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The Legend of Zelda: The Wind Waker eGuide
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Contents

  • Walkthrough
    • Prologue
    • Humble Beginnings
      • Outset Island (B7)
      • Forest of Fairies
    • The Hunt for Aryll
      • Pirate Ship
      • Forsaken Fortress (A1)
    • The Waker of Winds
      • Windfall Island (D2)
      • Dragon Roost Island (F2)
      • Rito Aerie
    • Dins Pearl and the Spirit of the Skies
      • Dragon Roost Cavern (F2)
    • Somethings Amiss in the Forest Haven
      • Introduction
      • Forest Haven (F6) - A
      • Forbidden Woods (F6)
      • Forest Haven (F6) - B
    • The Spirit of Water and the Third Pearl
      • Introduction
      • Greatfish Isle (B4)
      • Windfall Island (D2)
      • Outset Island (B7)
      • Northern Triangle Island (D3)
      • Southern Triangle Island (D5)
      • Eastern Triangle Island (F4)
    • The Heros Test and the Forgotten Realm
      • Introduction
      • Tower of the Gods (E5)
      • The Castle Frozen in Time
    • Return to the Forsaken Fortress: The Hunt for Aryll Continues
      • Introduction
      • Northern Triangle Island
      • Forsaken Fortress (A1)
    • Restoring Evils Bane: The Earth Temple
      • Introduction
      • Headstone Island (C7)-A
      • Dragon Roost Island (F2)
      • Headstone Island (C7)-B
      • Earth Temple (C7)
    • The Sword Shines Again! The Wind Temple
      • Introduction
      • Ice Ring Isle (E6)
      • Gale Isle(D1)
      • Forest Haven (F6)
      • The Wind Temple (D1)
    • Rebuilding the Triforce of Courage
      • A Brief Explanation
      • Triforce Chart #1: Islet of Steel (B5)
      • Triforce Chart #2: Birds Peak Rock (G5)
      • Triforce Chart #3: Needle Rock Island (A5)
      • Translating the Charts
      • Triforce Shard #1
      • Private Oasis (E5)
      • Triforce Shard #2: Outset Island (B7)
      • Triforce Shard #3: Diamond Steppe Island (A6)
      • Triforce Shards #4 and #5: Stone Watcher Island (C5)
      • Triforce Shard #6: Overlook Island (G1)
      • Triforce Shard #7: Greatfish Isle (B4)
      • Triforce Shard #8: Cliff Plateau Isles (G6)
      • The Triforce of Courage
      • Tower of the Gods (E5)
    • Ganons Tower: The Final Showdown
      • Introduction
      • Ganons Tower
  • Equipment and Items
    • Common Items
    • Dungeon Items
    • Quest Items
    • Special Items
  • Characters and Enemies
    • Introduction
    • Characters
    • Enemies
  • Legendary Checklist
    • Quest Items
    • Songs
    • Pieces of Heart
    • Treasure Charts
    • Special Charts
    • Triforce Charts and Shards
    • Great Fairies
    • Big Octos
    • Submarines
    • Sea Platforms
    • Secret Caves
    • Rings of Light
    • Blue ChuChus
    • Withered Deku Trees
    • Beedles Shop Ship
    • Shops and Vendors
    • Minigames
    • Nintendo Gallery
  • Islands of the Great Sea
    • Islands of the Great Sea
    • Forsaken Fortress (A1)
    • Four-Eye Reef (A2)
    • Western Fairy Island (A3)
    • Three-Eye Reef (A4)
    • Needle Rock Isle (A5)
    • Diamond Steppe Island (A6)
    • Horseshoe Island (A7)
    • Star Island (B1)
    • Mother & Child Isles (B2)
    • Rock Spire Isle (B3)
    • Greatfish Isle (B4)
    • Islet of Steel (B5)
    • Five-Eye Reef (B6)
    • Outset Island (B7)
    • Northern Fairy Island (C1)
    • Spectacle Island (C2)
    • Tingle Island (C3)
    • Cyclops Reef (C4)
    • Stone Watcher Island (C5)
    • Shark Island (C6)
    • Headstone Island (C7)
    • Gale Isle (D1)
    • Windfall Island (D2)
    • Northern Triangle Island (D3)
    • Six-Eye Reef (D4)
    • Southern Triangle Island (D5)
    • Southern Fairy Island (D6)
    • Two-Eye Reef (D7)
    • Crescent Moon Island (E1)
    • Pawprint Isle (E2)
    • Eastern Fairy Island (E3)
    • Tower of the Gods (E4)
    • Private Oasis (E5)
    • Ice Ring Isle (E6)
    • Angular Isles (E7)
    • Seven-Star Isles (F1)
    • Dragon Roost Island (F2)
    • Fire Mountain (F3)
    • Eastern Triangle Island (F4)
    • Bomb Island (F5)
    • Forest Haven (F6)
    • Boating Course (F7)
    • Overlook Island (G1)
    • Flight Control Platform (G2)
    • Star Belt Archipelago (G3)
    • Thorned Fairy Island (G4)
    • Birds Peak Rock (G5)
    • Cliff Plateau Isles (G6)
    • Five-Star Isles (G7)
  • How to Play
    • Game File Management
    • Game Screens
    • Controlling Link
    • Environmental Objects

The Legend of Zelda: The Wind Waker Guide › Walkthrough › Humble Beginnings

Outset Island (B7)

Your adventure begins in a small, quiet town on Outset Island. Very few people live here and fewer still venture away from it. Most are content to spend their days in quiet solitude, and this includes a young blond-haired boy garbed in blue named Link.

Link, his grandmother, and his sister Aryll live peaceful lives. So much so that Aryll, after a thorough search of the town, finds her brother napping in the town’s watchtower. She is quick to remind our groggy protagonist that today is, in fact, his birthday and that their grandmother is looking for him. So without further delay, let’s go see what she wants.

