Anders’s plan to utilize the Spirit of Fire’s FTL Reactor Core to nuke the Shield World is about to be put into action. After two Pelicans fail to drop the Core into the World’s Apex Base, it falls to you to transport the Core through hostile environments to the plateau atop a series of ramps, where the Core can be attached.
Objectives
Win Condition: All Primary Objectives met.
Loss Condition: Loss of the FTL Reactor Core.
Par Time: 15:00–30:00
PRIMARY OBJECTIVES
Build and Attach Elephant to FTL Reactor Core
Completion Score: 500 Points
The FTL Core is heavy, but an Elephant should be able to drag it to the Apex.
Use an Elephant to Tow the Core up to the Apex Base Site
Completion Score: 1,500 Points
Destroying the Shield World is the only way to deny the Covenant its secrets. The FTL Core must be towed to the Apex.
OPTIONAL OBJECTIVES
Kill 20 Vampires [20]
Completion Score: 750 Points
Vampires are very effective at destroying UNSC aircraft. Counter them with Wolverines.
Difficulty Modifications (Compared to Normal)Easy: All enemy units have 50 percent less Health Points and inflict 50 percent less damage. Heroic: Covenant advance their Ages more quickly. Legendary: All enemy units have 25 percent more Health Points and inflict 25 percent more damage. Covenant advance their Ages much more quickly. |
Mission Commencement
You’re tasked with moving the exceedingly heavy (and precious) Reactor chamber from the base of the mountain to the summit, while avoiding being overrun by Covenant forces along the way. You must first take your troops and move them to the vicinity of the fallen Reactor Core. Protect this Core from any encroaching enemy as you build up your Station into a fully functioning Fortress. Haste is important here, as the Covenant are massing forces at several choke points along this zigzagging peninsula.
Quickly build your base and insert the two Turrets nearest the lake to quell the few floating Flood Forms and the intermittent Banshee attacks. There is an immediate threat at the top of the grassy ramp northwest of you, so don’t delay; build two Reactors, three Supply Pads, and a couple of Scorpion Tanks. Then take the assembled force, with your Spartans leading, and head up the hill.
Either before or after you reach Waypoint 2, tether the Reactor Core to a vehicle strong enough to drag it to the top of the mountain. Fortunately, your Fortress base produces Elephants; construct one and then upgrade it so it moves at a quicker rate (do this after you build the Elephant). Trundle the Elephant across to Waypoint 1, where the Reactor Core is waiting, and couple the Core to the Elephant. Then bring this contraption with you up the ramp, following well behind the initial forces attacking Waypoint 2.
Legendary TacticsIf you wait too long, the Covenant forces at Waypoint 2 are much more problematic to dispatch, as they reinforce the base quickly and easily. You must drive up to this base as soon as you can. |
Take your ragtag band of brothers up the ramp to the base, cutting down the scattered Covenant infantry troops as you go. When you reach the base, demolish the foes at the Sniper Towers so they don’t fire on you, and beware of enemy Vampires whittling your health down as you try to destroy this base. Call on two MAC Blasts from the Spirit of Fire to help take out this base quickly and effectively. Once the base explodes, bring the rest of your squad up to this location.
Legendary TacticsOn lower difficulty settings, you can Rush the base at Waypoint 2 from the very start, without waiting. On harder difficulties, there isn’t really time to wait for tanks to build, so send up your Spartans to clear the infantry and Sniper Towers, and ferry in vehicles to a Rally Point just outside the base’s Turret range. Build up your forces as Scorpions become available and then strike, upgrading to Canister Shells just as you’re in the middle of fighting with two or three Scorpions. |
Once you wipe the Covenant base from the grassy hillside, quickly call in and deposit a Firebase. It is important to claim each base as your own and create additional bases to stop the Covenant from rebuilding. Once you claim this base, you’re periodically attacked by Flood Bombers, so erect two or three Turrets to shoot down these foes, and upgrade the Turrets with Missile Launchers in case Vampires arrive here.
The remainder of this mission involves ferrying the Elephant with the Reactor Core up the ramps to the top. However, before this occurs, move your offensive line up the second long ramp to Waypoint 3, and engage the Covenant in this area. Place Spartans Jerome and Alice in the Sniper Towers at this location, where the Flood are accumulating, and then launch all your salvos at the Flood Den and the troublesome Launcher embedded in the hillside. After you defeat these, head around to the next ramp.
Legendary TacticsTo receive a perfect Time Bonus, you must judge when a fight is about to end and have the Elephant move up behind to join your troops immediately so it isn’t too far away from them ascending (and can be picked off by aerial foes) or too close to the fighting. |
Trundle your mechanized division up to the next Covenant base at this Waypoint, and lay waste to it. If you’re having difficulties, call in a MAC Blast from the Spirit of Fire, or upgrade your Scorpions or Vultures and launch fearsome secondary ability attacks into the base, taking it down as quickly as possible. Once the base has been removed, repopulate it with a Firebase and quickly upgrade it to a Station. Add two Turrets to guard against any stray Bomber Forms or Vampires.
The plan is identical as you reach the top of the mountain ramps, with a final Covenant base to destroy. With a sizable army (remember you can build Vultures down below and quickly send them up as reinforcements without zigzagging up the ramps like Scorpions have to), this base should be leveled in moments. Begin with the Covenant’s Turrets, and then launch your entire barrage of firepower into the base center. There’s little point in taking down the building clusters connected to the central spire, as this simply takes you longer to reduce the base to rubble.
Legendary TacticsThis should be tried only on Easy difficulty, but an adept player can upgrade the Elephant’s speed at your initial base, clamp it to the Reactor Core, and tow it to the top using only his starting units for company and passing all the bases en route! However, again, this doesn’t quite pan out if you’re playing on a higher difficulty. |
Anders’s plan is about to be put into effect. Drive your Elephant toward the Apex Site, and it automatically reverses in and completes this mission. Clear the area of Covenant first so there are no foes in the vicinity of your Elephant as you reach the site.
Cooperative AdviceThis mission is significantly easier if you have a second player studying and defeating the Flood Forms and Vampires heading to your base, building up the bases quickly, sending up reinforcements, and letting the other player know of incoming foes. Meanwhile, the other player has to focus on the battles for each base, on Elephant and Reactor Core safety, and on bringing the pain on the Covenant. |
Legendary TacticsObtaining the Bountiful Harvest Skull is a problem here, as there’s no possible way you can achieve the Kill objective (defeat 20 Vampires) without incurring a Time Bonus penalty, which negatively affects your ranking. If you’re determined to get Gold, ignore this Kill objective and the Vampires, and complete the mission in under 15 minutes (the quick Par Time); your score is actually higher if you leave the Vampires alone. |
Awards and Summary
