Prima Games eGuides
primagames.com Browse Redeem a code Help
Halo Wars eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Multiplayer
    • Introduction
    • 1v1: Blood Gulch
    • 1v1: Chasm
    • 1v1: Pirth Outskirts
    • 1v1: Release
    • 1v1: Tundra
    • 2v2: Beasely’s Plateau
    • 2v2: Crevice
    • 2v2: The Docks
    • 2v2: Labyrinth
    • 2v2: Repository
    • 2v2: Terminal Moraine
    • 3v3: Exile
    • 3v3: Fort Deen
    • 3v3: Frozen Valley
  • Campaign Act 1
    • Introduction
    • 01: Alpha Base
    • 02: Relic Approach
    • 03: Relic Interior
  • Campaign Act 4
    • Introduction
    • 12: Repairs
    • 13: Beachhead
    • 14: Reactor
    • 15: Escape
  • Campaign Act 3
    • Introduction
    • 08: Anders’s Signal
    • 09: The Flood
    • 10: Shield World
    • 11: Cleansing
  • Appendices
    • Introduction
    • Appendix I: Achievements
    • Appendix II: Skull locations
    • Appendix III: Black Box Locations
    • Appendix IV: Complete Halo Wars Timeline and Unlock Condition
  • Art Gallery
    • Art Gallery
  • Factions
    • Introduction
    • UNSC Leaders
    • Spirit of Fire
    • The Command Base
    • Firebase Buildings
    • Firebase Units
    • Barracks Units
    • Vehicle Depot Units
    • Air Pad Units
    • Covenant Leaders
    • The Citadel
    • Citadel Buildings
    • Citadel Units
    • Hall Units
    • Factory Units
    • Summit Units
  • Campaign Act 2
    • Introduction
    • 04: Arcadia City
    • 05: Arcadia Outskirts
    • 06: Dome of Light
    • 07: Scarab
  • Basics
    • Introduction
    • Welcome to Halo Wars Advanced Training
    • Rock, Paper, Scissors: RPS in the RTS
    • Veterancy on the Battlefield
    • Upgrades on the Battlefield
    • Skills and Skulls
    • Base Construction Tactics
    • Main Methods of Play
    • Leader Powers
    • Dealing with an Artificial Intelligent Enemy
    • Tactical Tips

Halo Wars Guide › Basics

Veterancy on the Battlefield

A veteran Spartan adds bonuses to his own ability and to any vehicle he controls.

One advantage of troops that survive fights is that they gain in Veterancy levels, which is much more important than you may initially think. If your in-game units have star icons floating next to them, consider them preferable in many combat situations, as they have attained a rank of Veterancy and the associated bonuses that are awarded with this combat prowess.

Generally, each level of Veterancy is equal to an upgrade of a regular troop type. For example, a three-star Marine unit has about the same combat effectiveness as a raw, just-trained Marine unit with a Medic (#3) upgrade. Although statistically the following varies wildly, the following bonuses are generally awarded to Veteran units:

Veterancy LevelAdditional Damage InflictedAdditional Damage Resistance
1 +15 percent +15 percent
2 +43 percent +43 percent
3+ +95 percent +95 percent

Units earn Veterancy experience (XP), which isn’t revealed under game conditions and is a complex set of mathematics that may be tweaked continuously. However, the first points of XP are usually awarded when a unit destroys an enemy unit whose costs are equal to around twice their own. Each subsequent point costs twice the amount to earn than the previous point. Note that infantry units have a bonus that allows them to gain Veterancy faster.

The following two examples show how a Scorpion battle tank (worth 25 XP if destroyed by a single unit) and a squad of Marines (worth 5 XP) earn their Veterancy. As each squad varies wildly and the gameplay balance may change, these are for example only:

UnitVeterancy LevelXP Needed
Scorpion 1 40
Scorpion 2 100
Scorpion 3 180
Marines 1 4
Marines 2 12
Marines 3 24

Spartans are another unique unit, as they automatically give any vehicle they are in (whether belonging to the UNSC or Covenant) a 15 percent damage and damage resistance bonus, which is augmented by another 15 percent for each upgrade the Spartan receives. So, a fully upgraded Spartan increases the vehicle they are controlling by 60 percent. A Spartan’s Veterancy bonus is also added to the vehicle! This makes them incredibly useful for leading vehicles into battle.

Keep reading with a free account

The first 3 sections of Halo Wars are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousRock, Paper, Scissors: RPS in the RTS NextUpgrades on the Battlefield