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Super Mario 3D World eGuide
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Contents

  • Welcome to the Sprixie Kingdom!
    • Introduction
    • How to Use This Guide
  • How to Play
    • Character Control
    • The Basics
    • Our Four Heroes
    • Power-Ups and Forms
    • Items and Objects
    • Multiplayer (Eight Legs Are Better Than Two!)
    • Enemies
  • Walkthrough
    • World 1
      • Introduction
      • World 1-1: Super Bell Hill
      • World 1-2: Koopa Troopa Cave
      • World 1-A: Chargin Chuck Blockade
      • World 1-3: Mount Beanpole
      • World 1-4: Plessies Plunging Falls
      • World 1-5: Switch Scramble Circus
      • World 1: Captain Toad Goes Forth
      • World 1-Castle: Bowsers Highway Showdown
    • World 2
      • Introduction
      • World 2-1: Conkdor Canyon
      • World 2-2: Puffprod Peaks
      • World 2-3: Shadow-Play Alley
      • World 2: Mystery House Melee
      • World 2-4: Really Rolling Hills
      • World 2-A: Big Galoomba Blockade
      • World 2-5: Double Cherry Pass
      • World 2-Castle: Bowser's Bullet Bill Brigade
    • World 3
      • Introduction
      • World 3-1: Snowball Park
      • World 3-2: Chain-Link Charge
      • World 3-3: Shifty Boo Mansion
      • World 3: Captain Toad Makes a Splash
      • World 3-4: Pretty Plaza Panic
      • World 3-A: Magikoopa Blockade
      • World 3-5: Pipeline Lagoon
      • World 3-6: Mount Must Dash
      • World 3-7: Switchboard Falls
      • World 3-Castle: The Bullet Bill Express
      • World 3-B: A Banquet With Hisstocrat
    • World 4
      • World 4-1: Ant Trooper Hill
      • World 4-2: Piranha Creeper Creek
      • World 4-A: Brolder Blockade
      • World 4-3: Beep Block Skyway
      • World 4-4: Big Bounce Byway
      • World 4: Mystery House Mad Dash
      • World 4-5: Spikes Lost City
      • World 4-B: Fire Bros. Hideout #1
      • World 4: Sprixie House
      • World 4-Castle: Lava Rock Lair
    • World 5
      • World 5-1: Sunshine Seaside
      • World 5: Captain Toad Plays Peek-a-Boo
      • World 5-2: Tricky Trapeze Theater
      • World 5-3: Backstreet Bustle
      • World 5-A: Chargin Chuck Blockade Is Back
      • World 5-4: Sprawling Savanna
      • World 5-5: Bob-ombs Below
      • World 5: Sprixie House
      • World 5-B: Fire Bros. Hideout #2
      • World 5-6: Cakewalk Flip
      • World 5-7: Searchlight Sneak
      • World 5-8 Castle: King Ka-thunks Castle
      • World 5: Coin Express
    • World 6
      • World 6: Sprixie House
      • World 6-1: Clear Pipe Cruise
      • World 6-2: Spooky Seasick Wreck
      • World 6-3: Hands-On-Hall
      • World 6-4: Deep Jungle Drift
      • World 6-A: Prince Bully Blockade
      • World 6-5: Ty-Foo Flurries
      • World 6-6: Bullet Bill Base
      • World 6-7: Fuzzy Time Mine
      • World 6: Mystery House Throwdown
      • World 6-Castle: Bowsers Bob-omb Brigade
      • World 6-B: Fire Bros. Hideout #3
      • World 6-C: Motle Bossblobs Big Battle
    • World Castle
      • World Castle-1: Fort Fire Bros.
      • World Castle-2: Switchblack Ruins
      • World Castle-3: Red-Hot Run
      • World Castle-4: Boiling Blue Bully Belt
      • World Castle-A: Brolder Blockade Is Back
      • World Castle-B: Prince Bully Blockade Is Back
      • World Castle-C: Fire Bros. Hideout #4
      • World Castle-5: Trick Trap Tower
      • World Castle: Captain Toad Gets Thwomped
      • World Castle-6: Rammerhead Reef
      • World Castle-7: Simmering Lava Lake
      • World CASTLE-Castle: Bowsers Lava Lake Keep
    • World Bowser
      • World Bowser-1: Spiky Spike Bridge
      • World Bowser-2: Plessies Dune Downhill
      • World Bowser-3: Cookie Cogworks
      • World Bowser: The Bowser Express
      • World Bowser-4: Footlight Lane
      • World Bowser-5: Deepwater Dungeon
      • World Bowser-6: A Beam in the Dark
      • World Bowser: Mystery House Claw Climb
      • World Bowser-7: Grumblump Inferno
      • World Bowser-A: Motley Bossblobs Encore
      • World Bowser-B: Hisstocrat Returns
      • World Bowser-Castle: The Great Tower of Bowser Land
    • World Star
      • World Star-1: Rainbow Run
      • World Star-2: Super Galaxy
      • World Star-3: Rolling Ride Run
      • World Star-4: The Great Goal Pole
      • World Star-5: Super Block Land
      • World Star-6: Honeycomb Starway
      • World Star-7: Gargantuan Grotto
      • World Star-8: Peepas Fog Bog
      • World Star-9: Cosmic Cannon Cluster
      • World Star: Captain Toad Takes a Spin
    • World Mushroom
      • Introduction
      • World Mushroom-1: Night Falls on Really Rolling Hills
      • World Mushroom-2: Spiky Mount Beanpole
      • World Mushroom-3: Deep-Black Jungle Drift
      • World Mushroom-4: Trouble in Shadow-Play Alley
      • World Mushroom-5: Back to Hands-On Hall
      • World Mushroom-6: Gigantic Seasick Wreck
      • World Mushroom-7: Broken Blue Bully Belt
      • World Mushroom: Mystery House Brawl
    • World Flower
      • Introduction
      • World Flower-1: Switch Shock Circus
      • World Flower-2: Floating Fuzzy Time Mine
      • World Flower-3: Piranha Creeper Creek after Dark
      • World Flower-4: Faster Fort Fire Bros..
      • World Flower-5: Sprawling Savanna Rabbit Run
      • World Flower-6: Shiftier Boo Mansion
      • World Flower-7: Pipeline Boom Lagoon
      • World Flower-8: Blast Block Skyway
      • World Flower-9: Towering Sunshine Seaside
      • World Flower-10: Honeycomb Skyway
      • World Flower-11: Spiky Spike Bridge Sneak
      • World Flower-12: Boss Blitz
    • World Crown
      • Introduction
      • World Crown-Crown: Champions Road
      • World Crown: Captain Toads Fiery Finale
      • World Crown: Mystery House Marathon
  • Secrets
    • Introduction
    • Star Ratings
    • A Fifth Hero: Rosalina
    • Secret Warp Pipes
    • Maximum Lives
    • Locked Levels
    • Stamping Miiverse
    • Luigi Mania!

