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Dying Light eGuide
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Contents

  • Maps
    • Overview
    • Points of interest
  • Story and Characters
    • The Story
    • Characters
  • Missions
    • Overview
    • Awakening
    • First Assignment
    • Airdrop
    • Pact With Rais
    • Siblings
    • The Pit
    • The Saviors
    • Find The Embers
    • Higher Education
    • Public Face
    • Rendezvous at the Museum
    • Broadcast
    • The Clinic
    • Extraction
  • Side Quests and Challenges
    • Overview
    • A Baby is Born
    • A Survivors Guide to Zombieland
    • Algae
    • Assault and Batteries
    • Bandages and Meds
    • Being a Hero
    • Binoculars
    • Blocks for the Boy (Chains into Dungeon and Troll)
    • Bring Me the Brain of Usain Bolter
    • Cease and Desist
    • Chasing Past
    • Coffee
    • Crayons for the Kids
    • Do You Believe?
    • Dungeon
    • Dying Lunch
    • Electronic Parts
    • Escorts
    • Family Doctor
    • Fan Zone
    • Firebug
    • Gas Mask Man
    • Gassed Up
    • Goodnight Mr. Bahir
    • Gunslinger
    • Hardware
    • Health Potion
    • Hell From Above
    • Hunting Goon
    • Incense Herbs
    • Jealous Runner
    • Kidney Punch
    • Killing Guide
    • Legless Spider
    • Lighter Gas
    • Lost in Space
    • Midnight Bride
    • Mothers Day
    • O Brother Where Art Thou?
    • Outposts
    • On the Hooks (The Twins Chain Quest)
    • Poisonous Herbs
    • Posters
    • Psycho
    • Run For Your Life
    • Rupert the Gunsmith
    • Searchlights
    • Securing Safe Zones
    • Spare Glasses
    • Steal From a Thief
    • The Best Runner
    • The Big Bang Thesis
    • The Bunker
    • The Prodigal Son
    • The Shadow of the King
    • Total Security
    • Troll
    • Tunnel Vision
    • Ultimate Weapon
    • Voltage
    • Wheres My Mother
    • Witch Queen
  • The Multiplayer Systems
    • Overview
    • Cooperative Play
    • Be the Zombie Mode (Pre-Order Bonus)
  • Guide Updates
    • Guide Updates
  • The Bestiary
    • Overview
    • Enemy Evolution
    • The Infected
    • Armed Survivors
  • Controls and Gameplay
    • Overview
    • Menus and Options
    • User Interface
    • Your Character Screen
    • Controls
    • Gameplay Features
    • Character Development
  • Weapons, Equipment, and Crafting
    • Overview
    • Weapons
    • Equipment
    • Crafting
    • Blueprints
  • You Want Some More?
    • Introduction
    • Easter Eggs
    • Achievements and Trophies
    • Dev Tips
  • Collectables
    • Overview
    • Notes
    • Battle Journals
    • Flags
    • Voicemail Recordings
    • Zombie Statues
  • A Chance to Survive
    • Introduction

Dying Light Guide › Story and Characters

Characters

There are way too many survivors to name, but let’s talk about the most critical ones remaining in the city.

Kyle Crane

Kyle is the protagonist. He’s a GRE operative with considerable physical training and aptitude. When it comes to infiltration, evasion, and combat, this is one tough fellow. He needs to be.

Jade

Jade is a survivor who lives in the Tower, a tall residential building that has been fairly well fortified against the Infected. She’s also one of the runners who tries to ensure that everyone in the Tower is kept well supplied with food, water, and medicine.

Rahim

Rahim lives in the Tower. He may be young, but he’s fast, eager, and a huge asset to the survivors. He tries to coordinate the various missions for scavenging and supply drops in the city. He’s also one heck of a freerunner in training! Rahim is Jade’s younger brother, and she tries to keep him from sticking his neck out.

Lena

Lena is one of the few people in the Tower with medical training, so she’s a godsend for everyone because of the constant threat of injuries, infection, death, and even worse consequences. She has a level head, but isn’t afraid to help even when things are going crazy around her.

Brecken

Brecken is the man in charge of the Tower’s forces. He’s physically strong, mentally sound, and seems reliable. Under any better circumstances he’d be the type of person who could handle whatever came up. In Harran, that’s a hard thing to live up to.

Doctor Zere

Dr. Zere is one of the few people with the potential to figure out the virus that’s causing this outbreak. He has plenty of samples to work on, but his laboratory and supplies are quite minimal, and his contact with other scientists is equally stymied. There’s another doctor in the quarantined zone with whom he’s working. Perhaps they’ll find something to make a difference.

Spike

Spike works with the runners and acts as a second Quartermaster for the Tower. He’s often found near Doctor Zere’s trailer. He knows plenty about traps, so he’s a good guy to learn from.

Rais

Rais has created his own little army inside of the quarantined zone. His soldiers (or thugs, really) are in control of a fairly decent compound. They have food, weapons, medicine, and the will to do whatever it takes to survive. They’re also quite happy to extort money and goods from the other survivors, and that has earned them a foul reputation. Rais is one tough customer, but why is he doing all of this?

Tahir

Tahir is Rais’ man, through and through. He’s a thug and a killer, and that certainly makes him someone that you don’t want to mess with lightly. Be careful around this guy, and make sure that if you go after him you take all efforts to put him down for good.

Troy

Troy is a survivor who lives in Old Town (also called Sector Zero). She’s a brave woman who does everything that she can to keep the place from totally falling apart. Hopefully, she’ll also be someone you can trust.

Doctor Camden

Doctor Camden is Doctor Zere’s counterpart in Sector Zero. He’s in a clinic with a fair amount of resources to work on a cure for the outbreak, but he needs help to succeed. If you can make it to him, maybe you can change things for the better.

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