Ty-Foos blast powerful gusts of wind across any terrain they are looking at. This can be problematic, as they tend to be positioned just right to send you flying off a cliff. Time your dashes past them carefully!
Stamp
You encounter a Goomba using a ice skate on a small ice lake. Take the ice skate from it, then use it to cross a nearby mass of spikes to reach the Stamp.
Green Star #1
On a cliff overlooking the spikes where the Stamp was found, you can reach the first Green Star by using the ? Blocks as platforms. Be careful that the Ty-Foo doesn’t blow you into the spikes or off the whole level!
At the bottom of the slide guarded by many Ty-Foos is a Clear Pipe leading to the next area. You can take the pipe, but if you run across it and ground pound occasionally, you can find an invisible ? Block containing a 1-Up. The Checkpoint Flag on the other side sits next to a raised ledge where a Sprixie gives you a good look at the rest of the level. You can see an ice lake close by with many Goombas in ice skates.
Green Star #2
You can take a skate from a Goomba and use it to cross a nearby spike trap to reach a Mystery Box. Once inside the bonus area, you’ll have 10 game seconds to use a ice skate to evade obstacles and enemies on the way down an icy slope to retrieve the Green Star.
Once you return from the bonus room, get another skate from the Goombas and proceed to the north.
Green Star #3
The last Green Star is suspended over a bottomless pit, and occasional gusts of wind push you away from the star. You must time it so that you drop onto the star and then are pushed to safety by a wind gust. This is relatively easier with a ice skate.
The last run to the Goal Pole zone is fraught with danger, as Ty-Foos try their best to send you flying off course. Watch your timing to avoid them and the Walleyes on the path.