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Kid Icarus: Uprising eGuide
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Contents

  • Essentials
    • How to Play

      • Moving

      • Dash

      • Dodge (Land Battle)

      • Dodge (Air Battle)

      • Dash-Around (Land Battle)

      • Recovery

      • Aiming

      • Changing Direction

      • Attacking

      • Dash Attacks

      • Switching and Using Powers (Land Battle)

      • Special Attack (Air Battle)

    • Features and Modes
      • Solo

      • Together

      • StreetPass

      • Vault

      • Options

      • AR

      • How To Play 

    • Weapons and Powers

      • Weapon Fusion

      • Weapon Types and Fusion Charts - Bows
      • Weapon Types and Fusion Charts - Palm
      • Weapon Types and Fusion Charts - Staff
      • Weapon Types and Fusion Charts - Blade
      • Weapon Types and Fusion Charts - Orbitar
      • Weapon Types and Fusion Charts - Cannon
      • Weapon Types and Fusion Charts - Claw
      • Weapon Types and Fusion Charts - Club
      • Weapon Types and Fusion Charts - Arm
      • Powers
    • Enemies

      • Enemies

  • Walkthrough
    • Chapter 1: The Return of Palutena

      • Air Battle

      • Land Battle

      • Boss Battle: Twinbellows the Ferocious

    • Chapter 2: Magnus and the Dark Lord

      • Air Battle

      • Land Battle

      • Boss Battle: Dark Lord Gaol

    • Chapter 3: Heads of the Hewdraw

      • Air Battle

      • Land Battle

      • Boss Battle
: Hewdraw Reborn

    • Chapter 4: The Reaper’s Line of Sight

      • Air Battle

      • Land Battle

      • Boss Battle: Great Reaper

    • Chapter 5: Pandora’s Labyrinth of Deceit

      • Air Battle

      • Land Battle

      • Boss Battle: Pandora, Goddess of Calamity

    • Chapter 6: Dark Pit

      • Air Battle

      • Land Battle

      • Boss Battle: Dark Pit

    • Chapter 7: The Seafloor Palace
      • Air Battle
      • Land Battle
      • Boss Battle: Thanatos, God of Death
    • Chapter 8: The Space Pirate Ship

      • Air Battle

      • Land Battle

      • Boss Battle: Space Pirate Captain
      • Galactic Fiend, Kraken

    • Chapter 9: Medusa’s Final Battle

      • Air Battle

      • Land Battle

      • Boss Battle: Medusa, Queen of the Underworld

    • Chapter 10: The Wish Seed

      • Air Battle

      • Land Battle

      • Boss Battle: The Immortal Phoenix

    • Chapter 11: Viridi, Goddess of Nature

      • Air Battle

      • Land Battle

      • Boss Battle: Cragalanche the Mighty

    • Chapter 12: Wrath of the Reset Bomb

      • Air Battle

      • Land Battle

      • Boss Battle: Reset Bomb Pod

    • Chapter 13: The Lunar Sanctum

      • Air Battle

      • Land Battle

      • Battle Battle: Arlon the Serene

    • Chapter 14: Lightning Battle

      • Air Battle

      • Land Battle

      • Boss Battle: Lightning Flash Phosphora

    • Chapter 15: Mysterious Invaders

      • Air Battle

      • Land Battle

      • Boss Battle: Aurum Core

    • Chapter 16: The Aurum Hive

      • Air Battle

      • Land Battle

      • Boss Battle: Aurum Generator

    • Chapter 17: The Aurum Brain

      • Air Battle

      • Land Battle

      • Boss Battle: Aurum Pyrrhon

    • Chapter 18: The Ring of Chaos

      • Land Battle

      • Boss Battle: Pit’s Body

      • Air Battle

    • Chapter 19: The Lightning Chariot

      • Air Battle

      • Land Battle 

      • Boss Battle: Chariot Master

    • Chapter 20: Palutena’s Temple

      • Air Battle

      • Land Battle
      • Boss Battle
: Goddess Palutena
    • Chapter 21: The Chaos Vortex

