
Trident Buster |
|
|
Acquired Rank |
8 |
|
Target |
Enemies ahead |
|
Description |
Requires TP, Deals electric damage, Inflicts Shock, Boosts damage in ranged combos. |
Skills
|
Long Shot |
|
|
Acquired Rank |
2 |
|
Description |
Boosts ranged weapon range. |
|
Unstoppable |
|
|
Acquired Rank |
3 |
|
Description |
Boosts resistance to Stagger, Topple, Knockback, and Launch when sprinting. |
|
Quick Reload |
|
|
Acquired Rank |
5 |
|
Description |
Reduces cooldown for ranged auto-attacks. |
|
Conductive Strike |
|
|
Acquired Rank |
7 |
|
Description |
Boosts electric damage to enemies inflicted with Shock. |
|
Electric Flesh |
|
|
Acquired Rank |
9 |
|
Description |
Grants a chance of dealing electric spike damage when taking a hit. |
Enforcer-Tier 1
Enforcers are all about supporting their allies and debuffing the opposition. If you’re interested in manipulating the battlefield as you advance, start here.
|
Standard Arms |
|
Raygun |
|
Knife |
|
Skill Slots: 2 |
ARTS
|
Beam Barrage |
|
|
Acquired Rank |
1 |
|
Target |
Enemies ahead |
|
Description |
Deals weapon damage, With an aura: Boosts damage. |
|
Repair |
|
|
Acquired Rank |
3 |
|
Target |
One ally |
|
Description |
Removes debuffs, Restores HP. |
|
Myopic Screen |
|
|
Acquired Rank |
5 |
|
Target |
Enemies ahead |
|
Description |
Deals weapon damage, Inflicts Blackout. |
|
Full Specs |
|
|
Acquired Rank |
7 |
|
Target |
Self |
|
Description |
Requires TP, Boosts potential, Boosts ranged attack, Boosts ether resistance. |
Skills
|
Inner Search |
|
|
Acquired Rank |
2 |
|
Description |
Boosts potential. |
|
Beam Boost |
|
|
Acquired Rank |
4 |
|
Description |
Boosts beam damage. |
|
Beam Guard |
|
|
Acquired Rank |
6 |
|
Description |
Boosts beam resistance when wielding a ranged weapon. |
|
Buff Heal |
|
|
Acquired Rank |
8 |
|
Description |
Recovers HP when receiving a buff. |
|
Healing Touch |
|
|
Acquired Rank |
9 |
|
Description |
Boosts the HP recovery of your party members when you revive. |
|
High Tension |
|
|
Acquired Rank |
10 |
|
Description |
Boosts maximum TP. |
Psycorruptor-Tier 2
If you’re a grown-up Enforcer who wants to completely disable enemies or even wholly dominate them on the battlefield, go Psycorruptor. Debuffing is mightily effective in combat, and the path starts here. Enjoy the bonuses to ranged attack and potential.
|
Standard Arms |
|
Raygun |
|
Knife |
|
Skill Slots: 3 |
ARTS
|
Screamer |
|
|
Acquired Rank |
1 |
|
Target |
Enemy vicinity |
|
Description |
Inflicts Sleep. |
|
Subterfuge |
|
|
Acquired Rank |
2 |
|
Target |
Enemies ahead |
|
Description |
Inflicts Debuff Res Down. |
|
Absorber Skin |
|
|
Acquired Rank |
3 |
|
Target |
One ally |
|
Description |
Grants Barrier. |
|
Ether Blast |
|
|
Acquired Rank |
5 |
|
Target |
Enemies ahead |
|
Description |
Requires TP: Deals ether damage, With an aura: Boosts damage. |
|
Brainjack |
|
|
Acquired Rank |
7 |
|
Target |
Single enemy |
|
Description |
Requires TP, Seizes control of the targeted enemy and turns it into an ally. |
Skills
|
Beauty Sleep |
|
|
Acquired Rank |
2 |
|
Description |
Extends Sleep effects by 10 seconds. |
|
Brain Wall |
|
|
Acquired Rank |
3 |
|
Description |
Boosts resistances to Sleep, Control, and Slow Arts when you have an aura active. |
|
Gentle Approach |
|
|
Acquired Rank |
4 |
|
Description |
Grants a chance of not waking a sleeping enemy when auto-attacking. |
|
King’s Decree |
|
|
Acquired Rank |
5 |
|
Description |
Reduces enemy Control resistance and raises debuff tier by 1. |
|
Extra Armor |
|
|
Acquired Rank |
6 |
|
Description |
Boosts Barrier’s damage absorption rate. |
|
Feather Touch |
|
|
Acquired Rank |
8 |
|
Description |
Grants a chance of not waking sleeping enemy when attacking with an Art. |
|
Unpleasant Dream |
|
|
Acquired Rank |
9 |
|
Description |
Boosts damage to sleeping enemies. |
|
Core Crusher |
|
|
Acquired Rank |
10 |
|
Description |
Negates appendage damage from your ether attacks but boosts primary damage. |
Mastermind-Tier 3
Masterminds are fully realized Psycorruptors with access to the most powerful debuffs available. Advancing down this path improves your ranged attack and potential.
