Set after a riot, this prison facility features a mix of interior combat within the central prison structure and clean lanes of combat on the outer edges.
Map Scorestreak: Sensor Network. Once this prisoner control system is activated for your team, all enemy players get lit up by the tracking system. This gives your team a massive information advantage for the duration of the Map Scorestreak.
A clean and straightforward map, Riot has three central lanes and two distinct outer edge areas near the team spawns: one inside the prison yard, and the other in front of the prison. The three lanes through the middle are on the left and right outside of the prison, and inside the prison itself.
The outer areas have quite a few rooftops that provide easy line of sight across the entire lane. When you round a corner to either side, be prepared for lurking players. The central prison has some medium-range lines of sight across the interior, but it isn’t difficult to force a short-range fight if you enter from the sides or flank from the rear.