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The Evil Within 2 eGuide
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Contents

  • Foreword
    • From Bethesda Softworks and Tango Gameworks
  • Enemies
    • Overview
    • Lost
    • Hysteric
    • Lament
    • Anima
    • Spawn
    • Guardian
    • Obscura
    • Aperture
    • Watcher
    • Stefano Valentini
    • Disciple
    • Harbinger
    • Glutton
    • Sadist
    • The Keeper
    • Laura
    • Albedo
    • Effigy
    • Matriarch
    • Mobius Security
  • Basics
    • Introduction
    • Basic Maneuvers
    • Sebastian’s Room
    • Things to Look for in Union
    • Regenerating Health
    • Saving Your Progress
    • Using the Arsenal Menu
    • Crafting & Weapon Upgrades
    • Upgrading Skills
    • Combat Tips
  • Inventory
    • Overview
    • Weapons
    • Equipment
    • Crossbow & Bolts
    • Components
    • Key Items
    • Upgrade Items
    • Ammo Pickup Items
  • Story Walkthrough
    • Introduction
    • Into the Flame
    • Something Not quite Right
    • Resonances
    • Behind the Curtain
    • Lying in Wait
    • On the Hunt
    • Lust for Art
    • Premiere
    • Another Evil
    • Hidden from the Start
    • Reconnecting
    • Bottomless Pit
    • Stronghold
    • Burning the Altar
    • The End of This World
    • In Limbo
    • A Way Out
  • Collectible Locations
    • Overview
    • Chapter 2: Something Not Quite Right
    • Chapter 3: Resonances
    • Chapter 4: Behind the Curtain
    • Chapter 5: Lying in Wait
    • Chapter 6: On the Hunt
    • Chapter 7: Lust for Art
    • Chapter 8: Premiere
    • Chapter 9: Another Evil
    • Chapter 11: Reconnecting
    • Chapter 12: Bottomless Pit
    • Chapter 13: Stronghold
    • Chapter 14: Burning the Altar
    • Chapter 16: In Limbo
  • Appendices
    • Mysterious Objects
    • Achievements & Trophies
    • The Shooting Range
  • Developer Interviews
    • John Johanas (Director)
    • Keita Sakai (Concept Art - Lead)
    • Ikumi Nakamura (Concept Art)
    • Shuichi Kobori (Audio Director)
    • Masatoshi Yanagi (Composer)
  • Art Gallery
    • Character Concepts
    • Enemy Concepts
    • Mobius
    • Welcome To Union
    • Union
    • Decaying Union
    • Stefano’s Stage
    • Theodore’s Stage
    • Myra’s Stage
    • Stefano’s Photo Gallery
    • Lily’s Artwork

The Evil Within 2 Guide › Enemies

Spawn

Encountered in Chapter(s): 3-14

The low-slung Spawn has three hungry heads on one end, split apart to form fearsome jaws full of razor-sharp teeth. It has a single head on its opposite end too. Target the jaws to knock the stunned monster on its back, but be ready for its nasty “flip attack”—the single-head end starts crawling “backwards” toward you, and then the Spawn flips, flinging its jaws-end right into your face! A good tactic is to immobilize the Spawn with a Shock Bolt, letting you press in close for a volley of headshots on its twitching ugly body.

Health

Casual Survival Nightmare/ Classic

Low

Low

Medium

Weakness/Immunity

Sneak Kill Fire Harpoon EX Shock Shock EX Smoke Smoke EX Freeze Freeze EX

N

Y

Y

Y

Y

Y

Y

Freeze but no shatter

Freeze but no shatter

Attacks

Attack Special Conditions Damage Inflicted (Casual) Damage Inflicted (Survival) Damage Inflicted (Nightmare/Classic)

Scratch

 -

12

30

45

Bite (close/long range)

 -

12

30

45

Bite (threat)

 -

12

30

45

Bite (left/right feint)

 -

12

30

45

Flop attack

Occurs randomly when knocked down and flipped onto back

12

30

45

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