| Name | Description | Achievement Value | Trophy Value |
|---|---|---|---|
| Was It Really Necessary? | Kill your first Infected | 5 | Copper |
| A Game of Catch | Kill 50 enemies with throwing weapons | 10 | Copper |
| BBQ | Stick a burning zombie on spikes | 10 | Copper |
| Blinded By the Lights | Blind 25 Volatiles with flares or a flashlight | 10 | Copper |
| Disaster Recovery | Get 15 Relief Packages | 10 | Copper |
| Electrified! | Catch 25 enemies in the Electric Fence trap | 10 | Copper |
| Enlightened! | Blind 25 enemies in the Light Trap | 10 | Copper |
| Everybody Dance Now | Simultaneously shock 5 monsters with electricity | 10 | Copper |
| Everybody Knows Kyle | Reach Survivor Level 12 | 10 | Copper |
| Flight of the Crane | Jump from the crane | 10 | Copper |
| Gabriel’s Sword | Add a fire elemental effect to a Sword or a Khopesh | 10 | Copper |
| Harran Shooting Club | Kill 50 enemies with shooting weapons | 10 | Copper |
| High Flyer | Kill 25 enemies using Ground Pound or Drop Attack | 10 | Copper |
| Homo Homini Lupus Est | Save 15 survivors from Rais men | 10 | Copper |
| Italian Plumber | Kill an enemy with a wrench, using Vault followed by Drop Attack | 10 | Copper |
| I’ve Got Your Back | Complete 1 quest in a co-op game | 10 | Copper |
| Judo Master | Throw 50 enemies with Grapple | 10 | Copper |
| Little Craftsman | Craft your first item | 10 | Copper |
| Open Sesame | Perform 10 successful Lockpicks | 10 | Copper |
| Trade Company | Sell items worth 10,000 dollars | 10 | Copper |
| We’re All in This Together | Save 15 survivors from zombies | 10 | Copper |
| Polyamory | Complete 5 quest in a single co-op game with the same 3 partners | 15 | Copper |
| Shake Hands On It | Meet with Rais | 15 | Copper |
| Tonight I’ll Give You… | Complete a specific story section | 15 | Copper |
| A Long Way Down | Jump to the water from the Infamy Bridge (Slums) at night | 25 | Copper |
| Agile | Reach Agility Prof. Lvl 10 | 25 | Copper |
| Can’t Touch This | Kill 20 enemies in a row without taking damage | 25 | Copper |
| Harran Athletics | Take part in 10 coop competitions | 25 | Copper |
| Hush, Hush Now | Quiet a Screamer | 25 | Copper |
| I Knew You Were Too Soft | Deal with a specific story section | 25 | Copper |
| I’m a Runner and a Fighter | Complete 15 Agility or Power Challenges | 25 | Silver |
| It’s All in the Writing | Find all text collectables | 25 | Silver |
| Lucky 7 | Win seven coop competitions in a row | 25 | Copper |
| Making Faces | Show the outside world that you’re still alive | 25 | Copper |
| Master Crafter | Use Blueprints at least 100 times | 25 | Copper |
| Mount Everest | Climb at least 8,848 meters on various objects | 25 | Silver |
| Mouths Wide Open | Kill a Volatile | 25 | Silver |
| Now It’s Safe | Capture all Safe Zones | 25 | Silver |
| Now You Can Come In | Deal with a specific story section | 25 | Copper |
| Pheidippides | Run (move or sprint) at least 42,195 km | 25 | Silver |
| Prime Hunting | Catch 5 Bolters | 25 | Silver |
| Prom Night | Survive night pursuit of level two or higher | 25 | Silver |
| Sightseeing | Reach the Old Town | 25 | Copper |
| Strong | Reach Power Prof. Lvl 10 | 25 | Copper |
| The Legend of Harran | Reach Status lvl 18 | 25 | Silver |
| This is Harraaaaan! | Kill 100 enemies by kicking them off the rooftops/cliffs | 25 | Copper |
| Trespassing | Complete all Quarantine Zones | 25 | Silver |
| Vertigo | Activate the Amplifier | 25 | Copper |
| Bittersweet | Complete the game | 50 | Gold |
| The Whole Story | Finish all side quests | 100 | Platinum |
Need Some Help?
