Prima Games eGuides The Evil Within 2 eGuide

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The Evil Within 2 eGuide Story Walkthrough

A Way Out

When the Matriarch falls, your heavy lifting is done. But Sebastian is not out of the woods yet. His family is stuck in STEM, and Mobius still wants their Core back. Fortunately, the Castellanos crew has a good ally on the inside.

Overview

Objectives

  • Find Lily and get her out of STEM

Collectibles

  • None

Find Lily and get her out of STEM

Follow the snowy path upwards, climbing walls on the way, to the house at the top. Pushing open the front door triggers a jump cut to Kidman’s arrival at Mobius headquarters. The place is buzzing with activity as technicians track Sebastian’s search for Lily. (“The Core has been located! The Marker is approaching her.”) You learn that the Mobius Administrator wants the Core back at all costs. After that, the “Marker” becomes expendable.

Kidman is given the order to instruct Sebastian to bring in Lily, but she refuses and ends up in a gunfight with Mobius agents. When gameplay resumes, you control Kidman. Gun down the first four Mobius agents in the Control Room. (You have unlimited ammo, but you do have to reload after every six shots. Also note: Kidman can’t move from her spot.) Dropping the last agent triggers a quick cutscene that ends with another jump cut back to Sebastian.

Climb the stairs and enter Lily’s room. This move triggers a long cutscene: Sebastian carries Lily downstairs where Myra is waiting. Watch the touching scene between Lily’s parents. It ends as Sebastian heads out the door with his daughter… and another jump cut back to Kidman in the heat of another firefight.

Playing as Kidman again, gun down the three Mobius security personnel armed with assault rifles. Watch out for their grenades! When you see a grenade tossed, duck back down into cover behind the equipment cart. (As before, Kidman can’t move from that spot.)

Run down the hall, descend the stairs to the right, and sprint the length of the long corridor leading to the STEM Room. Reaching the doors triggers a cinematic: Kidman clears out the medical team and locks down the room. As she works to extract Sebastian and Lily from STEM, she endures cajoling and threats from the Administrator up in his observation room.

When control shifts back to Sebastian, run down the slope toward the beacon-like glow of Sebastian’s Room below. Just keep going when the ground ruptures and boulders crash in front of you; the path is still there. Reaching the room jump cuts to Kidman again. And this ends your gameplay. Just sit back and watch the dramatic conclusion to a great story. Well played!