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Dragon Quest Builders eGuide
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Contents

  • Builder Basics
    • Navigating Alefgard
    • Combat
    • Building
    • Building Your Base
    • Additional Activities
    • Characters
      • Cantlin
      • Rimuldar
      • Kol and Galenholm
      • Tantegel
  • Alefgard Adventure
    • Chapter 1: Cantlin
      • Overview
      • Cantlin: The Ravaged Realm
      • Cantlin: Hammerhood Heights
      • Cantlin: The Damdara Desert
      • Cantlin: Rockbomb Ravine
      • Challenges
    • Chapter 2: Rimuldar
      • Overview
      • Rimuldar: The Swamps of Sickness
      • Rimuldar: Prickly Wilds
      • Rimuldar: Ancient Palace
      • Rimuldar: Holy Sanctum
      • Challenges
    • Chapter 3: Kol and Galenholm
      • Overview
      • Kol: The Bleak and Burning Badlands
      • Kol: Island of Lava
      • Galenholm: Island of Ice
      • Galenholm: The Ruins
      • Challenges
    • Final Chapter: Tantegel
      • Overview
      • Tantegel: Land of Ash and Despair
      • Tantegel Moor: The Heart of The Darkness
      • Tantagel: A Patchwork Island
      • The Dragonlord’s Island
      • Challenges
  • Free Play
    • Overview
    • Recipes In Terra Incognita
    • Raw Materials—An Overview
    • Terra Incognita: The Land of Liberty
    • Terra Australis
    • Terra Orientalis
    • Terra Borealis
    • Terra Occidentalis
    • Terra Gladiatoria
    • Building and Using Battle Tickets
      • Tussle Ticket Battles
      • Trouble Ticket Battles
      • Trauma Ticket Battles
  • Appendices
    • Appendix I: Raw Materials
    • Appendix II: Building Blocks and Materials
    • Appendix III: Other Crafted Items
    • Appendix IV: Equipment
    • Appendix V: Rooms
    • Appendix VI: Enemies
    • Appendix VII: Fishing
      • Chapter 2: Rimuldar
      • Chapter 3: Kol and Galenholm
      • Chapter 4: Tantegel
      • Free Play
    • Appendix VIII: All Recipes
      • Recipe Items from Appendix I
      • Recipe Items from Appendix II
      • Recipe Items from Appendix III
      • All Recipes
  • Trophies and Bonus Items
    • Trophies
    • Day One Edition Bonus Items
    • DLC Bonus Items
  • About This Guide
    • Overview

Dragon Quest Builders Guide › Free Play

Building and Using Battle Tickets

Battle tickets must be made at the forbidden altar. Note that you need a specific tussle ticket to make trouble tickets, and a specific trouble ticket to make trauma tickets.

To begin a fight, put the desired battle ticket in your inventory, select it, and press the use button. A full list of enemies (number and type of each enemy, their stats, and what items they drop) that appear when a specific battle ticket is used is on the following pages.

Battle Tickets
TicketRequired MaterialsDescriptionNotes
Slimy tussle ticket Blank ticket, copper Summons a mob of monsters from Cantlin. Difficulty: easy. Monsters: slimes, drackies, etc.
Flattened tussle ticket Blank ticket, copper Summons a mob of monsters from Cantlin. Difficulty: easy. Monsters: hammerhoods, scorpions, etc.
Poisonous tussle ticket Blank ticket, copper Summons a mob of monsters from Rimuldar. Difficulty: easy. Monsters: drohl drones, killerpillars, etc.
Roughed-up tussle ticket Blank ticket, copper Summons a mob of monsters from Rimuldar. Difficulty: easy. Monsters: bewarewolves, bodkin archers, etc.
Torrid tussle ticket Blank ticket, copper Summons a mob of monsters from Kol and Galenholm. Difficulty: easy. Monsters: bunicorns, dancing flames, etc.
Magical tussle ticket Blank ticket, copper Summons a mob of monsters from Kol and Galenholm. Difficulty: easy. Monsters: hocus chimaeras, frostburns, etc.
Bloody tussle ticket Blank ticket, copper Summons a mob of monsters from Tantegel Difficulty: easy. Monsters: dark skeletons, bloody hands, etc.
Demonic tussle ticket Blank ticket, copper Summons a mob of monsters from Tantegel. Difficulty: easy. Monsters: skeleton scrappers, lunaticks, etc.
Skeletal trouble ticket Blank ticket, slimy tussle ticket, silver Summons a mob of monsters from Cantlin. Difficulty: normal. Monsters: skeleton soldiers, iron scorpions, etc.
Feathery trouble ticket Blank ticket, flattened tussle ticket, silver Summons a mob of monsters from Cantlin. Difficulty: normal. Monsters: king slimes, cosmic chimaeras, etc.
Prickly trouble ticket Blank ticket, poisonous tussle ticket, silver Summons a mob of monsters from Rimuldar. Difficulty: normal. Monsters: illerpillars, treefaces, etc.
Rotten trouble ticket Blank ticket, roughed-up tussle ticket, silver Summons a mob of monsters from Rimuldar. Difficulty: normal. Monsters: walking corpses, bodkin fletchers, etc.
Tricky trouble ticket Blank ticket, torrid tussle ticket, silver Summons a mob of monsters from Kol and Galenholm. Difficulty: normal. Monsters: legerdemen, muddy hands, etc.
Metallic trouble ticket Blank ticket, magical tussle ticket, silver Summons a mob of monsters from Kol and Galenholm. Difficulty: normal. Monsters: hunter mechs, hawk men, etc.
Baleful trouble ticket Blank ticket, bloody tussle ticket, silver Summons a mob of monsters from Tantegel. Difficulty: normal. Monsters: knights abhorrent, drackymas, etc.
Deadly trouble ticket Blank ticket, demonic tussle ticket, silver Summons a mob of monsters from Tantegel. Difficulty: normal. Monsters: death scorpions, raving lunaticks, etc.
Stony trauma ticket Blank ticket, skeletal trouble ticket, gold Summons a mob of monsters from Cantlin. Difficulty: hard. Monsters: golems, rockbombs, etc.
Frightening trauma ticket Blank ticket, feathery trouble ticket, gold Summons a mob of monsters from Cantlin. Difficulty: hard. Monsters: fightgeists, green dragons, etc.
Piercing trauma ticket Blank ticket, prickly trouble ticket, gold Summons a mob of monsters from Rimuldar. Difficulty: hard. Monsters: scarewolves, bodkin bowyers, etc.
Resplendent trauma ticket Blank ticket, rotten trouble ticket, gold Summons a mob of monsters from Rimuldar. Difficulty: hard. Monsters: gold golems, tearwolves, etc.
Towering trauma ticket Blank ticket, tricky trouble ticket, gold Summons a mob of monsters from Kol and Galenholm. Difficulty: hard. Monsters: boss trolls, magmalice’s hands, etc.
Mechanical trauma ticket Blank ticket, metallic trouble ticket, gold Summons a mob of monsters from Kol and Galenholm. Difficulty: hard. Monsters: killing machines, firn fiend’s hands, etc.
Burning trauma ticket Blank ticket, baleful trouble ticket, gold Summons a mob of monsters from Tantegel. Difficulty: hard. Monsters: blue dragons, cosmic chimaeras, etc.
Dreadful trauma ticket Blank ticket, deadly trouble ticket, gold Summons a mob of monsters from Tantegel. Difficulty: hard. Monsters: dread dragons, vis magers, etc.

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