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The Legend of Zelda: The Wind Waker eGuide
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Contents

  • Walkthrough
    • Prologue
    • Humble Beginnings
      • Outset Island (B7)
      • Forest of Fairies
    • The Hunt for Aryll
      • Pirate Ship
      • Forsaken Fortress (A1)
    • The Waker of Winds
      • Windfall Island (D2)
      • Dragon Roost Island (F2)
      • Rito Aerie
    • Dins Pearl and the Spirit of the Skies
      • Dragon Roost Cavern (F2)
    • Somethings Amiss in the Forest Haven
      • Introduction
      • Forest Haven (F6) - A
      • Forbidden Woods (F6)
      • Forest Haven (F6) - B
    • The Spirit of Water and the Third Pearl
      • Introduction
      • Greatfish Isle (B4)
      • Windfall Island (D2)
      • Outset Island (B7)
      • Northern Triangle Island (D3)
      • Southern Triangle Island (D5)
      • Eastern Triangle Island (F4)
    • The Heros Test and the Forgotten Realm
      • Introduction
      • Tower of the Gods (E5)
      • The Castle Frozen in Time
    • Return to the Forsaken Fortress: The Hunt for Aryll Continues
      • Introduction
      • Northern Triangle Island
      • Forsaken Fortress (A1)
    • Restoring Evils Bane: The Earth Temple
      • Introduction
      • Headstone Island (C7)-A
      • Dragon Roost Island (F2)
      • Headstone Island (C7)-B
      • Earth Temple (C7)
    • The Sword Shines Again! The Wind Temple
      • Introduction
      • Ice Ring Isle (E6)
      • Gale Isle(D1)
      • Forest Haven (F6)
      • The Wind Temple (D1)
    • Rebuilding the Triforce of Courage
      • A Brief Explanation
      • Triforce Chart #1: Islet of Steel (B5)
      • Triforce Chart #2: Birds Peak Rock (G5)
      • Triforce Chart #3: Needle Rock Island (A5)
      • Translating the Charts
      • Triforce Shard #1
      • Private Oasis (E5)
      • Triforce Shard #2: Outset Island (B7)
      • Triforce Shard #3: Diamond Steppe Island (A6)
      • Triforce Shards #4 and #5: Stone Watcher Island (C5)
      • Triforce Shard #6: Overlook Island (G1)
      • Triforce Shard #7: Greatfish Isle (B4)
      • Triforce Shard #8: Cliff Plateau Isles (G6)
      • The Triforce of Courage
      • Tower of the Gods (E5)
    • Ganons Tower: The Final Showdown
      • Introduction
      • Ganons Tower
  • Equipment and Items
    • Common Items
    • Dungeon Items
    • Quest Items
    • Special Items
  • Characters and Enemies
    • Introduction
    • Characters
    • Enemies
  • Legendary Checklist
    • Quest Items
    • Songs
    • Pieces of Heart
    • Treasure Charts
    • Special Charts
    • Triforce Charts and Shards
    • Great Fairies
    • Big Octos
    • Submarines
    • Sea Platforms
    • Secret Caves
    • Rings of Light
    • Blue ChuChus
    • Withered Deku Trees
    • Beedles Shop Ship
    • Shops and Vendors
    • Minigames
    • Nintendo Gallery
  • Islands of the Great Sea
    • Islands of the Great Sea
    • Forsaken Fortress (A1)
    • Four-Eye Reef (A2)
    • Western Fairy Island (A3)
    • Three-Eye Reef (A4)
    • Needle Rock Isle (A5)
    • Diamond Steppe Island (A6)
    • Horseshoe Island (A7)
    • Star Island (B1)
    • Mother & Child Isles (B2)
    • Rock Spire Isle (B3)
    • Greatfish Isle (B4)
    • Islet of Steel (B5)
    • Five-Eye Reef (B6)
    • Outset Island (B7)
    • Northern Fairy Island (C1)
    • Spectacle Island (C2)
    • Tingle Island (C3)
    • Cyclops Reef (C4)
    • Stone Watcher Island (C5)
    • Shark Island (C6)
    • Headstone Island (C7)
    • Gale Isle (D1)
    • Windfall Island (D2)
    • Northern Triangle Island (D3)
    • Six-Eye Reef (D4)
    • Southern Triangle Island (D5)
    • Southern Fairy Island (D6)
    • Two-Eye Reef (D7)
    • Crescent Moon Island (E1)
    • Pawprint Isle (E2)
    • Eastern Fairy Island (E3)
    • Tower of the Gods (E4)
    • Private Oasis (E5)
    • Ice Ring Isle (E6)
    • Angular Isles (E7)
    • Seven-Star Isles (F1)
    • Dragon Roost Island (F2)
    • Fire Mountain (F3)
    • Eastern Triangle Island (F4)
    • Bomb Island (F5)
    • Forest Haven (F6)
    • Boating Course (F7)
    • Overlook Island (G1)
    • Flight Control Platform (G2)
    • Star Belt Archipelago (G3)
    • Thorned Fairy Island (G4)
    • Birds Peak Rock (G5)
    • Cliff Plateau Isles (G6)
    • Five-Star Isles (G7)
  • How to Play
    • Game File Management
    • Game Screens
    • Controlling Link
    • Environmental Objects

