Prima Games eGuides
primagames.com Browse Redeem a code Help
Dying Light eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Maps
    • Overview
    • Points of interest
  • Story and Characters
    • The Story
    • Characters
  • Missions
    • Overview
    • Awakening
    • First Assignment
    • Airdrop
    • Pact With Rais
    • Siblings
    • The Pit
    • The Saviors
    • Find The Embers
    • Higher Education
    • Public Face
    • Rendezvous at the Museum
    • Broadcast
    • The Clinic
    • Extraction
  • Side Quests and Challenges
    • Overview
    • A Baby is Born
    • A Survivors Guide to Zombieland
    • Algae
    • Assault and Batteries
    • Bandages and Meds
    • Being a Hero
    • Binoculars
    • Blocks for the Boy (Chains into Dungeon and Troll)
    • Bring Me the Brain of Usain Bolter
    • Cease and Desist
    • Chasing Past
    • Coffee
    • Crayons for the Kids
    • Do You Believe?
    • Dungeon
    • Dying Lunch
    • Electronic Parts
    • Escorts
    • Family Doctor
    • Fan Zone
    • Firebug
    • Gas Mask Man
    • Gassed Up
    • Goodnight Mr. Bahir
    • Gunslinger
    • Hardware
    • Health Potion
    • Hell From Above
    • Hunting Goon
    • Incense Herbs
    • Jealous Runner
    • Kidney Punch
    • Killing Guide
    • Legless Spider
    • Lighter Gas
    • Lost in Space
    • Midnight Bride
    • Mothers Day
    • O Brother Where Art Thou?
    • Outposts
    • On the Hooks (The Twins Chain Quest)
    • Poisonous Herbs
    • Posters
    • Psycho
    • Run For Your Life
    • Rupert the Gunsmith
    • Searchlights
    • Securing Safe Zones
    • Spare Glasses
    • Steal From a Thief
    • The Best Runner
    • The Big Bang Thesis
    • The Bunker
    • The Prodigal Son
    • The Shadow of the King
    • Total Security
    • Troll
    • Tunnel Vision
    • Ultimate Weapon
    • Voltage
    • Wheres My Mother
    • Witch Queen
  • The Multiplayer Systems
    • Overview
    • Cooperative Play
    • Be the Zombie Mode (Pre-Order Bonus)
  • Guide Updates
    • Guide Updates
  • The Bestiary
    • Overview
    • Enemy Evolution
    • The Infected
    • Armed Survivors
  • Controls and Gameplay
    • Overview
    • Menus and Options
    • User Interface
    • Your Character Screen
    • Controls
    • Gameplay Features
    • Character Development
  • Weapons, Equipment, and Crafting
    • Overview
    • Weapons
    • Equipment
    • Crafting
    • Blueprints
  • You Want Some More?
    • Introduction
    • Easter Eggs
    • Achievements and Trophies
    • Dev Tips
  • Collectables
    • Overview
    • Notes
    • Battle Journals
    • Flags
    • Voicemail Recordings
    • Zombie Statues
  • A Chance to Survive
    • Introduction

Dying Light Guide › Side Quests and Challenges

Psycho

Availability: After Finishing “A Pact With Rais (Part 2)”

Location: Jeffrey is North of the Tower

Rewards: 2,500 Survivor XP

Difficulty: Medium

Jeffrey is north of the Tower, in the Slums. He has killing challenges for Crane to complete. The first one is to sever 40 arms from Infected in a short time limit. You get a great (unbreakable) chopping weapon, but it’s still a tough challenge to complete. Aim low and fight the urge to go for headshots. You want to hit arms and torsos to get the maximum number of severings. You get well over 20 of your points while killing Infected on the roof where you begin, but you still need more targets. Jump carefully off of the roof and get to ground level on the left side. Not far away there is a fence; jump over it and go into a parking lot with MANY more Infected. Finish the challenge there with fast swings and don’t be picky about targets.

Collect your money from Jeffrey and return later for a new challenge. The second time, you have to impale 15 Infected on Spike Traps. Run left from the beginning and get at least four Infected from that group onto Spikes with your Grapple attacks. Let them come toward you, and then throw them where they need to go.

Don’t waste time when your targets run out. Sprint to the opposite end of the street and get the remaining 10 or 11 of them onto Spikes over there. You get plenty of targets to play with. Make sure that you back off to use Medkits if you start to take too much damage. Otherwise, it’s just a mad romp to get all of them in the time limit.

Later, the third challenge is to break 30 Infected legs in a short amount of time. This is very difficult. Swing for the kneecaps (not the feet or the hips). Positioning means a great deal when aiming for the legs. If you get too close to the Infected, you end up hitting their upper bodies even when you aim for the legs. Make sure that Kyle has plenty of room to swing by standing back from your targets. Also, strafe to ensure that you make swinging attacks instead of overhead blows (which are almost useless here).

There are enough targets, but you need to run down the length of the highway, take the exit on the right, and then leap to the onramp across from you (where even more Infected are waiting). Also, push forward when starting the challenge so that you move forward as much as you possibly can even before the time limit starts.

The fourth challenge here is with a better weapon! Now you get to wield a real sword. This is a breeze compared to what you just pulled off. Aim for the heads and necks, swing fast, and stay mobile to ensure that you go through entire groups instead of needing to hunt for targets. Clear the gas station, then go around the building to your left to find more enemies.

The grand finale comes soon afterward. Jeffrey’s last challenge is to take a large Axe and chop 30 Infected in half. There aren’t enough zombies to do this without being careful of accidental kills, and your swing times are brutally slow. You need to charge the Axe to get maximum bisecting ability, so most of your victory relies on charging and swinging without any wasted time.

And that’s the last of Jeffrey’s challenges. Instead of getting a pile of cash, Jeff tries to cut you in half. Be ready for a quick and aggressive fight. Cut this psychopath in half and take his Safe Zone as your own.

Keep reading with a free account

The first 3 sections of Dying Light are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousPosters NextRun For Your Life