Super Mario 3D World Guide › Walkthrough › World Castle

World CASTLE-Castle: Bowsers Lava Lake Keep

Come Prepared!

The Cat Power-Up can make many some of the challenges in this level much easier, but you may also want to keep a Boomerang Flower on standby. Being able to switch between both Power-Ups can make fighting through the many Boomerang Bros.. and Hammer Bros. simpler.

Throughout this level, Boomerang Bros. and Hammer Bros. are a constant presence. Don’t panic while fighting them and throw yourself into the lava by accident.

Green Star #1

This can be a tough Green Star to reach. You need to jump to the wall just above the star, allow yourself to slide into it, then wall jump to safety before you touch the lava.

Green Star #2

This is a key reason why a Cat Power-Up is needed for this level. The fencelike obstacle is a bridge that lowers into place once you hit the P Switch. You need to climb this bridge before it’s lowered in order to reach the second Green Star.

Stamp

The Stamp is behind a brick wall that you can destroy with Kick Bombs provided by a nearby cannon. Don’t hit the P Switch just yet! Wall jump up the newly revealed alcove until you see the Stamp, then get back to the ground. Don’t hit that P Switch yet!

A Fire Bro, Ka-thunk and a set of bomb cannons kick off the start of a short but intense gauntlet of running, jumping, and stomping. This is the other reason why a Cat Power-Up is so good for this level. You can easily cut corners over the lava using the Cat Power-Up’s Claw Drive.

Green Star #3

The last Green Star can be reached only with a Boomerang Power-Up, but you may not have one handy. If you cross the narrow bridge into the next section, jump up from the odd tile on the ground, a ? Block with a Boomerang Flower will appear.

Hammer Bros. and more Ka-thunks bar the way to the boss battle of this castle. Once again, the Boomerang Power-Up shows its worth here. Defeating the Hammer Bros. causes a Warp Box to appear.

Boss Battle:

A Highway Showdown Runback

If this were a contest of who had the raddest ride in all of the kingdoms, Bowser would be the uncontested winner. Unfortunately for him, this isn’t the case.

In a lot of ways, this fight is more or less a repeat of the World 1 boss battle. However, Bowser and the road itself work harder to make your life difficult. Expect more pitfalls in the road, along with more spike traps. Oftentimes a gap in the road means a lava geyser is going to shoot out of it. Bowser spits lava more often, too, and he tries to sneak in more primed Kick Bombs into his barrages to catch you off guard.

It’s easy to get impatient while waiting for chances to launch Kick Bombs at Bowser, especially after he takes his first direct hit. The track starts throwing more traps your way, and Bowser stalls with constant lava spit barrages, rather than throwing convenient bombs to kick back at him. Stay calm and make every kick of a bomb count. It takes three direct hits to bring the King of the Koopas down. If you keep hitting the car, you’ll only drag the battle out for too long and then you’re sure to run out of time. If you still have a Boomerang Power up, you can deal direct damage to Bowser’s car.

If the battle takes too long, you’ll be forced to take a Warp Box to a new part of the highway that now including sections made entirely of grating. Lava geysers can spew out from anywhere on the track at this point, and they are triggered whenever Bowser’s car hops off the ground slightly.

After three hits, though, the battle is over. The King of the Koopas has been laid low, and all of the Sprixie Princesses will be freed after one more slide down a Goal Pole!

Or not. That’s fine, too.

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