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Dying Light eGuide
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Contents

  • Maps
    • Overview
    • Points of interest
  • Story and Characters
    • The Story
    • Characters
  • Missions
    • Overview
    • Awakening
    • First Assignment
    • Airdrop
    • Pact With Rais
    • Siblings
    • The Pit
    • The Saviors
    • Find The Embers
    • Higher Education
    • Public Face
    • Rendezvous at the Museum
    • Broadcast
    • The Clinic
    • Extraction
  • Side Quests and Challenges
    • Overview
    • A Baby is Born
    • A Survivors Guide to Zombieland
    • Algae
    • Assault and Batteries
    • Bandages and Meds
    • Being a Hero
    • Binoculars
    • Blocks for the Boy (Chains into Dungeon and Troll)
    • Bring Me the Brain of Usain Bolter
    • Cease and Desist
    • Chasing Past
    • Coffee
    • Crayons for the Kids
    • Do You Believe?
    • Dungeon
    • Dying Lunch
    • Electronic Parts
    • Escorts
    • Family Doctor
    • Fan Zone
    • Firebug
    • Gas Mask Man
    • Gassed Up
    • Goodnight Mr. Bahir
    • Gunslinger
    • Hardware
    • Health Potion
    • Hell From Above
    • Hunting Goon
    • Incense Herbs
    • Jealous Runner
    • Kidney Punch
    • Killing Guide
    • Legless Spider
    • Lighter Gas
    • Lost in Space
    • Midnight Bride
    • Mothers Day
    • O Brother Where Art Thou?
    • Outposts
    • On the Hooks (The Twins Chain Quest)
    • Poisonous Herbs
    • Posters
    • Psycho
    • Run For Your Life
    • Rupert the Gunsmith
    • Searchlights
    • Securing Safe Zones
    • Spare Glasses
    • Steal From a Thief
    • The Best Runner
    • The Big Bang Thesis
    • The Bunker
    • The Prodigal Son
    • The Shadow of the King
    • Total Security
    • Troll
    • Tunnel Vision
    • Ultimate Weapon
    • Voltage
    • Wheres My Mother
    • Witch Queen
  • The Multiplayer Systems
    • Overview
    • Cooperative Play
    • Be the Zombie Mode (Pre-Order Bonus)
  • Guide Updates
    • Guide Updates
  • The Bestiary
    • Overview
    • Enemy Evolution
    • The Infected
    • Armed Survivors
  • Controls and Gameplay
    • Overview
    • Menus and Options
    • User Interface
    • Your Character Screen
    • Controls
    • Gameplay Features
    • Character Development
  • Weapons, Equipment, and Crafting
    • Overview
    • Weapons
    • Equipment
    • Crafting
    • Blueprints
  • You Want Some More?
    • Introduction
    • Easter Eggs
    • Achievements and Trophies
    • Dev Tips
  • Collectables
    • Overview
    • Notes
    • Battle Journals
    • Flags
    • Voicemail Recordings
    • Zombie Statues
  • A Chance to Survive
    • Introduction

Dying Light Guide › Side Quests and Challenges

Gas Mask Man

Availability: After Completing “A Pact With Rais (Second Half)”

Location: Musa is in the Fisherman’s Warf

Rewards: 5,000 Survivor XP and a Warmaster

Difficulty: Medium

Musa is a gate guard. He tells you about a crazy man who runs around in a Gas Mask and causes trouble. Find the waypoint and search the large building for an almost-closed garage. Open it and talk to the inhabitant of the area. Yeah, he’s pretty eccentric.

You need to find a bag of “treasure” that he dropped into the lake nearby. Make sure it’s daytime so you can see into the water and swim out to the marked region. It’s a wide area, but the marked space shrinks when you approach the center (and that’s where the bag is located). Look for an Oar that’s sticking straight up from the dirt on the bottom. It’s right next to the bag of loot, so use this as a landmark. Get the bag and return to Gas Mask Man.

He gives you information. Return to the village with it and talk to the guard at the gate. Then, search the house of Gursel (the guy that you had to shake down for money when you first came to the village). There’s a gas mask in his kitchen, inside a basin. Hmmmm…

Talk to Gursel again. He’s outside, near his building. This ends the quest, but don’t forget to pick up your reward from Musa, at the gate.

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