Prima Games eGuides Dying Light eGuide

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Dying Light eGuide Controls and Gameplay

Character Development

As you gain experience, you select a variety of skills to make Kyle’s life easier (and longer). We’re now going to break down all of these now so you can make the best choices.

Survivor Experience and Skills

Survivor Experience

LevelExperience Required
1 0
2 1,000
3 3,250
4 5,000
5 10,000
6 15,000
7 20,750
8 25,000
9 30,000
10 40,000
11 50,000
12 55,000
13 60,000
14 65,000
15 70,000
16 72,500
17 77,500
18 80,000
19 95,000
20 100,000
21 125,000
22 150,000
23 175,000
24 200,000
25 475,000

Novice Survivor Perks

Survival Starter Kit

Category: Active Skill

Requires: Survival Level 2

Learn how to craft the most basic things needed for survival: Lockpicks, Firecrackers, simple Throwing Stars, and Molotov Cocktails.

backpacker

Category: Passive

Requires: Survival Level 3 and Survival Starter Kit

Learn how to use space in your backpack more efficiently. You gain four additional weapon slots. These are badly needed so that you have enough space for multiple backup tools and weapons.

Boosters

Category: Active Skill

Requires: Survival Level 3 and Survival Starter Kit

Learn how to use plants to create Boosters. These allow you to fight without getting tired, run faster, see better in the darkness, or build more resistance to attacks. You won’t have enough components to make many of these early on, so it’s usually okay to wait a little while before grabbing this skill.

Elemental Throwing Stars

Category: Active Skill

Requires: Survival Level 4 and Survival Starting Kit

Learn how to create Throwing Stars with three additional effects: Paralyzing, Burning, and Exploding. All of these are immensely more effective than the basic shurikens that you make initially. Exploding Throwing Stars are especially fun!

Barter

Category: Passive

Requires: Survival Level 4and Survival Starter Kit

Shop prices are reduced by 10% after choosing this skill.

Master Backpacker

Category: Passive

Requires: Survival Level 6 and Backpacker

Adds six more slots for carrying weapons. This is in addition to the others you’ve earned, so Crane now has 14 slots of gear!

Booster XL

Category: Passive

Requires: Survival Level 6 and Boosters

Boosters have much longer effects.

Haggle

Category: Passive

Requires: Survival Level 8 and Barter

Shops lower their prices by an additional 10% because of your impressive business acumen. This adds up over time, and also leads to a final economic skill that has a much greater influence on your income.

DIY Grenades

Category: Active Skill

Requires: Survival Level 8 and Elemental Throwing Stars

Learn how to craft four types of grenades: shrapnel, bleeding, paralyzing, and toxic.

Trap Bombs

Category: Active Skill

Requires: Survival Level 11 and DIY Grenades

Learn how to create Bombs that draw the Infected in and then detonate with exploding, bleeding, and toxic damage! Trap Bombs are a combination of Firecrackers and explosives. They’re a major jump in your ability to ditch pursuers and kill groups of enemies.

Hard Bargain

Category: Passive

Requires: Survival Level 11 and Haggle

Increases the value of items that you sell, dramatically improving your income.

Adept Survivor Perks

Crafting Expertise

Category: Passive

Requires: Survival Level 5

Gain bonus items when crafting, making your work more efficient. This also leads to many other skills, so it’s an early choice for almost every player.

Electric Fences

Category: Active Skill

Requires: Survival Level 7 and Crafting Expertise

Learn how to use Electric Fence traps. Although these, by themselves, aren’t the most powerful things in the city, it’s still wonderful to take this skill if you’re into pursuits. Electric Fences leads to Exploding Cars (a godsend)!

Lucky Repair

Category: Passive

Requires: Survival Level 7 and Crafting Expertise

You won’t always use a weapon’s repair slot when fixing these items. When combined with Conserve Weapons (from the Power line), you start to hold onto your best weapons for much longer. Get this skill as soon as you can afford it. The difference is quite noticeable over time.

Shield Mastery

Category: Active Skill

Requires: Survival Level 8 and Crafting Expertise

You learn how to craft and use shields.

Camouflage

Category: Active Skill

Requires: Survival Level 9

Learn how to use dead bodies to hide from the Infected. It takes a few moments to get “materials” from a corpse. This leaves you wish a tainted screen to show that the camouflage is active. At first, you can’t attack Infected while hidden (otherwise, they’ll figure out that you’re not one of them).

Exploding Cars

Category: Active Skill

Requires: Survival Level 10 and Electric Fences

Learn how to use Exploding Car traps. These lure enemies over and then detonate several seconds later. They are a vital source of both Agility and Power XP, and save you time and time again during night pursuits.

