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The Evil Within 2 eGuide
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Contents

  • Foreword
    • From Bethesda Softworks and Tango Gameworks
  • Enemies
    • Overview
    • Lost
    • Hysteric
    • Lament
    • Anima
    • Spawn
    • Guardian
    • Obscura
    • Aperture
    • Watcher
    • Stefano Valentini
    • Disciple
    • Harbinger
    • Glutton
    • Sadist
    • The Keeper
    • Laura
    • Albedo
    • Effigy
    • Matriarch
    • Mobius Security
  • Basics
    • Introduction
    • Basic Maneuvers
    • Sebastian’s Room
    • Things to Look for in Union
    • Regenerating Health
    • Saving Your Progress
    • Using the Arsenal Menu
    • Crafting & Weapon Upgrades
    • Upgrading Skills
    • Combat Tips
  • Inventory
    • Overview
    • Weapons
    • Equipment
    • Crossbow & Bolts
    • Components
    • Key Items
    • Upgrade Items
    • Ammo Pickup Items
  • Story Walkthrough
    • Introduction
    • Into the Flame
    • Something Not quite Right
    • Resonances
    • Behind the Curtain
    • Lying in Wait
    • On the Hunt
    • Lust for Art
    • Premiere
    • Another Evil
    • Hidden from the Start
    • Reconnecting
    • Bottomless Pit
    • Stronghold
    • Burning the Altar
    • The End of This World
    • In Limbo
    • A Way Out
  • Collectible Locations
    • Overview
    • Chapter 2: Something Not Quite Right
    • Chapter 3: Resonances
    • Chapter 4: Behind the Curtain
    • Chapter 5: Lying in Wait
    • Chapter 6: On the Hunt
    • Chapter 7: Lust for Art
    • Chapter 8: Premiere
    • Chapter 9: Another Evil
    • Chapter 11: Reconnecting
    • Chapter 12: Bottomless Pit
    • Chapter 13: Stronghold
    • Chapter 14: Burning the Altar
    • Chapter 16: In Limbo
  • Appendices
    • Mysterious Objects
    • Achievements & Trophies
    • The Shooting Range
  • Developer Interviews
    • John Johanas (Director)
    • Keita Sakai (Concept Art - Lead)
    • Ikumi Nakamura (Concept Art)
    • Shuichi Kobori (Audio Director)
    • Masatoshi Yanagi (Composer)
  • Art Gallery
    • Character Concepts
    • Enemy Concepts
    • Mobius
    • Welcome To Union
    • Union
    • Decaying Union
    • Stefano’s Stage
    • Theodore’s Stage
    • Myra’s Stage
    • Stefano’s Photo Gallery
    • Lily’s Artwork

The Evil Within 2 Guide › Enemies

Lost

Encountered in Chapter(s): 2-14

Once the town’s fine citizens, the Lost are the grunts of Union. They’re almost everywhere, stumbling around, snarling, looking for sweet untainted flesh like yours. Most fall with a couple of well-placed Handgun headshots, or a single Shotgun blast to the face. Aiming lower can tear off Lost arms or legs, but these will regrow over time. Keep circling if you encounter a Lost rush or swarm. Don’t let them grab you, or else their strangle or bite attacks will inflict continuous damage per second. Target axe-carriers first, so you can pick up their dropped Hand Axe and quickly swing a one-hit kill on the next gruesome citizen.

Health

Casual Survival Nightmare/ Classic

Low

Low

Medium

Weakness/Immunity

Sneak Kill Fire Harpoon EX Shock Shock EX Smoke Smoke EX Freeze Freeze EX

Y

Y

Y

Y

Y

Y

Y

Y

Y

Attacks

Attack Special Conditions Damage Inflicted (Casual) Damage Inflicted (Survival) Damage Inflicted (Nightmare/Classic)

Punch

 -

12

30

45

Grab (grab-and-punch, strangle)

 -

16 (per second)

40 (per second)

60 (per second)

Grab (bite)

-

16 (per second)

40 (per second)

60 (per second)

Crawling ankle grab

When legs have been blown off or when one comes crawling out from somewhere

16 (per second)

40 (per second)

60 (per second)

Axe attack

When carrying an axe

16

40

60

Axe throw

When carrying an axe

12

30

45

Grab (Axe attack)

When carrying an axe

16

40

60

Molotov throw

When carrying Molotovs

12

30

45

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