Prima Games eGuides SimCity eGuide

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SimCity eGuide Behind the Scenes Developer Cities and Chats

Developer Chats

Massive Multi-City Scale

Kip Katsarelis, Lead Producer

Road to SimCity Success

Chris Schmidt, Tuning Designer

How I Mayor: Dirty Secrets of High Tech Industry

Brian Bartram, Senior Game Designer

Working Up SimCity Wealth

Chris Schmidt, Tuning Designer

How We Sim our Sims

Jeremy Dale, Animator

The City Services of SimCity

John Giordano, Gameplay Scripter

How I Mayor: Trade City

John Scott Clarke, Software Engineer

Owning the Streets of SimCity

Guillaume Pierre, Lead Gameplay Scripter

The Circulatory System of SimCity

Tyler Thompson, Gameplay Producer

Specializing SimCity

Stone Librande, Lead Designer

Build and Destroy: Detailing Disasters

Alex Peck, Development Director

Shaking it Up: SimCity ’s Physics

Robert Perry, Physics Engineer

Popping the Bubble: Exploring SimCity World

Meghan McDowell, Producer

SimCity Image Filters

Ocean Quigley, Creative Director

SimCity ’s Art of Building

Mike Khoury, Art Director

The Sound and Music of SimCity

Kent Jolly, Audio Director

The Sounds of Nonsense: Recording Simlish

Kadet Kuhne, Audio Specialist