Prima Games eGuides Quantum Break eGuide

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Quantum Break eGuide Walkthrough Act 4

Part 4

WILL’S WORKSHOP 2010

Today, finally, William’s work is finished. Beth intends to steal the countermeasure, return with it to 2016, and use it to fix the Fracture. But Beth has been hit hard by her time here. She’s now seen the End of Time, and she believes nothing can change—she’s tried to change many things in those eleven years, and none of it has ever worked. In her heart of hearts, she no longer believes the countermeasure will work.

But she’s not willing to give up. Traveling to William’s workshop with Jack, they locate the countermeasure. But Serene, having kept an eye on William, intervenes, and demands the device for himself—he doesn’t know what it does, but he knows if William Joyce, the father of time travel, built it, it’s something he wants. Taking a stand, Beth refuses to give it up, and fires on Serene. In the quick conflict that ensues, the countermeasure falls and cracks open, spilling out incredible energies.

It is enough to change the very fabric of time and space in the area. This is the moment that creates Ground Zero. It affects Serene, infecting him with Chronon Syndrome. Jack, who’s further away, gets swept up in time. He returns to his original time in 2016. With his powers, he can now see how events play out—or played out, six years prior. All he can do is watch as Serene, now sick as a dog, shoots Beth and takes the countermeasure.

Jack now knows that Serene’s had the countermeasure all along.

Chronon Sources

3

Intel

0

Collectibles

5

Quantum Ripples

1

To Will’s Workshop.

Begin the level by following Beth. Cross the catwalks and continue down the roof.

Quantum Ripple: Before dropping down, turn around and Interact with the switchbox on the wall to trigger the final Quantum Ripple.
Chronon Source: After dropping down, head to the far gate with the “No Trespassing” sign on it. Use your Time Vision to reveal a Chronon source.

Jack follows Beth across the rooftops to get close to Will’s Workshop without being detected. Jack continues to follow Beth as they drop down from the rooftop to the crates below.

Jack asks if Will knows that they are coming. Beth says no. They enter Will’s Workshop, but Will’s not home; Beth says she made sure of that. Jack doesn’t understand as Will is the only one who knows how the device actually works. Beth mysteriously replies that this is why he needs to be kept safe—in case things go wrong.

Jack walks up to the workbenches. There’s equipment everywhere, and Jack uses Time Vision to reveal a large number of interesting items for investigation.

Collectible: Interact with the schematics to obtain an image.
Collectible: Interact with the nearby PC to obtain a document.
Collectible: Interact with the TV to unlock Will’s final video diary.
Collectible: There’s a tool chest with a radio on top to the left of the PC. Interact with the radio to obtain an audio file.
Chronon Source: Walk behind the wall with the TV and activate Time Vision to reveal a Chronon source.
Mandatory: Interact with the CFR workbench.

Jack walks downstairs and Interacts with the green door. It is locked, so they must find an alternate way in.

Press Y near the door to activate an echo of Will.

Follow the power cable/Will’s echo over to the side room, then Interact with the door and enter.

Collectible: Interact with the whiteboard inside to obtain an image.

Turn around and rewind time near the switch on the wall. Then run to the control nearby to unlock the green door from earlier.

Chronon Source: After exiting the side room, climb the boxes near the door. Use Time Vision to reveal a Chronon source.

Return to Beth. She’s inside the previously locked room, attempting to unlock a safe.

Optional: Interact with the schematics on the chalkboard to obtain an image.
Mandatory: Talk with Beth and Monarch operatives arrive.
Mandatory: After talking with Beth, walk back to the entrance to Will’s Workshop and head outside.

There are a few operatives out there. Take them out and head into the parking lot.

As Jack engages with the hostiles, more arrive. He continues through the parking lot and the substation area provides good cover.

Snipers appear on the catwalks above the construction yard where Jack end Beth entered earlier, so he has to be careful.

Once all enemies are eliminated, Jack returns to the workshop. As he enters, he sees a confrontation between Paul Serene and Beth. Paul talks to her about the End of Time, as she has also been there, and he states that it can’t be stopped. Beth pushes back and asks Paul what if he’s wrong.

Beth tries to shoot Paul, but he Time Dodges out of the way and instead shoots her. As she is hit, she falls to the ground but the countermeasure slips out of her hand and turns itself on. Paul, Beth, and Jack are caught in the bast ... but more than anything, they failed. They caused the Fracture like it was destined to be.