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Assassin's Creed Unity eGuide
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Contents

  • Walkthrough
    • Introduction
    • The Story So Far
    • Prologue
    • Sequence 01
    • Sequence 02
    • Sequence 03
    • Server Bridge: Paris 1898
    • Sequence 04
    • Sequence 05
    • Sequence 06
    • Sequence 07
    • Server Bridge: Paris 1944
    • Sequence 08
    • Sequence 09
    • Sequence 10
    • Sequence 11
    • Server Bridge: Paris 1394
    • Sequence 12
  • Reference & Analysis
    • Introduction
    • Fast Travel
    • Skills
    • Enemy Archetypes
    • Weapons
    • Tools & Ranged Weapons
    • Consumables
    • Equipment
    • Collectibles
    • Money
    • Useful Combat Tactics
    • Cafe Theatre & Social Clubs
    • Optimal Progression
    • Creed Points
    • Moves Overview
    • Companion App
    • Achievements & Trophies
    • Mission Checklists
  • Extras
    • Introduction
    • Secrets
    • Story Recap & Analysis
    • Cast
    • Gallery
  • Primer
    • Introduction
    • Game Structure & Progression
    • Onscreen Display
    • Default Controls Summary
    • Navigation
    • Viewpoints & Maps
    • Stealth
    • Key Abilities
    • Assassinations
    • Combat
  • Side Quests
    • Introduction
    • Co-op Missions
    • Heists
    • Paris Stories
    • Cafe Theatre Missions
    • Social Club Missions
    • Companion Missions
    • Crowd Events
    • Helix Rifts
    • Murder Mysteries
    • Nostradamus Enigmas
    • Maps & Collectibles

Assassin's Creed Unity Guide › Primer

Viewpoints & Maps

When you first arrive in a region, the entire map (and, by extension, mini-map) is blank. Fortunately, Paris is dotted with lofty vantages that Arno can scale, known as Viewpoints () and marked with a distinctive icon ( ). After reaching the appropriate summit or perch, you can press / to “Synchronize” with the environment.

Synchronizing at a Viewpoint immediately reveals the surrounding terrain, including any points of interest in that vicinity, side quest start positions and other optional activities. Each Viewpoint that you synchronize also becomes a Fast Travel point, which enables you to significantly abbreviate journeys between locations.

Main Map

You can access the main map at any time during active play by clicking the Touchpad (PS4) or pressing . Arno’s position is represented by the Assassin crest icon ( ).

Use to move around the map, to rotate the camera, and &/& to control the zoom level. To see a description of any icon on the map, move the cursor over it. You can also press / to bring up a complete legend for all icons used on the map. Press &/& to cycle between filters in order to display icons by categories.

Mini-Map

The mini-map shows a small portion of the main map (. The N icon on the outer edge of the mini-map always points north. The white arrow in the center represents Arno.

All places of interest, points of interactivity and active waypoints within Synchronized areas are marked by icons on the mini-map, but disappear once out of the mini-map’s boundaries. Some icons, however, appear at all times. Memory Start locations for main story missions, objective-specific waypoints and Custom Markers (placed on the main map) are always clearly displayed. If these destinations lie outside of the current mini-map area, the icons will move to the outer rim of the mini-map to indicate their approximate location.

Custom Marker

Though the main map screen is useful for route planning and gaining an understanding of the distances involved in many endeavors, one of its most useful features is the ability to set a Custom Marker waypoint with /. This can be used to explore without losing your bearings, or to break long or complicated journeys into discrete sections.

Using a Custom Marker to highlight a map icon (such as a shop or Viewpoint) will make the site in question appear on the mini-map, even if it is a great distance away. You will also notice an icon appear on the main screen when you face the direction of your target (even if obscured from Arno’s view), accompanied by a distance measured in meters. Among other benefits, this helps to simplify the process of finding known collectibles and identifying the precise position of Viewpoint Synchronization platforms.

KEY MAP ICONS

Arno

Main Story Mission

Ally

Target

Destination

Enemy

Enemy Marksman

Viewpoint

Custom Marker

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