If you’re having trouble with some of the tougher Achievements/Trophies, look here for our suggestions.
A Game of Catch
Crafting low-grade Throwing Knives and Throwing Stars lets you get this Achievement/Trophy done relatively easily. Make sure to aim for heads whenever you can, and fight Biters to ensure that you get your kills without using as many items.
BBQ
Craft a low-grade flaming weapon and use that to set Infected on fire left and right. Do this near any of the spike traps that litter the city, and kick the burning foes into the spikes. To make this even simpler, use Firecrackers to lure the Infected in front of the spikes so that the attack is easier to line up.
Blinded By the Lights
You get UV Flashlights free of charge from the Quartermasters. Equip them, and use them heavily at night to keep Volatiles from attacking you effectively. This is a decent way to make spare cash, but Volatiles are usually worth a fair bit when you search them.
There are also a number of traps in the Slums that shine UV lights over the area. Use Firecrackers to lure in the Infected, and then set off the trap before they come after you.
Disaster Recovery
Once you reach Old Town, you find containers with Relief Packages all the time. Go after these in the streets, or look at Rais’ Outposts in that map. They have multiple Relief Packages if you’re willing to take on large groups of thugs.
Everybody Dance Now
Use Firecrackers to lure groups of Biters in a water puddle that has cables in it. Keep them in place with additional Firecrackers so that you have time to throw the electrical switch to make the puddle go live. Then watch everyone fry.
Harran Shooting Club
This seems like it’s going to take forever because ammo is so light in the early game. Don’t worry! You start to get much more ammunition when you’re in Old Town (in the latter half of the story). This becomes very easy to do. The best time to work on it is after you’ve found a large stash of ammo. Before picking it up, use any spare bullets that you have to get kills in the area. Then, loot the stash and walk away with a full supply of bullets anyway!
Homo Homini Lupus Est
Save survivors any time you see their blue arrows being attacked by red arrows. Sometimes the enemies are Infected, but other times it’s Rais’ people. This is always a good source for fast Survivor XP, and you eventually get credit for this Achievement/Trophy by doing it.
In case you’re wondering, Homo Homini Lupus Est means “Man is a wolf to his fellow man.” Describes Rais’ people (and their actions) quite aptly, don’t you think?
Trade Company
This is only a matter of time, but the economic perks you get from Survivor Ranks make it a much faster pursuit.
Can’t Touch This
If you have trouble getting this one, go to an area that only has Biters (e.g. stay close to the Tower during the day), and use ranged attacks to kill your targets until completing the Achievement/Trophy.
Master Crafter
To rush this one, make tons of Lockpicks. They’re very light on component costs.
Mount Everest
Find areas that give you constant Agility XP, like the radio tower, and climb up and down those. This lets you get the Achievement/Trophy and score tons of Agility points in the process.
Prom Night
Wait to do this until you have Vault, Lookback, spare Firecrackers, and plenty of practice with night running. Then it’s just a matter of going out into the city and starting trouble. It’s easy to find the enemies, so the trick is to let them follow you without catching up and ripping you to shreds. Use Lookback and thrown weapons to get extra XP while you flee, and toss Firecrackers when you want to buy yourself some breathing room.
When it’s time to finish the pursuit (because you’ve gotten the pursuit level as high as it needs to be), use multiple Firecrackers in tandem to get a massive lead on your enemies. Use that lead to get away, and steer clear of additional foes.
Another fun way to finish Pursuits is to use Exploding Cars. Once you learn this Survivor skill, use these car traps while you’re being pursued, and watch the entire group line up for their own deaths. It’s very lucrative in terms of XP, and the method is easy to pull off.
This is Harraaaaan!
Old Town has a lot of rooftop-dwelling Biters. They’re great targets for kicking to their deaths.