Brute force close-quarters weapons, built for stopping power above all else.
Intended Role: Extreme short-range combat
Ideal Range: Short
CQC and Hip Fire Potential: High
Precision and Long Distance Potential: Nonexistent
Shotguns are your room-clearing, close-range powerhouse weapons. Even more than SMGs, shotguns are made for extremely close-range combat. While they are unreliable or completely ineffective at a distance, up close, they can kill in one shot and clear a room or an objective of enemies in seconds.
Exo movement has added significant power to shotguns by enhancing your mobility tremendously. Exo movement allows you to close distance very quickly and either avoid long-range lanes of fire entirely or move through them swiftly. Remember that while you cannot do a forward dodge on the ground, you can jump forward and do a Boost Dash forward. This combined move can close the gap to land a guaranteed one-shot kill, and it is particularly effective in tight spaces. Don’t try this against a fully aware target in a wide open area!
Shotgun Charts
Shotgun Ammo Stats
Shotgun Rate of Fire
Shotgun Reload Times
Shotgun Shots to Kill (STK)
Shotgun Recoil Plots