Nimble Hands

Category: Passive

Requires: Survival Level 10 and Lucky Repair

Search dead bodies faster, and you get a chance to find somewhat better loot.

Shield Crafting

Category: Active Skill

Requires: Survival Level 11 and Shield Mastery

Learn how to add elemental effects to your Shields. This causes enemies to get hit with electrical, stunning, or blast effects as long as you block them correctly with the Shield in question.

Camouflage Attack

Category: Passive

Requires: Survival Level 12 and Camouflage

You no longer attract attention when attacking the Infected while Camouflaged. This entire maneuver is somewhat time consuming, so it’s a matter of personal preference whether you’re willing to invest in its two skills.

Expert Survivor Perks

Grappling Hook

Category: Active Skill

Requires: Survival Level 12

Learn how to craft Grappling Hooks to move around the city quickly and nimbly. You can’t use these tools during the endgame scenes or any of the racing challenges. However, it’s still so much fun to get around Harran with a Grappling Hook.

Specialist

Category: Passive

Requires: Survival Level 13 and Grappling Hook

Score more critical hits with crafted items. Extra damage is never a bad thing, especially when we’re talking about your best weapons.

Craftsman

Category: Passive

Requires: Survival Level 14 and Grappling Hook

Crafted weapons with elemental effects deal more damage and have stronger effects. This one is even more important than Elementalist. You already boost your damage output considerably by adding elemental effects to your best weapons. This maximizes the damage output of those items.

Ultimate Survivor

Category: Passive

Requires: Survival Level 25 and Grappling Hook

Get an additional health boost (+25 Maximum Health), and your use of Grappling Hook, Shields, and Camouflage improves.

Agility Experience and Skills

Agility Experience

LevelExperience Required
1 0
2 550
3 1,250
4 2,000
5 3,000
6 3,750
7 4,750
8 5,750
9 6,750
10 7,750
11 8,750
12 9,750
13 10,750
14 12,000
15 13,000
16 14,250
17 15,250
18 16,500
19 17,750
20 18,750
21 20,000
22 21,250
23 22,500
24 23,750

Novice Agility Perks

Dodge

Category: Active Skill

Requires: Agility Level 2

Dodge incoming attacks by jumping sideways or backwards. Move in the desired direction and press the listed button to activate. Use this as often as you can. It’s going to save your life at least 100 times. Jump back from Goon strikes. Leap to the side when people throw things at you. Get away from Volatiles and Virals before they engage you. Dodge is life!

Grapple

Category: Active Skill

Requires: Agility Level 3 and Dodge

Use the movement of attacking enemies to throw them around. When an enemy charges you, use the indicated button to throw the zombie in the direction you press. Toss Infected into each other to keep Crane from getting overwhelmed.

Slide

Category: Active Skill

Requires: Agility Level 3 and Dodge

Slide while running. This allows you to go through holes in walls and other passages. Use the crouch command while running to execute this. Slide helps you stay alive during pursuits by letting you avoid any barricade with a hole in the bottom.

Dropkick

Category: Active Skill

Requires: Agility Level 4 and Dodge

Jump when you’re already sprinting at an enemy and then use a hand-to-hand attack to start a Dropkick. These deal decent damage and knock enemies down quite effectively. Once you learn Dropkick and Stomp, the combination becomes a very powerful part of your arsenal. Dropkick your target, Stomp them before they recover, and enjoy your easy kill.

Vault

Category: Active Skill

Requires: Agility Level 4 and Dodge

Jump over enemies while running toward them. This makes it easy to get through massive hordes of Biters without taking any damage. Vault also gets you easy Agility XP while hurrying past Infected you don’t want to fight.

Health Regen

Category: Passive

Requires: Agility Level 5 and Dodge

As your body gets more athletic, you regenerate health to a higher level. This works only if your health falls below a certain threshold, so Medkits are still quite useful to your character.

Leg Breaker

Category: Active Skill

Requires: Agility Level 6 and Slide

Kicking during a Slide breaks enemies’ legs. Make a hand-to-hand attack while already Sliding to activate this.

Dropkick bomb

Category: Passive

Requires: Agility Level 7 and Dropkick

Dropkicks deal three times more damage, making the move worth its high risk and skill requirements!

Vault Stun

Category: Passive

Requires: Agility Level 8 and Vault

Causes a five-second stun against any infected that you Vault over. This combines very well with the Stun Kill skill because you can turn around and get a free execution without investing much time or energy.

