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Dragon Quest Builders eGuide
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Contents

  • Builder Basics
    • Navigating Alefgard
    • Combat
    • Building
    • Building Your Base
    • Additional Activities
    • Characters
      • Cantlin
      • Rimuldar
      • Kol and Galenholm
      • Tantegel
  • Alefgard Adventure
    • Chapter 1: Cantlin
      • Overview
      • Cantlin: The Ravaged Realm
      • Cantlin: Hammerhood Heights
      • Cantlin: The Damdara Desert
      • Cantlin: Rockbomb Ravine
      • Challenges
    • Chapter 2: Rimuldar
      • Overview
      • Rimuldar: The Swamps of Sickness
      • Rimuldar: Prickly Wilds
      • Rimuldar: Ancient Palace
      • Rimuldar: Holy Sanctum
      • Challenges
    • Chapter 3: Kol and Galenholm
      • Overview
      • Kol: The Bleak and Burning Badlands
      • Kol: Island of Lava
      • Galenholm: Island of Ice
      • Galenholm: The Ruins
      • Challenges
    • Final Chapter: Tantegel
      • Overview
      • Tantegel: Land of Ash and Despair
      • Tantegel Moor: The Heart of The Darkness
      • Tantagel: A Patchwork Island
      • The Dragonlord’s Island
      • Challenges
  • Free Play
    • Overview
    • Recipes In Terra Incognita
    • Raw Materials—An Overview
    • Terra Incognita: The Land of Liberty
    • Terra Australis
    • Terra Orientalis
    • Terra Borealis
    • Terra Occidentalis
    • Terra Gladiatoria
    • Building and Using Battle Tickets
      • Tussle Ticket Battles
      • Trouble Ticket Battles
      • Trauma Ticket Battles
  • Appendices
    • Appendix I: Raw Materials
    • Appendix II: Building Blocks and Materials
    • Appendix III: Other Crafted Items
    • Appendix IV: Equipment
    • Appendix V: Rooms
    • Appendix VI: Enemies
    • Appendix VII: Fishing
      • Chapter 2: Rimuldar
      • Chapter 3: Kol and Galenholm
      • Chapter 4: Tantegel
      • Free Play
    • Appendix VIII: All Recipes
      • Recipe Items from Appendix I
      • Recipe Items from Appendix II
      • Recipe Items from Appendix III
      • All Recipes
  • Trophies and Bonus Items
    • Trophies
    • Day One Edition Bonus Items
    • DLC Bonus Items
  • About This Guide
    • Overview

Dragon Quest Builders Guide › Free Play › Building and Using Battle Tickets

Trauma Ticket Battles

Trauma ticket battles add a time limit for each phase. You must defeat all the monsters of each phase within two minutes. There’s an on-screen countdown clock that keeps track of your time.

stony trauma ticket

Phase 1
WaveEnemiesSpawn Location
1 Hammerhood (x3) South
2 Hammerhood (x3) East
3 Brownie (x3) North
4 Brownie (x3) West
Phase 2
WaveEnemiesSpawn Location
1 Golem (x2) South
2 Golem (x2) East
3 Rockbomb (x3) North
4 Rockbomb (x3) West
Phase 3
WaveEnemiesSpawn Location
1 Golem (x2) South
2 Golem (x2) East
3 Rockbomb (x3) North
4 Rockbomb (x3) West
Name
HP
Atk
Def
Drop 1
Rate
Drop 2
Rate
Hammerhood 154 36 42 Fur ««« Whopping needle ««
Brownie 164 39 43 Fur ««« Whopping needle ««
Golem 166 45 55 Golemite (x20-30) ««« Orichalcum (x10-15) ««
Rockbomb 145 34 43 Rockbomb shard (x10-15) ««« — —

frightening trauma ticket

Phase 1
WaveEnemiesSpawn Location
1 Knight errant (x2) South
2 Knight errant (x2) East
3 Fightgeist (x3) North
4 Fightgeist (x3) West
Phase 2
WaveEnemiesSpawn Location
1 King slime (x2) South
2 King slime (x2) East
3 Green dragon North
4 Green dragon West
Phase 3
WaveEnemiesSpawn Location
1 Knight errant (x3) South
2 Knight errant (x3) East
3 Green dragon North
4 Green dragon West
Name
HP
Atk
Def
Drop 1
Rate
Drop 2
Rate
Knight errant 166 41 40 Fortress wall (x20-30) ««« — —
Fightgeist 120 42 40 Fancy carpet (x20-30) ««« Pongsettia ««
King slime 182 42 44 Slime skin (x1-2) ««« Crown goowels «
Green dragon 310 45 44 Dragon bones (x1-3) ««« Dragon scale «

piercing trauma ticket

Phase 1
WaveEnemiesSpawn Location
1 Drohl drone (x4) South
2 Drohl drone (x4) East
3 Scarewolf (x3) North
4 Scarewolf (x3) West
Phase 2
WaveEnemiesSpawn Location
1 Treeface (x3) South
2 Treeface (x3) East
3 Bodkin bowyer (x3) North
4 Bodkin bowyer (x3) West
Phase 3
WaveEnemiesSpawn Location
1 Scarewolf (x3) South
2 Scarewolf (x3) East
3 Bodkin bowyer (x3) North
4 Bodkin bowyer (x3) West
Name
HP
Atk
Def
Drop 1
Rate
Drop 2
Rate
Drohl drone 184 38 38 Marshroom (x5-10) ««« Frogstool (x5-10) ««
Scarewolf 211 38 41 Fibrous fern (x1-3) ««« Bigonia (x1-3) ««
Treeface 240 36 42 Plumberry tree ««« Hardwood tile (x20-30) ««
Bodkin bowyer 192 32 36 Branch (x5-10) ««« Wood (x10-15) «

