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Quantum Break eGuide
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Contents

  • Foreword
    • Foreword by Sam Lake
  • Remedy Retrospective
    • Death Ralley to Max Payne
    • Alan Wake and American Nightmare
  • Before Quantum
    • Before Quantum
  • Quantum Break
    • Visualizing Breaking Time
    • Monarch Solutions
    • Fictional Science of Quantum Break
  • Characters
    • Creating Digital Doubles
    • Jack Joyce
    • Paul Serene
    • Beth Wilder
    • Dr. William Joyce
    • Martin Hatch
    • Dr. Sofia Amaral
    • Liam Burke
    • Nick Marsters
    • Amy Ferrero
    • Charlie Wincott
  • Walkthrough
    • Act 1
      • Part 1
      • Part 2
      • Part 3
      • Junction 1
    • Act 2
      • Part 1
      • Part 2
      • Part 3
      • Junction 2
    • Act 3
      • Part 1
      • Part 2
      • Junction 3
    • Act 4
      • Part 1
      • Part 2
      • Part 3
      • Part 4
      • Junction 4
    • Act 5
      • Part 1
      • Part 2
      • Part 3
  • Optional Storytelling
    • Optional Storytelling
    • Creating Riverport
  • The Digital Show
    • Concept
    • Prototype
    • Finding the Form
    • The Final Form
  • Unused Materials
    • Kill Your Darlings
  • Credits
    • Credits

Quantum Break Guide

Start reading →
  1. Foreword1
  2. Remedy Retrospective2
  3. Before Quantum1
  4. Quantum Break3
  5. Characters11
  6. Walkthrough19
  7. Optional Storytelling2
  8. The Digital Show5
  9. Unused Materials2
  10. Credits1

All the strategy at your fingertips: Completely optimized for a second-screen experience. Enjoy all the content from our printed strategy guide in a convenient, easy-to-use, web-access companion.

Searchable and sortable: All content in this eGuide is easily and quickly accessible.

Full Walkthrough: Comprehensive coverage of the entire game.

Act-by-Act Synopsis: A full breakdown of story branching and its unique consequences.

Basic Essentials: Cast and character backgrounds and tactical essentials.

Remedy Retrospective: A behind-the-scenes look at the company and team who created Max Payne, Alan Wake, and other groundbreaking games.

Exclusive Extras: See how the game’s amazing visuals were created, learn about the pseudo-science of Monarch’s experimental Chronon technology, and witness a wealth of materials and acts that were left on the cutting room floor.