Brutal Grapple

Category: Passive

Requires: Agility Level 9 and Grapple

Enemies thrown with Grapple are knocked down, leaving them vulnerable. The Power skill “Stomp” combines perfectly with Improved Grapple to achieve fast kills that don’t even require weaponry.

Adept Agility Perks

Freerunning Adept

Category: Passive

Requires: Agility Level 5

Your freerunning ability improves. You can now run longer and climb faster. You also gain access to several new skills.

Escape

Category: Active Skill

Requires: Agility Level 6 and Freerunning Adept

Learn how to shake off Biters much faster than before. This reduces some of the damage you take when fighting generic Biters, but it isn’t one of the more important Agility skills.

Light Drop

Category: Passive

Requires: Agility Level 6 and Freerunning Adept

Halves falling damage, though you can still be killed from extremely high falls. This really cuts down on your Medkit usage, especially if you explore high places often or like to take dangerous jumps instead of being slow and careful with your freerunning.

Backlash

Category: Active Skill

Requires: Agility Level 7 and Freerunning Adept

Use thrown weapons or UV Flashlights while looking behind yourself during sprints. This lets you take out Infected that are chasing you. During dangerous pursuits, you can’t afford to nickel and dime every single item in your arsenal, so use a heavier amount of your resources to ensure that you aren’t being followed by too large a horde of enemies. This skill is also extremely stylish, so it’s even more enjoyable when you’re playing with friends or just showing off!

Instant Escape

Category: Active Skill

Requires: Agility Level 9 and Escape

Break free from Biters much faster, making it easier to avoid high damage from their grappling attacks. This is a good skill for surviving, but won’t help with killing the enemies or gaining Agility XP.

Forward Roll

Category: Active Skill

Requires: Agility Level 10 and Light Drop

You can fall from much higher and still survive. Use a timed press of your buttons to roll forward when landing. This reduces damage and prevents Crane from taking a long time to get back up from the ground. Amazingly good for racing, surviving in the city, and for having more mobile fun in Harran.

Tackle

Category: Passive

Requires: Agility Level 10 and Freerunning Adept

Use a hand-to-hand attack while sprinting to initiate a Tackle. These are wonderful for raising your Agility XP while pushing past Infected (it’s an improvement on Vault for a similar purpose and the two work very well together). Tackle requires you to build up more speed than Vault, so use Vault when there isn’t much time to sprint.

Ram

Category: Active Skill

Requires: Agility Level 11 and Tackle

Tackles deal very high damage to their targets. You can now rake in Agility XP while moving around town. Treat all Biters as targets of opportunity and Ram through them, get kills, and still improve your Agility. This is quite addictive!

Reversal

Category: Passive

Requires: Agility Level 14 and Instant Escape

Biters that you use Instant Escape against are Stunned for several seconds. Combine this with the Power skill Stun Kill for a fairly useful execution against Biters that get the drop on you. It’s still better to take the initiative and kill them on your own time, but turning a defeat into a victory is a nice perk.

Expert Agility Perks

Freerunning Expert

Category: Passive

Requires: Agility Level 12

Crane won’t get tired as quickly when running or climbing.

Tic Tac

Category: Active Skill

Requires: Agility Level 13 and Freerunning Expert

Run up walls or other flat surfaces. It’s a nice trick for getting around town. You can suddenly climb and jump off of surfaces to change directions or play around.

Health Regen II

Category: Passive

Requires: Agility Level 13 and Freerunning Expert

Your capacity for health regeneration improves and Crane has a better minimal health threshold. You now return to 45 health as long as you don’t take damage for a few moments and have time to heal after dropping below this threshold.

Ultimate Runner

Category: Passive

Requires: Agility Level 24 and Freerunning Expert

You no longer get tired from running, jumping, or climbing. Pursuits become very easy to survive now, because you’re unstoppable!

Power Experience and Skills

Power Experience

LevelExperience Required
1 0
2 800
3 2,250
4 4,250
5 6,500
6 9,000
7 11,750
8 14,750
9 18,000
10 21,500
11 25,250
12 29,250
13 33,250
14 37,500
15 42,000
16 46,500
17 51,250
18 56,000
19 61,000
20 66,250
21 71,500
22 77,000
23 82,250
24 88,250

Novice Power Perks

Stun

Category: Active Skill

Requires: Power Level 2

Learn how to attack with great precision. Each hit to the head with a blunt weapon gains a chance to stun the target.

Kick Stun

Category: Passive

Requires: Power Level 3 and Stun

Your kick has a 15% chance to stun enemies, which are much easier to kill.