You now have full control of our half-awake hero. Climb down the watchtower ladder using S to move Link. All you need to do is approach the ladder and Link will hop onto it automatically. If the camera isn’t facing the direction you want to look, just hit to point the camera in the direction Link is currently facing or use to adjust the camera manually. While climbing down the ladder, you can press to have Link let go of the ladder, taking you to the ground with all the grace the lazy Link can provide.

The Dangers of Gravity

A quick warning about falling: While falling from this particular ladder is safe, Link will take damage if you fall from too great a height, so take care not to play daredevil or you will lose health when you hit the ground.

At the bottom of the ladder, follow the dock to the dirt path. Follow the dirt path and take a right when it forks. From here, continue along the dirt path, walking over the wooden bridges suspended over the ocean water. Continue onto the dirt path, ignoring the right turn toward the beach along the way, and follow it until it forks one last time. Take a right at the fork and Link’s humble abode will be right in front of you. Head up the wooden ramp and press at the door to enter.

After you enter, climb the ladder to find Link’s grandma. She has a present for Link: the traditional green Hero’s Clothes worn by boys at their coming-of-age. Link isn’t thrilled about wearing a long-sleeved tunic and a pair of tights in tropical weather. As if sensing her grandson’s disappointment at his new wardrobe, Link’s grandma reminds him that he’ll only have to wear the clothes for a day. She’s also decided that she wants to throw a party for his birthday and is going to invite everyone on Outset Island. While she prepares for the coming festivities, she asks Link to go find Aryll.

Turn around and head down the ladder or just run off the ledge—don’t worry, Link will automatically jump off of it for you.

A Hop, Skip, and a Jump Away

In The Wind Waker, as with other Legend of Zelda games, Link will automatically jump whenever he is running toward a ledge. So don’t stress out if you can’t find the Jump button. Instead, just hold toward any ledge and watch our hero soar...well, for a moment before gravity kicks in.

To find Aryll, head back out the door and follow the path across the two bridges to the watchtower.

Skipping Stones

On your trek to the watchtower, in between the two bridges, you’ll find a boy named Joel holding a stick. Behind him is a set of stones sticking straight out of the ocean water with Rupees on top (15 Rupees to be precise). This is a good chance to practice your jumping while also getting your first bit of money to start you off on the right foot. Jumping is automatic, so just line yourself up with each stone, hit to straighten the camera, and hold to make the jump.

Once you are back in the watchtower, Aryll gives Link his birthday present, which is also her most prized possession: her favorite Telescope. Ever eager, Aryll asks Link to give the Telescope a whirl.

1

Telescope

Take a Look

To use the Telescope with a regular controller, press , highlight it, and press either , , or to assign it. Leave the menu and press the button you chose to use it. If you’re using the Wii U GamePad, simply use the touch screen to drag and drop the item into the slot labeled with your button of choice. Use to move the Telescope around, and use to zoom in and out.

While peering through the Telescope, Aryll notices the often-elusive Rito postman, Quill, delivering letters in front of Link’s grandma’s house. Why not take a gander for yourself? In the process of scoping out Quill, he begins to panic. What’s got him so spooked? Aryll seems to have spotted it as well and asks Link to look up at the sky, so zoom out and do just that.

Above the tiny Outset Island, a beastly bird holding a young girl in its talons is zigzagging to avoid the stone-throwing-catapult attacks of a pirate ship in the ocean below. Unfortunately for the monstrous mallard, the pirates pull off a precise attack and knock the girl out of the vulture’s talons into the island’s forest. There is now but one thing to do: make sure that the girl is safe, but with the aggravated avian still in the area, Aryll suggests that Link find some method of self-protection.

Where could someone go to find a weapon on this typically peaceful island? Why, the swordmaster Orca, of course! Head back down the watchtower and follow the path toward your house. Once you cross the two bridges and reach the beach on the other side, head to the first house on your left to find Orca’s residence.

Once you approach Orca’s house, you will be stopped by his brother Sturgeon, who will teach you how to -Target. This incredibly useful mechanic will allow you to lock on to enemies and other characters you meet on your adventures. Afterward, head into the door directly below Sturgeon to obtain and learn how to wield a blade from Orca.

Respect Your Elders

If you’re willing, you can head up to Sturgeon’s floor. Aside from -Targeting, he will also offer to teach you some other mechanics if you’re up for trading some of your precious time in exchange. Accept his offer if you want to learn some extra tricks and tips by reading the notes tacked across his wall.

Once inside, talk to Orca and he’ll sense Link’s urgency. He immediately offers to train Link in the way of the sword. Follow his instruction and you’ll master the art of the blade in no time.

The Sword-Wielders Cheat Sheet

In case you miss something, you can train again by talking to Orca or by taking a look at the list below:

Horizontal Slice: Press

Vertical Slice: -Target your enemy and then hit

Thrust: -Target your enemy, hold , and press

Spin Attack: Hold for a second or two and then release. Alternatively you can rotate in a full circle and hit to trigger the same attack.

Parry Attack: -Target your enemy and wait until your sword flashes green and the flashes on the bottom of the screen, then hit to parry.

Jump Attack: -Target your enemy and hit

After finishing your training, Orca hands Link the Hero’s Sword to keep. With a weapon in hand, Link is ready to head into the forest and find the problematic parrot’s fallen hostage. Head back out of Orca’s house and take a right onto the dirt path. Cross the two bridges again and follow the path past the watchtower. Head up the hill and cut down the trees blocking your path. Continue up the path until you see a bridge. Cross the bridge and head through the passage on the other side of the gorge to reach the Forest of Fairies.

2

Hero’s Sword

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