The Legend of Zelda: The Wind Waker Guide › How to Play

Game Screens

Main Screen

All the action in The Wind Waker takes place in the game’s main screen. Important information appears in all four corners of the screen; this information changes depending on whether you’re in the overworld or in a dungeon.

Overworld (The Great Sea)

The Wind Waker’s overworld is known as the Great Sea, a grid of 49 islands in a vast body of water. Whenever Link is not in a dungeon, he is in the overworld. Let’s review the most common indicators that you’ll see onscreen:

  • Life Gauge: This is the amount of stamina Link has remaining. Each time an enemy damages Link, he loses Hearts from the Life Gauge’s Heart Containers. If the Life Gauge is depleted (and you don’t have a Fairy in a Bottle to rescue Link), the game is over. You can refill the Life Gauge with Hearts, Fairies, or potions, and you can increase the size of the Life Gauge by finding Heart Containers and Pieces of Heart.
  • Magic Meter: Some of Link’s items require magic energy to use. The Magic Meter represents how much magic energy Link has remaining. If you deplete this, Link can’t use magic items until he recovers some magic energy from potions or magic vials. Defeat the Big Octo near the Two-Eye Reef (D7) to rescue a Great Fairy and double the size of Link’s Magic Meter.
  • Item Buttons and Action Buttons: These indicate the actions Link can perform. The , , and actions depend on which items you have assigned to the buttons. The , , and actions are determined by Link’s current position and abilities.
  • Special Commands:Once Link acquires the Wind Waker, he can ready it anytime by pressing . While sailing in the King of Red Lions, Link can equip the Cannon by pressing f and the Grappling Hook by pressing . The Cannon requires Bombs to use.
  • Compass and Clock: These indicators appear while you’re sailing in Link’s boat, the King of Red Lions. They display the current time of day and the direction in which you’re headed.
  • Rupees: This indicates the number of Rupees Link has in his wallet. If the Rupee next to the number is green, Link can carry a maximum of 500 Rupees. If it is blue, he can carry up to 1,000. If it is orange, 5,000 is his limit. Visit Great Fairies in Outset Island (B7) and Northern Fairy Island (C1) to increase Link’s maximum Rupee capacity.

Dungeons

Dungeons are confounding, maze-like areas filled with traps, puzzles, and enemies. Most dungeons have a Dungeon Map and Compass to help you find your way through. Many dungeons also contain locked doors you can only open with Small Keys. Link’s Small Key total appears above his Rupee total, but only while he’s in a dungeon.

Subscreens

When displaying the game on TV, the Item subscreen and Quest Status subscreen are always shown on the Wii U GamePad. This means you don’t need to pause the action while checking Link’s inventory and equipping items. If you’re in a dangerous situation, press to pause the action while inspecting the subscreens.

When you’re playing on the GamePad or when you’re using a Wii U Pro Controller, you must press to pause the game and bring up the subscreens.