Multi-Throw

Category: Active Skill

Requires: Power Level 3 and Stun

Locks onto up to three enemies before a throw. Hold down the Attack button to mark your targets, then release the button when you’re ready to throw! This does not give you free throwing weapons; you still need multiple items to be able to throw at multiple targets.

Sturdiness

Category: Passive

Requires: Power Level 4 and Stun

As your body becomes more athletic, you can absorb more damage (+25 Maximum Health).

Melee Throw

Category: Active Skill

Requires: Power Level 4 and Stun

Throw any melee weapon at enemies, dealing massive damage. It’s possible to retrieve your weapon afterward, so the attack is time intensive, but not particularly costly.

Blast

Category: Passive

Requires: Power Level 9 and Multi-Throw

Doubles damage from your throwing weapons. This offers a substantial boost to your ranged damage in the mid-game, before firearms become as major a factor in ranged combat.

Stun Kill

Category: Active Skill

Requires: Power Level 12 and Kick Stun

Execute enemies from the front as long as they’re stunned! This synergizes with quite a few other skills and weapons.

Adept Power Perks

Combat Adept

Category: Passive

Requires: Power Level 5

You get better at fighting. Gain more Stamina and receive access to a new set of combat skills.

Conserve Weapons

Category: Passive

Requires: Power Level 6 and Combat Adept

Your weapons don’t lose Durability as quickly. Get this as early as possible if you like to make higher-end weapons and hold onto them as long as possible.

Power Attack

Category: Active Skill

Requires: Power Level 6 and Combat Adept

A powerful blow that deals massive damage, but uses more of your Stamina. Hold and release the Attack button to unleash this. Works with one-handed weapons.

Drop Attack

Category: Active Skill

Requires: Power Level 7 and Combat Adept

While wielding one-handed weapons, you can unleash a powerful execution attack if you’re airborne.

Sturdiness II

Category: Passive

Requires: Power Level 7 and Combat Adept

Absorb even more damage, making it easier to survive the perils of the city (+25 Maximum Health).

Focus

Category: Passive

Requires: Power Level 8 and Conserve Weapons

Each hit against the same target does more damage, making it much easier to kill Goons, Demolishers, aggressive Survivors, and other high-end targets. This is a must-have skill.

Windmill

Category: Active Skill

Requires: Power Level 8 and Power Attack

Hold down your Melee button and unleash a Windmill when you release it after a charge-up. This works only with two-handed weapons, so it isn’t as generically useful as Focus. Get it later or if you specifically treasure two-handed weapons and prefer to use them often. Use this skill to clear large groups of Biters for fast, efficient Power XP.

Stomp

Category: Active Skill

Requires: Power Level 9 and Combat Adept

Gives you a new attack that crushes the heads of downed enemies. When combined with a weapon that has decent damage and knockdown potential, you end up with a move that finishes foes quickly and without durability loss.

Ground Pound

Category: Active Skill

Requires: Power Level 10 and Drop Attack

Use a two-handed weapon to smash the ground when you’re already airborne, toppling enemies near the point of impact. This is helpful for disrupting groups so that you can flee, stomp enemies before they get back up, or have time to deal with reinforcements without having as many targets around.

Kill Frenzy

Category: Passive

Requires: Power Level 11 and Focus

Power XP is increased for 10 seconds after you get a kill. For fast leveling, this is another golden skill.

Whirlwind

Category: Passive

Requires: Power Level 11 and Windmill

Windmill attacks cost only half Stamina. If you’re going to use Windmill for group killing and experience, this is a good pairing. Otherwise, wait for later levels when you have time to pick them up together.

Slam

Category: Passive

Requires: Power Level 14 and Ground Pound

The range and force of Ground Pound is improved.

Expert Power Perks

Combat Expert

Category: Passive

Requires: Power Level 12

Your Stamina improves after you take this skill. You can perform more attacks without becoming exhausted and vulnerable.

Sturdiness III

Category: Passive

Requires: Power Level 13 and Combat Expert

Your character gets even more health (+25 Maximum Health)! Get it as soon as you can if you enjoy living.

Takedown

Category: Active Skill

Requires: Power Level 13 and Combat Expert

Learn how to execute enemies from behind. This works against living and Infected targets, and it’s amazingly powerful when sneaking up on Rais’ men. Use distractions, such as Firecrackers to get creatures moving or looking in one direction, while you come in from another for easy kills.

Ultimate Combatant

Category: Passive

Requires: Power Level 24 and Combat Expert

Fight without getting tired. The entire city will either fear or love you!