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The Sims 3 Pets eGuide
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Contents

  • Maps
    • Households, Houses, Lots and Collectibles
      • Collectibles
      • Neighborhood 1
      • Neighborhood 2
      • Neighborhood 3
      • Neighborhood 4
      • Neighborhood 5
      • Neighborhood 6
      • Empty Houses
      • Empty Lots
      • Houses to Place
      • Families to Place
  • Essentials
    • Introduction
      • Introduction
      • Leading a New Life
    • Basics
      • Basics Introduction
      • Required Reading
      • Mood
      • Wishes
      • Opportunities
    • Skills
      • Skills Introduction
      • Athletic
      • Charisma
      • Cooking
      • Fishing
      • Gardening
      • Guitar
      • Handiness
      • Logic
      • Painting
      • Writing
      • Other Skills
    • Relationships and Socializing
      • The Art of the Conversation
      • Relationships and Socializing
    • New Simology
      • What's New
      • Traits
      • Pet Trait Reinforcement
      • Moodlets
      • New Wishes
      • Lifetime Wishes
      • New Opportunties
      • New Skills
      • New Socials
    • New Features
      • New Features Introduction
      • Pets and Other Expansion Packs
      • Scrapbook
      • Pet Memories
    • New Objects
      • Buy Mode
      • Other Collections
      • Build Mode Objects
      • New Object Interactions
    • Cheats
      • Cheats
  • Walkthrough
    • Create a Pet
      • Create a Pet introduction
      • Create a Horse
      • Horse Traits
      • Create a Dog
      • Dog Traits
    • Horses
      • Horse Petology
      • Skills
      • Inventory, Lifetime Happiness, and Lifetime Rewards
      • Needs
      • Horse Interactions
      • Horse-Related Objects
      • Equestrian Center
      • Breeding and Raising Horses
    • Dogs
      • Dog Introduction
      • Dog Petology
      • Dog Skills and Inventory
      • Dog Lifetime Happiness and Lifetime Rewards
      • Interacting with Dogs
      • Dog-Related Objects
      • Breeding Dogs
      • Dog Aging and Death
      • Dog Park
    • Cats
      • Cat Petology
      • Cat Skills
      • Cats Lifetime Happiness and Lifetime Rewards
      • Interacting with Cats
      • Cat-related Objects
      • Breeding Cats
      • Cat Jungle
    • Small Animals
      • Small Animals Introduction
      • Habit Interactions
    • Wild Animals
      • Wild Animals Introduction
      • Wildlife
    • Tour of Appaloosa Plains
      • Wide Open Spaces
      • Places of Employment
      • Pet Specific Locations
      • Other Businesses
      • Parks and Fishing

The Sims 3 Pets Guide › Essentials › Skills

Charisma

Everybody knows someone who can breeze into a room, seamlessly enter any conversation, and suddenly become the focal point. The key to such feats is Charisma. This skill is essential for Sims who want to effectively socialize. Tuning this skill unlocks new social interactions that simplify befriending other Sims and developing meaningful relationships.

Acquire by: Take Charisma Class, Read Charisma Manual, Practice Speech in a Mirror

Development tools: Books, Socials, Mirror, Parties

Development Benefits

Enhancing the Charisma skill opens exciting new avenues of conversation as well as a special social that guarantees a smooth recovery from any conversational snafus. However, developing the skill requires more than just taking a class and then practicing your charismatic moves with a book or by talking into the mirror. It requires making friends and maintaining relationships during the course of the skill development. Each level of the skill requires a specific number of friends and relationships. Without these connections, you cannot advance up the skill tree, no matter how long you practice that wolfish grin in the mirror.

Tip

Sims who develop the Charisma skill increase the effectiveness of social interactions at work, such as Meet Co-Workers or Suck Up to Boss.

Note

Whenever you use a positive social, the Charisma skill gets a little boost.

Practice your Charisma skill by working on your speech in the mirror at home.

Charismatic Sims get additional greetings that start a conversation right, such as Amusing Introduction and Friendly Introduction. These greets are more potent than regular greets. As the skill develops, more greet modifiers appear that increase the social weight of the greeting and can steer the conversation.

Three special socials unlock as you develop the Charisma skill. Once you reach a specific level, you learn these new socials:

Charming Introduction (Level 1): Sometimes, introductions are the toughest part of the conversation. Sims with high Charisma levels become more adept at introductions, as seen by the modified greets. Once charismatic Sims reach level 10, their Charming Introduction rockets them into Friend status right away.

Get to Know (Level 3): This social helps with discovering the traits and interests of other Sims. Once learned, this social becomes more powerful as the Sim approaches level 10 of the skill. Eventually, there is no possibility of rejection when inquiring about traits and interests.

Smooth Recovery (Level 5): Oops. You said the wrong thing. If you have the Smooth Recovery social, you can try to revive the conversation. If may not always work, but as the skill nears level 10, the chance of success increases.

Skill Challenges

  • Celebrity: Celebrities are Acquaintances with at least 25 local Sims. Celebrities build relationships faster due to a hefty starting relationship bonus.
  • Personable: Personable Sims have learned at least 50 traits of their friends and neighbors. They learn traits more quickly when conversing with new people.
  • Super Friendly: Super Friendly Sims can honestly say they have at least 20 Friends. It seems like an impossibly large number of relationships to juggle, but for Super Friendly Sims, friendships never decay.
  • Everybody’s Best Friend: To be Everybody’s Best Friend, have at least 10 Best Friends. Your Friends skip Good Friend and jump immediately to Best Friends.
  • Comedian: Comedians have successfully told 100 jokes, which amounts to quite a few laughs. Jokes told by Comedians rarely fall flat.

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