Prima Games eGuides
primagames.com Browse Redeem a code Help
The Evil Within 2 eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Foreword
    • From Bethesda Softworks and Tango Gameworks
  • Enemies
    • Overview
    • Lost
    • Hysteric
    • Lament
    • Anima
    • Spawn
    • Guardian
    • Obscura
    • Aperture
    • Watcher
    • Stefano Valentini
    • Disciple
    • Harbinger
    • Glutton
    • Sadist
    • The Keeper
    • Laura
    • Albedo
    • Effigy
    • Matriarch
    • Mobius Security
  • Basics
    • Introduction
    • Basic Maneuvers
    • Sebastian’s Room
    • Things to Look for in Union
    • Regenerating Health
    • Saving Your Progress
    • Using the Arsenal Menu
    • Crafting & Weapon Upgrades
    • Upgrading Skills
    • Combat Tips
  • Inventory
    • Overview
    • Weapons
    • Equipment
    • Crossbow & Bolts
    • Components
    • Key Items
    • Upgrade Items
    • Ammo Pickup Items
  • Story Walkthrough
    • Introduction
    • Into the Flame
    • Something Not quite Right
    • Resonances
    • Behind the Curtain
    • Lying in Wait
    • On the Hunt
    • Lust for Art
    • Premiere
    • Another Evil
    • Hidden from the Start
    • Reconnecting
    • Bottomless Pit
    • Stronghold
    • Burning the Altar
    • The End of This World
    • In Limbo
    • A Way Out
  • Collectible Locations
    • Overview
    • Chapter 2: Something Not Quite Right
    • Chapter 3: Resonances
    • Chapter 4: Behind the Curtain
    • Chapter 5: Lying in Wait
    • Chapter 6: On the Hunt
    • Chapter 7: Lust for Art
    • Chapter 8: Premiere
    • Chapter 9: Another Evil
    • Chapter 11: Reconnecting
    • Chapter 12: Bottomless Pit
    • Chapter 13: Stronghold
    • Chapter 14: Burning the Altar
    • Chapter 16: In Limbo
  • Appendices
    • Mysterious Objects
    • Achievements & Trophies
    • The Shooting Range
  • Developer Interviews
    • John Johanas (Director)
    • Keita Sakai (Concept Art - Lead)
    • Ikumi Nakamura (Concept Art)
    • Shuichi Kobori (Audio Director)
    • Masatoshi Yanagi (Composer)
  • Art Gallery
    • Character Concepts
    • Enemy Concepts
    • Mobius
    • Welcome To Union
    • Union
    • Decaying Union
    • Stefano’s Stage
    • Theodore’s Stage
    • Myra’s Stage
    • Stefano’s Photo Gallery
    • Lily’s Artwork

The Evil Within 2 Guide › Collectible Locations

Chapter 3: Resonances

Files

Welcome to Union Pamphlet

Location: Union Visitor CENTER

The “Welcome to Union” pamphlet sits on the counter in the Union Visitor Center, near the main floor entrance.

On the Union rooftop

Mobius Communicator Log: Replacement Parts

Locations: Jason Franklin Restaurant (Roof) OR Supply Shed in Northwest Union

Find the Communicator by investigating the fallen Mobius operative on the roof atop the Jason Franklin Restaurant, next door to the Visitor Center; here you also find the Broken Sniper Rifle.

In the northwest supply shed

You can also find this Communicator on a different fallen Mobius operative inside the supply shed up in the far northwest corner of Union. This shed is where you find the Sniper Rifle Parts.

Once you find the Communicator in either of these two spots, it is no longer available at the other location.

Report #00592: Disposal Request

Location: Mitchel and Sons Construction, Basement

Enter the underground area via the Union Auto Repair garage. Then follow the passage to the doors and find this report in the unlocked room with the ladder.

Turner’s Communicator Log

Location: Union Visitor Center, Basement

Once you track and tune in all of the Mobius Resonances for the “Rogue Signal” side mission, the door unlocks to the Union Visitor Center basement. Head downstairs to view another Residual Memory. After that, you can examine Turner’s Communicator on a desk to get the log.

Woman’s Journal

Location: 336 Cedar Avenue, Bedroom

Enter the bedroom of 336 Cedar Avenue to find this journal sitting on the big round table.

KCPD Request for Psychological Examination

Location: 345 Cedar Avenue, Garage

A manila folder holding this letter sits on a hospital gurney in the garage at 345 Cedar.

Torn Psychological Evaluation Report (Top)

Location: 345 Cedar Avenue, Bedroom

Find this torn report sitting on a side table in the bedroom at 345 Cedar. (Note: It appears only after you find the KCPD letter in the garage then investigate the TV in the living room.)

Report #00654: Core Displacement

Location: TREDWELL Trucking Warehouse, Second Floor

Find this report in the power control room on the second level of the Tredwell Trucking warehouse. Access the room via the yellow ladder and catwalks.

Slides

Slide 2: “Beacon Hospital”

Location: 345 Cedar Avenue, Beacon Corridor

After the vision in the bathroom triggers a flashback to Beacon Mental Hospital, follow the long corridor to a wheelchair. The slide sits on the seat.

Slide 3: “Fire Article”

Location: 336 Cedar Avenue, Bedroom

After Sebastian escapes from the ward hallucination, he returns to the bedroom in 336 Cedar. Now a slide sits on the table where the Woman’s Journal sat before.

Residual Memories

Hayes and Turner Hatch Their Plan

Location: Krimson’s Supermarket, Loading Dock

Track the Resonance at the dumpster dock behind Krimson’s to unlock the memory of Mobius security personnel calling an “Alpha One Emergency.”

Hayes and Turner Split Up

Location: 322 Cedar Avenue, Utility Room

Unlock this memory in a back room of 322 Cedar Avenue, the house directly behind the Union church. You hear Turner and Hayes set off to different locations with a plan to meet up later at the Visitor Center.

Turner Loses Contact

Union Auto Repair, Office

Tune this memory in the repair shop’s back office, near the fuse box.

Fatal Witness

Location: Union Auto Repair, Underground Passage

Activate the lift in the repair garage to raise the car and reveal a floor hatch. Open the hatch, drop into the passage below, and follow it to the dead body where the Residual Memory is triggered.

Train to Nowhere

Location: Derailed Train, Last Car

Find the fallen woman on the platform at the very end of the derailed train on the far west edge of the Union “island.” The memory documents her frantic attempts to escape the STEM town.

Turner Meets his Gruesome End

Location: Union Visitor Center, Basement

After you investigate the first three Residual Memories in the “Rogue Signal” side mission, you can access the basement in the Visitor Center. Descend the stairs and move through the door. Use the Communicator to trigger the Residual Memory.

Keep reading with a free account

The first 3 sections of The Evil Within 2 are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousChapter 2: Something Not Quite Right NextChapter 4: Behind the Curtain