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Assassin's Creed Unity eGuide
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Contents

  • Walkthrough
    • Introduction
    • The Story So Far
    • Prologue
    • Sequence 01
    • Sequence 02
    • Sequence 03
    • Server Bridge: Paris 1898
    • Sequence 04
    • Sequence 05
    • Sequence 06
    • Sequence 07
    • Server Bridge: Paris 1944
    • Sequence 08
    • Sequence 09
    • Sequence 10
    • Sequence 11
    • Server Bridge: Paris 1394
    • Sequence 12
  • Reference & Analysis
    • Introduction
    • Fast Travel
    • Skills
    • Enemy Archetypes
    • Weapons
    • Tools & Ranged Weapons
    • Consumables
    • Equipment
    • Collectibles
    • Money
    • Useful Combat Tactics
    • Cafe Theatre & Social Clubs
    • Optimal Progression
    • Creed Points
    • Moves Overview
    • Companion App
    • Achievements & Trophies
    • Mission Checklists
  • Extras
    • Introduction
    • Secrets
    • Story Recap & Analysis
    • Cast
    • Gallery
  • Primer
    • Introduction
    • Game Structure & Progression
    • Onscreen Display
    • Default Controls Summary
    • Navigation
    • Viewpoints & Maps
    • Stealth
    • Key Abilities
    • Assassinations
    • Combat
  • Side Quests
    • Introduction
    • Co-op Missions
    • Heists
    • Paris Stories
    • Cafe Theatre Missions
    • Social Club Missions
    • Companion Missions
    • Crowd Events
    • Helix Rifts
    • Murder Mysteries
    • Nostradamus Enigmas
    • Maps & Collectibles

Assassin's Creed Unity Guide › Walkthrough

Introduction

This chapter has been designed to guide readers through all main missions in Assassin’s Creed Unity.

Throughout the Walkthrough, we use annotated screenshots to highlight essential actions or points of specific interest. The following legend details the annotations that you will encounter, and the simple color code employed to communicate essential information.

Player character movement

Optional player character movement (alternative path or optional challenge)

Objective/point of interest or interactivity

Enemy movement/patrol route

Enemy/potential threat

Assassination

Ally movement

NextThe Story So Far