Prima Games eGuides Super Mario 3D World eGuide

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Super Mario 3D World eGuide Walkthrough World 6

World 6-4: Deep Jungle Drift

Outside of climbable fences, your only protection from the Poison Bog is a set of wooden rafts. Try to stay high above the hazard. The Cat Power-Up is great in this level.

Stamp

It pays to stay up high. A tall wall next to a Piranha Creeper is guarded by Fire Piranha Plants. If you jump from this wall, you can reach a trapeze that takes you to the platform with the Stamp.

Green Star #1

Below the Stamp is a Clear Pipe containing the first Green Star. You’ll have to time passing through the pipe so that you don’t end up in the Poison Bog.

Green Star #2

Not far from the Checkpoint Flag is another series of fences that can be climbed. At the top is a Green Star Ring that can lead to securing the second Green Star. Snagging all of the Green Coins can be tricky, as a couple are on small moving platforms.

It helps to turn the camera enough to center yourself on a raft just before you travel down this slope to ensure that you collect all the Coins.

Green Star #3

The raft heads straight toward a Warp Box. Don’t forget to climb up the wall behind it to reach the last Green Star. You must have a Cat Power-Up in order to reach this star!