|
Standard Arms |
|
Raygun |
|
Knife |
|
Skill Slots: 4 |
ARTS
|
Dispel |
|
|
Acquired Rank |
1 |
|
Target |
Single Enemy |
|
Description |
Requires TP, Deals ether damage, Randomly removes one buff from target. |
|
Gravity Blast |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Deals gravity damage, Inflicts Topple. |
|
Gravity Cloak |
|
|
Acquired Rank |
2 |
|
Target |
Nearby allies |
|
Description |
Grants Gravity Res Up. |
|
Servant Sacrifice |
|
|
Acquired Rank |
3 |
|
Target |
Self |
|
Description |
Boosts HP and TP when controlling a target, Sometimes destroys the target. |
|
Energy Source |
|
|
Acquired Rank |
4 |
|
Target |
One ally |
|
Description |
Requires TP, Boosts TP, Boosts potential. |
|
Black Butterfly |
|
|
Acquired Rank |
6 |
|
Target |
Single enemy |
|
Description |
Deals ether damage, Inflicts Ether Res Down, Shortens aura effect time. |
|
Pathogen Blast |
|
|
Acquired Rank |
8 |
|
Target |
Enemies ahead |
|
Description |
Inflicts Virus. |
Skills
|
Ether Guard |
|
|
Acquired Rank |
2 |
|
Description |
Boosts ether resistance when wielding a ranged weapon. |
|
Gravity Boost |
|
|
Acquired Rank |
3 |
|
Description |
Boosts gravity damage. |
|
Well-Weathered |
|
|
Acquired Rank |
4 |
|
Description |
Boosts TP when taking weather damage. |
|
Appendage Erosion |
|
|
Acquired Rank |
5 |
|
Description |
Boosts appendage damage for every debuff on the enemy. |
|
Resistant Flesh |
|
|
Acquired Rank |
6 |
|
Description |
Boosts resistance to all debuffs. |
|
Tactical Analyst |
|
| Acquired Rank |
7 |
|
Description |
Reduces enemy debuff resistance when landing an attack. |
|
King’s Boon |
|
|
Acquired Rank |
9 |
|
Description |
Grants All Abilities Up to enemies under your Control. |
|
Secondary Accelerator |
|
|
Acquired Rank |
10 |
|
Description |
Reduces secondary cooldowns. |
Blast Fencer-Tier 2
If your Enforcer is dreaming of wielding energy weapons, pick Blast Fencer. You get access to mighty Psycho Launchers and Photon Sabers, as well as a spread of Arts and Skills that makes your enemies more vulnerable to them. Blast Fencer stat bonuses are to melee attack and ranged attack.
