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Call of Duty: Advanced Warfare Signature Series Strategy Guide
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Contents

  • SINGLE-PLAYER WALKTHROUGH
    • Induction
    • Atlas
    • Traffic
    • Fission
    • Aftermath
    • Manhunt
    • Utopia
    • Sentinel
    • Crash
    • Bio Lab
    • Collapse
    • Armada
    • Throttle
    • Captured
    • Terminus
  • ACHIEVEMENTS / TROPHIES
    • Complete the Campaign
    • Campaign Level-Specific Awards
    • Other Campaign Achievements/Trophies
    • Exo Survival
  • MULTIPLAYER INTRO & BASICS
    • Overview
    • Multiplayer Intro & Basics
    • Combat
  • SUPPLY DROPS
    • About Supply Drops
  • CREATE A CLASS
    • Create a Class
  • SCORESTREAKS
    • About Scorestreaks
  • EXO SURVIVAL
    • Overview
    • The Basics
    • The Upgrade Stations
    • The Map
  • ATTACHMENTS
    • Customizing With Attachments
  • MULTIPLAYER GAME MODES
    • MP Game Modes Overview
  • EXO SKELETON
    • About the Exo Skeleton
  • PERKS
    • About Perks
  • MULTIPLAYER WEAPONS
    • Overview
    • Weapon Charts and Recoil Plots
    • Primary Weapons
    • Assault Rifles
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Heavy Weapons
    • Special Weapons
    • Secondary Weapons
    • Pistols
    • Launchers
    • Combat Knife
    • Supply Drop Weapons
  • CREATE AN OPERATOR
    • Create an Operator
  • SPECIALIZED TRAINING
    • Overview
    • Campaign Basics
    • Exo Suits
    • Exo Upgrade System
  • MULTIPLAYER MAPS
    • Overview
    • Ascend
    • Bio Lab
    • Comeback
    • Defender
    • Detroit
    • Greenband
    • Horizon
    • Instinct
    • Recovery
    • Retreat
    • Riot
    • Solar
    • Terrace

Call of Duty: Advanced Warfare Signature Series Strategy Guide › MULTIPLAYER MAPS

Instinct

Set in South American ruins being despoiled by mining operations, Instinct has steep elevation changes from one end of the map to the other, anchored around a central ruin structure.

Map Scorestreak: None.

Instinct can be a challenging level to move through safely, as there is a huge no man’s land below the central ruin stairs. If you are anywhere in the open down there, you are at risk from enemies in elevated positions. Use Exo movement to move through that space quickly, and avoid lingering in the open as much as possible. The upper portions of the level closer to (and beneath) the massive pyramid have more cover. You can fight in and around those more safely, as long as you are aware of enemy positions and likely avenues of assault.

In objective modes, all of the objectives flow in an arc from the area under the pyramid, down one edge of the map, and back along the edge of the lower area toward the C domination point. If combat is heavily focused on one side of the level, use the other side to flank the opposing team. If they’re distracted by an objective, you can often ambush them by quickly moving in from the opposite side of the level.

Be wary of standing on the top of the central ruins. It’s a tempting power position to snipe players far below, but it puts you in danger from many angles that you cannot cover. If you go up there, take a shot, and then get back down.

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