Ector wants me to break into Alfonso’s tailors and steal a mechanical hand he says belongs to him. Something feels odd about this whole affair but the loot sounds interesting.
Client Job StatsCollectible Loot Items: 3 Common Loot Items: 24 Pockets to Pick: 5 Locks to Pick: 3 Threats (Eelbiters): 4 |
Thieving Challenges
| Challenge | Value | |
|---|---|---|
| Remain undetected | 120 G | |
| Pick 5 pockets | 90 G | |
| 1 kill or knockout | 50 G | |
| Lift all loot items | 230 G | |
Objective 1: Steal the Automaton’s Mechanical Hand
Area 1: Alfonso’s Surroundings
Common Loot
| Map Icon | Item(s) |
|---|---|
| Ashtray | |
| Pocket portrait |
It seems you aren’t the only one interested in visiting the tailor tonight. A member of a local gang called the Eelbiters is roughing up a civilian just outside the shop. Eavesdrop on the Eel as he gives a local civilian a firm scolding.
The civilian isn’t a threat to you, but the Eel is. Keep to the shadows in the middle of the street (to the left of the broken glass), and you can sneak right up to and past the Eel just before his curiosity is raised. Move behind him and pick his pockets, being careful not to step on the broken glass or bump into any fragile objects along the way.
Thieving Challenge: “Pick 5 pockets” (2/5)
Knock out the guard after picking his pocket, then sneak north and swipe an ashtray off the north crate. Backtrack behind the guard afterward and peer through the keyhole of the shop’s locked front door.
Thieving Challenge: “1 kill or knockout” (1/1)
Thieving Challenge: “Lift all loot items” (1/24)
Inside the shop, another Eel is shaking down the tailor. Pick the door’s lock if you like, but don’t enter the shop just yet.
Instead, sneak east down the street. Pass through a gate and climb through an open window on your right to enter a small, candlelit room.
Swipe the pocket portrait off the room’s table, then enter the cabinet to save your progress.
Thieving Challenge: “Lift all loot items” (2/24)
Go north and pluck the poppy that grows near the door at the street’s east end. Move to the doorway and study the tailor and Eels on the shop’s main floor (there are two thugs in the shop now). Don’t make any aggressive moves just yet—there’s an easier way inside.
Climb onto the nearby crate and enter the high open window to infiltrate Alfonso’s Residence.
Area 2: Alfonso’s Residence
Common Loot
| Map Icon | Item(s) |
|---|---|
| Pocket portrait | |
| Ink bottle | |
| Scissors | |
| Earrings | |
| Hand mirror | |
| Perfume bottle | |
| Vase | |
| Perfume bottle | |
| Hairbrush |
Collectible Loot
| Map Icon | Item(s) |
|---|---|
| The Statuesque Lady | |
| Guilt Has Black Wings |
Documents
| Map Icon | Item(s) |
|---|---|
| Eelbiters Contract | |
| Engineer’s Letter to Alfonso |
Collect the food on the candlelit barrel as you enter Alfonso’s Residence. Snuff out the candles, then sneak into the adjoining room.
Beware: A single Eel is searching the residence’s second floor and will soon be entering the room through the north door. Hit the light switch on the north wall, and unscrew the west vent to enter the short crawl space beyond.
Remain inside the crawl space and spy on the patrolling Eel. Wait patiently for him to enter the room you’ve darkened.
Continue to wait until the Eel leaves, then exit the crawl space and follow behind him. Pick his pockets and knock him out.
Thieving Challenge: “Pick 5 pockets” (3/5)
With the Eel down, you’re free to plunder the residence. Return to the previous room and swipe the pocket portrait and ink bottle off the west shelf, along with the scissors and document on the table.
Thieving Challenge: “Lift all loot items” (5/24)
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GOODIE BOX Document #30 Ector Client Jobs (4/21) “Eelbiters Contract” |
If you have the razor tool, you can steal the painting on the room’s east wall. If you don’t have this tool yet, you’ll have to revisit this client job in the future to steal the painting.
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GOODIE BOX Collectible Loot #23 The Court of Montonessi (3/12) “Guilt Has Black Wings” |
Move to the hallway and search a small table’s drawer to find some earrings. The bedroom and bath are also filled with valuables. Pick the nightstand’s locked drawer to discover a collectible loot item, and search its lowest drawer to find a letter.
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GOODIE BOX Collectible Loot #14 Whiteridge’s Duty (1/6) “The Statuesque Lady” |
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GOODIE BOX Document #31 Ector Client Jobs (5/21) “Engineer’s Letter to Alfonso” |
Thieving Challenge: “Lift all loot items” (11/24)
After cleaning out the second floor, backtrack to the window you used to enter the residence. Climb out and drop down to the crate, then carefully sneak into the shop through the back door.
Area 3: Alfonso’s Shop
Common Loot
| Map Icon | Item(s) |
|---|---|
| Shop | |
| Vase | |
| Earrings | |
| Perfume bottle | |
| Hairbrush | |
| Earrings | |
| Vase | |
| Scissors | |
| Pocket portrait | |
| Alfonso’s WorkshoP | |
| Pocket portrait | |
| Ink bottle | |
| Hand mirror | |
| Scissors | |
| Turquoise brooch | |
Collectible Loot
| Map Icon | Item(s) |
|---|---|
| The Mechanical Hand |
Documents
| Map Icon | Item(s) |
|---|---|
| Alfonso’s Register | |
| Alfonso’s Workbook |
There’s only one Eel in the shop now; the other Eel has gone downstairs to search the cellar. Sneak very slowly and remain in the shadows near the shop’s south wall, and you can slip right past the stationary Eel unseen.
Sneak to the west wall, moving close to the shop’s front door. Toss a throwable at the shop’s northwest corner to lure the tailor away. (If you don’t have a throwable, there’s one on the table upstairs in the residence. An arrow will also do the trick.)
When the tailor moves to inspect the disturbance, sneak behind him and knock him out. You’ll be far enough away from the stationary Eel that he won’t see or hear the struggle.
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GOODIE BOX Document #32 Ector Client Jobs (6/21) “Alfonso’s Register” |
Now simply sneak behind the Eel, pick his pocket and then knock him out as well. Once he’s down, you’ll be free to loot the shop. Search every shelf and drawer for plunder, and inspect the book on the checkout counter to obtain a new document.
Thieving Challenge: “Pick 5 pockets” (4/5)
Thieving Challenge: “Lift all loot items” (19/24)
With the shop and residence fully plundered, all that remains is the cellar. Sneak downstairs and study the lone Eel who’s searching the small room.
When the Eel moves to inspect the crates near the stairs, sneak behind him, pick his pocket, and knock him out. Now you’re free to plunder the cellar. Search every drawer and inspect the book on the table to obtain another document.
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GOODIE BOX Document #33 Ector Client Jobs (7/21) “Alfonso’s Workbook” |
Thieving Challenge: “Pick 5 pockets” (5/5)
Thieving Challenge: “Lift all loot items” (24/24)
Pick the wall safe’s simple lock to discover the object of Ector’s desires: the Mechanical Hand. Pocket this collectible loot item, then make good your escape.
Objective 2: Escape Alfonso’s Attire
Since you’ve knocked out every guard—and even poor Alfonso—escaping the shop is short work. Simply stroll through the front door and proceed through the west gate to return to Baron’s Way North.