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SimCity eGuide
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Contents

  • Essentials
    • Introduction
      • Introduction
    • Getting Started
      • Getting Started
      • Getting Started Scenario: Summer Shoals
      • Building Your First City
      • A Tale of Two Cities
      • Developer Cities
    • Roads
      • Roads
      • Road Construction
      • Road Planning and Management
    • Missions
      • Missions
    • Utilities
      • Utilities
      • Power
      • Water
      • Sewage
      • Waste Disposal
      • Utility Management
    • Zoning
      • Zoning
      • RCI Management
    • Government
      • Government
      • City Management
    • City Services
      • City Services
      • Fire
      • Health
      • Police
      • Heroes & Villains Set
      • Parks
    • Education
      • Education
      • Education Management
    • City Specialization
      • City Specialization
      • Mining: The Metals Specialization
      • Drilling: The Petroleum Specialization
      • Trading
      • Electronics
    • Mass Transit
      • Mass Transit
      • Streetcars
      • Trains
      • Boats
      • Planes
      • Mass Transit Management
    • Tourism
      • Tourism
      • Gambling
      • Culture
      • Tourism Management
    • Great Works
      • Great Works
      • International Airport
      • Solar Farm
      • Space Center
      • Great Works Management

    • Disasters
      • Disasters
      • Disaster Management
    • SimCity World
      • SimCity World
      • Achievements
      • SimCity World Interface
  • Regions
    • Region 1
      • Cape Trinity
    • Region 2
      • Whitewater Valley
    • Region 3
      • Reflection Atoll
    • Region 4
      • Viridian Woods
    • Region 5
      • Sunrunner Bay
    • Region 6
      • Discovery Delta
    • Region 7
      • Horizon Archipelago
    • Region 8
      • Titan Gorge
  • Behind the Scenes
    • Behind the Scenes
      • Maxis: A Closer Look
      • SimCity Legacy: The Whole Story
    • Quick Reference
      • Buildings
      • Diagrams
      • Effects on Happiness
      • Challenges
      • Achievements
    • Developer Cities and Chats
      • Developer Cities
      • Developer Chats
  • Updates
    • Nissan Leaf
      • Nissan Leaf
    • Various Updates
      • Various Updates

SimCity Guide › Regions › Region 2

Whitewater Valley

  • Cities: 5
  • Great Works: 1

Deep in the valley of a massive mountain range, this region features the confluence of two rivers into one larger river. Five city sites hug the banks of the rivers while a rail network winds its way through the base of the mountains.

Brakeman’s Folly

This wooded hilltop site has a rail tunnel running under it that exits riverside. For those willing to clear the forest, Brakeman’s Folly has an overabundance of metal deposits; both coal and ore.

Whitewater Crossing

Situated at the confluence of two great rivers, Whitewater Crossing has copious coal and ore deposits ready to be extracted and shipped along the river.

Twain

What this sprawling site lacks in natural resources, it makes up for in ease of use. Extending into Rio Fuerte, Twain connects to the regional rail line and is ideal for shipping to the Global Market via the river.

Elm Grove

Filled with a dense forest, Elm Grove has a modest oil reservoir and a light sprinkling of raw ore. The fresh mountain air is alluring to visitors of this wooded site.

Riverbend

Straddling the southernmost tributary of the Cascadia River, this site presents the challenge of developing a city that crosses both banks. The reward to such an industrious mayor is a deep reservoir of crude oil.

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