There are fourteen stages, each originating from a distinct FINAL FANTASY universe. Stages vary in area size and verticality; some stages feature wide-open areas with obstacles, hills, and tiered levels of terrain, while others are simply compact arenas that encourage all-out brawls. Each stage has a post-summoning setting that’s triggered the first time a summon is successfully used in a match. This setting change can also be triggered when two incapacitations (or one, in the case of Porta Decumana) occur. While the changes are mostly aesthetic, some stages undergo alterations in their terrain that may affect gameplay.