      • Air Battle

      • Land Battle 

      • Boss Battle: Chaos Kin

    • Chapter 22: Scorched Feathers

      • Air Battle

      • Boss Battle: Pandora

      • Boss Battle: Amazon Pandora

    • Chapter 23: Lord of the Underworld

      • Air Battle

      • Land Battle

      • Boss Battle: Hades’ Heart

    • Chapter 24: The Three Trials

      • Air Battle

      • Land Battle 

      • Boss Battle: Gaol and Magnus

      • Boss Battle: Goddess Palutena

      • Boss Battle: Pseudo-Palutena

      • Boss Battle: Great Sacred Treasure

    • Chapter 25: The War’s End

      • Air Battle

      • Boss Battle: Hades, Lord of the Underworld

  • Multiplayer
    • Multiplayer
      • Multiplayer

Kid Icarus: Uprising Guide › Walkthrough › Chapter 20: Palutena’s Temple


Land Battle

1. The entrance to Palutena’s Temple is the site of a battle between the front line of her Centurion guards and a determined Underworld attack. You could skip past all the combat and enter the temple right away, but you’d be missing out on hearts from all the enemies you can destroy.

2. A centurion strongarm attacks you among the statues inside this building. Note that you can destroy the statues to uncover clusters of hearts.

3. You can ride an Exo-tank through this section of a former race course, or you can bypass the track altogether by means of a Level 5 Intensity Gate.

The way beyond the Intensity Gate requires you to make jumps between small stone platforms while fighting off Syrens.

4. A wall of Centurions and Centurion knights greet you in this room. Don’t get careless with Centurion arrows, there are enough of them in this room that each hit can add up quickly.

5. The Skyworld jail warrants exploration before you move on. Defeat the group of Centurions and Underworld goons, then start searching around.

The center of the room has a trap door that leads to the lower level of the dungeon. An Erinus faces off against several Centurions. You can wipe them all out by blasting the Mega Marble. The ensuing explosion sends out several bouncing purple projectiles that will eliminate the enemies they touch.

This lower area contains a key that you’ll need to open the exit.

Many of the jail cells on the upper floors can be opened by standing on the switches outside their doors. Centurions are posted in the area to watch over the Skuttler and Pluton that are being held under lockdown. One of the cells contains a Zodiac Weapon chamber portal.

When you’re ready to leave, look for the gate with the electricity lock. If you’ve picked up the key, the gate opens and a bridge extends to the exit.

6. A Juggernaut and some Centurions teleport into this room. Blast your way through them to leave the prison behind.

7. A Tempura Wizard and an Erinus stand guard on this island. Focus on the Tempura Wizard first, then take on the Erinus. Also beware of the severe crosswinds in the area leading to the next section.

8. This race track contains another Exo-tank to ride. Use it to make short work of the Shulms and Daphnes that occupy the course. Once they are beaten, a set of Leox and Monoeyes jump into the fight. As long as you keep the bike on the course and keep firing, you can literally run laps around and through the enemies until they’re all finished.

9. This last stretch can be made very simple if you still have the Exo-tank. It’s a straight shot to Palutena’s main temple—just don’t slow down, use the boosters, hit the ramps straight on and you’ll make it. Take the jump pad up to the next ledge and collect the food. You must survive another gauntlet before the battle against Palutena.

10. Palutena’s guards make their stand in this courtyard. The first group consists of Centurions working alongside a centurion strongarm.

The second wave brings another set of Centurions, another Strongarm, and a Juggernaut. After the guards are beaten, a Drink of the Gods appears near the exit, as well as a large Treasure Box in one of gutters lining the courtyard. When you’re ready, proceed into the temple and prepare to do battle with a goddess.

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: Goddess Palutena