Availability: After Completing “First Assignment”
Location: Upper Tower, In the Hallway
Rewards: 3,500 Survivor Experience, $697
Difficulty: Medium
When you’re back in the Tower, listen for a commotion. Several men are banging on a door at Room 202. They need you to pick the lock for them. Do so and check out the room. Talk to Bahir, in his bedroom. Bring what you find down to Lena, in the Sickbay. After you talk to Lena, go up to the roof. The guy you need is called Yusuf. He’s to the left, around the corner. Have a serious discussion with him and then leave the Tower.
The drug store has several survivors living in and around it. Follow the waypoint to find these gentlemen, and talk to their leader. He gives you a weak sales pitch for his goods, but you’ve already seen their effect. Have a good weapon ready and fight off the group of killers to complete the quest.
This is a good time to try out a crafted weapon, if you haven’t already. They are often much deadlier and easier to use. These guys don’t mess around; they have throwing weapons and melee gear of their own, and their leader is a nimble fellow who dodges constantly. Avoid slow melee weapons because of this, and keep something both deadly and fast in your hands.
Don’t be afraid to use your Medkits to stay alive, and leap over the fence to escape if you’re in too much trouble. Use the cars in the yard to keep the enemies from grouping together. Try to force them to come at you one or two at a time, and thin their numbers by killing the lesser thugs before dealing with their boss.
Once you win, make a quick radio call to complete the quest. This gets you your reward, but search the drug store before leaving to find a Note and Blueprints for a Toxic Grenade.