Item Subscreen

The Item subscreen displays Link’s quest items, which you can equip to , , or by highlighting the item with S and pressing , , or . To view information about the item, highlight it and press .

It’s in the Bag

As you progress through the adventure, the Item subscreen will eventually feature three bags: the Spoils Bag, the Bait Bag, and the Delivery Bag. To see the items inside a bag, highlight it and press , , or . Equip an item from the bag by highlighting it and pressing , , or again.

Quest Status Subscreen

The Quest Status subscreen displays information about the quest objectives that Link has completed:

  • Save and Options: Highlight these and press to save your game or change the game options (see the “Game Options” section).
  • Pieces of Heart: This shows how many Pieces of Heart you have toward your next Heart Container. Collect four Pieces of Heart to complete a new Heart Container and extend Link’s Life Gauge.
  • Triforce Shards: Late in the game, Link must find the Triforce of Courage’s eight shards. This shows how many shards he’s found so far.
  • Pearls: At the beginning of the game, Link must find Din’s Pearl, Farore’s Pearl, and Nayru’s Pearl. This shows how many pearls he’s found so far.
  • Equipment: Unlike the items in the Items subscreen, the items in this column are automatically equipped and do not need to be set to , , or .

Game Options

Highlight Options on either subscreen and then press to change the following game options:

  • Target Type: Select between holding down to target (“Hold”) or pressing to switch targeting on/off (“Switch”).
  • Camera: Reverse the left/right directions for the camera controls.
  • First-Person Camera: Invert up/down directions for camera controls during first-person camera movement.
  • Controller: Set controller preferences between the Wii U GamePad and the Wii U Pro Controller.
  • Gyroscope: Switch the gyroscope on the Wii U GamePad on or off. This will have no effect when you’re using the Wii U Pro Controller.
  • UI Display: Choose whether to display action prompts and currently assigned items in the corner of the screen. You can turn these off when you become familiar with the game.

In-Game Maps

Sea Chart (Overworld Map Screen)

The Sea Chart displays Link’s position in the overworld. It has 49 island sectors, but many islands are not shown on the Sea Chart at first. Find a Fishman near each island as you explore the Great Sea and feed him some All-Purpose Bait. The Fishman will draw the nearby island onto your Sea Chart and will give you a bit of information. The name of the island then appears at the top of the screen while the sector is selected. For a closer view of the island, zoom in on the sector after the island has been charted.

Fishman’s Tips

Forgot a Fishman’s advice? Never fear! Just select the sector on your Sea Chart, and you can hear his words of wisdom again.

The right side of the Sea Chart shows how many Treasure Charts you’ve found and how many of the Treasure Charts’ treasures you’ve salvaged from the Great Sea’s depths. The Treasure Charts are displayed on the left side of the Sea Chart; open each one and scroll through them to see where their treasure lies. The current wind direction also appears in the lower-right corner of the Sea Chart.

Treasure Charts

There are 46 Treasure Charts hidden across the islands of the Great Sea. When you find one, examine it on the Sea Chart (overworld map screen). To pinpoint a Treasure Chart’s sunken treasure, compare the islands you’ve charted with the Treasure Charts you’ve found. Match up the shapes of the islands to figure out the sector in which the treasure lies.

Successful Salvaging

When you approach a sunken treasure’s location, switch to its associated Treasure Chart and zoom in your current sector on the Sea Chart. The yellow X on the Treasure Chart shows the treasure’s location, and the icon of Link’s head on the sector map shows his position. Use the Treasure Chart to navigate over the sunken treasure and drop your Grappling Hook to retrieve it!

Dungeon Maps

Whenever you’re in a dungeon, the Map screen displays a map of the dungeon instead of the Great Sea. Only the rooms you visit will appear on the in-game map until you find the Dungeon Map, after which the dungeon’s entire layout appears. Use the buttons on the left to select the dungeon’s different floors. Shaded rooms on your Dungeon Map have yet to be explored.

Loot Locator

When you find a dungeon’s Compass, the locations of the dungeon’s boss and the dungeon’s treasure chests appear on the Dungeon Map.

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