|
Standard Arms |
|
Photon Saber |
|
Skill Slots: 3 |
ARTS
|
Starfall Blade |
|
|
Acquired Rank |
1 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Boosts damage in melee combos. |
|
Stellar Ray |
|
|
Acquired Rank |
1 |
|
Target |
Nearby enemies |
|
Description |
Deals weapon damage, Inflicts Beam Res Down, With an aura: Boosts damage. |
|
Geolibrium |
|
|
Acquired Rank |
2 |
|
Target |
Self |
|
Description |
Requires TP: Boosts beam resistance, Continually restores HP, Nullifies terrain effects. |
|
Lightning Cloak |
|
|
Acquired Rank |
2 |
|
Target |
Nearby allies |
|
Description |
Grants Electric Res Up. |
|
Starfall Rondo |
|
|
Acquired Rank |
3 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, Boosts damage in melee combos. |
|
Jetstream |
|
|
Acquired Rank |
4 |
|
Target |
Enemies ahead |
|
Description |
Deals ether damage, Inflicts Stun. |
|
Astrolibrium |
|
|
Acquired Rank |
6 |
|
Target |
Self |
|
Description |
Requires TP, Reflects beam attacks, Boosts beam damage. |
|
Shooting Star |
|
|
Acquired Rank |
8 |
|
Target |
Enemies ahead |
|
Description |
Deals electric damage, Inflicts Shock. |
Skills
|
Ether Boost |
|
|
Acquired Rank |
2 |
|
Description |
Boosts ether damage. |
|
Mechanoid Slayer |
|
|
Acquired Rank |
3 |
|
Description |
Boosts damage to mechanoid enemies. |
|
Knight’s Soul |
|
|
Acquired Rank |
5 |
|
Description |
Boosts maximum TP. |
|
Aura Assault |
|
|
Acquired Rank |
7 |
|
Description |
Boosts melee attack and melee accuracy when you have an aura active. |
|
Buff Extender |
|
| Acquired Rank |
9 |
|
Description |
Extends buff effects. |
|
Supreme Sword |
|
|
Acquired Rank |
10 |
|
Description |
Boosts damage when triggering melee combos. |
Galactic Knight-Tier 3
Galactic Knights are advanced Blast Fencers with access to powerful Arts that bolster their allies and inflict massive pain on their enemies, with their most impressive abilities affecting large groups. This path improves melee and ranged attack.
|
Standard Arms |
|
Photon Saber |
|
Skill Slots: 4 |
ARTS
|
Astral Heal |
|
|
Acquired Rank |
1 |
|
Target |
One ally |
|
Description |
Requires TP, Restores HP, Restores appendage HP when in a Skell. |
|
Astral Protection |
|
|
Acquired Rank |
1 |
|
Target |
Self |
|
Description |
Requires TP, Boosts all attribute resistances, Restores HP when using Arts. |
|
Starfall Blossom |
|
|
Acquired Rank |
2 |
|
Target |
Single enemy |
|
Description |
Deals weapon damage, From the front: Boosts TP. |
|
Astral Purge |
|
|
Acquired Rank |
3 |
|
Target |
One ally |
|
Description |
Removes debuffs. |
|
Novalibrium |
|
|
Acquired Rank |
4 |
|
Target |
Self |
|
Description |
Requires TP, Grants Supercharge upon taking damage, Enables counter spike damage. |
|
Starlight Kick |
|
|
Acquired Rank |
6 |
|
Target |
Single enemy |
|
Description |
Requires TP, Deals gravity damage, Inflicts Topple. |
|
Astral Horizon |
|
|
Acquired Rank |
7 |
|
Target |
Self |
|
Description |
Requires TP, Grants Astral Heal and Astral Purge to all allies, Expands area-of-effect attack range. |
|
Galactic Cataclysm |
|
|
Acquired Rank |
8 |
|
Target |
Enemies ahead |
|
Description |
Requires TP, Deals beam damage, With an aura: Boosts damage. |
Skills
|
Gravity Guard |
|
|
Acquired Rank |
2 |
|
Description |
Boosts gravity resistance when wielding a ranged weapon. |
|
Fast Forward |
|
|
Acquired Rank |
5 |
|
Description |
Reduces an Art’s cooldown when triggering a melee combo. |
|
Stellar Entry |
|
|
Acquired Rank |
9 |
|
Description |
Boosts GP when boarding your Skell while in Overdrive. |
|
Synchrony |
|
|
Acquired Rank |
10 |
|
Description |
Boosts Skell melee attack, ranged attack, melee and ranged accuracy, potential, and evasion. |