resplendent trauma ticket

Phase 1
WaveEnemiesSpawn Location
1 Gold golem (x2) South
2 Gold golem (x2) East
3 Tearwolf (x2) North
4 Tearwolf (x2) West
Phase 2
WaveEnemiesSpawn Location
1 Corpse corporal (x3) South
2 Corpse corporal (x3) East
3 Ghoul (x3) North
4 Ghoul (x3) West
Phase 3
WaveEnemiesSpawn Location
1 Gold golem (x2) South
2 Gold golem (x2) East
3 Ghoul (x3) North
4 Ghoul (x3) West
Name
HP
Atk
Def
Drop 1
Rate
Drop 2
Rate
Gold golem 238 46 48 Gold (x5-10) ««« — —
Tearwolf 244 40 43 Bewarewolf pelt ««« — —
Corpse corporal 229 38 40 Bronze temple tile (x20-30) ««« Strength ring «
Ghoul 258 40 44 Blue temple tile (x20-30) ««« Strength ring «

towering trauma ticket

Phase 1
WaveEnemiesSpawn Location
1 Boss troll South
2 Boss troll East
3 Knight aberrant (x3) North
4 Knight aberrant (x3) West
Phase 2
WaveEnemiesSpawn Location
1 Dancing flame (x3) South
2 Dancing flame (x3) East
3 Dancing flame (x3) North
4 Magmalice’s hand West
Phase 3
WaveEnemiesSpawn Location
1 Magmalice’s hand South
2 Dancing flame (x3) East
3 Magmalice’s hand North
4 Dancing flame (x3) West
Name
HP
Atk
Def
Drop 1
Rate
Drop 2
Rate
Boss troll 287 52 50 Naughty night light (x1-3) ««« Plumberry (x5-10) ««
Knight aberrant 226 42 52 Fortress wall (x20-30) ««« — —
Dancing flame 1 37 40 Flame orb ««« Ruby ««
Magmalice’s hand 360 45 54 Basalt (x20-30) ««« — —

mechanical trauma ticket

Phase 1
WaveEnemiesSpawn Location
1 Killing machine (x2) South
2 Killing machine (x2) East
3 Gargoyle (x2) North
4 Gargoyle (x2) West
Phase 2
WaveEnemiesSpawn Location
1 Frostburn (x3) South
2 Frostburn (x3) East
3 Frostburn (x3) North
4 Firn fiend’s hand West
Phase 3
WaveEnemiesSpawn Location
1 Firn fiend’s hand South
2 Frostburn (x3) East
3 Firn fiend’s hand North
4 Frostburn (x3) West
Name
HP
Atk
Def
Drop 1
Rate
Drop 2
Rate
Killing machine 268 39 40 Magic ingot (x5-10) ««« — —
Gargoyle 215 36 40 Silver (x5-10) ««« Celestial skein ««
Frostburn 1 38 40 Frost orb ««« Snowy cedar ««
Firn fiend’s hand 360 45 54 Basalt (x20-30) ««« — —

burning trauma ticket

Phase 1
WaveEnemiesSpawn Location
1 Blue dragon South
2 Knight aberrant (x3) East
3 Blue dragon North
4 Knight aberrant (x3) West
Phase 2
WaveEnemiesSpawn Location
1 Dragonlord’s double South
2 Cosmic chimaera (x3) East
3 Dragonlord’s double North
4 Cosmic chimaera (x3) West
Phase 3
WaveEnemiesSpawn Location
1 Dragonlord’s double South
2 Blue dragon East
3 Knight aberrant North
4 Cosmic chimaera West
Name
HP
Atk
Def
Drop 1
Rate
Drop 2
Rate
Blue dragon 176 46 52 Zenithium (x2-5) ««« Dragon scale «
Knight aberrant 126 38 48 Fortress foundation (x10-15) ««« — —
Cosmic chimaera 160 42 41 Chimaera wing (x5-10) ««« — —
Dragonlord’s double 312 72 50 Yggdrasil essence ««« — —

dreadful trauma ticket

Phase 1
WaveEnemiesSpawn Location
1 Dread dragon South
2 Knight abhorrent (x3) East
3 Dread dragon North
4 Knight abhorrent (x3) West
Phase 2
WaveEnemiesSpawn Location
1 Dragonlord’s double South
2 Vis mager (x3) East
3 Dragonlord’s double North
4 Vis mager (x3) West
Phase 3
WaveEnemiesSpawn Location
1 Dragonlord’s double South
2 Dread dragon East
3 Knight abhorrent North
4 Vis mager West
Name
HP
Atk
Def
Drop 1
Rate
Drop 2
Rate
Dread dragon 340 52 40 Zenithium (x2-5) ««« Dragon scale «
Knight abhorrent 254 54 40 Fortress battlement (x10-15) ««« — —
Vis mager 190 38 40 Shot silk (x5-10) ««« Sheen salts ««
Dragonlord’s double 344 70 50 Yggdrasil essence ««« — —

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