Total memoria cost: 7
Before the Dawn
Cost: 1 memoria Type: cutscene
The world is thrown into conflict once more.
Among those summoned to this world, many once fought under Cosmos’s auspices to fell the dreaded Chaos and bring the cycle of conflict to an end.
A Princely Welcome
Cost: 1 memoria Type: cutscene
Upon opening his eyes, a certain prince is greeted with a world he has never before seen.
Left without his friends, his ride, or his phone, Noctis soon finds himself in the company of two strange warriors. He wants out now.
Ominous Procession
Cost: 1 memoria Type: cutscene
The gods ask not for loyalty from their warriors, only martial excellence.
In this world wrought from memories, the mightiest will prevails. The gods would be remiss to expect blind loyalty, but combat may yield unseen rewards.
Divergent Paths
Cost: 1 memoria Type: cutscene
Having been assembled, the champions make for their god’s domain.
Almost as if by instinct, the champions make their way through the desolate landscape to the tower where their patron deity resides.
Divine Schism
Cost: 1 memoria Type: cutscene
The goddess who greets them upon their arrival is hardly the one they imagined.
Heedless of her champions’ desires, Materia demands Spiritus’s defeat and her world’s salvation, thus igniting a conflict not unlike the cycles of yore.
Children These Days
Cost: 1 memoria Type: cutscene
One black mage would rather find a way home than fight, while others endeavor to explore the world.
Cloud sets off on a solitary mission to find a wayward ally. Meanwhile, three champions choose the road home over the path to war.
Departures
Cost: 1 memoria Type: cutscene
Some make for enemy territory while others set out to collect intelligence.
Sometimes the best way back is to move forward, and Noctis puts this into practice by following the Warrior of Light. Cecil decides to come along too, as royalty loves company.