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Dying Light eGuide
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Contents

  • Maps
    • Overview
    • Points of interest
  • Story and Characters
    • The Story
    • Characters
  • Missions
    • Overview
    • Awakening
    • First Assignment
    • Airdrop
    • Pact With Rais
    • Siblings
    • The Pit
    • The Saviors
    • Find The Embers
    • Higher Education
    • Public Face
    • Rendezvous at the Museum
    • Broadcast
    • The Clinic
    • Extraction
  • Side Quests and Challenges
    • Overview
    • A Baby is Born
    • A Survivors Guide to Zombieland
    • Algae
    • Assault and Batteries
    • Bandages and Meds
    • Being a Hero
    • Binoculars
    • Blocks for the Boy (Chains into Dungeon and Troll)
    • Bring Me the Brain of Usain Bolter
    • Cease and Desist
    • Chasing Past
    • Coffee
    • Crayons for the Kids
    • Do You Believe?
    • Dungeon
    • Dying Lunch
    • Electronic Parts
    • Escorts
    • Family Doctor
    • Fan Zone
    • Firebug
    • Gas Mask Man
    • Gassed Up
    • Goodnight Mr. Bahir
    • Gunslinger
    • Hardware
    • Health Potion
    • Hell From Above
    • Hunting Goon
    • Incense Herbs
    • Jealous Runner
    • Kidney Punch
    • Killing Guide
    • Legless Spider
    • Lighter Gas
    • Lost in Space
    • Midnight Bride
    • Mothers Day
    • O Brother Where Art Thou?
    • Outposts
    • On the Hooks (The Twins Chain Quest)
    • Poisonous Herbs
    • Posters
    • Psycho
    • Run For Your Life
    • Rupert the Gunsmith
    • Searchlights
    • Securing Safe Zones
    • Spare Glasses
    • Steal From a Thief
    • The Best Runner
    • The Big Bang Thesis
    • The Bunker
    • The Prodigal Son
    • The Shadow of the King
    • Total Security
    • Troll
    • Tunnel Vision
    • Ultimate Weapon
    • Voltage
    • Wheres My Mother
    • Witch Queen
  • The Multiplayer Systems
    • Overview
    • Cooperative Play
    • Be the Zombie Mode (Pre-Order Bonus)
  • Guide Updates
    • Guide Updates
  • The Bestiary
    • Overview
    • Enemy Evolution
    • The Infected
    • Armed Survivors
  • Controls and Gameplay
    • Overview
    • Menus and Options
    • User Interface
    • Your Character Screen
    • Controls
    • Gameplay Features
    • Character Development
  • Weapons, Equipment, and Crafting
    • Overview
    • Weapons
    • Equipment
    • Crafting
    • Blueprints
  • You Want Some More?
    • Introduction
    • Easter Eggs
    • Achievements and Trophies
    • Dev Tips
  • Collectables
    • Overview
    • Notes
    • Battle Journals
    • Flags
    • Voicemail Recordings
    • Zombie Statues
  • A Chance to Survive
    • Introduction

Dying Light Guide › Side Quests and Challenges

Blocks for the Boy (Chains into Dungeon and Troll)

Availability: After Completing “University”

Location: Kadim is in the Magic Fortress Safe Zone

Rewards: 5,000 Survivor XP, 15,000 Survivor XP, and then 10,000 Survival XP + Blueprint: Angel Sword

Difficulty: Easy

Kadim is in the Magic Fortress, a Safe Zone on the eastern side of town (it’s in a building that you access from the roof). Offer to help the boy get his Blocks back. He dropped them while exploring the lower levels of the building.

Block Locations
  • On the stairway leading down from Kadim’s floor.
  • Three are on the landing below those stairs.
  • Four more are one level below that (three are in a box and one is on the floor nearby).
  • Search the floor for the last of the blocks just around the corner.

Bring Kadim’s Blocks back when you finish collecting them. Tell Rupert what you heard. This leads into another quest when you talk to Rupert.

The new quest is called “Dungeon.” Take a Key from Rupert and return to the basement. Unlock the door and walk down the left branch to turn off some electricity that’s creating a trap on the other side of the level.

With the power off, it’s easy to navigate through the basement and find the locked room where Rupert’s wife is staying. Take care of her, search the room for a locked chest, and then return to Rupert. Talk to him to finish the quest.

Yet another quest appears before you leave. A young girl has been hearing things, too! Let’s help her out. Go outside of the Safe Zone and look for the Troll that your new friend heard out there.

There’s a Goon with a number of Biters in a yard at ground level. Shoot the Goon while avoiding the Biters and wash your hands of the whole affair. So easy! You could even use basic melee attacks on this nobody.

Oh, then something else happens—a Demolisher fight! Use side Dodging to avoid charges and punish the big guy with rear attacks. Once he’s dead, you have to meet Rupert across town at his workshop. He’s inside a ground floor entrance and gives you plans for Angel Sword, a great recipe. You can also search the workshop for multiple Pistols.

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