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Dragon Quest Builders eGuide
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Contents

  • Builder Basics
    • Navigating Alefgard
    • Combat
    • Building
    • Building Your Base
    • Additional Activities
    • Characters
      • Cantlin
      • Rimuldar
      • Kol and Galenholm
      • Tantegel
  • Alefgard Adventure
    • Chapter 1: Cantlin
      • Overview
      • Cantlin: The Ravaged Realm
      • Cantlin: Hammerhood Heights
      • Cantlin: The Damdara Desert
      • Cantlin: Rockbomb Ravine
      • Challenges
    • Chapter 2: Rimuldar
      • Overview
      • Rimuldar: The Swamps of Sickness
      • Rimuldar: Prickly Wilds
      • Rimuldar: Ancient Palace
      • Rimuldar: Holy Sanctum
      • Challenges
    • Chapter 3: Kol and Galenholm
      • Overview
      • Kol: The Bleak and Burning Badlands
      • Kol: Island of Lava
      • Galenholm: Island of Ice
      • Galenholm: The Ruins
      • Challenges
    • Final Chapter: Tantegel
      • Overview
      • Tantegel: Land of Ash and Despair
      • Tantegel Moor: The Heart of The Darkness
      • Tantagel: A Patchwork Island
      • The Dragonlord’s Island
      • Challenges
  • Free Play
    • Overview
    • Recipes In Terra Incognita
    • Raw Materials—An Overview
    • Terra Incognita: The Land of Liberty
    • Terra Australis
    • Terra Orientalis
    • Terra Borealis
    • Terra Occidentalis
    • Terra Gladiatoria
    • Building and Using Battle Tickets
      • Tussle Ticket Battles
      • Trouble Ticket Battles
      • Trauma Ticket Battles
  • Appendices
    • Appendix I: Raw Materials
    • Appendix II: Building Blocks and Materials
    • Appendix III: Other Crafted Items
    • Appendix IV: Equipment
    • Appendix V: Rooms
    • Appendix VI: Enemies
    • Appendix VII: Fishing
      • Chapter 2: Rimuldar
      • Chapter 3: Kol and Galenholm
      • Chapter 4: Tantegel
      • Free Play
    • Appendix VIII: All Recipes
      • Recipe Items from Appendix I
      • Recipe Items from Appendix II
      • Recipe Items from Appendix III
      • All Recipes
  • Trophies and Bonus Items
    • Trophies
    • Day One Edition Bonus Items
    • DLC Bonus Items
  • About This Guide
    • Overview

Dragon Quest Builders Guide › Free Play

Overview

Free Play is for building and sharing what has been built. Every recipe you learned while playing through Story Mode becomes available in Free Play, and Terra Incognita has a number of recipes unique to it.

Banner Of Hope

The Banner of Hope on Terra Incognita has new commands. You still use it to save your progress, and it’s where you return when you use a chimaera wing. The new commands are to travel to Terra Gladiatoria, since there’s no teleportal to it; Reset Island, which returns one of the islands beyond the teleportals to its original state; and Resident’s Register, which allows you to see a full list of residents, set certain residents as favourites, and summon residents to the Banner of Hope.

Six Islands

Terra Incognita serves as your base of operations. It’s free of enemies and has adequate resources to start your base and adventuring. Completing Story Mode chapters opens a teleportal that provides access to new islands. The four unlocked islands are filled with monsters and additional raw materials that allow you to expand your base on Terra Incognita.

Complete…
To Open…
Chapter 1: Cantlin Terra Australis
Chapter 2: Rimuldar Terra Orientalis
Chapter 3: Kol and Galenholm Terra Borealis
Final Chapter: Tantegel Terra Occidentalis

The sixth island, Terra Gladiatoria, serves as a proving ground. When you find blank tickets, take them to Terra Gladiatoria and turn them into battle tickets at the forbidden altar. Use the tickets to begin battles against a set number of enemies. There’s more information about each island on the following pages.

Sharing What Is Built

Building in Free Play works exactly the same as it does in Story Mode. The big change is the ability to share what you build. Sharing stones allow you to share your creations with your friends. Summoning stones allow you to summon the creations of other players. Books near each of the already-placed stones on your home island have more information.

Potential Residents

Your base on Terra Incognita attracts residents, and now even monsters want to live with you. An NPC appears at your Banner of Hope after you use a chimaera wing. You must wait three in-game days before you can earn another NPC in this fashion. The NPC that appears is random, and you may even get duplicate monster residents.

There are fewer potential human residents, but they take advantage of the bonuses earned through the creation of rooms. They switch to upgraded equipment, gain additional health, and create items and leave them in chests.

Available After Completing Chapter 1
NameNotes
Hatted lass Fights with thrown weapons. Makes medicine.
Hazel-haired lady Prefers building in workshops.
Likely lad Cooks and makes water-based items.
Bunicorn Monster resident. Charges with horn.
Couragooze slime Monster resident. Uses body slam.
Dracky Monster resident. Bite and body slam attacks.
Phlematic slime Monster resident. Runs from battles.
Available After Completing Chapter 2
NameNotes
Bobby girl Not a good fighter. Enjoys cooking.
Bright-eyed boy Good fighter. Creates building materials.
Masked muscleman Melee fighter. Creates building materials and furniture.
Chimaera Monster resident. Ranged attack.
Drohl drone Monster resident. Poison lob attack.
Hammerhood Monster resident. Attacks with a hammer.
Killerpillar Monster resident. Rolling attack.
Lunatick Monster resident. High HP. Ranged blast attack.
Prestidigitator Monster resident. Avoids melee combat. Hurls magic.
She-slime Monster resident. Uses body slam.
Skeleton Monster resident. Attacks with a sword.
Spiked hare Monster resident. Charges with horn. More powerful than bunicorn.
Treeface Monster resident. Sturdy ally.
Available After Completing Chapter 3
NameNotes
Cool girl Wields hammer in combat. Prefers welder’s workshop.
Dandy gentleman Wields hammer in combat. Excellent cook.
Bewarewolf Monster resident. Claw attack.
Bodkin archer Monster resident. Uses ranged attack.
Dancing flame Monster resident. Low HP. Breathes fire.
Frostburn Monster resident. Low HP. Frost breath.
Ghost Monster resident. Available at all times. Punch and fireball attacks.
Hawk man Monster resident. High attack and HP, but low defense.
Knight errant Monster resident. Shield boosts defense. Attacks with an axe.
Muddy hand Monster resident. Poor combatant.
Powie yowie Monster resident. Ranged snowball attack.
Rockbomb Monster resident. Does not self-destruct.
Scorpion Monster resident. Spinning attack.
Available After Completing Final Chapter
NameNotes
Martial maiden Wields sword. Prefers workshops.
Military man Wields sword. Prefers workshops.
Cannibox Monster resident. Powerful bite attack.
Golem Monster resident. Strong attacker, poor HP.
Killing machine Monster resident. High HP and a variety of attacks.
Metal slime Monster resident. Rare. High defense but low HP.
Troll Monster resident. Swings club but doesn’t break blocks.

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